def __init__(self, font, *, elements, location=(20, 20), label=None,
              bgcolor=DARKGREEN, buttonwidth=25, closebutton=True):
     height = 150
     spacing = 20
     buttonwidth = max(max([TFT.get_stringsize(x[0], font)[0] for x in elements]) + 4, buttonwidth)
     buttonheight = max(TFT.get_stringsize('x', font)[1], 25)
     nelements = len(elements)
     width = spacing + (buttonwidth + spacing) * nelements
     if label is not None:
         width = max(width, TFT.get_stringsize(label, font)[0] + 2 * spacing)
     super().__init__(location, height, width, bgcolor = bgcolor)
     x = self.location[0] + spacing # Coordinates relative to physical display
     gap = 0
     if nelements > 1:
         gap = ((width - 2 * spacing) - nelements * buttonwidth) // (nelements - 1)
     y = self.location[1] + self.height - buttonheight - 10
     if label is not None:
         Label((x, self.location[1] + 50), font = font, bgcolor = bgcolor, value = label)
     for text, color in elements:
         Button((x, y), height = buttonheight, width = buttonwidth, font = font, fontcolor = BLACK, fgcolor = color,
             text = text, shape = RECTANGLE,
             callback = self.back, args = (text,))
         x += buttonwidth + gap
     if closebutton:
         x, y = TFT.get_stringsize('X', font)
         size = max(x, y, 25)
         Button((self.location[0] + width - (size + 1), self.location[1] + 1), height = size, width = size, font = font,
             fgcolor = RED,  text = 'X', shape = RECTANGLE,
             callback = self.back, args = ('Close',))
Beispiel #2
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 def __init__(self):
     height = 150
     width = 220
     super().__init__((20, 20), height, width, bgcolor=DARKGREEN)
     y = self.height - 50
     Button(self.locn(20, y),
            height=30,
            width=80,
            font=font14,
            fontcolor=BLACK,
            fgcolor=RED,
            text='Cat',
            shape=RECTANGLE,
            callback=self.back,
            args=('Cat', ))
     Button(self.locn(120, y),
            height=30,
            width=80,
            font=font14,
            fontcolor=BLACK,
            fgcolor=GREEN,
            text='Dog',
            shape=RECTANGLE,
            callback=self.back,
            args=('Dog', ))
     Button(self.locn(width - 26, 1),
            height=25,
            width=25,
            font=font10,
            fgcolor=RED,
            text='X',
            shape=RECTANGLE,
            callback=self.back,
            args=('Close', ))
Beispiel #3
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    def __init__(self):
        super().__init__()
        fwdbutton(0, 242, BackScreen, 'Fast')
        fwdbutton(120, 242, TabScreen, 'Tabs')
        quitbutton()
        tb1 = Textbox((0, 0), 200, 8, font=IFONT16, **tbargs)
        tb2 = Textbox((210, 0), 200, 8, font=IFONT16, clip=False, **tbargs)
        Label((0, 135), width=200, value='Clipping', **labels)
        Label((210, 135), width=200, value='Wrapping', **labels)

        btns = (Button((0, 180),
                       text='Up',
                       callback=btn_cb,
                       args=(tb1, tb2, 1),
                       **btntable),
                Button((120, 180),
                       text='Down',
                       callback=btn_cb,
                       args=(tb1, tb2, -1),
                       **btntable))
        for btn in btns:
            btn.greyed_out(True)  # Disallow until textboxes are populated

