Beispiel #1
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def declare_ops():
    pyhop.declare_operators(block_until_seen, point_to, block_until_complete,
                            grab, raising, putdown, reach_to_pickup,
                            reach_to_unstack, stack, release, raising_arm)
def declare_operators():
    pyhop.declare_operators(move, takekey, unlock, bomb, arm)
Beispiel #3
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def declare_ops():
	pyhop.declare_operators(pickup, unstack, putdown, stack, putoutfire, apprehend, searchfor)
Beispiel #4
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def declare_ops():
    pyhop.declare_operators(take_order, prepare_order, serve_order)
Beispiel #5
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def declare_ops():
    pyhop.declare_operators(pickup, unstack, putdown, stack, putoutfire,
                            apprehend, searchfor)
def declare_ops():
    pyhop.declare_operators(block_until_seen, point_to, block_until_complete,
                            reach, grab, raising, unstack, putdown)
Beispiel #7
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def declare_ops():
	pyhop.declare_operators(pickup, unstack, putdown, stack, putoutfire, apprehend, searchfor, pickup_extinguisher, putdown_extinguisher)
Beispiel #8
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def declare_ops():
    pyhop.declare_operators(pickup, unstack, unstack_mortared, putdown, stack,
                            stack_mortared, putoutfire, apprehend, searchfor,
                            get_from_store)
Beispiel #9
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def declare_ops():
	pyhop.declare_operators(block_until_seen, point_to, block_until_complete, reach, grab, raising, unstack, putdown)
Beispiel #10
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def declare_ops():
	pyhop.declare_operators(pickup, unstack, unstack_mortared, putdown, stack, stack_mortared, putoutfire, apprehend, searchfor, get_from_store)
Beispiel #11
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def declare_ops():
	pyhop.declare_operators(take_order,prepare_order,serve_order)	
def declare_operators():
    pyhop.declare_operators(movenorth, movesouth, moveeast, movewest, activatebeacon)
Beispiel #13
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def declare_ops():
    pyhop.declare_operators(crossright, crossleft)
Beispiel #14
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def declare_ops():
	pyhop.declare_operators(crossright, crossleft)
Beispiel #15
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def declare_ops():
	pyhop.declare_operators(block_until_seen, point_to, block_until_complete,
						 grab, raising, putdown, reach_to_pickup, reach_to_unstack, stack, release, raising_arm)