def __init__(self, username, role, mind): global CHARSERVER_MIND Avatar.__init__(self, username, role, mind) self.username = username self.role = role self.mind = mind CHARSERVER_MIND = mind
def __init__(self, username, role, mind): global CHARSERVER_MIND Avatar.__init__(self, username, role, mind) self.username = username self.role = role self.mind = mind CHARSERVER_MIND = mind
def __init__(self, username, role, mind): Avatar.__init__(self, username, role, mind) self.username = username self.mind = mind self.player = Player.byPublicName(username) from mud.world.theworld import World self.world = World.byName("TheWorld")
def __init__(self, username, role, mind): #Avatar information used by system to system communication (Mail Server <--> World) Avatar.__init__(self, username, role, mind) self.username = username self.role = role self.mind = mind self.mailConn = None
def __init__(self,username,role,mind): Avatar.__init__(self,username,role,mind) self.username = username self.mind = mind self.player = Player.byPublicName(username) from mud.world.theworld import World self.world = World.byName("TheWorld")
def __init__(self,username,role,mind): global CHARSERVER_MIND Avatar.__init__(self,username,role,mind) self.username = username self.role = role self.mind = mind CHARSERVER_MIND = mind from gmcommands import SetCharServerMind SetCharServerMind(CHARSERVER_MIND)
def __init__(self, username, role, mind): global MAILCONNECT #Avatar information used by system to system communication (Mail Server <--> World) Avatar.__init__(self, username, role, mind) self.username = username self.role = role self.mind = mind self.masterConn = None if not MAILCONNECT: #Start the master connection to the DB MailMaster()
def __init__(self, username, role, mind): global AHSERVER_AVATAR_GLOBAL #Avatar information used by system to system communication (AH <--> World) Avatar.__init__(self,username,role,mind) self.username = username self.role = role self.mind = mind self.masterConn = None if not AHSERVER_AVATAR_GLOBAL: #Start the master connection to the DB AhMaster()
def __init__(self,username,role,mind): Avatar.__init__(self,username,role,mind) self.mind = mind self.username = username if username == "ZoneServer": self.dedicated = True self.player = None #dedicated! else: self.player = Player.byPublicName(username) self.dedicated = False self.zone = None self.world = World.byName("TheWorld") self.playerLookup ={} self.simObjects = [] self.simLookup = {}
def __init__(self, username, role, mind): Avatar.__init__(self, username, role, mind) self.username = username self.world = World.byName("TheWorld")
def __init__(self, username, role, mind): Avatar.__init__(self, username, role, mind) self.username = username
def __init__(self, username, role, mind): Avatar.__init__(username, role, mind) # Todo: only allow one login to world at a time! self.username = username self.mind = mind
def __init__(self, username, role, mind): Avatar.__init__(self, username, role, mind) self.username = username
def __init__(self, username, role, mind): Avatar.__init__(username, role, mind) # Todo: only allow one login to world at a time! self.username = username self.mind = mind
def __init__(self,username,role,mind): Avatar.__init__(self,username,role,mind) self.username = username self.world = World.byName("TheWorld")
def __init__(self,username,role,mind): Avatar.__init__(self,username,role,mind) self.username = username self.mind = mind from mud.world.theworld import World self.world = World.byName("TheWorld")