        self.reg_task(txt_test(tb1, None))
        self.reg_task(txt_test(tb2, btns))
Beispiel #4
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def ctrl(tb, keys):  # Create control keys
    table = { 'shape' : CIRCLE, 'fgcolor' : RED, 'fontcolor' : WHITE, 'litcolor' : YELLOW, }
    def shift(_):
        for k in keys:
            k.do_shift()
    Button((741, 55), font = font14, text = 'En', callback=bcb, args = (tb,), **table)
    Button((715, 0), font = font14, text = 'Bs', callback=bcb, args = (tb,), **table)
    Button((300, 220), font = font14, shape = CLIPPED_RECT, width = 200, height = 30,
           fgcolor = LIGHTGREEN, litcolor = YELLOW, callback = bcb, args = (tb,), text = " ")  # Spacebar
    Button((0, 165), font = font14, text = 'Shift', callback=shift,
           shape = CLIPPED_RECT, fgcolor = RED, fontcolor = WHITE, litcolor = YELLOW)
Beispiel #5
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 def __init__(self):
     super().__init__()
     backbutton()
     tb = Textbox((0, 0), 200, 8, font=font10, clip=False, tab=64, **tbargs)
     Button((0, 180),
            text='Fill',
            callback=pop_tabs,
            args=(tb, ),
            **btntable)
     Button((120, 180),
            text='Clear',
            callback=lambda b, tb: tb.clear(),
            args=(tb, ),
            **btntable)
Beispiel #6
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def quitbutton():
    def quit(button):
        Screen.shutdown()

    return Button((390, 242),
                  font=font10,
                  callback=quit,
                  height=25,
                  width=80,
                  fgcolor=RED,
                  text='Quit')
Beispiel #7
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def ovlbutton():
    def fwd(button):
        Screen.change(BackScreen)

    return Button((400, 100),
                  font=font10,
                  fontcolor=BLACK,
                  callback=fwd,
                  fgcolor=CYAN,
                  text='Fwd',
                  height=25,
                  width=70)
Beispiel #8
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def fwdbutton(x, y, cls_screen, *, text='Next', args=[], kwargs={}):
    def fwd(button):
        Screen.change(cls_screen, args=args, kwargs=kwargs)

    Button((x, y),
           height=30,
           font=font14,
           callback=fwd,
           fgcolor=RED,
           text=text,
           shape=RECTANGLE,
           width=80)
Beispiel #9
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def clearbutton(graph):
    def clear(button):
        graph.clear()

    return Button((400, 150),
                  font=font10,
                  fontcolor=BLACK,
                  callback=clear,
                  fgcolor=GREEN,
                  text='Clear',
                  height=25,
                  width=70)
Beispiel #10
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def backbutton():
    def back(button):
        Screen.back()

    return Button((454, 0),
                  font=font10,
                  fontcolor=BLACK,
                  callback=back,
                  fgcolor=RED,
                  text='X',
                  height=25,
                  width=25)
Beispiel #11
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def fwdbutton(x, y, cls_screen, text='Next'):
    def fwd(button):
        Screen.change(cls_screen)

    Button((x, y),
           height=30,
           font=font14,
           callback=fwd,
           fgcolor=RED,
           text=text,
           shape=RECTANGLE,
           width=80)
Beispiel #12
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def quitbutton():
    def quit(button):
        Screen.shutdown()

    Button((769, 0),
           height=30,
           font=font14,
           callback=quit,
           fgcolor=RED,
           text='X',
           shape=RECTANGLE,
           width=30)
Beispiel #13
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def quitbutton(x, y):
    def quit(button):
        Screen.shutdown()

    Button((x, y),
           height=30,
           font=font14,
           callback=quit,
           fgcolor=RED,
           text='Quit',
           shape=RECTANGLE,
           width=80)
Beispiel #14
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def fwdbutton(x, y, screen, text='Next'):
    def fwd(button, screen):
        Screen.change(screen)

    return Button((x, y),
                  font=font10,
                  fontcolor=BLACK,
                  callback=fwd,
                  height=25,
                  width=70,
                  args=[screen],
                  fgcolor=CYAN,
                  text=text)
Beispiel #15
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    def clearbutton(self, graph):
        def clear(button):
            self.aqu_task.cancel()
            graph.clear()

        return Button((400, 150),
                      font=font10,
                      fontcolor=BLACK,
                      callback=clear,
                      fgcolor=GREEN,
                      text='Clear',
                      height=25,
                      width=70)
Beispiel #16
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def refreshbutton(curvelist):
    def refresh(button):
        for curve in curvelist:
            curve.show()

    return Button((400, 200),
                  font=font10,
                  fontcolor=BLACK,
                  callback=refresh,
                  fgcolor=GREEN,
                  text='Refresh',
                  height=25,
                  width=70)
Beispiel #17
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def backbutton(x, y):
    def back(button):
        Screen.back()

