Beispiel #1
0
def get_user_server_list(req):
    """# login: 交给前端用户的server_list(此步不需要验证)
    args:
        req:    ---    arg
    returns:
        0    ---
    """
    account = req.get_argument('account', '')
    version = req.get_argument('version', '')
    # 给前端填坑
    account = account.replace('37wanA545_', '37wan_')  # 用37wan_去替换37wanA545_
    account = account.replace('pipa_new_', 'pipa_')
    replace_lua_url = True if settings.ENV_NAME in [settings.ENV_IOS, settings.ENV_STG_IOS, settings.ENV_TEST_IOS] \
                                and version >= '1.2.7' else False
    if not UnameUid.check_exist(account):
        return 0, None, {   # 查无此人
            'server_list': ServerConfig.get().server_list(replace_lua_url=replace_lua_url),     # lua的url不一样
            'current_server': '',
        }
    uu = UnameUid.get(account)
    sid, expired = uu.get_or_create_session_and_expired()
    server_list = ServerConfig.get().server_list(replace_lua_url=replace_lua_url)
    device_mark = req.get_argument('device_mark', '')
    device_mem = req.get_argument('device_mem', '')
    ip = req.request.headers.get('X-Real-Ip', '')
    for s in server_list:
        uid = s['uid'] = uu.servers.get(s['server'], '')
        s['level'] = 0
        if uid:
            u = User.get(uid)
            s['level'] = u.level
            if u.regist_time and u.name:
                commit = False
                if not (u.device_mark and u.device_mark == device_mark):
                    u.device_mark = device_mark
                    commit = True
                if not (u.device_mem and u.device_mem == device_mem):
                    u.device_mem = device_mem
                    commit = True
                if not (u.ip and u.ip == ip):
                    u.ip = ip
                    commit = True
                if u.update_session_and_expired(sid, expired):
                    commit = True
                if commit:
                    u.save()

    return 0, None, {
        'server_list': server_list,
        'current_server': '',
        'ks': sid,
    }
Beispiel #2
0
def pay(env, *args, **kwargs):
    '''
    接受充值请求,成功则返回ok,后台进行相关修改
    :param env:
    :param args:
    :param kwargs:
    :return:
    '''
    result = {  # 应答信息模板
        'result_code': 'failed',  # 查询应答码,ok为成功,
        'result_msg': '',
        'record': {
            'timestamp': time.time(),
            'game_amount': 0,
        }
    }

    qid = env.get_argument('qid', '')
    app_key = env.get_argument('app_key', '')
    server_id = env.get_argument('server_id', '')
    order_id = env.get_argument('order_id', '')
    amount = env.get_argument('amount', '')  # 传入的amount以分为单位
    sign = env.get_argument('sign', '')

    # 验证签名
    sign_str = '%s#%s#%s#%s#%s#%s' % (amount, app_key, order_id, qid,
                                      server_id, APP_SECRET)
    if sign != hashlib.md5(sign_str).hexdigest():
        result['result_msg'] = 'sign err'
        return result

    # 获取用户uuid
    account = '%s_%s' % ('360', qid)
    if not UnameUid.check_exist(account):
        result['result_msg'] = 'user not exist!'
        return result
    um = UnameUid.get(account)
    servers = um.servers

    if server_id not in servers:
        result['result_msg'] = 'server_id not exist!'
        return result

    u = UserL.get(servers[server_id])

    pass
Beispiel #3
0
def login(req):
    """# login: 登录用户
    args:
        req:    ---    arg
    returns:
        0    ---
        1: unicode('查无此人', 'utf-8'),
        2: unicode('接头暗号不对', 'utf-8'),
    """
    account = req.get_argument('account', '')
    platform = req.get_argument('pt', '')
    if not UnameUid.check_exist(account):
        return 1, None, {}  # 查无此人
    device_mark = req.get_argument('device_mark', '')
    device_mem = req.get_argument('device_mem', '')
    uu = UnameUid.get(account)
    sid, expired = uu.get_or_create_session_and_expired(force=True)
    server_list = ServerConfig.get().server_list()
    for s in server_list:
        uid = s['uid'] = uu.servers.get(s['server'], '')
        if uid:
            u = User.get(uid)
            commit = False
            if not (u.device_mark and u.device_mark == device_mark):
                u.device_mark = device_mark
                commit = True
            if not (u.device_mem and u.device_mem == device_mem):
                u.device_mem = device_mem
                commit = True
            if u.update_session_and_expired(sid, expired):
                commit = True

