from menu import Menu, MenuItem
from coffee_maker import CoffeeMaker
from money_machine import MoneyMachine

# create an object       class moneyMachine:
money_machine = MoneyMachine ()

coffee_maker = CoffeeMaker()

coffee_maker.report()
# an object  call a method :
money_machine.report()
Beispiel #2
0
from menu import Menu, MenuItem
from coffee_maker import CoffeeMaker
from money_machine import MoneyMachine

coffee_maker = CoffeeMaker()
menu = Menu()
cash_register = MoneyMachine()
menu_items = menu.get_items()


def main():
    option = input(f"What would you like? ({menu_items}) ")

    if option == 'off':
        exit()

    elif option == 'report':
        coffee_maker.report()
        cash_register.report()
        main()

    else:
        order = menu.find_drink(option)
        if not order:
            main()
        else:
            if not coffee_maker.is_resource_sufficient(order):
                main()
            else:
                if not cash_register.make_payment(order.cost):
                    main()
Beispiel #3
0
# TODO: From Module Import Classes
from menu import Menu
from coffee_maker import CoffeeMaker
from money_machine import MoneyMachine

# TODO: Create Objects by initiating the Imported Classes
menu = Menu()
coffee_maker = CoffeeMaker()
money_machine = MoneyMachine()

is_on = True

while is_on:
    # TODO: Get Options and prompt user for input
    options = menu.get_items()
    user_choice = input(f"What would you like? {options} ")

    if user_choice == 'report':
        coffee_maker.report()
        money_machine.report()
    elif user_choice == 'off':
        is_on = False
    else:
        # TODO:
        drink = menu.find_drink(user_choice)
        if coffee_maker.is_resource_sufficient(drink):
            if money_machine.make_payment(drink.cost):
                coffee_maker.make_coffee(drink)


Beispiel #4
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from coffee_maker import CoffeeMaker
from menu import Menu, MenuItem
from money_machine import MoneyMachine

coffemaker = CoffeeMaker()
coffemaker.report()
my_menu = Menu()
money_machine = MoneyMachine()


while True:
    print(f"Hi, what would you like {my_menu.get_items()}?")
    userInput = input()
    if userInput == "off":
        break
    elif userInput == "report":
        coffemaker.report()
    else:
        drink = my_menu.find_drink(userInput)
        if isinstance(drink, MenuItem):
            if coffemaker.is_resource_sufficient(drink):
                coffemaker.make_coffee(drink)

        del drink
Beispiel #5
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from menu import Menu, MenuItem
from coffee_maker import CoffeeMaker
from money_machine import MoneyMachine

my_money_machine = MoneyMachine()
coffe_maker = CoffeeMaker()
my_menu = Menu()

is_on = True

while is_on:
    option = my_menu.get_items()
    user_choice = input(f"Choose one from the menu ({option}): ")
    if user_choice == "off":
        is_on = False
    elif user_choice == "report":
        coffe_maker.report()
        my_money_machine.report()
    else:
        drink = my_menu.find_drink(user_choice)
        if coffe_maker.is_resource_sufficient(drink) and my_money_machine.make_payment(drink.cost):
            coffe_maker.make_coffee(drink)
        
Beispiel #6
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from menu import Menu, MenuItem
from coffee_maker import CoffeeMaker
from money_machine import MoneyMachine

cash_register = MoneyMachine()
coffee_maker = CoffeeMaker()
menu = Menu()

on = True

while on:
    options = menu.get_items()
    choix = input(f"What'll it be? {options}")
    if choix == 'off':
        on = False
    elif choix == 'report':
        cash_register.report()
        coffee_maker.report()
    else:
        drink = menu.find_drink(choix)
        enough_stuff = coffee_maker.is_resource_sufficient(drink)
        enough_money = cash_register.make_payment(drink.cost)
        if enough_stuff and enough_money:
            coffee_maker.make_coffee(drink)
from menu import Menu, MenuItem
from coffee_maker import CoffeeMaker
from money_machine import MoneyMachine

coffee = CoffeeMaker()
money = MoneyMachine()
menu = Menu()

