Beispiel #1
0
def scryfall_to_mtga(scryfall_card):
    name = scryfall_card['name'].lower().replace(' ', '_')
    pretty_name = scryfall_card['name']
    cost = list(scryfall_card['mana_cost'].replace('}', '').replace('{', ''))
    color_identity = scryfall_card['color_identity']
    types = scryfall_card['type_line'].split(u' — ')
    card_type = types[0]
    try:
        sub_types = types[1]
    except IndexError:
        sub_types = ""
    set_id = scryfall_card['set'].upper()
    rarity = scryfall_card['rarity']
    set_number = scryfall_card['collector_number']
    mtga_id = scryfall_card['arena_id']
    mtga_card = Card(
        name, pretty_name, cost, color_identity,
        card_type, sub_types, set_id, rarity, set_number, mtga_id
    )
    return mtga_card
Beispiel #2
0
                    text = "unknown ability id {} / {}".format(aid, textid)
                abilities.append(aid)
                all_abilities[aid] = text

            power = card.get("power", 0)
            toughness = card.get("toughness", 0)

            new_card_obj = Card(name=card_name_snake_cased,
                                pretty_name=card_title,
                                cost=cost,
                                color_identity=color_identity,
                                card_type=card_types,
                                sub_types=sub_types,
                                abilities=abilities,
                                set_id=set_id,
                                digital_set_id=digital_set_id,
                                rarity=rarity,
                                artist=card.get("artistCredit"),
                                collectible=collectible,
                                set_number=set_number,
                                mtga_id=grp_id,
                                power=power,
                                toughness=toughness,
                                styles=set(card.get("knownSupportedStyles",
                                                    [])))
            set_card_objs.append(new_card_obj)

        except Exception:
            print("hit an error on {} / {} / {}".format(
                card["grpid"], loc_map[card["titleId"]],
                card["collectorNumber"]))
            #raise
Beispiel #3
0
import sys
from mtga.models.card import Card
from mtga.models.card_set import Set
import inspect

Plains = Card(name="plains",
              pretty_name="Plains",
              cost=[],
              color_identity=['W'],
              card_type="Land",
              sub_types="Plains",
              abilities=[],
              set_id="BFZ",
              rarity="Basic",
              collectible=True,
              set_number=250,
              mtga_id=62115)
Island = Card(name="island",
              pretty_name="Island",
              cost=[],
              color_identity=['U'],
              card_type="Land",
              sub_types="Island",
              abilities=[],
              set_id="BFZ",
              rarity="Basic",
              collectible=True,
              set_number=255,
              mtga_id=62125)
Swamp = Card(name="swamp",
             pretty_name="Swamp",
Beispiel #4
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class CardOwned:
    card = Card()
    owned = 0
Beispiel #5
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import sys
from mtga.models.card import Card
from mtga.models.card_set import Set
import inspect

AcrobaticManeuver = Card("acrobatic_maneuver", "Acrobatic Maneuver",
                         ['2', 'W'], ['W'], "Instant", "", "KLD", "Common", 1,
                         63641)
AerialResponder = Card("aerial_responder", "Aerial Responder", ['1', 'W', 'W'],
                       ['W'], "Creature", "Dwarf Soldier", "KLD", "Uncommon",
                       2, 63643)
AetherstormRoc = Card("aetherstorm_roc", "Aetherstorm Roc", ['2', 'W', 'W'],
                      ['W'], "Creature", "Bird", "KLD", "Rare", 3, 63645)
AngelofInvention = Card("angel_of_invention", "Angel of Invention",
                        ['3', 'W', 'W'], ['W'], "Creature", "Angel", "KLD",
                        "Mythic Rare", 4, 63647)
AuthorityoftheConsuls = Card("authority_of_the_consuls",
                             "Authority of the Consuls", ['W'], ['W'],
                             "Enchantment", "", "KLD", "Rare", 5, 63649)
AviaryMechanic = Card("aviary_mechanic", "Aviary Mechanic", ['1', 'W'], ['W'],
                      "Creature", "Dwarf Artificer", "KLD", "Common", 6, 63651)
BuilttoLast = Card("built_to_last", "Built to Last", ['W'], ['W'], "Instant",
                   "", "KLD", "Common", 7, 63653)
CapturedbytheConsulate = Card("captured_by_the_consulate",
                              "Captured by the Consulate", ['3', 'W'], ['W'],
                              "Enchantment", "Aura", "KLD", "Rare", 8, 63655)
CataclysmicGearhulk = Card("cataclysmic_gearhulk", "Cataclysmic Gearhulk",
                           ['3', 'W', 'W'], ['W'], "Artifact Creature",
                           "Construct", "KLD", "Mythic Rare", 9, 63657)
ConsulateSurveillance = Card("consulate_surveillance",
                             "Consulate Surveillance", ['3', 'W'], ['W'],
Beispiel #6
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import sys
from mtga.models.card import Card
from mtga.models.card_set import Set
import inspect