            if commit:
                u.save()

    uu.cur_platform = platform

    uu.save()

    return 0, None, {
        'server_list': server_list,
        'current_server': uu.current_server,
        'ks': sid,
    }
Beispiel #4
0
def login_verify(authorization_code, app_type):
    """
    sid用户会话验证
    Args:
        authorization_code: authorization_code
        app_type: 标识ios类型,1表示正式版,0表示越狱版, 2表示android
    Returns:
        用户标识id
    """
    platform_mapping = {0: 'cmge', 1: 'cmgeapp', 2: 'androidcmge'}
    conf = PLATFORM_CMGE_SETTINGS[app_type]

    access_token = get_access_token(authorization_code, conf)

    if not access_token:
        return None

    userinfo_post_data = urllib.urlencode({
        'access_token': access_token,
    })
    http_code, content = http.post(conf['user_info_uri'], userinfo_post_data)
    if http_code != 200:
        return None

    obj = json.loads(content)
    # {u'username': u'U12638056', u'cmStatus': 0, u'codes': u'0', u'id': 10721935, u'sdkuserid': u'U12638056'}
    if int(obj['codes']) != 0:
        return None

    openid = obj['id']
    tel = obj.get('tel', '')
    if tel:
        # TODO: 前端发新包之后删除
        # 2014年5月20日12:00~5月30日12:00
        end_time = 1401422400  # 5月30日12:00
        if time.time() < 30 * 24 * 3600 + end_time:
            from models.user import UnameUid, User
            account = '%s_%s' % (platform_mapping.get(app_type, ''), openid)
            uu = UnameUid.get(account)
            if uu.current_server:
                uid = uu.servers.get(uu.current_server)
                if uid:
                    u = User.get(uid, uu.current_server)
                    if not u.mobile:
                        u.moblie = tel
                        u.save()

    return {
        'openid': openid,
        'access_token': access_token,
        'sdkuserid': obj['sdkuserid'],
        'username': obj['username'],
        'code': authorization_code,
        'tel': tel,
    }
Beispiel #5
0
def new_account(req):
    """# new_account: 创建一个账户,作为用户绑定账户前的替代物
    args:
        env:    ---    arg
    returns:
        0    ---
    """
    version = req.get_argument('version', '')

    f_account = 'fake_account_' + rand_string(8)
    while UnameUid.check_exist(f_account):
        f_account = 'fc' + rand_string(8)
    replace_lua_url = True if settings.ENV_NAME in [settings.ENV_IOS, settings.ENV_STG_IOS, settings.ENV_TEST_IOS] and \
                              version >= '1.2.7' else False
    return 0, None, {
        'fake_account': f_account,
        'server_list': ServerConfig.get().server_list(replace_lua_url=replace_lua_url)
    }
Beispiel #6
0
    def api(self):
        import game_config
        if not game_config.is_config_out():
            game_config.load_all()
        method = self.get_argument('method', 'new_user')
        from views import user
        msg = ''
        is_login = True
        if method == 'loading':
            rc, user, data = 0, None, {}
            # 通过version配置的格式 来判断是否提交了新版本的version
            # 如果提交了新版version 开始强制更新前端,则老版本前端包不再下载各个 game_config 配置,等到更新完新版客户端之后再去下载game_config 配置
            # 老版本的version配置格式 {'version': '','url': '','msg': unicode('''《超级英雄》敬请期待!''','utf-8'),}
            # 新版本的version配置格式 按平台区分更新信息 {'sogou':[],'androidcmge':[],'itools':[], ...}
            # 这代码为了解决 前端 遗留bug, 等更新完新客户端之后 可删除
            version_info = {}
            for version_info in game_config.version.itervalues():
                break
            need_upgrade = 'tongbu' in version_info or 'cmge' in version_info or 'itools' in version_info
            version = self.get_argument('version', '1.0.2')
            if version < '1.0.7' and need_upgrade:
                is_login = False
        else:
            func = getattr(user, method)
            rc, user, data = func(self)
            method_param = '%s.%s' % ('user', func.__name__)
            if rc != 0:
                msg = game_config.return_msg_config.get(method_param, {}).get(
                    rc, method_param + '_error_%d' % rc)

        # get_user_server_list 接口判断客户端是否需要强制更新
        if method == 'new_user':
            from models.user import UnameUid

            account = self.get_argument('account', '')
            uu = UnameUid.get(account)
            cur_server = uu.current_server
            if cur_server and cur_server in game_config.version:
                client_upgrade = {
                    'url': 'http://www.baidu.com',  # 前端需要跳转到的新包下载地址,一般是官网什么的
                    'msg': u'当前测试已经结束啦。感谢您对《禁区》的支持,我们将于2月中旬进行第二轮测试,敬请期待。',
                    'version': '',
                    'need_upgrade': False
                }