while True:
    order = input(f"What would you like? ({menu.get_items()}): ")
    if order == 'report':
        coffee.report()
        money.report()
    elif order == 'off':
        exit()
    else:
        valid_menu_item = menu.find_drink(order)
        if valid_menu_item is not None:
            make_cup = coffee.is_resource_sufficient(valid_menu_item)
            if make_cup:
                transaction = money.make_payment(valid_menu_item.cost)
                if transaction:
                    coffee.make_coffee(valid_menu_item)
Beispiel #8
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from menu import Menu, MenuItem
from coffee_maker import CoffeeMaker
from money_machine import MoneyMachine

menu = Menu()
coffee_maker = CoffeeMaker()
money_machine = MoneyMachine()


is_on= True
while is_on:
    options = menu.get_items()
    user_choice = input(f"What would you like? {options}").lower()
    if user_choice == "exit":
        is_on = False
    elif user_choice == "report":
        coffee_maker.report()
        money_machine.profit()
    else:
        drink = menu.find_drink(user_choice)
        if coffee_maker.is_resource_sufficient(drink):
            if (money_machine.make_payment(drink.cost)):
                coffee_maker.make_coffee(drink)
Beispiel #9
0
    # prompt user
    choice = input(f"What would you like? {menu.get_items()}: ")
    
    # turn off cofee machine with off command
    if choice == "off":
        print("Turning coffee machine off\n")
        machine_on = False

    # print report
    elif choice == "report":
        coffeemaker.report()
     
    # Check for sufficient resources
    elif menu.find_drink(choice) != None:
        drink = menu.find_drink(choice)
        if coffeemaker.is_resource_sufficient(drink):
            # process coins
            if moneymachine.make_payment(drink.cost):
                #process transaction (enough money, make change, update coinbox)
                coffeemaker.make_coffee(drink)

machine_on = True
coin_box = 0

# instantiate objects
menu = Menu()
coffeemaker = CoffeeMaker()
moneymachine = MoneyMachine()

while machine_on:
    run()
Beispiel #10
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from menu import Menu, MenuItem
from coffee_maker import CoffeeMaker
from money_machine import MoneyMachine

# Instantiating objects from imported classes
my_coffee_menu = Menu()
my_coffee_maker = CoffeeMaker()
my_money_machine = MoneyMachine()

# Begin coffee machine with OOP!
response = ""
while response != "off":
    menu_items = my_coffee_menu.get_items()
    response = input(f"What would you like? ({menu_items}): ")
    if response == "off":
        break
    elif response == "report":
        my_coffee_maker.report()
        my_money_machine.report()
    else:
        drink = my_coffee_menu.find_drink(response)
        drink_cost = drink.cost
        if not my_coffee_maker.is_resource_sufficient(drink):
            print(f"Sorry there is not enough ingredients for {response}.")
            continue
        if not my_money_machine.make_payment(drink_cost):
            continue
        my_coffee_maker.make_coffee(drink)
Beispiel #11
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from menu import Menu
from coffee_maker import CoffeeMaker
from money_machine import MoneyMachine

my_menu = Menu()
my_coffee_maker = CoffeeMaker()
my_money_machine = MoneyMachine()

is_machine_on = True
while is_machine_on:
    command = input(f"What do you want to order? ({my_menu.get_items()})")
    if command == "report":
        my_coffee_maker.report()
        my_money_machine.report()
    elif command == "off":
        is_machine_on = False
    else:
        order = my_menu.find_drink(command)
        if order is None:
            continue

        if not my_coffee_maker.is_resource_sufficient(order):
            continue

        if not my_money_machine.make_payment(order.cost):
            continue

        my_coffee_maker.make_coffee(order)

    input("Enter to continue")
Beispiel #12
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from menu import Menu
from coffee_maker import CoffeeMaker
from money_machine import MoneyMachine

obj_coffee_maker = CoffeeMaker()
obj_menu = Menu()
obj_money_machine = MoneyMachine()

is_machine_on = True

while is_machine_on:
    command = input(f"What would you like? {obj_menu.get_items()}: ")
    if command == "report":
        obj_coffee_maker.report()
    elif command == "off":
        is_machine_on = False
    else:
        drink = obj_menu.find_drink(command)
        if drink is not None:
            if obj_coffee_maker.is_resource_sufficient(drink):
                if obj_money_machine.make_payment(drink.cost):
                    obj_coffee_maker.make_coffee(drink)
Beispiel #13
0
from menu import Menu, MenuItem
from coffee_maker import CoffeeMaker
from money_machine import MoneyMachine