    Button((x, y),
           height=30,
           font=font14,
           fontcolor=BLACK,
           callback=back,
           fgcolor=CYAN,
           text='Back',
           shape=RECTANGLE,
           width=80)
Beispiel #18
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    def backbutton(self, x, y):
        def back(button):
            for task in self.tasks:
                task.cancel()
            self.tasks = []
            Screen.back()

        Button((x, y),
               height=30,
               font=font14,
               fontcolor=BLACK,
               callback=back,
               fgcolor=CYAN,
               text='Back',
               shape=RECTANGLE,
               width=80)
Beispiel #19
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def ctrl(uart, keys):  # Create control keys
    table = { 'shape' : CIRCLE, 'fgcolor' : RED, 'fontcolor' : WHITE, 'litcolor' : YELLOW, }
    def shift(_):
        for k in keys:
            k.do_shift()
    Button((741, 55), font = font14, text = 'En', callback=bcb, args = (uart,), **table)
    Button((27, 55), font = font14, text = 'Tab', callback=bcb, args = (uart,), **table)
    Button((715, 0), font = font14, text = 'Bs', callback=bcb, args = (uart,), **table)
    Button((300, 225), font = font14, shape = CLIPPED_RECT, width = 200, height = 30,
           litcolor = YELLOW, fgcolor = LIGHTGREEN, callback = bcb, args = (uart,), text = " ")  # Spacebar
    Button((715, 170), font = font14, width = 80, height = 40, text = 'Ctrl-c', callback=bcb, args = (uart,),
           shape = CLIPPED_RECT, fgcolor = RED, fontcolor = WHITE, litcolor = YELLOW)
    Button((715, 225), font = font14, width = 80, height = 40, text = 'Ctrl-d', callback=bcb, args = (uart,),
           shape = CLIPPED_RECT, fgcolor = RED, fontcolor = WHITE, litcolor = YELLOW)
    Button((715, 280), font = font14, width = 80, height = 40, text = 'Reset', callback=rst,
           shape = CLIPPED_RECT, fgcolor = RED, fontcolor = WHITE, litcolor = YELLOW)
    Button((0, 170), font = font14, text = 'Shift', height = 40, callback=shift,
           shape = CLIPPED_RECT, fgcolor = RED, fontcolor = WHITE, litcolor = YELLOW)
Beispiel #20
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def fwdbutton(x, y, cls_screen, text='Next'):
    def fwd(button):
        Screen.change(cls_screen)

