Beispiel #1
0
 def onAdvEvent(self, event, npc, pc):
     if event == "actions":
         sayNpc = self.addSpawn(32549, -185612, 240750, 1569, 0, False, 0)
         self.startQuestTimer("say", 60000, sayNpc, None, True)
         self.startQuestTimer("REPORT1", 40000, sayNpc, None)
         yy = -31
         for x in range(-184975, -185530, -95):
             yy += 31
             xx = 0
             for y in range(240860, 241085, 88):
                 actNpc = self.addSpawn(32619, x - xx, y - yy, 1570, 37600,
                                        False, 0)
                 xx += 27
                 actNpc.setIsParalyzed(True)
                 self.startQuestTimer("act", 60000, actNpc, None, True)
     elif event == "say":
         npc.broadcastPacket(
             NpcSay(npc.getObjectId(), 0, npc.getNpcId(), "實施3次刺擊!"))
     elif event in REPORTS.keys():
         check, report, nextEvent = REPORTS[event]
         self.isCheck = check
         npc.broadcastPacket(
             NpcSay(npc.getObjectId(), 1, npc.getNpcId(), report))
         self.startQuestTimer(nextEvent, 300000, npc, None)
     elif event == "act":
         self.startQuestTimer("act1", 3000, npc, None)
         self.startQuestTimer("act2", 7000, npc, None)
         self.startQuestTimer("act3", 11000, npc, None)
     elif event == "act1":
         npc.broadcastPacket(SocialAction(npc.getObjectId(), 4))
     elif event == "act2":
         npc.broadcastPacket(SocialAction(npc.getObjectId(), 4))
     elif event == "act3":
         npc.broadcastPacket(SocialAction(npc.getObjectId(), 4))
     return
Beispiel #2
0
 def onKill(self, npc, player, isPet):
     st = player.getQuestState(qn)
     if not st: return
     if st.getState() != State.STARTED: return
     npcId = npc.getNpcId()
     cond = st.getInt("cond")
     if npcId == Angel and cond == 12:
         st.set("angel", "1")
         self.isAngelSpawned = 0
         npc.broadcastPacket(
             NpcSay(npc.getObjectId(), 0, npc.getNpcId(),
                    "Grr. I've been hit..."))
         if self.isKatenarSpawned == 0:
             katenar = st.addSpawn(32242, 36110, 191921, -3712, 60000)
             katenar.broadcastPacket(
                 NpcSay(katenar.getObjectId(), 0, katenar.getNpcId(),
                        "I am late!"))
             self.isKatenarSpawned == 1
             self.startQuestTimer("katenar_cleanup", 60000, katenar, player)
     if npcId == Wyrm and st.getQuestItemsCount(
             Heart) < 10 and cond == 15 and st.getRandom(100) <= 25:
         if st.getQuestItemsCount(Heart) == 9:
             st.giveItems(Heart, 1)
             st.set("cond", "16")
             st.playSound("ItemSound.quest_middle")
         else:
             st.giveItems(Heart, 1)
             st.playSound("ItemSound.quest_itemget")
     return
 def onAttack (self, npc, player, damage, isPet, skill) :
     objId = npc.getObjectId()
     if self.FirstAttacked :
        if Rnd.get(40) : return
        npc.broadcastPacket(NpcSay(objId, 0, npc.getNpcId(), TEXT[Rnd.get(2)]))
     else :
        self.FirstAttacked = True
        npc.broadcastPacket(NpcSay(objId, 0, npc.getNpcId(), TEXT[Rnd.get(2)]))
     return 
Beispiel #4
0
 def onAttack(self, npc, player, damage, isPet, skill):
     objId = npc.getObjectId()
     if npc.getNpcId() == GARGOS:
         if self.FirstAttacked:
             if Rnd.get(50): return
             npc.broadcastPacket(
                 NpcSay(objId, 0, npc.getNpcId(), "開...開...始..."))
         else:
             self.FirstAttacked = True
             if Rnd.get(50): return
             npc.broadcastPacket(
                 NpcSay(objId, 0, npc.getNpcId(), "開...開...始..."))
     return
Beispiel #5
0
 def onKill(self, npc, player, isPet):
     leaderst = leader(player)
     if not leaderst: return
     if not leaderst.getState() == State.STARTED:
         if DEBUG:
             print "onKill says leader needs to start quest"
             return "Need to start quest!"
