def button_action(self):
     entry = self.entry.get()
     if os.path.isdir(entry):
         logger.info(f'opening {entry}.')
         editor = get_editor(self)
         editor.project_handler = ProjectHandler.get_project_handler(directory=entry)
         self.destroy()
     else:
         self.msg.set(f'{entry} is not a file!')
    def info(self, value):
        name, soundfile = value
        logger.debug(f'got {value}')

        l = self.soundfiles_listbox.get(0, tk.END)
        if name in l:
            ind = np.where(np.array(l) == name)
        else:
            ind = len(l)
            self.soundfiles_listbox.insert(ind, name)

        self._info_dict[name] = soundfile
        get_editor(self).project_handler.sound_files = self._info_dict
    def button_action(self):
        try:
            entry = self.entry.get()
            scr = os.environ[mv_scratch_key]
            project_dir = f'{scr}/{entry}'
            logger.info(f'creating {project_dir}')
            os.mkdir(project_dir)
            editor = get_editor(self)
            editor.project_handler = ProjectHandler(entry, project_dir)
            self.destroy()

        except OSError as e:
            self.msg.set(e)
Beispiel #4
0
 def _parse_info_to_ph(self):
     logger.debug(f'parsing {self._info_dict} to ProjectHandler')
     get_editor(self).project_handler.pictures = self._info_dict
Beispiel #5
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 def _save_project(self):
     editor = get_editor(self)
     editor.project_handler.save_me()