                _platform = account.split('_')[0].lower()
                _version_config = game_config.version[cur_server]
                _platform_config = _version_config.get(_platform, [])
                if _platform_config and len(_platform_config) == 3:
                    # [[version], [url], [msg]]
                    client_upgrade['version'] = _platform_config[0][0]
                    client_upgrade['url'] = _platform_config[1][0]
                    client_upgrade['msg'] = _platform_config[2][0]

                version = self.get_argument('version', '1.0.2')
                new_version = client_upgrade.get('version', '')
                if new_version and version < new_version:
                    client_upgrade['need_upgrade'] = True

                    d = {
                        'status': 0,
                        'data': {},
                        'msg': '',
                        'user_status': {},
                        'client_upgrade': client_upgrade
                    }
                    self.set_header('content_type',
                                    'application/json; charset=UTF-8')
                    self.set_header('Content-Type',
                                    'application/json; charset=UTF-8')
                    r = json.dumps(d,
                                   ensure_ascii=False,
                                   encoding="utf-8",
                                   indent=2,
                                   default=to_json)
                    self.write(r)
                    self.finish()
                    return -99009, {}, '', None

        ########################################
        self.set_header('content_type', 'application/json; charset=UTF-8')
        self.set_header('Content-Type', 'application/json; charset=UTF-8')
        try:
            r = handler_tools.result_generator(rc,
                                               data,
                                               msg,
                                               user,
                                               login=True,
                                               request=self)
            self.write(r)
        finally:
            self.finish()
            return rc, data, msg, user
Beispiel #7
0
def user(env, *args, **kwargs):
    '''
    根据qid查询玩家信息
    :param env:
    :param args:
    :param kwargs:
    :return:
    '''
    result = {  # 应答信息模板
        'result_code': '',  # 查询应答码,0000为成功,0001为签名错误,0002为用户不存在
        'result_msg': '',
        'record': {
            'timestamp': time.time(),
            'user_info': ''
        }
    }

    # 签名算法
    qid = env.get_argument('qid', '')
    sign = env.get_argument('sign', '')
    timestamp = env.get_argument('timestamp', '')
    sign_str = '%s#%s#%s#%s' % (APP_KEY, qid, timestamp, APP_SECRET)
    if sign != hashlib.md5(sign_str).hexdigest():
        result['result_code'] = '0001'
        result['result_msg'] = 'sign err!'
        return result

    user_info_keys = [
        'server_id',  # 区服编号
        'server_name',  # 区服名称(url编码)
        'role_name',  # 角色名称(url编码)
        'gender',  # 性别
        'last_active_time',  # 最后登陆时间
        'time',  # 在线时长
        'association_name',  # 帮派或阵容(url编码)
        'occupation',  # 职业
        'level',  # 角色等级
        'state',  # 角色状态,是否被禁用,0/1
        'exp',  # 经验值
        'create_time',  # 角色创建时间
    ]
    account = '%s_%s' % ('360', qid)
    if not UnameUid.check_exist(account):  # 判断该qid是否存在
        result['result_msg'] = 'qid not exist!'
        result['result_code'] = '0003'
        return result
    uu = UnameUid.get(account)
    if not uu.servers:  # 用户在所有服务器里都没有数据
        result['result_msg'] = 'no user!'
        result['result_code'] = '0002'
        return result
    user_info_list = []
    # 查询各服务器上的用户信息
    for server, uid in uu.servers.iteritems():
        result['result_msg'] = 'uid is %s' % uid  # 将uid信息放进result_msg返回,方便调使用
        user_info = {}
        user_info['server_id'] = server
        user_info['server_name'] = urllib.quote(
            game_config.get_server_name(server).encode('utf8'))
        u = User.get(uid)
        user_info['role_name'] = urllib.quote(u.name.encode('utf8'))
        user_info['last_active_time'] = u.active_time
        user_info['level'] = u.level
        user_info['state'] = u.is_ban
        user_info['occupation'] = u.uid
        user_info_str = '^'.join(
            [str(user_info.get(k, '')) for k in user_info_keys])
        user_info_list.append(user_info_str)