KarnScionofUrza = Card("karn_scion_of_urza", "Karn, Scion of Urza", ['4'], [], "Legendary Planeswalker", "Karn", "DOM", "Mythic Rare", 1, 67106)
AdamantWill = Card("adamant_will", "Adamant Will", ['1', 'W'], ['W'], "Instant", "", "DOM", "Common", 2, 67108)
AvenSentry = Card("aven_sentry", "Aven Sentry", ['3', 'W'], ['W'], "Creature", "Bird Soldier", "DOM", "Common", 3, 67110)
BairdStewardofArgive = Card("baird_steward_of_argive", "Baird, Steward of Argive", ['2', 'W', 'W'], ['W'], "Legendary Creature", "Human Soldier", "DOM", "Uncommon", 4, 67112)
BenalishHonorGuard = Card("benalish_honor_guard", "Benalish Honor Guard", ['1', 'W'], ['W'], "Creature", "Human Knight", "DOM", "Common", 5, 67114)
BenalishMarshal = Card("benalish_marshal", "Benalish Marshal", ['W', 'W', 'W'], ['W'], "Creature", "Human Knight", "DOM", "Rare", 6, 67116)
BlessedLight = Card("blessed_light", "Blessed Light", ['4', 'W'], ['W'], "Instant", "", "DOM", "Common", 7, 67118)
BoardtheWeatherlight = Card("board_the_weatherlight", "Board the Weatherlight", ['1', 'W'], ['W'], "Sorcery", "", "DOM", "Uncommon", 8, 67120)
CalltheCavalry = Card("call_the_cavalry", "Call the Cavalry", ['3', 'W'], ['W'], "Sorcery", "", "DOM", "Common", 9, 67122)
Charge = Card("charge", "Charge", ['W'], ['W'], "Instant", "", "DOM", "Common", 10, 67124)
DAvenantTrapper = Card("davenant_trapper", "D'Avenant Trapper", ['2', 'W'], ['W'], "Creature", "Human Archer", "DOM", "Common", 11, 67126)
DanithaCapashenParagon = Card("danitha_capashen_paragon", "Danitha Capashen, Paragon", ['2', 'W'], ['W'], "Legendary Creature", "Human Knight", "DOM", "Uncommon", 12, 67128)
DaringArchaeologist = Card("daring_archaeologist", "Daring Archaeologist", ['3', 'W'], ['W'], "Creature", "Human Artificer", "DOM", "Rare", 13, 67130)
DauntlessBodyguard = Card("dauntless_bodyguard", "Dauntless Bodyguard", ['W'], ['W'], "Creature", "Human Knight", "DOM", "Uncommon", 14, 67132)
Dub = Card("dub", "Dub", ['2', 'W'], ['W'], "Enchantment", "Aura", "DOM", "Common", 15, 67134)
EvraHalcyonWitness = Card("evra_halcyon_witness", "Evra, Halcyon Witness", ['4', 'W', 'W'], ['W'], "Legendary Creature", "Avatar", "DOM", "Rare", 16, 67136)
ExcavationElephant = Card("excavation_elephant", "Excavation Elephant", ['4', 'W'], ['W'], "Creature", "Elephant", "DOM", "Common", 17, 67138)
FalloftheThran = Card("fall_of_the_thran", "Fall of the Thran", ['5', 'W'], ['W'], "Enchantment", "Saga", "DOM", "Rare", 18, 67140)
GideonsReproach = Card("gideons_reproach", "Gideon's Reproach", ['1', 'W'], ['W'], "Instant", "", "DOM", "Common", 19, 67142)
HealingGrace = Card("healing_grace", "Healing Grace", ['W'], ['W'], "Instant", "", "DOM", "Common", 20, 67144)
HistoryofBenalia = Card("history_of_benalia", "History of Benalia", ['1', 'W', 'W'], ['W'], "Enchantment", "Saga", "DOM", "Mythic Rare", 21, 67146)
InvoketheDivine = Card("invoke_the_divine", "Invoke the Divine", ['2', 'W'], ['W'], "Instant", "", "DOM", "Common", 22, 67148)
KnightofGrace = Card("knight_of_grace", "Knight of Grace", ['1', 'W'], ['W'], "Creature", "Human Knight", "DOM", "Uncommon", 23, 67150)
KnightofNewBenalia = Card("knight_of_new_benalia", "Knight of New Benalia", ['1', 'W'], ['W'], "Creature", "Human Knight", "DOM", "Common", 24, 67152)
Beispiel #7
0
import sys
from mtga.models.card import Card
from mtga.models.card_set import Set
import inspect