         return
     part = leaderst.getInt("part")
     npcId = npc.getNpcId()
     if npcId in CHESTS and part == 4:
         wins = leaderst.getInt("chest_wins")
         if (self.chests - wins) == 12 or (wins < 4
                                           and not leaderst.getRandom(4)):
             wins += 1
             leaderst.set("chest_wins", str(wins))
             npc.broadcastPacket(
                 NpcSay(npc.getObjectId(), 0, npc.getNpcId(),
                        "###### BINGO! ######"))
         self.chests += 1
     elif npcId in MOBS.keys():
         st = player.getQuestState(qn)
         if not st: st = self.newQuestState(player)
         if st == leaderst: return
         if part >= 3 and part < 6:
             if not st.getRandom(10):
                 st.giveItems(MOBS[npcId], 1)
                 st.playSound("ItemSound.quest_itemget")
         elif DEBUG:
             print "onKill says leader is not correct state" + str(part)
             return "leader is not correct state"
     return
Beispiel #6
0
 def onTalk (self,npc,player):
   st = player.getQuestState(qn)
   npcId = npc.getNpcId()
   if not st: return
   ###################
   # Start Locations #
   ###################
   if TELEPORTERS.has_key(npcId) :
     random_id = st.getRandom(len(ISLE_LOCS))
     x,y,z = ISLE_LOCS[random_id][0],ISLE_LOCS[random_id][1],ISLE_LOCS[random_id][2]
     st.getPlayer().teleToLocation(x,y,z)
     st.setState(State.STARTED)
     st.set("id",str(TELEPORTERS[npcId]))     
   ################
   # Fantasy Isle #
   ################
   elif npcId == PADDIES:
     if st.getState() == State.STARTED and st.getInt("id") :
        # back to start location
        return_id = st.getInt("id") - 1
        st.getPlayer().teleToLocation(RETURN_LOCS[return_id][0],RETURN_LOCS[return_id][1],RETURN_LOCS[return_id][2])
        st.unset("id")
     else:
        # no base location founded (player swimmed)
        player.sendPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"你是用其它的方法來到這裡,因此將傳送到最近的魯因城鎮。"))
        st.getPlayer().teleToLocation(43835,-47749,-792)
     st.exitQuest(1)
   return
Beispiel #7
0
def checkBelethSample(self, world, npc, player, BS):
    world.attacked = True
    for mob in world.FifthRoom.npclist:
        if mob[0] == npc:
            if mob[2] == 0:
                world.foundBeleth = 0
                npc.broadcastPacket(
                    NpcSay(npc.getObjectId(), 0, npc.getNpcId(),
                           TEXT[Rnd.get(9, 10)]))
                for mob in world.FifthRoom.npclist:
                    if mob[0] != npc:
                        mob[0].deleteMe()
            else:
                world.foundBeleth += 1
                npc.broadcastPacket(
                    NpcSay(npc.getObjectId(), 0, npc.getNpcId(),
                           TEXT[Rnd.get(11, 13)]))
Beispiel #8
0
	def onAdvEvent (self,event,npc,player):
		if event == "timer" or event =="timer2":
			if self.npcobject[npc.getObjectId()].correct == False:
				dx = npc.getX() - 142999
				dy = npc.getY() - 151671
				d = dx * dx + dy * dy
				if d < 10000:
					npc.broadcastPacket(MagicSkillUse(npc, npc, 5441, 1, 1, 0))
					self.npcobject[npc.getObjectId()].correct = True
					self.worlds[npc.getInstanceId()].correct = self.worlds[npc.getInstanceId()].correct +1

			if self.npcobject[npc.getObjectId()].correct == False:
				dx = npc.getX() - 139494
				dy = npc.getY() - 151668
				d = dx * dx + dy * dy
				if d < 10000:
					npc.broadcastPacket(MagicSkillUse(npc, npc, 5441, 1, 1, 0))
					self.npcobject[npc.getObjectId()].correct = True
					self.worlds[npc.getInstanceId()].correct = self.worlds[npc.getInstanceId()].correct +1

			if self.worlds[npc.getInstanceId()].correct>=2:
				for door in InstanceManager.getInstance().getInstance(npc.getInstanceId()).getDoors():
					if door.getDoorId() == 24220026:
						door.openMe()
				return

			if self.npcobject[npc.getObjectId()].lastitem:
				L2World.getInstance().removeVisibleObject(self.npcobject[npc.getObjectId()].lastitem, self.npcobject[npc.getObjectId()].lastitem.getWorldRegion())
				L2World.getInstance().removeObject(self.npcobject[npc.getObjectId()].lastitem)
				if len(self.npcobject[npc.getObjectId()].walklist_order)==0:
					return

			for item in self.npcobject[npc.getObjectId()].walklist_order:
				crystal = self.npcobject[npc.getObjectId()].walklist[item]
				newpos = L2CharPosition(crystal.getX(), crystal.getY(), crystal.getZ(), 0)
				npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, newpos)
				self.npcobject[npc.getObjectId()].lastitem = crystal
				self.npcobject[npc.getObjectId()].walklist_order.remove(item)
				npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"小氣鬼,只分一個給我!真是絕情耶~ ..."))
				break;

			if(len(self.npcobject[npc.getObjectId()].walklist_order))>0:
				if event == "timer":
					self.startQuestTimer("timer2",2000,npc,None)
				else:
					self.startQuestTimer("timer",2000,npc,None)
			else:
				if self.npcobject[npc.getObjectId()].last == False:
					self.npcobject[npc.getObjectId()].last = True
					if event == "timer":
						self.startQuestTimer("timer2",2000,npc,None)
					else:
						self.startQuestTimer("timer",2000,npc,None)
			return
Beispiel #9
0
 def onKill(self,npc,player,isPet):
     st = player.getQuestState(qn)
     if not st : return
     if st.getState() != State.STARTED : return
     if st.getInt("cond") == 7:
         st.playSound("ItemSound.quest_itemget")
         st.set("cond","8")
         npc.broadcastPacket(NpcSay(npc.getObjectId(), 0, npc.getNpcId(), "You've ended my immortal life! You've protected by the feudal lord, aren't you?"))
         st.giveItems(TotemDoll,1)
         st.set("step","2")
     return
Beispiel #10
0
 def onAdvEvent(self, event, npc, pc):
     if event == "timer_check":
         sayNpc = self.addSpawn(self.SHADAI, 9041, 253010, -1938, 49909,
                                False, 2410000)
         autochat(sayNpc, "誰會成為今晚的幸運兒呢?哈哈!真是好奇,真是好奇!")
