Beispiel #1
0
def toproject(platform,channel,from_p):
	out_pro = ""
	if platform == "android":
		out_pro = os.path.join("..", "frameworks","runtime-src","proj.android-studio","app","src",channel,"res")
		copyDir(from_p,out_pro)
		print from_p, " ===  ",out_pro
	elif platform == "ios":
		pass
Beispiel #2
0
def copySrcFromproject(toPath):
    fromPath = "."
    floder = "src"
    #	os.system("rm -rf %s"%(os.path.join(toPath, floder)))
    syncDir(os.path.join(fromPath, floder), os.path.join(toPath, floder))

    handleMainjs()

    main_js = os.path.join(toPath, "main.js")
    if os.path.exists(main_js):
        os.system('rm %s' % main_js)
    os.system("cp mainjs/main.jsc %s" % os.path.join(toPath, "main.jsc"))
    """
	check script
	"""
    script_path = "frameworks/cocos2d-x/cocos/scripting/js-bindings/script"
    script_path_to = "frameworks/runtime-src/proj.android-studio/app/assets/script"
    if not os.path.exists(script_path_to):
        copyDir(script_path, script_path_to)
Beispiel #3
0
                      help='android channel')
    parser.add_option('-tv', '--isTV', dest='isTv', help='isTV')

    (option, _) = parser.parse_args()
    if option.channel and option.tv:
        isTV = True
        platform_ch = "tv"
        if isTV == "0":
            isTV = False
            platform_ch = "mobile"
        chan = option.channel
        Root = "../frameworks/runtime-src/proj.android-studio/app"
        To_Root = "%s/src/%s" % (Root, chan)
        if not os.path.exists(To_Root):
            os.mkdir(To_Root)
            copyDir(os.path.join(Root, "temaplte/channel"), To_Root)
            #			copyDir(os.path.join(Root, "temaplte/platform/%s"%platform_ch), To_Root)
            os.system("svn add %s" % To_Root)
            os.system("svn ci -m '' %s" % To_Root)

            log("-------------------- start %s ------------------" % chan)
            log(getInfo(chan))
            log("-------------------- end %s ------------------" % chan)

            addChanndelConfigToBuildGradle(chan,
                                           os.path.join(Root, "build.gradle"))
            handleplatformjson(
                chan, os.path.join(To_Root, "assets", "platform.json"), isTV)

        else:
            print "%s has exists" % chan
Beispiel #4
0
    "frameworks/cocos2dx", "frameworks/cocos2d-x/cocos",
    "frameworks/runtime-src/Classes",
    "frameworks/runtime-src/proj.android/src",
    "frameworks/runtime-src/proj.android/jni",
    "frameworks/runtime-src/proj.ios_mac/ios/app",
    "frameworks/runtime-src/proj.ios_mac/ios/net",
    "frameworks/runtime-src/proj.ios_mac/ios/utils", "src/core", "src/include",
    "src/cube/uicore/ui/component"
]

syncFiles = [
    "cocosAndroid.py", "compressRes.py", "create.py", "checkImage.py",
    "hot_res.py", "platform.py", "publish/android/justRun.py",
    "frameworks/runtime-src/proj.ios_mac/ios/AppController.h",
    "frameworks/runtime-src/proj.ios_mac/ios/AppController.mm",
    "frameworks/runtime-src/proj.ios_mac/ios/RootViewController.h",
    "frameworks/runtime-src/proj.ios_mac/ios/RootViewController.mm",
    "frameworks/runtime-src/proj.ios_mac/ios/Info.plist", "main.js",
    "src/module.js", "src/cube/uicore/ui/NewRichText.js"
]

for target in syncTarget:
    #	print os.path.join(project,target), os.path.join(targetDir,target)
    copyDir(os.path.join(project, target), os.path.join(targetDir, target))

for f in syncFiles:
    #	print os.path.join(project,f), os.path.join(targetDir,f)
    copyFile(os.path.join(project, f), os.path.join(targetDir, f))

os.chdir(targetDir)
os.system("gitup.py")
Beispiel #5
0
        elif platform == 'android':
            """
				 修改了coocs2d-x-V/tools/cocos2d-console/plugins/plugin_compile/build_android.py
				old:
					if self._project._is_js_project():
						compile_obj.compile_js_scripts(assets_dir, assets_dir)
					
				now if self._project._is_js_project():
					if not no_apk:
					    compile_obj.compile_js_scripts(assets_dir, assets_dir)

			"""
            if not apk == '1':
                os.system('cocos compile -p android -m release --no-apk True')
                copyDir(
                    "frameworks/runtime-src/proj.android/libs/armeabi",
                    "frameworks/runtime-src/proj.android-studio/app/ibs/armeabi"
                )
            else:
                os.system(
                    'cocos compile -p android -m release && python publish/android/justRun.py'
                )
            toNormalStatus()
            pass
        elif platform == 'android-studio':
            __decodeJS__()
            toPath = "frameworks/runtime-src/proj.android-studio/app/assets"
            if mode == '0':
                copyResFromproject(toPath)
                copySrcFromproject(toPath)
            elif mode == '1':
                copySrcFromproject(toPath)
Beispiel #6
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#!/usr/bin/python

from myutil.utils import copyDir, copyFile
import os

print os.getcwd()
"""
cubeWar-ahteuyawqnksliahfvgarrnmskun
"""
frRoot = "../"
toRoot = "/Users/tianyi/Library/Developer/Xcode/DerivedData/cubeWar-ahteuyawqnksliahfvgarrnmskun/Build/Products/Debug/cubeWar-desktop copy.app/Contents/Resources"

copyDir(os.path.join(frRoot, "src"), os.path.join(toRoot, "src"))
copyDir(os.path.join(frRoot, "res"), os.path.join(toRoot, "res"))
copyFile(os.path.join(frRoot, "main.js"), os.path.join(toRoot, "main.js"))
copyFile(os.path.join(frRoot, "platform.json"),
         os.path.join(toRoot, "platform.json"))
copyDir(
    os.path.join(frRoot,
                 "frameworks/cocos2d-x/cocos/scripting/js-bindings/script"),
    os.path.join(toRoot, "script"))

os.system(
    "open -n /Users/tianyi/Library/Developer/Xcode/DerivedData/cubeWar-ahteuyawqnksliahfvgarrnmskun/Build/Products/Debug/cubeWar-desktop\ copy.app"
)