BlindingRadiance = Card("blinding_radiance", "Blinding Radiance", ['2', 'W'],
                        ['W'], "", "", "ANA", "Uncommon", 1, 68766)
SpiritualGuardian = Card("spiritual_guardian", "Spiritual Guardian",
                         ['3', 'W', 'W'], ['W'], "", "", "ANA", "Common", 2,
                         68767)
TacticalAdvantage = Card("tactical_advantage", "Tactical Advantage", ['W'],
                         ['W'], "", "", "ANA", "Common", 3, 68769)
FeralRoar = Card("feral_roar", "Feral Roar", ['1', 'G'], ['G'], "", "", "ANA",
                 "Common", 4, 68771)
ShorecomberCrab = Card("shorecomber_crab", "Shorecomber Crab", ['U'], ['U'],
                       "", "", "ANA", "Common", 5, 68772)
GoblinBruiser = Card("goblin_bruiser", "Goblin Bruiser", ['1', 'R', 'R'],
                     ['R'], "", "", "ANA", "Uncommon", 6, 68773)
ZephyrGull = Card("zephyr_gull", "Zephyr Gull", ['U'], ['U'], "", "", "ANA",
                  "Common", 7, 68776)
SoulhunterRakshasa = Card("soulhunter_rakshasa", "Soulhunter Rakshasa",
                          ['3', 'B', 'B'], ['B'], "", "", "ANA", "Rare", 8,
                          68782)
RagingGoblin = Card("raging_goblin", "Raging Goblin", ['R'], ['R'], "", "",
                    "ANA", "Common", 9, 68784)
ConfronttheAssault = Card("confront_the_assault", "Confront the Assault",
                          ['4', 'W'], ['W'], "", "", "ANA", "Uncommon", 10,
                          68786)
TakeVengeance = Card("take_vengeance", "Take Vengeance", ['1', 'W'], ['W'], "",
                     "", "ANA", "Common", 11, 68787)
KnightsPledge = Card("knights_pledge", "Knight's Pledge", ['1', 'W'], ['W'],
Beispiel #8
0
import sys
from mtga.models.card import Card
from mtga.models.card_set import Set
import inspect

AdantoVanguard = Card("adanto_vanguard", "Adanto Vanguard", ['1', 'W'], ['W'],
                      "Creature", "Vampire Soldier", "XLN", "Uncommon", 1,
                      65961)
AshesoftheAbhorrent = Card("ashes_of_the_abhorrent", "Ashes of the Abhorrent",
                           ['1', 'W'], ['W'], "Enchantment", "", "XLN", "Rare",
                           2, 65963)
AxisofMortality = Card("axis_of_mortality", "Axis of Mortality",
                       ['4', 'W', 'W'], ['W'], "Enchantment", "", "XLN",
                       "Mythic Rare", 3, 65965)
BellowingAegisaur = Card("bellowing_aegisaur", "Bellowing Aegisaur",
                         ['5', 'W'], ['W'], "Creature", "Dinosaur", "XLN",
                         "Uncommon", 4, 65967)
BishopofRebirth = Card("bishop_of_rebirth", "Bishop of Rebirth",
                       ['3', 'W', 'W'], ['W'], "Creature", "Vampire Cleric",
                       "XLN", "Rare", 5, 65969)
BishopsSoldier = Card("bishops_soldier", "Bishop's Soldier", ['1', 'W'], ['W'],
                      "Creature", "Vampire Soldier", "XLN", "Common", 6, 65971)
BrightReprisal = Card("bright_reprisal", "Bright Reprisal", ['4', 'W'], ['W'],
                      "Instant", "", "XLN", "Uncommon", 7, 65973)
Demystify = Card("demystify", "Demystify", ['W'], ['W'], "Instant", "", "XLN",
                 "Common", 8, 65975)
DuskborneSkymarcher = Card("duskborne_skymarcher", "Duskborne Skymarcher",
                           ['W'], ['W'], "Creature", "Vampire Cleric", "XLN",
                           "Uncommon", 9, 65977)
EmissaryofSunrise = Card("emissary_of_sunrise", "Emissary of Sunrise",
                         ['2', 'W'], ['W'], "Creature", "Human Cleric", "XLN",
Beispiel #9
0
""" WARNING! These cards are no longer in MTGA! This file is likely incorrect, and is left only for reference.