         self.startQuestTimer("REPORT1", 600000, sayNpc, None)
     elif event in REPORTS.keys():
         check, report, nextEvent = REPORTS[event]
         self.isCheck = check
         npc.broadcastPacket(
             NpcSay(npc.getObjectId(), 1, npc.getNpcId(), report))
         self.startQuestTimer(nextEvent, 600000, npc, None)
     return
Beispiel #11
0
 def onKill(self, npc, player, isPet):
     # all kill events triggered by the leader occur automatically.
     # However, kill events that were triggered by members occur via the leader and
     # only if the leader is online and within a certain distance!
     leader_st = 0
     if player.isClanLeader():
         leader_st = player.getQuestState(qn)
     else:
         clan = player.getClan()
         if clan:
             c_leader = clan.getLeader()
             if c_leader:
                 leader = c_leader.getPlayerInstance()
                 if leader:
                     if player.isInsideRadius(leader, 1600, 1, 0):
                         leader_st = leader.getQuestState(qn)
     if leader_st:
         if leader_st.getState() != State.STARTED: return
         npcId = npc.getNpcId()
         condition, maxcount, chance, itemList = DROPLIST[npcId]
         random = leader_st.getRandom(100)
         cond = leader_st.getInt("cond")
         if cond == condition and random < chance:
             if len(itemList) > 1:
                 stoneRandom = leader_st.getRandom(3)
                 if stoneRandom == 0:
                     if leader_st.getInt("Kurtz") < 4:
                         return
                     else:
                         maxcount *= 4
                 giveItem(itemList[stoneRandom], maxcount, leader_st)
             elif len(itemList):
                 giveItem(itemList[0], maxcount, leader_st)
             else:
                 if npcId == 27181:  # Imperial Gravekeeper
                     spawnedNpc = leader_st.addSpawn(30765, 120000)
                     npc.broadcastPacket(
                         NpcSay(
                             spawnedNpc.getObjectId(), 0,
                             spawnedNpc.getNpcId(),
                             "Curse of the gods on the one that defiles the property of the empire!"
                         ))
                     leader_st.set("ImpGraveKeeper", "3")
                     self.ImpGraveKepperStat = 1
                 else:
                     leader_st.addSpawn(27179)
     return
Beispiel #12
0
 def onAdvEvent (self,event,npc,player) :
     st = player.getQuestState(qn)
     htmltext = event
     if event == "31328-02.htm": # call 31328-03.htm
         st.giveItems(MapForestofDeadman,1)
         st.giveItems(SilverKey,1)
         st.set("cond","1")
         st.playSound("ItemSound.quest_accept")
         st.setState(State.STARTED)
     elif event == "31328-03.htm": # call 31328-05.htm and 31328-06.htm
         st.set("cond","2")
         st.playSound("ItemSound.quest_middle")
     elif event == "31526-05.htm": # called by 31526-03.htm for hairpin
         if st.getQuestItemsCount(LidiaHairPin) == 0:
             st.giveItems(LidiaHairPin,1) # give hairpin
             if st.getQuestItemsCount(LidiaDiary) != 0: # if has diary cond = 4
                 st.set("cond","4")
                 st.playSound("ItemSound.quest_middle")
     elif event == "31526-11.htm": # called by 31526-07 for diary
         if st.getQuestItemsCount(LidiaDiary) == 0:
             st.giveItems(LidiaDiary,1)
             if st.getQuestItemsCount(LidiaHairPin) != 0: # if has hairpin cond = 4
                 st.set("cond","4")
                 st.playSound("ItemSound.quest_middle")
     elif event == "31328-19.htm": # end of questions loop go to ghost
         st.set("cond","6")
         st.playSound("ItemSound.quest_middle")
     elif event == "31524-04.htm":# sends you to the tombstone to dig
         st.set("cond","7")
         st.playSound("ItemSound.quest_middle")
         st.takeItems(LidiaDiary,-1)
     elif event == "31523-02.htm":
         st.playSound("SkillSound5.horror_02")
         ghost = st.addSpawn(31524,51432,-54570,-3136,1800000)
         ghost.broadcastPacket(NpcSay(ghost.getObjectId(),0,ghost.getNpcId(),"是誰叫醒我。"))
     elif event == "31523-05.htm":
         st.startQuestTimer("ghost_timer",10000)
     elif event == "ghost_timer":
         st.set("cond","8")
         htmltext = "31523-06.htm"
         st.giveItems(SilverKey,1)
     elif event == "31530-02.htm":# box gives spear takes key
         st.set("cond","10")
         st.playSound("ItemSound.quest_middle")
         st.takeItems(SilverKey,-1)
         st.giveItems(SilverSpear,1)
     return htmltext
Beispiel #13
0
	def onTalk (self, npc, player) :
		npcId = npc.getNpcId()
		st = player.getQuestState(qn)
		if not st :
			st = self.newQuestState(player)
		if npcId == TRAITOR :
			if st.getQuestItemsCount(9676) >= 10 :
				st.takeItems(9676,10)
				DoorTable.getInstance().getDoor(D1).openMe()
				self.startQuestTimer("Close_Door1",600000,None,None)
				DoorTable.getInstance().getDoor(D2).openMe()
				self.startQuestTimer("Close_Door2",600000,None,None)
				npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"好吧,雷歐達斯現在就是你的了!"))