    Button((x, y), callback=fwd, fgcolor=GREEN, text=text, **buttons)
Beispiel #21
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 def __init__(self):
     super().__init__()
     # Common args for the labels
     labels = {
         'width': 60,
         'fontcolor': WHITE,
         'border': 2,
         'fgcolor': RED,
         'bgcolor': (0, 40, 0),
     }
     # Common args for all three sliders
     table = {
         'fontcolor': WHITE,
         'legends': ('0', '5', '10'),
         'cb_end': self.callback,
     }
     btnquit = Button((390, 240),
                      font=font14,
                      callback=quit,
                      fgcolor=RED,
                      text='Quit',
                      shape=RECTANGLE,
                      width=80,
                      height=30)
     self.dial1 = Dial((350, 10),
                       fgcolor=YELLOW,
                       border=2,
                       pointers=(0.9, 0.7))
     self.dial2 = Dial((350, 120),
                       fgcolor=YELLOW,
                       border=2,
                       pointers=(0.9, 0.7))
     self.lstlbl = []
     for n in range(3):
         self.lstlbl.append(Label((80 * n, 240), font=font10, **labels))
     y = 5
     self.slave1 = Slider((80, y),
                          font=font10,
                          fgcolor=GREEN,
                          cbe_args=('Slave1', ),
                          cb_move=self.slave_moved,
                          cbm_args=(1, ),
                          **table)
     self.slave2 = Slider((160, y),
                          font=font10,
                          fgcolor=GREEN,
                          cbe_args=('Slave2', ),
                          cb_move=self.slave_moved,
                          cbm_args=(2, ),
                          **table)
     master = Slider((0, y),
                     font=font10,
                     fgcolor=YELLOW,
                     cbe_args=('Master', ),
                     cb_move=self.master_moved,
                     value=0.5,
                     border=2,
                     **table)
     self.reg_task(self.task1())
     self.reg_task(self.task2())
     # On/Off toggle: enable/disable quit button and one slider
     bs = ButtonList(self.cb_en_dis)
     lst_en_dis = [self.slave1, btnquit]
     button = bs.add_button((280, 240),
                            font=font14,
                            fontcolor=BLACK,
                            height=30,
                            width=90,
                            fgcolor=GREEN,
                            shape=RECTANGLE,
                            text='Disable',
                            args=[True, lst_en_dis])
     button = bs.add_button((280, 240),
                            font=font14,
                            fontcolor=BLACK,
                            height=30,
                            width=90,
                            fgcolor=RED,
                            shape=RECTANGLE,
                            text='Enable',
                            args=[False, lst_en_dis])
Beispiel #22
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    def __init__(self):
        super().__init__()

        # Scale 0 with custom variable and legends.
        Label((0, 0), font=font14, value='FM radio scale 88-108MHz.')
        lbl_result0 = Label((0, 240), **labels)

        # Define callbacks for scale 0
        def legendcb(f):
            return '{:2.0f}'.format(88 + ((f + 1) / 2) * (108 - 88))

        def scale_move0(scale):
            sv = scale.value()
            sv = (sv + 1) / 2  # 0 <= sv <= 1
            lbl_result0.value('{:6.2f}'.format(sv * (108 - 88) + 88))

        self.scale0 = ScaleCtrl((0, 30),
                                legendcb=legendcb,
                                cb_move=scale_move0,
                                **scales)
        # Scale 1 with varying color.
        Label((0, 130),
              font=font14,
              value='Default scale -1 to +1, varying colors.')
        lbl_result1 = Label((200, 240), **labels)

        # Define callbacks for scale 1
        def tickcb(f, c):
            if f > 0.8:
                return RED
            if f < -0.8:
                return BLUE
            return c

        def scale_move1(scale):
            sv = scale.value()
            lbl_result1.value('{:4.3f}'.format(sv))

        self.scale1 = ScaleCtrl((0, 160),
                                tickcb=tickcb,
                                cb_move=scale_move1,
                                **scales)
        # Define buttons
        x = 390
        y = 242
        backbutton(x, y)
        #Button((x, y), fgcolor = RED, text = 'Quit',
        #callback = lambda _: Screen.shutdown(), **buttons)
        y -= 50
        Button((x, y),
               fgcolor=GREEN,
               text='Enable',
               callback=self.en,
               **buttons)
        y -= 50
        Button((x, y),
               fgcolor=YELLOW,
               text='Disable',
               callback=self.dis,
               **buttons)
        y -= 50
        Button((x, y),
               fgcolor=BLUE,
               text='Zero',
               callback=lambda _: self.scale1.value(0),
               **buttons)
Beispiel #23
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def quitbutton():
    Button((719, 449), font = font14, height = 30, width = 80, shape = RECTANGLE,
           fgcolor = RED, text = 'Quit', callback = lambda _ : Screen.shutdown())
Beispiel #24
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def quitbutton():
    def quit(button):
        Screen.shutdown()
    Button((390, 240), font = font14, callback = quit, fgcolor = RED, text = 'Quit', width=80, height=30)
Beispiel #25
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    def __init__(self):
        super().__init__()

