Beispiel #1
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 def test_multi_face_die(self):
     random.seed(0)  # 1, 1, 0, 1, 2, ...
     die = Die(["1", "2", "3"], "test_theme")
     self.assertEqual(die.throw()[0], "2")
     self.assertEqual(die.throw()[0], "2")
     self.assertEqual(die.throw()[0], "1")
     self.assertEqual(die.throw()[0], "2")
     self.assertEqual(die.throw()[0], "3")
Beispiel #2
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 def test_multi_die_multi_face(self):
     random.seed(0) # 1, 1, 0, 1, 2, 1, ...
     die1 = Die(["1", "2", "3"], "test_theme")
     die2 = Die(["4", "5", "6"], "test_theme")
     dice_set = DiceSet([die1, die2], "test_theme")
     self.assertEqual(_throw_to_faces(dice_set.throw()), ["2", "5"])
     self.assertEqual(_throw_to_faces(dice_set.throw()), ["1", "5"])
     self.assertEqual(_throw_to_faces(dice_set.throw()), ["3", "5"])
Beispiel #3
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 def test_single_die_multi_face(self):
     random.seed(0) # 1, 1, 0, 1, 2, ...
     die = Die(["1", "2", "3"], "test_theme")
     dice_set = DiceSet([die], "test_theme")
     self.assertEqual(_throw_to_faces(dice_set.throw()), ["2"])
     self.assertEqual(_throw_to_faces(dice_set.throw()), ["2"])
     self.assertEqual(_throw_to_faces(dice_set.throw()), ["1"])
     self.assertEqual(_throw_to_faces(dice_set.throw()), ["2"])
     self.assertEqual(_throw_to_faces(dice_set.throw()), ["3"])
Beispiel #4
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 def test_single_die_single_face(self):
     die = Die(["1"], "test_theme")
     dice_set = DiceSet([die], "test_theme")
     self.assertEqual(_throw_to_faces(dice_set.throw()), ["1"])
Beispiel #5
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 def test_multi_die_single_face(self):
     die1 = Die(["1"], "test_theme")
     die2 = Die(["2"], "test_theme")
     dice_set = DiceSet([die1, die2], "test_theme")
     self.assertEqual(_throw_to_faces(dice_set.throw()), ["1", "2"])
Beispiel #6
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def create_app(test=False):
    app = Flask(__name__, static_url_path='/static')
    app.config['WTF_CSRF_SECRET_KEY'] = 'A SECRET KEY'
    app.config['SECRET_KEY'] = 'ANOTHER ONE'
    app.config['SQLALCHEMY_DATABASE_URI'] = 'sqlite:///storytellers.db'
    if test:
        app.config['TESTING'] = True
        app.config['CELERY_ALWAYS_EAGER'] = True
        app.config['SQLALCHEMY_DATABASE_URI'] = 'sqlite:///:memory:'
        app.config['WTF_CSRF_ENABLED'] = False
        app.config['SQLALCHEMY_TRACK_MODIFICATIONS'] = False

    celery = celeryApp.make_celery(app)
    celeryApp.celery = celery

    for bp in blueprints:
        app.register_blueprint(bp)
        bp.app = app

    db.init_app(app)
    login_manager.init_app(app)
    db.create_all(app=app)

    with app.app_context():
        # Create first admin user.
        q = db.session.query(User).filter(User.email == '*****@*****.**')
        user = q.first()
        if user is None:
            example = User()
            example.firstname = 'Admin'
            example.lastname = 'Admin'
            example.email = '*****@*****.**'
            example.dateofbirth = datetime.datetime(2020, 10, 5)
            example.is_admin = True
            example.set_password('admin')
            db.session.add(example)
            db.session.commit()

            example = Story()
            example.title = 'My first story!'
            example.rolls_outcome = '[["bike", "static/Mountain/bike.PNG"], ["bus", "static/Mountain/bus.PNG"]]'
            example.text = 'With my bike, I am faster than a bus!!!!'
            example.theme = 'Mountain'
            example.published = 1
            example.likes = 42
            example.dislikes = 5
            example.author_id = 1
            db.session.add(example)
            db.session.commit()

        # Create dice sets if missing.
        themes = retrieve_themes()
        if not themes:
            die1 = Die(
                ['angry', 'bag', 'bike', 'bird', 'crying', 'moonandstars'],
                "N/A")
            die2 = Die(['bus', 'coffee', 'happy', 'letter', 'paws', 'plate'],
                       "N/A")
            die3 = Die(
                ['caravan', 'clock', 'drink', 'mouth', 'tulip', 'whale'],
                "N/A")
            die4 = Die(
                ['baloon', 'bananas', 'cat', 'icecream', 'pencil', 'phone'],
                "N/A")
            dice_set = DiceSet([die1, die2, die3], "Mountain")
            store_dice_set(dice_set)
            dice_set = DiceSet([die2, die3, die4], "Late night")
            store_dice_set(dice_set)
            dice_set = DiceSet([die3, die1, die4], "Travelers")
            store_dice_set(dice_set)
            dice_set = DiceSet([die2, die1, die4], "Youth")
            store_dice_set(dice_set)
            die = Die(["1", "2", "3"], "test_theme")
            dice_set = DiceSet([die], "test_theme")

    return app
Beispiel #7
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 def test_die_to_str(self):
     die = Die(["1", "2", "3"], "test_theme")
     self.assertEqual(str(die), "['1', '2', '3']")
Beispiel #8
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 def test_single_face_die(self):
     random.seed(0)  # 1, 1, 0, 1, 2, ...
     die = Die(["1"], "test_theme")
     self.assertEqual(die.throw()[0], "1")