				htmltext = ""
			else :
				htmltext = "32364-1.htm"
				st.exitQuest(1) 
		return htmltext
Beispiel #14
0
 def onKill(self, npc, player, isPet):
     self.cancelQuestTimer("npc_cleanup", None, None)
     self.isNpcSpawned = 0
     st = player.getQuestState(qn)
     if not st: return
     if st.getState() != State.STARTED: return
     npcId = npc.getNpcId()
     cond = st.getInt("cond")
     if npcId == 27340 and cond == 1:
         string = "沒想到會這麼強,我失算了。"
         if st.getRandom(1):
             string = "算你走運,我會回來的。"
         npc.broadcastPacket(
             NpcSay(npc.getObjectId(), 0, npc.getNpcId(), string))
         st.giveItems(10867, 1)
         st.set("cond", "2")
         st.playSound("ItemSound.quest_middle")
     return
Beispiel #15
0
 def onAttack(self, npc, player, damage, isPet, skill) :
   st = player.getQuestState(qn)
   if not st:
     return
   npcId = npc.getNpcId()
   for pc, mobId, in self.killedTrees:
      if pc == player and mobId == npcId:
         return
   if isPet and st.getInt("id") < 16:
      pet = player.getPet()
      if st.getRandom(100) <= 2 and st.getQuestItemsCount(FT_LEAF) >= 0:
         st.takeItems(FT_LEAF,1)
         st.playSound("ItemSound.quest_middle")
         npc.broadcastPacket(NpcSay(npc.getNpcId(),0,npcId,"gives me spirit leaf...!"))
         self.killedTrees.append([player,npcId])
         if st.getQuestItemsCount(FT_LEAF) == 0 :
            st.set("id","15")
            st.set("cond","3")
   return 
Beispiel #16
0
def runFifthRoom(self, world, player):
    world.status = 9
    world.foundBeleth = 0
    world.attacked = False
    openDoor(D6, world.instanceId)
    world.FifthRoom = PyObject()
    world.FifthRoom.npclist = []
    a, b, c, d, e, f, g = beleths[Rnd.get(len(beleths))]
    world.FifthRoom.belethOrder = []
    world.FifthRoom.belethOrder.append([a, b, c, d, e, f, g])
    temp = [a, b, c, d, e, f, g]
    idx = 0
    for x in range(148720, 149175, 65):
        newNpc = self.addSpawn(BS[idx], x, 182145, -6117, 48810, False, 0,
                               False, world.instanceId)
        world.FifthRoom.npclist.append([newNpc, idx, temp[idx]])
        if temp[idx] == 1 and Rnd.get(100) < 50:
            newNpc.broadcastPacket(
                NpcSay(newNpc.getObjectId(), 0, newNpc.getNpcId(),
                       TEXT[Rnd.get(8)]))
        idx += 1
    if debug: print "DarkCloudMansion: spawned fifth room"
    if debug: print str(world.FifthRoom.npclist)
Beispiel #17
0
 def onAdvEvent (self,event,npc, player) :
     st = player.getQuestState(qn)
     if not st: return
     htmltext = event
     if event == "31349-02.htm" :
         st.playSound("ItemSound.quest_accept")
         st.set("cond","1")
         st.setState(State.STARTED)
     elif event == "31349-03.htm" :
         if st.getQuestItemsCount(SuspiciousTotem) :
             htmltext = "31349-05.htm"
         else :
             st.playSound("ItemSound.quest_middle")
             st.set("cond","2")
     elif event == "31349-10.htm" :
         st.playSound("ItemSound.quest_middle")
         st.set("cond","4")
     elif event == "31348-02.htm" :
         st.takeItems(SuspiciousTotem,-1)
     elif event == "31348-07.htm" :
         st.playSound("ItemSound.quest_middle")
         st.set("cond","5")
         st.giveItems(GemstoneKey,1)
     elif event == "31522-04.htm" :
         st.playSound("ItemSound.quest_middle")
         st.set("cond","6")
     elif event == "31535-03.htm" :
         if st.getInt("step") == 0:
            st.set("step","1")
            triol = st.addSpawn(Triol,59712,-47568,-2712,0,0,300000,1)
            time.sleep(1)
            triol.broadcastPacket(NpcSay(triol.getObjectId(), 0, triol.getNpcId(), "That box was sealed by my master. Don't touch it!"))