        # Scale 0
        Label((0, 0), font=font14, value='Default scale 5 decades.')
        lbl_result0 = Label((0, 240), **labels)

        # Define callbacks for scale 0
        def legendcb(f):
            if f < 999:
                return '{:<1.0f}'.format(f)
            return '{:<1.0f}K'.format(f / 1000)

        def scale_move0(scale):
            sv = scale.value()
            lbl_result0.value('{:6.2f}'.format(sv))
            self.scale1.value(
                scale.value())  # Cause lower scale to mimic this one

        self.scale0 = ScaleLog((0, 30),
                               legendcb=legendcb,
                               value=15,
                               cb_move=scale_move0,
                               **scales)
        # Scale 1 with varying color.
        Label((0, 130),
              font=font14,
              value='Varying colors, follows top scale.')
        lbl_result1 = Label((200, 240), **labels)

        # Define callbacks for scale 1
        def tickcb(f, c):
            if f > 30000:
                return RED
            if f < 10:
                return BLUE
            return c

        def scale_move1(scale):
            sv = scale.value()
            lbl_result1.value('{:6.2f}'.format(sv))

        self.scale1 = ScaleLog((0, 160),
                               tickcb=tickcb,
                               cb_move=scale_move1,
                               **scales)
        # Define buttons
        x = 390
        y = 242
        backbutton(x, y)
        y -= 50
        Button((x, y),
               fgcolor=GREEN,
               text='Enable',
               callback=self.en,
               **buttons)
        y -= 50
        Button((x, y),
               fgcolor=YELLOW,
               text='Disable',
               callback=self.dis,
               **buttons)
        y -= 50
        Button((x, y),
               fgcolor=BLUE,
               text='Reset',
               callback=lambda _: self.scale1.value(1),
               **buttons)
Beispiel #26
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    def __init__(self):
        super().__init__()
        Button((390, 240),
               font=IFONT16,
               callback=self.quit,
               fgcolor=RED,
               text='Quit',
               shape=RECTANGLE,
               width=80,
               height=30)
        dial = VectorDial((120, 0), fgcolor=YELLOW, border=2)
        hrs = Pointer(dial)
        mins = Pointer(dial)
        k0 = Knob((0, 0),
                  fgcolor=GREEN,
                  bgcolor=(0, 0, 80),
                  color=(168, 63, 63),
                  border=2,
                  cb_end=self.callback,
                  cbe_args=['Knob1'],
                  cb_move=self.knob_moved,
                  cbm_args=(mins, 0.9))
        k1 = Knob((0, 120),
                  fgcolor=WHITE,
                  border=2,
                  arc=pi * 1.5,
                  cb_end=self.callback,
                  cbe_args=['Knob2'],
                  cb_move=self.knob_moved,
                  cbm_args=(hrs, 0.7))
        Label((0, 225), font=font10, value='Arc = 270 degs.')
        # Dropdown
        self.lbl_dd = Label((120, 120),
                            font=IFONT16,
                            width=100,
                            border=2,
                            bgcolor=(0, 40, 0),
                            fgcolor=RED)
        self.dropdown = Dropdown(
            (280, 0),
            font=IFONT16,
            width=100,
            callback=self.cbdb,
            elements=('Dog', 'Cat', 'Rat', 'Goat', 'Snake', 'Pig'))

