Beispiel #1
0
c.equipment.off_hand = wep2

wep3 = Weapon("+1 Vindictive Harpoon", Attack(1, "1d8+1", ranged=True))
c.equipment.append(wep3)

wep4 = Weapon("Battleaxe", Attack(0, "1d8", [20], 3))
c.equipment.append(wep4)

# Feats
twf = Feat("Two Weapon Fighting")
twf.twf_mh = +2
twf.twf_oh = +6
c.feats.append(twf)

resilient = Feat("Resilient")
resilient.fort = 1
resilient.twf_mh = 0
resilient.twf_oh = 0
c.feats.append(resilient)

### Possible Buffs
pbl  =  [Buff('Favored Enemy (Human)',4,4),
             Buff('Favored Enemy (Monstrous Humanoid)',2,2),
             Buff('Bless',atk_mod=1),
             Buff('Prayer',atk_mod=1,dmg_mod=1),
             Buff('Sickened',atk_mod=-2,dmg_mod=-2)]

bulls_strength = Buff("Bull's Strength")
bulls_strength.str_score = 4
pbl.append(bulls_strength)