coin_bot = MoneyMachine()
java_machina = CoffeeMaker()
get_bot = Menu()
system_on = True

while system_on:
    selection = get_bot.get_items()
    choice = input(f"Please make a selection {selection}: ")
    if choice == "off":
        system_on = False
    elif choice == "report":
        java_machina.report()
        coin_bot.report()
    else:
        drink = get_bot.find_drink(choice)
        if java_machina.is_resource_sufficient(drink):
            if coin_bot.make_payment(drink.cost):
                java_machina.make_coffee(drink)
Beispiel #14
0
###################################
#
# 100 Days of code bootcamp 2021
# (Udemy course by Angela Yu)
#
# Day 16 project - Christopher Hagan
#
###################################

from menu import Menu, MenuItem
from coffee_maker import CoffeeMaker
from money_machine import MoneyMachine

drinks_menu = Menu()
drinks_maker = CoffeeMaker()
transaction_handler = MoneyMachine()
on = True

while on:
    user_choice = input('What would you like to drink ({})?: '.format(
        drinks_menu.get_items())).lower()

    if user_choice in ['report', 'off'] or drinks_menu.find_drink(user_choice):
        if user_choice == 'off':
            # Handle secret keyword 'off'
            on = False
        elif user_choice == 'report':
            # Handle secret keyword 'report'
            drinks_maker.report()
            transaction_handler.report()
        else:
Beispiel #15
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 def __init__(self):
     self.money_machine = MoneyMachine()
     self.coffee_maker = CoffeeMaker()
     self.menu = Menu()
Beispiel #16
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from menu import Menu, MenuItem
from coffee_maker import CoffeeMaker
from money_machine import MoneyMachine


coffee_menu = Menu()
coffees = coffee_menu.get_items()
coffee_maker = CoffeeMaker()
money_machine = MoneyMachine()


machine_on = True
while machine_on:
    order = input(f"What would you like? {coffees}\n")
    if order == "off":
        machine_on = False
    elif order == "report":
        coffee_maker.report()
    else:
        coffee = coffee_menu.find_drink(order)
        if coffee is not None:
            can_make = coffee_maker.is_resource_sufficient(coffee)

            if can_make:
                payment_successful = money_machine.make_payment(coffee.cost)
                if payment_successful:
                    coffee_maker.make_coffee(coffee)
Beispiel #17
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from menu import Menu, MenuItem
from coffee_maker import CoffeeMaker
from money_machine import MoneyMachine


# menu_item=MenuItem()
menu_of_coffee=Menu()
making_coffee=CoffeeMaker()
machine_with_money=MoneyMachine()


is_on = True


while is_on :
    options = menu_of_coffee.get_items()
    name_of_coffee = input(f"Which type of coffee do you want ({options}): \n").lower()
    if name_of_coffee=="off":
        is_on=False
    elif name_of_coffee == "report":
        making_coffee.report()
        machine_with_money.report()
    else :
        drink=menu_of_coffee.find_drink(name_of_coffee)
        if making_coffee.is_resource_sufficient(drink) and machine_with_money.make_payment(drink.cost):
            making_coffee.make_coffee(drink)

from menu import Menu, MenuItem
from coffee_maker import CoffeeMaker
from money_machine import MoneyMachine

maker = CoffeeMaker()
mm = MoneyMachine()
menu = Menu()

print("Welcome to the virtual coffee machine!")
while True:
    prompt = "Type your choice. (" + menu.get_items() + "): "
    choice = input(prompt)
    item = menu.find_drink(choice)
    if item == None:
        continue
    sufficient = maker.is_resource_sufficient(item)
    if not sufficient:
        mm.report()
        break
    payment = mm.make_payment(item.cost)
    if not payment:
        continue
    maker.make_coffee(item)
    mm.report()
Beispiel #19
0
from menu import Menu, MenuItem
from coffee_maker import CoffeeMaker
from money_machine import MoneyMachine

turn_off = False
coffee_machine = CoffeeMaker()
money_machine = MoneyMachine()
menu = Menu()

while not turn_off:
    user_input = input(f"What would you like? ({menu.get_items()}): ")
    if user_input == "off":
        turn_off = True
    elif user_input == "report":
        coffee_machine.report()
        money_machine.report()
    else:
        order = menu.find_drink(user_input)
        if coffee_machine.is_resource_sufficient(
                order) and money_machine.make_payment(order.cost):
            coffee_machine.make_coffee(order)
Beispiel #20
0
from menu import Menu, MenuItem
from coffee_maker import CoffeeMaker
from money_machine import MoneyMachine