            triol.setRunning()
            triol.addDamageHate(player,0,999)
            triol.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, player)
            st.playSound("ItemSound.quest_middle")
            st.set("cond","7")
         elif st.getInt("step") == 2:
             htmltext = "31535-04.htm"
     elif event == "31535-05.htm" :
         st.giveItems(Contract,1)
         st.takeItems(GemstoneKey,-1)
         st.playSound("ItemSound.quest_middle")
         st.set("cond","9")
     elif event == "31532-02.htm" :
         st.takeItems(Contract,-1)
     elif event == "31532-06.htm" :
         st.playSound("ItemSound.quest_middle")
         st.set("cond","11")
     elif event == "31531-02.htm" :
         st.playSound("ItemSound.quest_middle")
         st.set("cond","12")
         st.addSpawn(Coffin,60104,-35820,-664,0,0,20000,1)
     elif event == "31532-18.htm" :
         st.playSound("ItemSound.quest_middle")
         st.set("cond","15")
     elif event == "31522-12.htm" :
         st.playSound("ItemSound.quest_middle")
         st.set("cond","16")
     elif event == "31348-10.htm" :
         st.takeItems(TotemDoll,-1)
     elif event == "31348-15.htm" :
         st.playSound("ItemSound.quest_middle")
         st.set("cond","17")
     elif event == "31348-16.htm" :
         st.playSound("ItemSound.quest_middle")
         st.set("cond","18")
     elif event == "31532-20.htm" :
         st.giveItems(905,2)
         st.giveItems(874,1)
         st.takeItems(7063,-1)
         st.addExpAndSp(572277,53750)
         st.unset("cond")
         st.exitQuest(False)
         st.playSound("ItemSound.quest_finish")
     elif event == "31522-15.htm" :
         st.giveItems(936,1)
         st.giveItems(874,1)
         st.takeItems(7063,-1)
         st.addExpAndSp(572277,53750)
         st.unset("cond")
         st.exitQuest(False)
         st.playSound("ItemSound.quest_finish")
     return htmltext
Beispiel #18
0
    def onEvent(self, event, st):
        htmltext = event
        # Events Gustaf
        if event == "30760-08.htm":
            st.giveItems(G_Let_Martien, 1)
            for var in STATS:
                st.set(var, "1")
            st.setState(State.STARTED)
        elif event == "30760-12.htm":
            st.giveItems(G_Let_Balthazar, 1)
            st.set("cond", "4")
        elif event == "30760-16.htm":
            st.giveItems(G_Let_Rodemai, 1)
            st.set("cond", "7")
        elif event == "30760-20.htm":
            exit503(1, st)
        elif event == "30760-22.htm":
            st.set("cond", "13")
        elif event == "30760-23.htm":
            exit503(1, st)
# Events Martien
        elif event == "30645-03.htm":
            st.takeItems(G_Let_Martien, -1)
            st.set("cond", "2")
            suscribe_members(st)
            try:
                members = st.getPlayer().getClan().getOnlineMembers(0)[0]
                for i in members:
                    pst = QuestManager.getInstance().getQuest(
                        qn).newQuestState(
                            st.getPlayer().getClan().getClanMember(
                                int(i)).getPlayerInstance())
                    pst.setState(State.STARTED)
            except:
                return htmltext
# Events Kurtz
        elif event == "30763-03.htm":
            if st.getInt("Kurtz") == 1:
                htmltext = "30763-02.htm"
                st.giveItems(Mi_Drake_Eggs, 6)
                st.giveItems(Brooch, 1)
                st.set("Kurtz", "2")
# Events Lutz
        elif event == "30762-03.htm":
            lutz = st.getInt("Lutz")
            if lutz == 1:
                htmltext = "30762-02.htm"
                st.giveItems(Mi_Drake_Eggs, 4)
                st.giveItems(Bl_Wyrm_Eggs, 3)
                st.set("Lutz", "2")
            st.addSpawn(27178, 112268, 112761, -2770, 120000)
            st.addSpawn(27178, 112234, 112705, -2770, 120000)
# Events Fritz
        elif event == "30761-03.htm":
            fritz = st.getInt("Fritz")
            if fritz == 1:
                htmltext = "30761-02.htm"
                st.giveItems(Bl_Wyrm_Eggs, 3)
                st.set("Fritz", "2")
            st.addSpawn(27178, 103841, 116809, -3025, 120000)
            st.addSpawn(27178, 103848, 116910, -3020, 120000)
# Events Kusto
        elif event == "30512-03.htm":
            st.takeItems(Brooch, -1)
            st.giveItems(Bl_Anvil_Coin, 1)
            st.set("Kurtz", "3")
# Events Balthazar
        elif event == "30764-03.htm":
            st.takeItems(G_Let_Balthazar, -1)
            st.set("cond", "5")
            st.set("Kurtz", "3")
        elif event == "30764-05.htm":
            st.takeItems(G_Let_Balthazar, -1)
            st.set("cond", "5")
        elif event == "30764-06.htm":
            st.takeItems(Bl_Anvil_Coin, -1)
            st.set("Kurtz", "4")
            st.giveItems(Recipe_Power_Stone, 1)
# Events Rodemai
        elif event == "30868-04.htm":
            st.takeItems(G_Let_Rodemai, -1)
            st.set("cond", "8")
        elif event == "30868-06a.htm":
            st.set("cond", "10")
        elif event == "30868-10.htm":
            st.set("cond", "12")


# Events Cleo
        elif event == "30766-04.htm":
            st.set("cond", "9")
            spawnedNpc = st.addSpawn(30766, 160622, 21230, -3710, 90000)
            spawnedNpc.broadcastPacket(
                NpcSay(spawnedNpc.getObjectId(), 0, spawnedNpc.getNpcId(),
                       "Blood and Honour."))