"""
import sys
from mtga.models.card import Card
from mtga.models.card_set import Set
import inspect

AerialModification = Card("aerial_modification", "Aerial Modification",
                          ['4', 'W'], ['W'], "Enchantment", "Aura", "AER",
                          "Uncommon", 1, 64213)
AeronautAdmiral = Card("aeronaut_admiral", "Aeronaut Admiral", ['3', 'W'],
                       ['W'], "Creature", "Human Pilot", "AER", "Uncommon", 2,
                       64207)
AetherInspector = Card("aether_inspector", "Aether Inspector", ['3', 'W'],
                       ['W'], "Creature", "Dwarf Artificer", "AER", "Common",
                       3, 64541)
AethergeodeMiner = Card("aethergeode_miner", "Aethergeode Miner", ['1', 'W'],
                        ['W'], "Creature", "Dwarf Scout", "AER", "Rare", 4,
                        64543)
AirdropAeronauts = Card("airdrop_aeronauts", "Airdrop Aeronauts",
                        ['3', 'W', 'W'], ['W'], "Creature", "Dwarf Scout",
                        "AER", "Uncommon", 5, 64211)
AlleyEvasion = Card("alley_evasion", "Alley Evasion", ['W'], ['W'], "Instant",
                    "", "AER", "Common", 6, 64545)
AudaciousInfiltrator = Card("audacious_infiltrator", "Audacious Infiltrator",
                            ['1', 'W'], ['W'], "Creature", "Dwarf Rogue",
                            "AER", "Common", 7, 64547)
BastionEnforcer = Card("bastion_enforcer", "Bastion Enforcer", ['2', 'W'],
                       ['W'], "Creature", "Dwarf Soldier", "AER", "Common", 8,
                       64187)
Beispiel #10
0
import sys
from mtga.models.card import Card
from mtga.models.card_set import Set
import inspect

AngelofSanctions = Card("angel_of_sanctions", "Angel of Sanctions",
                        ['3', 'W', 'W'], ['W'], "Creature", "Angel", "AKH",
                        "Mythic Rare", 1, 64801)
AnointedProcession = Card("anointed_procession", "Anointed Procession",
                          ['3', 'W'], ['W'], "Enchantment", "", "AKH", "Rare",
                          2, 64803)
AnointerPriest = Card("anointer_priest", "Anointer Priest", ['1', 'W'], ['W'],
                      "Creature", "Human Cleric", "AKH", "Common", 3, 64805)
ApproachoftheSecondSun = Card("approach_of_the_second_sun",
                              "Approach of the Second Sun", ['6', 'W'], ['W'],
                              "Sorcery", "", "AKH", "Rare", 4, 64807)
AvenMindcensor = Card("aven_mindcensor", "Aven Mindcensor", ['2', 'W'], ['W'],
                      "Creature", "Bird Wizard", "AKH", "Rare", 5, 64809)
BindingMummy = Card("binding_mummy", "Binding Mummy", ['1', 'W'], ['W'],
                    "Creature", "Zombie", "AKH", "Common", 6, 64811)
CartoucheofSolidarity = Card("cartouche_of_solidarity",
                             "Cartouche of Solidarity", ['W'], ['W'],
                             "Enchantment", "Aura Cartouche", "AKH", "Common",
                             7, 64813)
CastOut = Card("cast_out", "Cast Out", ['3', 'W'], ['W'], "Enchantment", "",
               "AKH", "Uncommon", 8, 64815)
CompulsoryRest = Card("compulsory_rest", "Compulsory Rest", ['1', 'W'], ['W'],
                      "Enchantment", "Aura", "AKH", "Common", 9, 64817)
DevotedCropMate = Card("devoted_cropmate", "Devoted Crop-Mate", ['2', 'W'],
                       ['W'], "Creature", "Human Warrior", "AKH", "Uncommon",
                       10, 64819)
Beispiel #11
0
import sys
from mtga.models.card import Card
from mtga.models.card_set import Set
import inspect