        btnrst = Button((280, 70),
                        font=IFONT16,
                        callback=self.set_dropdown,
                        fgcolor=BLUE,
                        text='Reset',
                        shape=RECTANGLE,
                        width=80,
                        height=30)  # Test of set by value
        btnsnake = Button((280, 120),
                          font=IFONT16,
                          callback=self.set_bytext,
                          args=('Snake', ),
                          fgcolor=CYAN,
                          fontcolor=BLACK,
                          text='Snake',
                          shape=RECTANGLE,
                          width=80,
                          height=30)  # test set by text
        # Listbox
        self.lbl_lb = Label((120, 150),
                            font=IFONT16,
                            width=100,
                            border=2,
                            bgcolor=(0, 40, 0),
                            fgcolor=RED)
        listbox = Listbox(
            (370, 70),
            font=IFONT16,
            width=105,
            bgcolor=GREY,
            fgcolor=YELLOW,
            select_color=BLUE,
            elements=('aardvark', 'zebra', 'armadillo', 'warthog'),
            callback=self.cblb)
        # On/Off toggle grey style
        self.lbl_style = Label((170, 210),
                               font=font10,
                               value='Current style: grey')
        bstyle = ButtonList(self.cb_style)
        bstyle.add_button((170, 240),
                          font=IFONT16,
                          fontcolor=WHITE,
                          height=30,
                          width=90,
                          fgcolor=RED,
                          shape=RECTANGLE,
                          text='Dim',
                          args=(False, ))
        bstyle.add_button((170, 240),
                          font=IFONT16,
                          fontcolor=WHITE,
                          height=30,
                          width=90,
                          fgcolor=GREEN,
                          shape=RECTANGLE,
                          text='Grey',
                          args=(True, ))
        # On/Off toggle enable/disable
        bs = ButtonList(self.cb_en_dis)
        self.lst_en_dis = (bstyle, k0, k1, self.dropdown, listbox, btnrst,
                           btnsnake)
        bs.add_button((280, 240),
                      font=IFONT16,
                      fontcolor=BLACK,
                      height=30,
                      width=90,
                      fgcolor=GREEN,
                      shape=RECTANGLE,
                      text='Disable',
                      args=(True, ))
        bs.add_button((280, 240),
                      font=IFONT16,
                      fontcolor=BLACK,
                      height=30,
                      width=90,
                      fgcolor=RED,
                      shape=RECTANGLE,
                      text='Enable',
                      args=(False, ))
Beispiel #27
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def backbutton(x, y):
    def back(button):
        Screen.back()

    Button((x, y), callback=back, fgcolor=CYAN, text='Back', **buttons)
Beispiel #28
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def quitbutton(x, y):
    def quit(button):
        Screen.shutdown()

    Button((x, y), callback=quit, fgcolor=RED, text='Quit', **buttons)
    def __init__(self):
        super().__init__()
        # These tables contain args that differ between members of a set of related buttons
        table = [
            {
                'fgcolor': GREEN,
                'text': 'Yes',
                'args': ('Oui', 2),
                'fontcolor': (0, 0, 0)
            },
            {
                'fgcolor': RED,
                'text': 'No',
                'args': ('Non', 2)
            },
            {
                'fgcolor': BLUE,
                'text': '???',
                'args': ('Que?', 2)
            },  # 'fill': False to see effect
            {
                'fgcolor': GREY,
                'text': 'Rats',
                'args': ('Rats', 2)
            },
        ]
        # Highlight buttons: only tabulate data that varies
        table_highlight = [
            {
                'text': 'P',
                'args': ('p', 2)
            },
            {
                'text': 'Q',
                'args': ('q', 2)
            },
            {
                'text': 'R',
                'args': ('r', 2)
            },
            {
                'text': 'S',
                'args': ('s', 2)
            },
        ]
        # A Buttonset with two entries
        table_buttonset = [
            {
                'fgcolor': GREEN,
                'shape': CLIPPED_RECT,
                'text': 'Start',
                'args': ('Live', 2)
            },
            {
                'fgcolor': RED,
                'shape': CLIPPED_RECT,
                'text': 'Stop',
                'args': ('Die', 2)
            },
        ]

        table_radiobuttons = [
            {
                'text': '1',
                'args': ('1', 3)
            },
            {
                'text': '2',
                'args': ('2', 3)
            },
            {
                'text': '3',
                'args': ('3', 3)
            },
            {
                'text': '4',
                'args': ('4', 3)
            },
        ]

        labels = {
            'width': 70,
            'fontcolor': WHITE,
            'border': 2,
            'fgcolor': RED,
            'bgcolor': (0, 40, 0),
            'font': font14,
        }