            spawnedNpc = st.addSpawn(30759, 160665, 21209, -3710, 90000)
            spawnedNpc.broadcastPacket(
                NpcSay(spawnedNpc.getObjectId(), 0, spawnedNpc.getNpcId(),
                       "Ambition and Power"))
            spawnedNpc = st.addSpawn(30758, 160665, 21291, -3710, 90000)
            spawnedNpc.broadcastPacket(
                NpcSay(spawnedNpc.getObjectId(), 0, spawnedNpc.getNpcId(),
                       "War and Death"))
        elif event == "30766-08.htm":
            st.takeItems(Scepter_Judgement, -1)
            exit503(0, st)
        return htmltext
Beispiel #19
0
def AutoChat(npc, text):
    chars = npc.getKnownList().getKnownPlayers().values().toArray()
    if chars != None:
        for pc in chars:
            sm = NpcSay(npc.getObjectId(), 0, npc.getNpcId(), text)
            pc.sendPacket(sm)
Beispiel #20
0
 def onAdvEvent (self,event,npc, player) :
     st = player.getQuestState(qn)
     if not st: return
     htmltext = event
     if event == "30621-01.htm":
         if player.getLevel() < 40 :
             htmltext = "30621-00.htm"
     elif event == "30621-04.htm" :
         st.playSound("ItemSound.quest_accept")
         st.set("cond","1")
         st.giveItems(NicolasMap,1)
     elif event == "30673-03.htm" :
         st.playSound("ItemSound.quest_middle")
         st.set("cond","2")
         st.takeItems(NicolasMap,-1)
     elif event == "30673-05.htm" :
         st.playSound("ItemSound.quest_middle")
         st.set("cond","3")
     elif event == "30673-09.htm" :
         if st.getQuestItemsCount(BrokenMetal) :
             htmltext = "30673-10.htm"
         elif st.getQuestItemsCount(Metal) :
             st.giveItems(Certificate,1)
         if player.getLevel() < 50 :
            st.addExpAndSp(203717,14032)
         st.giveItems(57,72527)
         st.exitQuest(False)
         st.playSound("ItemSound.quest_finish")
     elif event == "32366-02.htm" :
         alarm = st.addSpawn(32367,16491,113563,-9064)
         st.set("step","1")
         st.playSound("ItemSound3.sys_siren")
         self.startQuestTimer("1",60000, alarm, player)
         time.sleep(1)
         player.sendPacket(NpcSay(alarm.getObjectId(), 0, alarm.getNpcId(), "發現入侵者,為避免情報洩漏,將在2分鐘後進行紀錄裝置的爆破。"))
     elif event == "32366-05.htm" :
         st.unset("step")
         st.playSound("ItemSound.quest_middle")
         st.set("cond","5")
         st.giveItems(BrokenMetal,1)
     elif event == "32366-06.htm" :
         st.unset("step")
         st.playSound("ItemSound.quest_middle")
         st.set("cond","4")
         st.giveItems(Metal,1)
     elif event == "32367-02.htm" :
         st.set("pass","0")
     elif event[0:7] == "correct" :
         st.set("pass",str(st.getInt("pass")+1))
         htmltext = event[8:]
         if htmltext == "32367-07.htm":
             if st.getInt("pass") == 4 :
                 st.set("step","3")
                 self.cancelQuestTimer("1",npc,player)
                 self.cancelQuestTimer("2",npc,player)
                 self.cancelQuestTimer("3",npc,player)
                 self.cancelQuestTimer("4",npc,player)
                 st.unset("pass")
                 npc.deleteMe()
             else :
                 htmltext == "32367-06.htm"
     elif event == "1" :
         player.sendPacket(NpcSay(npc.getObjectId(), 0, npc.getNpcId(), "距離紀錄裝置爆破時間還剩下60秒,若要中斷請輸入密碼。"))
         self.startQuestTimer("2",30000, npc, player)
         return
     elif event == "2" :
         player.sendPacket(NpcSay(npc.getObjectId(), 0, npc.getNpcId(), "距離紀錄裝置爆破時間還剩下30秒,若要中斷請輸入密碼。"))
         self.startQuestTimer("3",20000, npc, player)
         return
     elif event == "3" :
         player.sendPacket(NpcSay(npc.getObjectId(), 0, npc.getNpcId(), "距離紀錄裝置爆破時間還剩下10秒,若要中斷請輸入密碼。"))
         self.startQuestTimer("4",10000, npc, player)
         return
     elif event == "4" :
         player.sendPacket(NpcSay(npc.getObjectId(), 0, npc.getNpcId(), "紀錄裝置已被摧毀。"))
         npc.deleteMe()
         st.set("step","2")
         return
     return htmltext
Beispiel #21
0
def autochat(npc, text):
    if npc:
        npc.broadcastPacket(NpcSay(npc.getObjectId(), 0, npc.getNpcId(), text))
    return
Beispiel #22
0
 def onAdvEvent(self, event, npc, player):
     st = player.getQuestState(qn)
     if not st: return
     htmltext = event
     if event == "31522-02.htm":
         st.setState(State.STARTED)
         st.playSound("ItemSound.quest_accept")
         st.set("cond", "1")
     elif event == "31328-05.htm":
         st.set("cond", "0")
         st.set("onlyone", "1")
         st.unset("AGRIPEL")
         st.unset("DOMINIC")
         st.unset("BENEDICT")
         st.exitQuest(False)
         st.takeItems(7140, -1)
         if st.getQuestItemsCount(7141) == 0:
             st.giveItems(7141, 1)
             st.addExpAndSp(131228, 11978)
         st.playSound("ItemSound.quest_finish")
         htmltext = "31328-05.htm"
     elif event == "31523-03.htm":
         st.playSound("SkillSound5.horror_02")
         st.playSound("ItemSound.quest_middle")  #pmq修改
         st.set("cond", "2")
         ghost = st.addSpawn(31524, 51432, -54570, -3136, 180000)
         ghost.broadcastPacket(
             NpcSay(ghost.getObjectId(), 0, ghost.getNpcId(), "是誰叫醒我?"))