    # 返回数据
    result['result_code'] = '0000'
    result['record']['user_info'] = '|'.join(user_info_list)

    return result
Beispiel #8
0
def register(req):
    """# register: 注册新用户,并且将当前的uid绑定到用户上
    args:
        req:    ---    arg
    returns:
        0    ---
        1: unicode('没有用户名或者密码', 'utf-8'),
        3: unicode('这个账户已经有人了', 'utf-8'),
        5: unicode('已经绑定的账户', 'utf-8'),
        6: unicode('缺少uid', 'utf-8'),
        7:unicode('账号只能为6-20位的字母数字组合', 'utf-8')
    """
    account = req.get_argument('account', '')
    if not (account.isalnum() and 6 <= len(account) <= 20):
        return 7, None, {}
    print account, 'zzzzzzzzzzzzzzz00000000000'
    password = req.get_argument('passwd', '')
    old_account = req.get_argument('old_account', '')
    uid = req.get_argument('user_token', '')
    if not account or not password:
        return 1, None, {}          # 没有用户名或者密码
    # if not old_account:
    #     return 2, None, {}        # 没有老账户
    if UnameUid.check_exist(account):
        return 3, None, {}          # 这个账户已经有人了
    if 'fake_account_' not in old_account or not UnameUid.check_exist(old_account):
        if old_account != account:
            uu = UnameUid.get(account)
            uu.passwd = hashlib.md5(password).hexdigest()
            server_list = ServerConfig.get().server_list()
            sid, expired = uu.get_or_create_session_and_expired()
            current_server = server_list[0]['server']
            uu.current_server = current_server
            uu.save()
            print 'ddddddddddddddddd'
            return 0, None, {
                'server_list': server_list,
                'current_server': uu.current_server,
                'ks': sid,          # now + uid 唯一标识
            }
        return 5, None, {}          # 已经绑定的账户
    if uid:
        user = User.get(uid)
    else:
        return 6, None, {}          # 缺少uid
    # server_key = settings.SERVICE_NAME

    uu = UnameUid.get(old_account)
    uu.change_account_name(account)
    uu.passwd = hashlib.md5(password).hexdigest()
    # uu.servers[server_key] = user.uid
    # uu.current_server = server_key
    sid, expired = uu.get_or_create_session_and_expired(force=True)
    uu.save()

    for uid in uu.servers.itervalues():
        us = UidServer.get(uid)
        us.account = account
        us.save()

    device_mark = req.get_argument('device_mark', '')
    device_mem = req.get_argument('device_mem', '')
    user.device_mark = device_mark
    user.device_mem = device_mem
    user.update_session_and_expired(sid, expired)
    user.account = account
    user.save()

    server_list = ServerConfig.get().server_list()
    for s in server_list:
        s['uid'] = user.uid

    return 0, user, {
        'server_list': server_list,
        'current_server': uu.current_server,
        'ks': sid,
    }
Beispiel #9
0
def new_user(req):
    """# new_user: 新进入一个分服
    args:
        env:    ---    arg
    returns:
        0    ---
        return 1, None, {}      # 必须指定account
        return 2, None, {}      # 在这个服务器上已经有账户了
    """
    role = int(req.get_argument('role', '1'))
    account = req.get_argument('account', '')   # 如果不是空字符串
    # 给前端填坑
    account = account.replace('37wanA545_', '37wan_')
    account = account.replace('pipa_new_', 'pipa_')
    platform = req.get_argument('pt', '')
    server_name = req.get_argument('server_name', '')
    if not server_name:
        server_list = ServerConfig.get().server_list()
        server_name = server_list[0]['server']

    if not account:
        return 1, None, {}                      # 必须指定account

    try:
        for_ip = req.request.headers.get('X-Forwarded-For', '')
        ip = for_ip.replace('127.0.0.1', '').replace(',', '').replace(' ', '')
    except:
        ip = ''

    uid = new_uid(server_name)
    user = User.get(uid)
    user.account = account
    user.ip = ip

    us = UidServer.get(uid)
    us.server = server_name
    us.account = account

    uu = UnameUid.get(account)
    if server_name in uu.servers:
        return 2, None, {}        # 在这个服务器上已经有账户了

    uu.servers[server_name] = uid
    uu.current_server = server_name
    uu.init_platform = platform
    sid, expired = uu.get_or_create_session_and_expired(force=True)     # 服务器中各个session_sid, session_expired过期时间

    user.update_session_and_expired(sid, expired)                       # 更新本服服务器的session_sid, session_expired
    user.role = role
    role_detail_config = game_config.role_detail[role]
    role_config = game_config.role