        # Uncomment this line to see 'skeleton' style greying-out:
        #        Screen.tft.grey_color()

        # Labels
        self.lstlbl = []
        for n in range(5):
            self.lstlbl.append(Label((390, 40 * n), **labels))

        self.lst_en_dis = []  # Controls affected by disable button.
        # Button assortment
        x = 0
        for t in table:
            self.lst_en_dis.append(
                Button((x, 0),
                       font=font14,
                       shape=CIRCLE,
                       callback=self.callback,
                       **t))
            x += 70

# Highlighting buttons
        x = 0
        for t in table_highlight:
            self.lst_en_dis.append(
                Button((x, 60),
                       fgcolor=CYAN,
                       shape=CIRCLE,
                       fontcolor=BLACK,
                       litcolor=WHITE,
                       font=font14,
                       callback=self.callback,
                       **t))
            x += 70


# Pad
        lbl_pad = Label((0, 200),
                        value='touch me',
                        fontcolor=WHITE,
                        border=2,
                        fgcolor=RED,
                        bgcolor=DARKGREEN,
                        font=font14)
        pad = Pad((0, 200),
                  width=lbl_pad.width,
                  height=lbl_pad.height,
                  onrelease=False,
                  callback=lambda _: lbl_pad.value('Short'),
                  lp_callback=lambda _: lbl_pad.value('Long'))
        self.lst_en_dis.append(pad)

        # Start/Stop toggle
        self.bs = ButtonList(self.callback)
        self.bs0 = None
        for t in table_buttonset:  # Buttons overlay each other at same location
            button = self.bs.add_button((0, 240),
                                        font=font14,
                                        fontcolor=BLACK,
                                        height=30,
                                        **t)
            if self.bs0 is None:  # Save for reset button callback
                self.bs0 = button
        self.lst_en_dis.append(self.bs)

        # Radio buttons
        x = 0
        self.rb = RadioButtons(BLUE, self.callback)  # color of selected button
        self.rb0 = None
        for t in table_radiobuttons:
            button = self.rb.add_button((x, 140),
                                        font=font14,
                                        fontcolor=WHITE,
                                        fgcolor=(0, 0, 90),
                                        height=40,
                                        width=40,
                                        **t)
            if self.rb0 is None:  # Save for reset button callback
                self.rb0 = button
            x += 60
        self.lst_en_dis.append(self.rb)
        # Checkbox
        self.cb1 = Checkbox((340, 0), callback=self.cbcb, args=(0, ))
        self.cb2 = Checkbox((340, 40),
                            fillcolor=RED,
                            callback=self.cbcb,
                            args=(1, ))
        self.lst_en_dis.extend([self.cb1, self.cb2])
        # Reset button
        self.lbl_reset = Label((200, 210),
                               font=font10,
                               value='Reset also responds to long press')
        self.btn_reset = Button((300, 240),
                                font=font14,
                                height=30,
                                width=80,
                                fgcolor=BLUE,
                                shape=RECTANGLE,
                                text='Reset',
                                fill=True,
                                callback=self.cbreset,
                                args=(4, ),
                                onrelease=False,
                                lp_callback=self.callback,
                                lp_args=('long', 4))
        # Quit
        self.btn_quit = Button((390, 240),
                               font=font14,
                               height=30,
                               width=80,
                               fgcolor=RED,
                               shape=RECTANGLE,
                               text='Quit',
                               callback=self.quit)
        # Enable/Disable toggle
        self.bs_en = ButtonList(self.cb_en_dis)
        self.bs_en.add_button((200, 240),
                              font=font14,
                              fontcolor=BLACK,
                              height=30,
                              width=90,
                              fgcolor=GREEN,
                              shape=RECTANGLE,
                              text='Disable',
                              args=(True, ))
        self.bs_en.add_button((200, 240),
                              font=font14,
                              fontcolor=BLACK,
                              height=30,
                              width=90,
                              fgcolor=RED,
                              shape=RECTANGLE,
                              text='Enable',
                              args=(False, ))