menu = Menu()
coffee_maker = CoffeeMaker()
money = MoneyMachine()

time_break = True
while time_break:
    choice = input(f"What drink would you like? {menu.get_items()}")
    if choice == "off":
        print("Machine powering off...")
        time_break = False
    elif choice == "report":
        coffee_maker.report()
        money.report()
    else:
        if coffee_maker.is_resource_sufficient(
                menu.find_drink(choice)) and money.make_payment(
                    menu.find_drink(choice).cost):
            coffee_maker.make_coffee(menu.find_drink(choice))
Beispiel #21
0
from menu import Menu, MenuItem
from coffee_maker import CoffeeMaker
from money_machine import MoneyMachine

menu = Menu()
#menu_item = MenuItem()
c_maker = CoffeeMaker()
vend = MoneyMachine()
is_on = True

# TODO Print Report
vend.report()
c_maker.report()

# TODO Check Resources Sufficient

# TODO Process Coins

# TODO Check Transaction Successful

# TODO Make Coffee

while is_on:
    options = menu.get_items()
    choice = input(f"What would you like ({options}: ")
    if choice == "off":
        is_on = False
    elif choice == "report":
        c_maker.report()
        vend.report()
    else:
Beispiel #22
0
# from prettytable import PrettyTable
# table = PrettyTable()
# table.add_column("Pokemon Name", ["Pikachu", "Squire", "Charmane"])
# table.add_column("Type", ["Electric", "Water", "Fire"])
#
# table.align = "l"
#
# print(table)

# A Coffee Machine Project...

from menu import Menu, MenuItem
from coffee_maker import CoffeeMaker
from money_machine import MoneyMachine

money_machine = MoneyMachine()
coffee_maker = CoffeeMaker()
menu = Menu()
is_on = True

coffee_maker.report()
money_machine.report()

while is_on:
    options = menu.get_items()
    choice = input(f"What Would You Like? ({options}): ")
    if choice == "off":
        is_on = False
    elif choice == "report":
        coffee_maker.report()
        money_machine.report()
Beispiel #23
0
from menu import Menu
from coffee_maker import CoffeeMaker
from money_machine import MoneyMachine

#Print Report
#Check resources is_resource_sufficient
#Process Coins
#Check transaction is succesful
#Make Coffee

coffee_maker = CoffeeMaker()
menu = Menu()
money_machine = MoneyMachine()

is_on = True

while is_on:
    options = menu.get_items()
    choice = input(f"What would you like? {options}: ")
    if choice == 'off':
        is_on = False
    elif choice == 'report':
        coffee_maker.report()
        money_machine.report()
    else:
        drink = menu.find_drink(choice)
        is_resource_sufficient = coffee_maker.is_resource_sufficient(drink)
        is_payment_succesful = money_machine.make_payment(drink.cost)
        if is_payment_succesful and is_resource_sufficient:
            coffee_maker.make_coffee(drink)
Beispiel #24
0
from menu import Menu, MenuItem
from coffee_maker import CoffeeMaker
from money_machine import MoneyMachine
mn = Menu()
cm = CoffeeMaker()
mon = MoneyMachine()
con = True
while (con):
    options = mn.get_items()
    inp = input(f"Which drink do you want {options} :")
    if inp == 'report':
        cm.report()
        mon.report()
    elif inp == 'off':
        con = False
    else:
        drink = mn.find_drink(inp)

        is_enough_ingredients = cm.is_resource_sufficient(drink)

        is_payment_successful = mon.make_payment(drink.cost)
        if is_enough_ingredients and is_payment_successful:
            cm.make_coffee(drink)
Beispiel #25
0
from menu import Menu, MenuItem
from coffee_maker import CoffeeMaker
from money_machine import MoneyMachine

coffee_maker = CoffeeMaker()
money_machine = MoneyMachine()
menu = Menu()
is_on = True


def print_report():
    coffee_maker.report()
    money_machine.report()