     elif event == "31524-06.htm":
         st.set("cond", "3")
         st.playSound("ItemSound.quest_middle")
         ghost = self.addSpawn(31525, npc)
         ghost.broadcastPacket(
             NpcSay(ghost.getObjectId(), 0, ghost.getNpcId(),
                    player.getName() + ",依照主人的命令,我將引導您。"))  #pmq修改
         self.startQuestTimer("1", 1, ghost, player)
         self.startQuestTimer("despawn", 180000, ghost, player)
     elif event == "31526-03.htm":
         st.playSound("ItemSound.item_drop_equip_armor_cloth")
     elif event == "31526-08.htm":
         st.playSound("AmdSound.ed_chimes_05")
         st.set("cond", "5")
         st.playSound("ItemSound.quest_middle")
     elif event == "31526-14.htm":
         st.giveItems(7140, 1)
         st.set("cond", "6")
         st.playSound("ItemSound.quest_middle")
     elif event == "despawn":
         npc.deleteMe()
         return
     elif event.isdigit():
         loc = int(event)
         x, y, z, heading = ROUTES[loc]
         if event == "1":
             npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO,
                                      L2CharPosition(x, y, z, heading))
             self.startQuestTimer("2", 5000, npc, player)
         elif event == "2":
             npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO,
                                      L2CharPosition(x, y, z, heading))
             self.startQuestTimer("3", 12000, npc, player)
         elif event == "3":
             npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO,
                                      L2CharPosition(x, y, z, heading))
             self.startQuestTimer("4", 15000, npc, player)
         elif event == "4":
             npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO,
                                      L2CharPosition(x, y, z, heading))
             self.startQuestTimer("5", 5000, npc, player)
         elif event == "5":
             npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO,
                                      L2CharPosition(x, y, z, heading))
         return
     return htmltext
Beispiel #23
0
 def onAdvEvent(self, event, npc, player):
     if event == "npc_cleanup":
         self.isNpcSpawned = 0
         return
     st = player.getQuestState(qn)
     if not st: return
     htmltext = event
     if event == "31435-03.htm":
         st.set("cond", "1")
         st.setState(State.STARTED)
         st.playSound("ItemSound.quest_accept")
     elif event == "31435-05.htm":
         st.set("cond", "4")
         st.playSound("ItemSound.quest_middle")
     elif event == "31435-08.htm":
         st.set("cond", "9")
         st.playSound("ItemSound.quest_middle")
     elif event == "32487-02.htm" and self.isNpcSpawned == 0:
         npc = st.addSpawn(27340, 72590, 148100, -3312, 1800000)
         npc.broadcastPacket(
             NpcSay(npc.getObjectId(), 0, npc.getNpcId(),
                    player.getName() + "! 去死吧,要怪就怪你的好奇心。"))
         npc.setRunning()
         npc.addDamageHate(st.getPlayer(), 0, 999)
         npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK,
                                  st.getPlayer())
         self.isNpcSpawned = 1
         self.startQuestTimer("npc_cleanup", 1800000, None, None)
     elif event == "32487-06.htm":
         st.set("cond", "8")
         st.playSound("ItemSound.quest_middle")
         st.takeItems(10868, -1)
     elif event == "30081-03.htm":
         st.set("cond", "5")
         st.playSound("ItemSound.quest_middle")
         st.takeItems(10867, -1)
     elif event == "30081-05.htm":
         st.set("cond", "6")
         st.playSound("ItemSound.quest_middle")
     elif event == "30081-08.htm":
         if st.getQuestItemsCount(57) >= 3000000:
             st.takeItems(57, 3000000)
             st.giveItems(10868, 1)
             st.set("cond", "7")
             st.playSound("ItemSound.quest_middle")
         else:
             htmltext = "30081-07.htm"
     elif event == "31092-05.htm":
         st.exitQuest(False)
         st.playSound("ItemSound.quest_finish")
         if player.getClassId().level() == 1:
             text = BYPASS[player.getClassId().getId()]
             htmltext = "<html><body>財富的地下商人:<br>錢的事嘛,你還是把它忘了吧...<br>我說過會幫你轉職的嘛!你想要轉職為哪一種職業呢?挑挑看吧...<br>" + text + "</body></html>"
         else:
             htmltext = "31092-06.htm"
     elif event == "31092-06.htm":
         text = BYPASS[player.getClassId().getId()]
         htmltext = "<html><body>財富的地下商人:<br>如果考慮好了,那就趕快選擇一下吧。你想要哪一種職業呢?<br>" + text + "</body></html>"
     elif event == "31092-07.htm":
         st.giveAdena(3000000, False)
         st.set("onlyone", "1")
     elif event in CLASSES.keys():
         newclass, req_item = CLASSES[event]
         adena = 0
         for i in req_item:
             if not st.getQuestItemsCount(i):
                 st.giveItems(i, 1)
             else:
                 adena = adena + 1
         if adena == 3:
             return "31092-06.htm"
         if adena > 0:
             st.giveAdena(adena * 1000000, False)
         htmltext = "31092-05.htm"
         st.set("onlyone", "1")
     return htmltext
Beispiel #24
0
    def onKill(self, npc, player, isPet):
        st = player.getQuestState(qn)
        if not st: return

        id = st.getState()
        npcId = npc.getNpcId()
        cond = st.getInt("cond")
        #incipios drop
        skins = st.getQuestItemsCount(TD_BCK_SKN)
        if id == State.STARTED and cond < 5 and (
                st.getQuestItemsCount(FSN_LIST) == 1 and skins < 10) or (
                    st.getQuestItemsCount(FSN_LIST_DLX) == 1 and skins < 20):
            if npcId == TD_LORD:
                count = 0
                if st.getQuestItemsCount(FSN_LIST) == 1:
