def connect(self, ip="raspberrypi.local"):
     # 连通性?ping
     self.mc = minecraft.Minecraft.create(address=ip)  # 使用 Scratch 设置
     pos = self.mc.player.getTilePos()
     #Using the Minecraft Turtle
     self.mcTurtle = MinecraftTurtle(self.mc, pos)
     if self.mc:
         if self.node:
             node.pub_notification("Minecraf Connected!",
                                   type="SUCCESS")  # 由一个积木建立连接到时触发
         self.is_connected = True
         return True
Beispiel #2
0
def create_arch(playerInfo, turtleX, turtleY, turtleZ, archX):
    currentPlayerPosition = playerInfo[0].entity.getPos(playerInfo[1])

    skippy = MinecraftTurtle(playerInfo[0], currentPlayerPosition)
    skippy.penblock(block.SNOW_BLOCK.id, 1)
    skippy.speed(10)

    skippy.setposition(turtleX + archX - 1, turtleY, turtleZ - 1)
    skippy.up(90)
    skippy.forward(8)
    skippy.down(90)
    skippy.right(90)
    skippy.forward(11)
    skippy.down(90)
    skippy.forward(8)
    skippy.up(180)
    skippy.forward(8)
Beispiel #3
0
from mcpi.minecraft import Minecraft
from time import sleep
from random import randint
from minecraftstuff import MinecraftTurtle
print("hi ok")
mc = Minecraft.create()
diamond = MinecraftTurtle(mc)
diamond.setx(201)
diamond.sety(71)
diamond.setz(102)

diamond.speed(10)
diamond.penblock(152)
diamond.forward(5)
#diamond.left(90)

diamond.up(35)
diamond.forward(10)
diamond.right(90)
diamond.forward(7)
diamond.right(90)
diamond.forward(15)
diamond.down(35)
diamond.forward(15)

diamond.left(180)
diamond.sety(89)
diamond.penblock(27)
diamond.forward(217)
diamond.right(90)
diamond.forward(1468)
Beispiel #4
0
sys.path.append(
    os.path.join(os.path.dirname(os.path.realpath(__file__)), os.pardir))

# Minecraft Turtle Example
from minecraftstuff import MinecraftTurtle
from mcpi import minecraft
from mcpi import block

# Connect to minecraft server 127.0.0.1 as player 'steve'
mc = minecraft.Minecraft.create(address="127.0.0.1", name="steve")

# get players position
pos = mc.player.getPos()

# create minecraft turtle
turtle = MinecraftTurtle(mc, pos)

turtle.speed(0)
turtle.penblock(block.WOOL.id, 14)
S = 50
for j in range(0, 20):
    turtle.up(j * 10)
    turtle.forward(S)

    turtle.left(90)
    turtle.down(j * 10)
    turtle.forward(S)

    turtle.left(90)
    turtle.down(j * 10)
    turtle.forward(S)
Beispiel #5
0
from mcpi.minecraft import Minecraft
from mcpi import block
from minecraftstuff import MinecraftTurtle
#from celAutomataRules import applyRule, printLine, printStart
import celAutomataRules

mc = Minecraft.create()
pos = mc.player.getPos()

terrapin = MinecraftTurtle(mc, pos)

terrapin.fly()
terrapin.speed(0)
#terrapin.penblock(3)

arr = []
celAutomataRules.fillWithZeros(arr, 30)
arr.append(1)
celAutomataRules.fillWithZeros(arr, 30)

update_arr = []

celAutomataRules.fillWithZeros(update_arr, len(arr))

for i in range(len(arr)):
    celAutomataRules.printLine(arr, terrapin)
    terrapin.setz(pos.z + 1)  # next line

    celAutomataRules.arr1ToArr2(arr, update_arr)
    arr = list(update_arr)
from minecraftstuff import MinecraftTurtle
from mcpi.minecraft import Minecraft
from usernames import USERNAME
# test code to be deleted later
mc = Minecraft.create("localhost", 4711)
myId = mc.getPlayerEntityId(USERNAME)
myPos = mc.entity.getPos(myId)
turtle = MinecraftTurtle(mc, myPos)


# helper methods
def line(turtle, x, y, z, units):
    turtle.setposition(x, y, z)
    turtle.forward(units)


def a(turtle, x, y, z):
    # two sideways lines
    turtle.right(90)
    line(turtle, x, y + 2, z, 4)
    line(turtle, x, y + 4, z, 4)
    turtle.left(90)

    # legs
    turtle.up(90)
    line(turtle, x, y, z + 4, 4)
    line(turtle, x, y, z, 4)
    turtle.down(90)


def r(turtle, x, y, z):
Beispiel #7
0
from mcpi.minecraft import Minecraft
from mcpi import block
from minecraftstuff import MinecraftTurtle

mc = Minecraft.create()
pos = mc.player.getTilePos()

# create minecraft turtle
steve = MinecraftTurtle(mc, pos)

# draw a pentagon
steve.forward(5)
steve.right(72)
steve.forward(5)
steve.right(72)
steve.forward(5)
steve.right(72)
steve.forward(5)
steve.right(72)
steve.forward(5)