Beispiel #1
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    def test_generate_bad(self):
        for (width, height) in (([], 1), (1, []), ([], [])):
            with self.assertRaises(TypeError):
                Field((width, height), 2)

        for bombs in (-10, 0, 9, 10):
            with self.assertRaises(ValueError):
                Field.generate((3, 3), bombs)
Beispiel #2
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 def test_eq_operator(self):
     f1 = Field.generate((10, 10), 5)
     f2 = Field.generate((10, 10), 6)
     f3 = Field.generate((6, 6), 5)
     fx = []
     self.assertNotEqual(f1, f2)
     self.assertNotEqual(f2, f3)
     self.assertNotEqual(f3, fx)
     self.assertEqual(f1, f1)
Beispiel #3
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    def test_add_score(self):
        scoreboard = Scoreboard(self.fn)

        params = ((8, 8), 10)
        self.assertListEqual([], scoreboard.get_scores(*params))

        scoreboard.add_score(Field.generate(*params), "u1", 1500)
        scoreboard.add_score(Field.generate(*params), "u2", 400)
        scoreboard.add_score(Field.generate(*params), "u3", 5000)
        self.assertListEqual([("u2", 400.0), ("u1", 1500.0), ("u3", 5000.0)],
                             scoreboard.get_scores(*params))

        _ = Scoreboard(self.fn)
        self.assertEqual(3, len(scoreboard.get_scores(*params)))
Beispiel #4
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    def test_add_score(self):
        scoreboard = Scoreboard(self.fn)

        params = ((8, 8), 10)
        self.assertListEqual([], scoreboard.get_scores(*params))

        scoreboard.add_score(Field.generate(*params), "u1", 1500)
        scoreboard.add_score(Field.generate(*params), "u2", 400)
        scoreboard.add_score(Field.generate(*params), "u3", 5000)
        self.assertListEqual([("u2", 400.0), ("u1", 1500.0), ("u3", 5000.0)],
                             scoreboard.get_scores(*params))

        _ = Scoreboard(self.fn)
        self.assertEqual(3, len(scoreboard.get_scores(*params)))
Beispiel #5
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    def test_handler_remove(self):
        state = GameState(Field.generate((2, 2), 2))

        callargs = []
        handler = lambda *args: callargs.append(args)

        state.add_cell_handler(handler)
        state.set_flag((0, 0))
        self.assertEqual(1, len(callargs))

        state.remove_cell_handler(handler)
        state.set_flag((1, 1))
        self.assertEqual(1, len(callargs))
Beispiel #6
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    def test_eq_operator(self):
        field = Field((3, 3), {(0, 1), (1, 0), (1, 1)})
        state0 = GameState(field)
        state1 = GameState(field)
        self.assertEqual(state0, state1)

        state0.set_flag((1, 1))
        self.assertNotEqual(state0, state1)
        state0.unset_flag((1, 1))
        self.assertEqual(state0, state1)

        state2 = GameState(field)
        state2.open_cell((0, 0))
        self.assertNotEqual(state1, state2)

        state3 = GameState(field)
        state3.open_cell((2, 2))
        self.assertNotEqual(state1, state3)

        self.assertNotEqual(state0, [])
        self.assertNotEqual(GameState(Field.generate((2, 2), 1)),
                            GameState(Field.generate((2, 2), 2)))
Beispiel #7
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    def test_handler_flag(self):
        state = GameState(Field.generate((5, 5), 8))
        callargs = []
        state.add_cell_handler(lambda *args: callargs.append(args))

        state.set_flag((2, 4))
        self.assertEqual(1, len(callargs))
        self.assertEqual(((2, 4), CellState.FLAG), callargs[-1])

        state.set_flag((2, 4))
        self.assertEqual(1, len(callargs))

        state.unset_flag((2, 4))
        self.assertEqual(2, len(callargs))
        self.assertEqual(((2, 4), CellState.UNKNOWN), callargs[-1])
Beispiel #8
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    def test_clone(self):
        calls = 0

        def handler(*args):
            nonlocal calls
            calls += 1

        state = GameState(Field.generate((10, 15), 21))
        state.add_cell_handler(handler)

        state2 = copy.copy(state)
        self.assertEqual(state, state2)
        state2.set_flag((0, 0))
        self.assertNotEqual(state, state2)
        self.assertEqual(1, calls)
        state2.remove_cell_handler(handler)
        state2.set_flag((1, 0))
        self.assertEqual(1, calls)
        state.set_flag((5, 0))
        self.assertEqual(2, calls)
Beispiel #9
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 def test_generate(self):
     field = Field.generate(('5', '7'), '10')
     self.assertEqual((5, 7), field.size())
     self.assertEqual(10, field.bombs())
Beispiel #10
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 def test_handler_bad(self):
     state = GameState(Field.generate((2, 2), 1))
     with self.assertRaises(TypeError):
         state.add_cell_handler([])
Beispiel #11
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 def test_save_and_load(self):
     field = Field.generate((10, 10), 15)
     self.assertEqual(field, Field.fromstr(str(field)))