while is_on:
    choice = input(f"What would you like? ({menu.get_items()})")
    if choice == "off":
        is_on = False
    elif choice == "report":
        print_report()
    else:
        drink = menu.find_drink(choice)
        if coffee_maker.is_resource_sufficient(
                drink) and money_machine.make_payment(drink.cost):
            coffee_maker.make_coffee(drink)
Beispiel #26
0
from menu import Menu, MenuItem
from coffee_maker import CoffeeMaker
from money_machine import MoneyMachine

menu = Menu()
coffeeMaker = CoffeeMaker()
moneyMachine = MoneyMachine()

makeCoffee = True
while makeCoffee:
    order = input(f"Enter your order ({menu.get_items()}): ")
    if order == "report":
        coffeeMaker.report()
        moneyMachine.report()
    elif order == "off":
        makeCoffee = False
    else:
        drink = menu.find_drink(order)
        if drink is not None:
            menuItem = MenuItem(drink.name, drink.cost,
                                drink.ingredients["water"],
                                drink.ingredients["milk"],
                                drink.ingredients["coffee"])
            if coffeeMaker.is_resource_sufficient(drink):
                print("Please enter coins.")
                if moneyMachine.make_payment(menu.find_drink(order).cost):
                    coffeeMaker.make_coffee(menu.find_drink(order))
############################################# My solution #####################################
from menu import Menu, MenuItem
from coffee_maker import CoffeeMaker
from money_machine import MoneyMachine

# latte = MenuItem("latte", 100, 80, 15, 1.5)
# espresso = MenuItem("espresso", 60, 0, 20, 2.5)
# cappuccino = MenuItem("cappuccino", 200, 150, 40, 4.5)

machine_resources = CoffeeMaker()
products = Menu()
money = MoneyMachine()
turn_off = False
while not turn_off:
    order = input(f"What would you like? {products.get_items()}: ")

    if order == 'report':
        machine_resources.report()
        money.report()
    elif order == 'off':
        turn_off = True
    else:
        user_order = products.find_drink(order)
        if machine_resources.is_resource_sufficient(
                user_order) and money.make_payment(user_order.cost):
            machine_resources.make_coffee(user_order)

############################################## Angela's solution ###############################################
# from menu import Menu
# from coffee_maker import CoffeeMaker
# from money_machine import MoneyMachine
Beispiel #28
0
from menu import Menu, MenuItem
from coffee_maker import CoffeeMaker
from money_machine import MoneyMachine

is_on = True
drinks_menu = Menu()
coffe_machine = CoffeeMaker()
moneybox = MoneyMachine()

while is_on:
    text = input(f"What would you like? {drinks_menu.get_items()}:").lower()
    if text == 'off':
        is_on = False
    elif text == 'report':
        coffe_machine.report()
        moneybox.report()
    else:
        drink = drinks_menu.find_drink(text)
        if(drink):
            if(coffe_machine.is_resource_sufficient(drink)):
                if(moneybox.make_payment(drink.cost)):
                    coffe_machine.make_coffee(drink)

# example change
Beispiel #29
0
from menu import MenuItem, Menu
from money_machine import MoneyMachine
from coffee_maker import CoffeeMaker

if __name__ == "__main__":
    menu_items = Menu()
    money_handler = MoneyMachine()
    coffee_maker = CoffeeMaker()

    is_on = True
    while is_on:
        order = input(
            f"What would you like to have {menu_items.get_items()}::")
        if order == "off":
            is_on = False
        elif order == "report":
            money_handler.report()
            coffee_maker.report()
        else:
            order_details = menu_items.find_drink(order)
            if order_details and coffee_maker.is_resource_sufficient(
                    order_details) and money_handler.make_payment(
                        order_details.cost):
                coffee_maker.make_coffee(order_details)
from menu import Menu, MenuItem
from coffee_maker import CoffeeMaker
from money_machine import MoneyMachine

coffee_machine = CoffeeMaker()
coffee_menu = Menu()
money_machine = MoneyMachine()

operationOver = False

while not operationOver:
    print(coffee_menu.get_items())
    user_command = input(
        "Select the drink from the menu or type 'report' to issue a report ")
    if user_command == 'report':
        print(coffee_machine.report(), money_machine.report())
    else:
        menu_item_choice = coffee_menu.find_drink(user_command)
        # if there are enough resources and the user made enough payment we dispense the drink
        if coffee_machine.is_resource_sufficient(
                menu_item_choice) and money_machine.make_payment(
                    menu_item_choice.cost):
            coffee_machine.make_coffee(menu_item_choice)