Beispiel #1
0
def parse_example(example, lexicon, templates):
    """Parse example and collect templates.
    """
    kbs = example.scenario.kbs
    parsers = [Parser(agent, kbs[agent], lexicon) for agent in (0, 1)]
    states = [DialogueState(agent, kbs[agent]) for agent in (0, 1)]
    # Add init utterance <start>
    parsed_utterances = [states[0].utterance[0], states[1].utterance[1]]
    for event in example.events:
        writing_agent = event.agent  # Speaking agent
        reading_agent = 1 - writing_agent
        #print event.agent

        received_utterance = parsers[reading_agent].parse(
            event, states[reading_agent])
        if received_utterance:
            sent_utterance = copy.deepcopy(received_utterance)
            if sent_utterance.tokens:
                sent_utterance.template = parsers[
                    writing_agent].extract_template(sent_utterance.tokens,
                                                    states[writing_agent])

            templates.add_template(sent_utterance, states[writing_agent])
            parsed_utterances.append(received_utterance)
            #print 'sent:', ' '.join(sent_utterance.template)
            #print 'received:', ' '.join(received_utterance.template)

            # Update states
            states[reading_agent].update(writing_agent, received_utterance)
            states[writing_agent].update(writing_agent, sent_utterance)
    return parsed_utterances
Beispiel #2
0
    def __init__(self,
                 agent,
                 kb,
                 lexicon,
                 config,
                 generator,
                 manager,
                 realizer=None):
        parser = Parser(agent, kb, lexicon)
        state = DialogueState(agent, kb)
        super(RulebasedSession, self).__init__(agent,
                                               kb,
                                               parser,
                                               generator,
                                               manager,
                                               state,
                                               sample_temperature=2.)

        self.kb = kb
        self.attr_type = {attr.name: attr.value_type for attr in kb.attributes}
        self.num_items = len(kb.items)
        self.entity_counts = self.count_entity()
        self.entity_coords = self.get_entity_coords()
        self.entity_weights = self.init_entity_weight()
        self.item_weights = [1.] * self.num_items

        self.realizer = realizer
 def __init__(self, agent, kb, lexicon, config, generator, manager):
     parser = Parser(agent, kb, lexicon)
     state = DialogueState(agent, kb)
     super(RulebasedSession, self).__init__(agent, kb, parser, generator, manager, state, sample_temperature=5.)
     self.title_scores = self.score_titles()
     for k, v in self.title_scores.iteritems():
         print k, v
    def __init__(self, agent, kb, lexicon, config, generator, manager):
        parser = Parser(agent, kb, lexicon)
        state = DialogueState(agent, kb)
        super(RulebasedSession, self).__init__(agent,
                                               kb,
                                               parser,
                                               generator,
                                               manager,
                                               state,
                                               sample_temperature=5.)

        self.kb = kb
        self.personas = kb.personas
    def __init__(self, agent, kb, lexicon, config, generator, manager):
        parser = Parser(agent, kb, lexicon)
        state = DialogueState(agent, kb)
        super(CraigslistRulebasedSession, self).__init__(agent, kb, parser, generator, manager, state, sample_temperature=10.)

        self.kb = kb
        self.title = self.shorten_title(self.kb.facts['item']['Title'])
        self.config = default_config if config is None else config

        self.target = self.kb.target
        self.bottomline = None
        self.listing_price = self.kb.listing_price
        self.category = self.kb.category

        # Direction of desired price
        self.inc = None
    def __init__(self, agent, kb, lexicon, config, generator, manager):
        parser = Parser(agent, kb, lexicon)
        state = DialogueState(agent, kb)
        super(RulebasedSession, self).__init__(agent,
                                               kb,
                                               parser,
                                               generator,
                                               manager,
                                               state,
                                               sample_temperature=1.)

        self.kb = kb
        self.item_values = kb.item_values
        self.item_counts = kb.item_counts
        self.items = kb.item_values.keys()
        self.partner_item_weights = {item: 1. for item in self.items}
        self.config = default_config if config is None else config

        items = [(item, value, self.item_counts[item])
                 for item, value in self.item_values.iteritems()]
        # Sort items by value from high to low
        self.sorted_items = sorted(items, key=lambda x: x[1], reverse=True)
        self.init_proposal()