Plains = Card(name="plains",
              pretty_name="Plains",
              cost=[],
              color_identity=['W'],
              card_type="Land",
              sub_types="Plains",
              abilities=[],
              set_id="AKH",
              rarity="Basic",
              collectible=True,
              set_number=256,
              mtga_id=65363)
Island = Card(name="island",
              pretty_name="Island",
              cost=[],
              color_identity=['U'],
              card_type="Land",
              sub_types="Island",
              abilities=[],
              set_id="AKH",
              rarity="Basic",
              collectible=True,
              set_number=258,
              mtga_id=65369)
Swamp = Card(name="swamp",
             pretty_name="Swamp",
Beispiel #12
0
import sys
from mtga.models.card import Card
from mtga.models.card_set import Set
import inspect


BlindingRadiance = Card(name="blinding_radiance", pretty_name="Blinding Radiance", cost=['2', 'W'],
                        color_identity=['W'], card_type="Sorcery", sub_types="",
                        abilities=[121583], set_id="ANA", rarity="Uncommon", collectible=False, set_number=2,
                        mtga_id=68766)
SpiritualGuardian = Card(name="spiritual_guardian", pretty_name="Spiritual Guardian", cost=['3', 'W', 'W'],
                         color_identity=['W'], card_type="Creature", sub_types="Spirit",
                         abilities=[88604], set_id="ANA", rarity="Common", collectible=True, set_number=11,
                         mtga_id=68767)
TacticalAdvantage = Card(name="tactical_advantage", pretty_name="Tactical Advantage", cost=['W'],
                         color_identity=['W'], card_type="Instant", sub_types="",
                         abilities=[121584], set_id="ANA", rarity="Common", collectible=True, set_number=12,
                         mtga_id=68769)
FeralRoar = Card(name="feral_roar", pretty_name="Feral Roar", cost=['1', 'G'],
                 color_identity=['G'], card_type="Sorcery", sub_types="",
                 abilities=[1031], set_id="ANA", rarity="Common", collectible=False, set_number=46,
                 mtga_id=68771)
ShorecomberCrab = Card(name="shorecomber_crab", pretty_name="Shorecomber Crab", cost=['U'],
                       color_identity=['U'], card_type="Creature", sub_types="Crab",
                       abilities=[], set_id="ANA", rarity="Common", collectible=False, set_number=18,
                       mtga_id=68772)
GoblinBruiser = Card(name="goblin_bruiser", pretty_name="Goblin Bruiser", cost=['1', 'R', 'R'],
                     color_identity=['R'], card_type="Creature", sub_types="Goblin Warrior",
                     abilities=[], set_id="ANA", rarity="Uncommon", collectible=False, set_number=39,
                     mtga_id=68773)
Beispiel #13
0
import sys
from mtga.models.card import Card
from mtga.models.card_set import Set
import inspect


