Beispiel #1
0
def changephoto(request):

    saved = None
    if request.method == "POST":

        form = ChangePhotoForm(request.POST, files=request.FILES)

        if form.is_valid() and form.is_bound == True:
            photo = form.cleaned_data["photo"]

            try:
                info_about_player = request.user.get_profile()
            except player.DoesNotExist:
                info_about_player = player(user=request.user)

            about_me = info_about_player.about_me
            city = info_about_player.city
            countryPart = info_about_player.countryPart
            date_of_birth = info_about_player.date_of_birth
            gender = info_about_player.gender
            phone = info_about_player.phone
            rank = info_about_player.rank
            street = info_about_player.street

            info_about_player.delete()

            new_player = player(
                user=request.user,
                gender=gender,
                date_of_birth=date_of_birth,
                countryPart=countryPart,
                city=city,
                street=street,
                phone=phone,
                about_me=about_me,
                photo=photo,
                rank=rank,
            )

            new_player.save()

            return render_to_response(
                "players/changephoto.html",
                {"form": form, "saved": True, "changePass": True, "changephoto": True},
                context_instance=RequestContext(request),
            )
        else:
            return render_to_response(
                "players/changephoto.html",
                {"form": form, "fail": True, "changePass": True, "changephoto": True},
                context_instance=RequestContext(request),
            )

    else:
        form = ChangePhotoForm({})
        return render_to_response(
            "players/changephoto.html",
            {"form": form, "changePass": True, "changephoto": True},
            context_instance=RequestContext(request),
        )
    def post(self):
        form = forms.NewGameForm(self.request.POST)
        form.color1.choices = [(key, key) for key in _primaryColors.keys()]
        form.color2.choices = [(key, key) for key in _bonusColors.keys()]
        if form.validate():

            #player
            p = models.player()
            p.isAdmin = True
            p.score = 0
            p.primaryColor = form.color1.data
            p.bonusColor = form.color2.data
            p.put()
            
            #game
            g = models.game()
            g.name = form.name.data
            g.password =  security.generate_password_hash(form.password.data)
            g.primaryColorsChosen.append(form.color1.data)
            g.bonusColorsChosen.append(form.color2.data)
            g.players.append(p.key)
            g.put()

            #user
            
            self.user.players.append(p.key)
            self.user.put()

            self.redirect(self.uri_for('game', game_id=g.key.id()))

        context = {'form': form}
        self.render_response('NewGame.html', **context)
Beispiel #3
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 def get_current_user(self):
     user_id = self.get_secure_cookie('user')
     if user_id:
         self.current_user = models.player(user_id)
         return self.current_user
     self.clear_cookie('user')
     return None
Beispiel #4
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 def get_current_user(self):
     user_id = self.get_secure_cookie('user')
     if user_id:
         user_id = user_id.decode('utf-8')
         self.current_user = models.player(user_id)
         return self.current_user
     self.clear_cookie('user')
     return None
Beispiel #5
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def tester():
	engie = engine()
	rootfn = "..\\content\\"
	engie.populateItems(rootfn+"items.html")
	engie.populateActors(rootfn+"characters.html")
	engie.populateRooms(rootfn+"rooms.html")
	player = models.player(location=engie.allRooms['0'])
	return player
Beispiel #6
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 def get(self, player_id):
     self.render("player_stats.html",
             player=models.player(player_id),
             stats=self.db.player_stats(player_id),
             # For template
             all_players=models.players(),
             course_name_dict=self.db.course_name_dict(),
             active_games=models.games({'active':True}),
             user=self.get_current_user(),
         )
Beispiel #7
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 def client_enterance(self):
     client, adress = self.network.accept()
     player_id = False
     received = self.network.receive(client)
     player_name = received["data"]
     player_id = self.lastid + 1
     self.lastid += 1
     self.players[player_id] = [player(player_name), client]
     print(received["data"]+"katıldı")
     self.start_game()
Beispiel #8
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 def get(self, player_id):
     self.render(
         "player_stats.html",
         player=models.player(player_id),
         stats=self.db.player_stats(player_id),
         # For template
         all_players=models.players(),
         course_name_dict=self.db.course_name_dict(),
         active_games=models.games({'active': True}),
         user=self.get_current_user(),
     )
Beispiel #9
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def aboutMe(request):
    try:
        info_about_player = request.user.get_profile()
    except player.DoesNotExist:
        info_about_player = player(user=request.user)

    age = calculate_age(info_about_player.date_of_birth)
    return render_to_response(
        "players/aboutMe.html",
        {"info_about_player": info_about_player, "age": age},
        context_instance=RequestContext(request),
    )
Beispiel #10
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 def get(self, player_id):
     player = models.player(player_id)
     self.render("new_player.html",
             tittle="Pelaajan tiedot",
             player=player,
             message="",
             # For template
             all_players=models.players(),
             course_name_dict=self.db.course_name_dict(),
             active_games=models.games({'active':True}),
             user=self.get_current_user(),
         )
Beispiel #11
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 def get(self, player_id):
     player = models.player(player_id)
     self.render(
         "new_player.html",
         tittle="Pelaajan tiedot",
         player=player,
         message="",
         # For template
         all_players=models.players(),
         course_name_dict=self.db.course_name_dict(),
         active_games=models.games({'active': True}),
         user=self.get_current_user(),
     )
Beispiel #12
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    def post(self):
        form = forms.JoinGameForm(self.request.POST)

        try:
            game_id = int(form.game.data)
            game = models.game.get_by_id(game_id)
        except:
            game = None

        auth_error = None
        if game:
            form.game.value = form.game.data
            form.color1.choices = [(key, key) for key in _primaryColors.keys() if key not in game.primaryColorsChosen]
            form.color2.choices = [(key, key) for key in _bonusColors.keys() if key not in game.bonusColorsChosen]