    user.cards.position_num = role_config[1]['position_num']            # 位置数量
    user.cards.alternate_num = role_config[1]['alternate_num']          # 助威数量
    # user.cards.open_position = [int(x) for x in role_config[1]['open_position']]      # 开启的位置
    # user.cards.formation['own'] = [role_config[1]['open_formation']]                  # 阵型
    # user.cards.formation['current'] = [role_config[1]['open_formation']]              # 当前阵型

    user.food_ability = role_detail_config['food_produce']      # 生食物能力
    user.metal_ability = role_detail_config['metal_produce']    # 生铁能力
    user.energy_ability = role_detail_config['energy_produce']
    user.harbor_ability = role_config[1]['harbor']              # 避难所等级
    user.school_ability = role_config[1]['school']              # 学校等级
    user.factory_ability = role_config[1]['factory']
    user.hospital_ability = role_config[1]['hospital']
    user.laboratory_ability = role_config[1]['laboratory']

    # 初始 food、metal 都为1000
    # user.food = 99999
    # user.metal = 99999
    # user.crystal = 99999          # 能晶
    # user.energy = 99999
    # user.coin = 99999
    user.food = 3000
    user.metal = 1000
    user.energy = 1000              # 精力
    user.coin = 20
    user.silver = 300               # 银币
    user.crystal = 50

    for i in xrange(1, 11):
        card = role_detail_config['position%d' % i]
        if not card: continue
        card_id = user.cards.new(card)
        user.cards.set_alignment(card_id, i if i <= 5 else i + 5)

    for i in role_detail_config['character_bag']:
        for j in xrange(i[1]):
            card_id = user.cards.new(i[0])

    for i in role_detail_config['item']:
        user.item.add_item(i[0], i[1])

    for i in role_detail_config['equip']:
        for ii in xrange(i[1]):
            user.equip.new(i[0])

    user.is_new = 0
    user.regist_time = int(time.time())
    user.update_regist_status(user.regist_time)
    # user.exp += 20450       # 给渠道升级爽一爽
    us.save()
    uu.save()
    user.save()
    user.cards.save()
    user.item.save()
    user.equip.save()
    return 0, user, {'uid': user.uid, 'ks': sid}
Beispiel #10
0
def get_user_server_list_huawei(req):
    """# login: 交给前端用户的server_list(此步不需要验证)
    args:
        req:    ---    arg
    returns:
        0    ---
    """
    account = req.get_argument('account')
    old_account = req.get_argument('old_account')
    if not UnameUid.check_exist(account) and not UnameUid.check_exist(old_account):
        return 0, None, {       # 查无此人
            'server_list': ServerConfig.get().server_list(),
            'current_server': '',
        }
    if UnameUid.check_exist(account):
        uu = UnameUid.get(account)
    else:
        if UnameUid.check_exist(old_account):
            uu = UnameUid.get(account)
            old_uu = UnameUid.get(old_account)
            for k in uu._attrs.iterkeys():
                setattr(uu, k, getattr(old_uu, k))
                uu.save()
            old_uu_copy_key = old_account + '____copy'
            uu_copy = UnameUid.get(old_uu_copy_key)
            for k in uu_copy._attrs.iterkeys():
                setattr(uu_copy, k, getattr(old_uu, k))
                uu_copy.save()
            old_uu.redis.delete(old_uu._model_key)
            del old_uu
        else:
            return 0, None, {   # 查无此人
                'server_list': ServerConfig.get().server_list(),
                'current_server': '',
            }
    sid, expired = uu.get_or_create_session_and_expired()
    device_mark = req.get_argument('device_mark', '')
    device_mem = req.get_argument('device_mem', '')
    ip = req.request.headers.get('X-Real-Ip', '')
    server_list = ServerConfig.get().server_list()
    for s in server_list:
        uid = s['uid'] = uu.servers.get(s['server'], '')
        s['level'] = 0
        if uid:
            u = User.get(uid)
            s['level'] = u.level
            if u.regist_time and u.name:
                commit = False
                if not (u.device_mark and u.device_mark == device_mark):
                    u.device_mark = device_mark
                    commit = True
                if not (u.device_mem and u.device_mem == device_mem):
                    u.device_mem = device_mem
                    commit = True
                if not (u.ip and u.ip == ip):
                    u.ip = ip
                    commit = True
                if u.update_session_and_expired(sid, expired):
                    commit = True
                if commit:
                    u.save()

    return 0, None, {
        'server_list': server_list,
        'current_server': '',
        'ks': sid,
    }