AllThatGlitters = Card(name="all_that_glitters", pretty_name="All That Glitters", cost=['1', 'W'],
                       color_identity=['W'], card_type="Enchantment", sub_types="Aura",
                       abilities=[1027, 136335], set_id="ELD", rarity="Uncommon", collectible=True, set_number=2,
                       mtga_id=70149)
ShiningArmor = Card(name="shining_armor", pretty_name="Shining Armor", cost=['1', 'W'],
                    color_identity=['W'], card_type="Artifact", sub_types="Equipment",
                    abilities=[7, 136241, 7610, 1156], set_id="ELD", rarity="Common", collectible=True, set_number=29,
                    mtga_id=70176)
VenerableKnight = Card(name="venerable_knight", pretty_name="Venerable Knight", cost=['W'],
                       color_identity=['W'], card_type="Creature", sub_types="Human Knight",
                       abilities=[136079], set_id="ELD", rarity="Uncommon", collectible=True, set_number=35,
                       mtga_id=70182)
AnimatingFaerie = Card(name="animating_faerie", pretty_name="Animating Faerie", cost=['2', 'U'],
                       color_identity=['U'], card_type="Creature", sub_types="Faerie",
                       abilities=[8], set_id="ELD", rarity="Uncommon", collectible=True, set_number=38,
                       mtga_id=70185)
CorridorMonitor = Card(name="corridor_monitor", pretty_name="Corridor Monitor", cost=['1', 'U'],
                       color_identity=['U'], card_type="Artifact Creature", sub_types="Construct",
                       abilities=[136084], set_id="ELD", rarity="Common", collectible=True, set_number=41,
                       mtga_id=70188)
FaerieVandal = Card(name="faerie_vandal", pretty_name="Faerie Vandal", cost=['1', 'U'],
                    color_identity=['U'], card_type="Creature", sub_types="Faerie Rogue",
                    abilities=[7, 8, 136108], set_id="ELD", rarity="Uncommon", collectible=True, set_number=45,
                    mtga_id=70192)
Beispiel #14
0
import sys
from mtga.models.card import Card
from mtga.models.card_set import Set
import inspect

Plains = Card(name="plains",
              pretty_name="Plains",
              cost=[],
              color_identity=['W'],
              card_type="Land",
              sub_types="Plains",
              abilities=[],
              set_id="ROE",
              rarity="Basic",
              collectible=True,
              set_number=229,
              mtga_id=36786)
Mountain = Card(name="mountain",
                pretty_name="Mountain",
                cost=[],
                color_identity=['R'],
                card_type="Land",
                sub_types="Mountain",
                abilities=[],
                set_id="ROE",
                rarity="Basic",
                collectible=True,
                set_number=242,
                mtga_id=36788)
Forest = Card(name="forest",
              pretty_name="Forest",
Beispiel #15
0
from mtga.models.card import Card
from mtga.models.card_set import Set

CinderBarrens = Card("cinder_barrens", "Cinder Barrens", [], ["B", "R"], "Land", "", "OGW", "Common", -1, 62499)
TranquilExpanse = Card("tranquil_expanse", "Tranquil Expanse", [], ["G", "W"], "Land", "", "OGW", "Common", -1, 62523)
MeanderingRiver = Card("meandering_river", "Meandering River", [], ["U", "W"], "Land", "", "OGW", "Common", -1, 62509)
SubmergedBoneyard = Card("submerged_boneyard", "Submerged Boneyard", [], ["B", "U"], "Land", "", "OGW", "Common", -1, 62519)
TimberGorge = Card("timber_gorge", "Timber Gorge", [], ["G", "R"], "Land", "", "OGW", "Common", -1, 62521)

# TODO: why are these offset more than the others?

FullArtPlainsAKH = Card("plains", "Plains", [], ['W'], "Basic Land", "Plains", "AKH", "Common", 251, 65433)
FullArtIslandAKH = Card("island", "Island", [], ['U'], "Basic Land", "Island", "AKH", "Common", 250, 65435)
FullArtSwampAKH = Card("swamp", "Swamp", [], ['B'], "Basic Land", "Swamp", "AKH", "Common", 252, 65437)
FullArtMountainAKH = Card("mountain", "Mountain", [], ['R'], "Basic Land", "Mountain", "Common", "AKH", 253, 65439)
FullArtForestAKH = Card("forest", "Forest", [], ['G'], "Basic Land", "Forest", "AKH", "Common", 254, 65441)


WeirdLands = Set("weird_lands", cards=[CinderBarrens, TranquilExpanse, MeanderingRiver, TimberGorge, SubmergedBoneyard,
                                       FullArtPlainsAKH, FullArtIslandAKH, FullArtSwampAKH, FullArtMountainAKH, FullArtForestAKH])
Beispiel #16
0
            abilities_raw = card["abilities"]
            for ability in abilities_raw:
                aid = ability["abilityId"]
                textid = ability["textId"]
                text = loc_map[textid].encode("ascii",
                                              errors="ignore").decode()
                abilities.append(aid)
                all_abilities[aid] = text

            new_card_obj = Card(name=card_name_snake_cased,
                                pretty_name=card_title,
                                cost=cost,
                                color_identity=color_identity,
                                card_type=card_types,
                                sub_types=sub_types,
                                abilities=abilities,
                                set_id=set_id,
                                rarity=rarity,
                                collectible=collectible,
                                set_number=set_number,
                                mtga_id=grp_id)
            set_card_objs.append(new_card_obj)

        except Exception:
            print("hit an error on {} / {} / {}".format(
                card["grpid"], loc_map[card["titleId"]],
                card["CollectorNumber"]))
            raise
    card_set_obj = Set(set_name_class_cased, cards=set_card_objs)
    dynamic_set_tuples.append((card_set_obj, all_abilities))
Beispiel #17
0
import sys
from mtga.models.card import Card
from mtga.models.card_set import Set
import inspect