            # to do: validate game exists
            # to do: validate colors are valid (i.e., not chosen allready)
            # to do: validate password?
            # to do: validate user cannot join game twice
            if form.validate:
                if security.check_password_hash(form.password.data, game.password):
                    
                    #player
                    p = models.player()
                    p.isAdmin = False
                    p.score = 0
                    p.primaryColor = form.color1.data
                    p.bonusColor = form.color2.data
                    p.put()

                    #user
                    self.user.players.append(p.key)
                    self.user.put()

                    #game
                    game.players.append(p.key)
                    game.primaryColorsChosen.append(form.color1.data)
                    game.bonusColorsChosen.append(form.color2.data)
                    game.put()

                    self.redirect(self.uri_for('game', game_id=game.key.id()))
                else:
                    auth_error = "Invalid game password"

        context = {
            'game': game,
            'form': form, 
            'auth_error': auth_error
        }
        self.render_response('joingame.html', **context)
Beispiel #13
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def profile(request):

    try:
        profile = request.user.get_profile()
    except player.DoesNotExist:
        profile = player(user=request.user)

    saved = None

    if request.method == "POST":
        form = PlayerForm(request.POST)

        if form.is_valid():

            request.user.first_name = form.cleaned_data["first_name"]
            request.user.last_name = form.cleaned_data["last_name"]

            request.user.email = form.cleaned_data["email"]
            profile.gender = form.cleaned_data["gender"]

            profile.date_of_birth = form.cleaned_data["date_of_birth"]
            profile.countryPart = form.cleaned_data["countryPart"]
            profile.city = form.cleaned_data["city"]
            profile.street = form.cleaned_data["street"]
            profile.email = form.cleaned_data["email"]

            profile.phone = form.cleaned_data["phone"]
            profile.about_me = form.cleaned_data["about_me"]

            request.user.save()
            profile.save()
            saved = True

            return render_to_response(
                "players/profile.html", {"form": form, "saved": saved}, context_instance=RequestContext(request)
            )

        else:

            return render_to_response(
                "players/profile.html", {"form": form, "fail": True}, context_instance=RequestContext(request)
            )

    else:

        form = PlayerForm(
            initial={
                "username": request.user.username,
                "first_name": request.user.first_name,
                "last_name": request.user.last_name,
                "city": profile.city,
                "street": profile.street,
                "email": request.user.email,
                "phone": profile.phone,
                "gender": profile.gender,
                "date_of_birth": profile.date_of_birth,
                "about_me": profile.about_me,
                "countryPart": profile.countryPart,
            }
        )

    return render_to_response("players/profile.html", {"form": form}, context_instance=RequestContext(request))
Beispiel #14
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def registration(request):

    emailPattern = "^([\\w\\-\\.]+)@((\\[([0-9]{1,3}\\.){3}[0-9]{1,3}\\])|(([\\w\\-]+\\.)+)([a-zA-Z]{2,4}))$"
    phoneNumberPattern = "^([+]|[0-9])?[/|[0-9]| ]+$"

    saved = None
    if request.method == "POST":

        form = RegistrationForm(data=request.POST, files=request.FILES)

        if form.is_valid() and form.is_bound == True:

            username = form.cleaned_data["username"]
            password1 = form.cleaned_data["password1"]
            email = form.cleaned_data["email"]

            new_user = User.objects.create_user(username, email, password1)

            new_user.first_name = form.cleaned_data["first_name"]
            new_user.last_name = form.cleaned_data["last_name"]

            gender = form.cleaned_data["gender"]
            date_of_birth = form.cleaned_data["date_of_birth"]
            countryPart = form.cleaned_data["countryPart"]
            city = form.cleaned_data["city"]
            street = form.cleaned_data["street"]
            phone = form.cleaned_data["phone"]
            about_me = form.cleaned_data["about_me"]
            photo = form.cleaned_data["photo"]

            new_user.save()

            new_player = player(
                user=new_user,
                gender=gender,
                date_of_birth=date_of_birth,
                countryPart=countryPart,
                city=city,
                street=street,
                phone=phone,
                about_me=about_me,
                photo=photo,
                rank=0,
            )
            new_player.save()

            saved = True

            return render_to_response(
                "players/registration.html",
                {"form": form, "saved": saved, "reg": True},
                context_instance=RequestContext(request),
            )
        else:
            return render_to_response(
                "players/registration.html",
                {"form": form, "fail": True, "reg": True},
                context_instance=RequestContext(request),
            )

    else:
        form = RegistrationForm({})
        return render_to_response(
            "players/registration.html", {"form": form, "reg": True}, context_instance=RequestContext(request)
        )
Beispiel #15
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	def __init__(self):
		self.protagonist = models.player()
		self.allActors={}
		self.allRooms={}
		self.allItems={}