Forest = Card(name="forest",
              pretty_name="Forest",
              cost=[],
              color_identity=['G'],
              card_type="Land",
              sub_types="Forest",
              abilities=[],
              set_id="MI",
              rarity="Basic",
              collectible=True,
              set_number=0,
              mtga_id=6993)
Island = Card(name="island",
              pretty_name="Island",
              cost=[],
              color_identity=['U'],
              card_type="Land",
              sub_types="Island",
              abilities=[],
              set_id="MI",
              rarity="Basic",
              collectible=True,
              set_number=0,
              mtga_id=7065)
Mountain = Card(name="mountain",
                pretty_name="Mountain",
Beispiel #18
0
import sys
from mtga.models.card import Card
from mtga.models.card_set import Set
import inspect

FactoryofMomirVig = Card(name="factory_of_momir_vig",
                         pretty_name="Factory of Momir Vig",
                         cost=[],
                         color_identity=[],
                         card_type="Artifact",
                         sub_types="",
                         abilities=[121336],
                         set_id="ARENASUP",
                         rarity="Mythic Rare",
                         collectible=False,
                         set_number=1,
                         mtga_id=68326)
MaelstromNexusEmblem = Card(name="maelstrom_nexus_emblem",
                            pretty_name="Maelstrom Nexus Emblem",
                            cost=[],
                            color_identity=[],
                            card_type="Artifact",
                            sub_types="",
                            abilities=[133330],
                            set_id="ARENASUP",
                            rarity="Mythic Rare",
                            collectible=False,
                            set_number=1,
                            mtga_id=69746)
OmniscienceEmblem = Card(name="omniscience_emblem",
                         pretty_name="Omniscience Emblem",
Beispiel #19
0
""" WARNING! These cards are no longer in MTGA! This file is likely incorrect, and is left only for reference.

"""
import sys
from mtga.models.card import Card
from mtga.models.card_set import Set
import inspect

DivineVerdict = Card("divine_verdict", "Divine Verdict", ['3', 'W'], ['W'],
                     "Instant", "", "W17", "Common", 1, 68414)
GlorySeeker = Card("glory_seeker", "Glory Seeker", ['1', 'W'], ['W'],
                   "Creature", "Human Soldier", "W17", "Common", 2, 68415)
SerraAngel = Card("serra_angel", "Serra Angel", ['3', 'W', 'W'], ['W'],
                  "Creature", "Angel", "W17", "Uncommon", 3, 68416)
StandingTroops = Card("standing_troops", "Standing Troops", ['2', 'W'], ['W'],
                      "Creature", "Human Soldier", "W17", "Common", 4, 68417)
StormfrontPegasus = Card("stormfront_pegasus", "Stormfront Pegasus",
                         ['1', 'W'], ['W'], "Creature", "Pegasus", "W17",
                         "Uncommon", 5, 68418)
VictorysHerald = Card("victorys_herald", "Victory's Herald",
                      ['3', 'W', 'W', 'W'], ['W'], "Creature", "Angel", "W17",
                      "Rare", 6, 68419)
AirElemental = Card("air_elemental", "Air Elemental", ['3', 'U', 'U'], ['U'],
                    "Creature", "Elemental", "W17", "Uncommon", 7, 68420)
CoralMerfolk = Card("coral_merfolk", "Coral Merfolk", ['1', 'U'], ['U'],
                    "Creature", "Merfolk", "W17", "Common", 8, 68421)
DragUnder = Card("drag_under", "Drag Under", ['2', 'U'], ['U'], "Sorcery", "",
                 "W17", "Common", 9, 68422)
Inspiration = Card("inspiration", "Inspiration", ['3', 'U'], ['U'], "Instant",
                   "", "W17", "Common", 10, 68423)
SleepParalysis = Card("sleep_paralysis", "Sleep Paralysis", ['3', 'U'], ['U'],
Beispiel #20
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""" WARNING! These cards are no longer in MTGA! This file is likely incorrect, and is left only for reference.

"""
import sys
from mtga.models.card import Card
from mtga.models.card_set import Set
import inspect

ActofHeroism = Card("act_of_heroism", "Act of Heroism", ['1', 'W'], ['W'],
                    "Instant", "", "HOU", "Common", 1, 65479)
AdornedPouncer = Card("adorned_pouncer", "Adorned Pouncer", ['1', 'W'], ['W'],
                      "Creature", "Cat", "HOU", "Rare", 2, 65481)
AngelofCondemnation = Card("angel_of_condemnation", "Angel of Condemnation",
                           ['2', 'W', 'W'], ['W'], "Creature", "Angel", "HOU",
                           "Rare", 3, 65483)
AngeloftheGodPharaoh = Card("angel_of_the_godpharaoh",
                            "Angel of the God-Pharaoh", ['4', 'W', 'W'], ['W'],
                            "Creature", "Angel", "HOU", "Uncommon", 4, 65485)
AvenofEnduringHope = Card("aven_of_enduring_hope", "Aven of Enduring Hope",
                          ['4', 'W'], ['W'], "Creature", "Bird Cleric", "HOU",
                          "Common", 5, 65487)
CrestedSunmare = Card("crested_sunmare", "Crested Sunmare", ['3', 'W', 'W'],
                      ['W'], "Creature", "Horse", "HOU", "Mythic Rare", 6,
                      65489)
DauntlessAven = Card("dauntless_aven", "Dauntless Aven", ['2', 'W'], ['W'],
                     "Creature", "Bird Warrior", "HOU", "Common", 7, 65491)
DesertsHold = Card("deserts_hold", "Desert's Hold", ['2', 'W'], ['W'],
                   "Enchantment", "Aura", "HOU", "Uncommon", 8, 65493)
# mixup start
DisposalMummy = Card("disposal_mummy", "Disposal Mummy", ['2', 'W'], ['W'],
                     "Creature", "Zombie Jackal", "HOU", "Common", 9, 65957)
Beispiel #21
0
import sys
from mtga.models.card import Card
from mtga.models.card_set import Set
import inspect

BafflingEnd = Card("baffling_end", "Baffling End", ['1', 'W'], ['W'],
                   "Enchantment", "", "RIX", "Uncommon", 1, 66619)
BishopofBinding = Card("bishop_of_binding", "Bishop of Binding", ['3', 'W'],
                       ['W'], "Creature", "Vampire Cleric", "RIX", "Rare", 2,
                       66621)
BlazingHope = Card("blazing_hope", "Blazing Hope", ['W'], ['W'], "Instant", "",
                   "RIX", "Uncommon", 3, 66623)
CleansingRay = Card("cleansing_ray", "Cleansing Ray", ['1', 'W'], ['W'],
                    "Sorcery", "", "RIX", "Common", 4, 66625)
DivineVerdict = Card("divine_verdict", "Divine Verdict", ['3', 'W'], ['W'],
                     "Instant", "", "RIX", "Common", 5, 66627)
EverdawnChampion = Card("everdawn_champion", "Everdawn Champion",
                        ['1', 'W', 'W'], ['W'], "Creature", "Human Soldier",
                        "RIX", "Uncommon", 6, 66629)
ExultantSkymarcher = Card("exultant_skymarcher", "Exultant Skymarcher",
                          ['1', 'W', 'W'], ['W'], "Creature",
                          "Vampire Soldier", "RIX", "Common", 7, 66631)
FamishedPaladin = Card("famished_paladin", "Famished Paladin", ['1', 'W'],
                       ['W'], "Creature", "Vampire Knight", "RIX", "Uncommon",
                       8, 66633)
ForerunneroftheLegion = Card("forerunner_of_the_legion",
                             "Forerunner of the Legion", ['2', 'W'], ['W'],
                             "Creature", "Vampire Knight", "RIX", "Uncommon",
                             9, 66635)
ImperialCeratops = Card("imperial_ceratops", "Imperial Ceratops", ['4', 'W'],
                        ['W'], "Creature", "Dinosaur", "RIX", "Uncommon", 10,