                    count = 10
                else:
                    count = 20
                numItems, chance = divmod(BACK_DROP * Config.RATE_DROP_QUEST,
                                          100)
                if st.getRandom(100) <= chance:
                    numItems += 1
                numItems = int(numItems)
                if numItems != 0:
                    if count <= (skins + numItems):
                        numItems = count - skins
                        st.playSound("ItemSound.quest_middle")
                    else:
                        st.playSound("ItemSound.quest_itemget")
                    st.giveItems(TD_BCK_SKN, numItems)
    #dragon detection
        elif id == State.STARTED and cond >= 5 and (st.get("progress") in [
                "14", "15", "21", "22"
        ]):
            whom = int(st.get("dragon"))
            if whom == 1:
                eggs = EX_EGG
                scale = SCALE_1
                eggdropper = LO_LZRD_W
            elif whom == 2:
                eggs = ZW_EGG
                scale = SCALE_2
                eggdropper = MS_SPIDER
            elif whom == 3:
                eggs = KA_EGG
                scale = SCALE_3
                eggdropper = RD_SCVNGR
            elif whom == 4:
                eggs = SU_EGG
                scale = SCALE_4
                eggdropper = BO_OVERLD
            elif whom == 5:
                eggs = SH_EGG
                scale = SCALE_5
                eggdropper = DD_SEEKER
            prevItems = st.getQuestItemsCount(eggs)
            if st.getQuestItemsCount(scale) == 1 and prevItems < REQUIRED_EGGS:
                if npcId == eggdropper:
                    chance = EGG_DROP * Config.RATE_DROP_QUEST
                    numItems, chance = divmod(chance, 100)
                    if st.getRandom(100) <= chance:
                        numItems += 1
                    numItems = int(numItems)
                    if numItems != 0:
                        if REQUIRED_EGGS <= (prevItems + numItems):
                            numItems = REQUIRED_EGGS - prevItems
                            st.playSound("ItemSound.quest_middle")
                        else:
                            st.playSound("ItemSound.quest_itemget")
                        st.giveItems(eggs, numItems)
                        npc.broadcastPacket(
                            NpcSay(npc.getObjectId(), 0, npc.getNpcId(),
                                   "If the eggs get taken, we're dead!"))

    #fairy stone destruction
        elif id == State.STARTED and cond < 5 and st.getQuestItemsCount(
                FRY_STN_DLX) == 1:
            if npcId in range(20589, 20600) + [20719]:
                st.takeItems(FRY_STN_DLX, 1)
                st.set("progress", "7")
                return "you lost fairy stone deluxe!"
Beispiel #25
0
 def onTalk(self, npc, player):
     htmltext = "<html><body>目前沒有執行任務,或條件不符。</body></html>"
     st = player.getQuestState(qn)
     if not st: return htmltext
     npcId = npc.getNpcId()
     id = st.getState()
     cond = st.getInt("cond")
     if id == State.COMPLETED:
         htmltext = "<html><body>這是已經完成的任務。</body></html>"
     elif npcId == Vitus:
         if player.getClassId().getId() not in [125, 126
                                                ] or player.getLevel() < 39:
             htmltext = "<html><body>Only Troopers or Warders are allowed to take this quest! Go away before I get angry!<br>You must be level 39 or higher to undertake this quest.</body></html>"
             st.exitQuest(1)
         elif id == State.CREATED:
             htmltext = "32213-01.htm"
         elif cond >= 1 and cond <= 3:
             htmltext = "32213-04.htm"
         elif cond >= 4 and cond < 17:
             htmltext = "32213-05.htm"
         elif cond == 17 and st.getQuestItemsCount(Recommend) == 1:
             htmltext = "32213-06.htm"
             player.sendPacket(SocialAction(player.getObjectId(), 3))
             st.takeItems(Recommend, -1)
             st.giveItems(certificate, 1)
             st.exitQuest(False)
             st.playSound("ItemSound.quest_finish")
             st.addExpAndSp(189831, 21526)
     elif npcId == Kekropus:
         if cond == 1:
             htmltext = "32138-00.htm"
         elif cond == 2:
             htmltext = "32138-04.htm"
         elif cond == 14:
             htmltext = "32138-05.htm"
         elif cond == 15:
             htmltext = "32138-07.htm"
         elif cond == 16:
             htmltext = "32138-08.htm"
         elif cond == 17:
             htmltext = "32138-12.htm"
     elif npcId == Casca:
         if cond == 2:
             htmltext = "32139-01.htm"
         elif cond == 3:
             htmltext = "32139-03.htm"
         elif cond == 4:
             htmltext = "32139-05.htm"
         elif cond == 13:
             htmltext = "32139-06.htm"
         elif cond == 14:
             htmltext = "32139-09.htm"
     elif npcId == Holst:
         if cond == 4:
             htmltext = "32199-01.htm"
         elif cond == 5:
             htmltext = "32199-03.htm"
             st.set("cond", "6")
             st.playSound("ItemSound.quest_middle")
         elif cond == 6:
             htmltext = "32199-04.htm"
     elif npcId == Harlan:
         if cond == 6:
             htmltext = "30074-01.htm"
         elif cond == 7:
             htmltext = "30074-02.htm"
     elif npcId == Jacob:
         if cond == 6:
             htmltext = "30073-01.htm"
             st.set("cond", "7")
             st.playSound("ItemSound.quest_middle")
         elif cond == 7:
             htmltext = "30073-02.htm"
     elif npcId == Lucas:
         if cond == 7:
             htmltext = "30071-01.htm"
         elif cond == 8:
             htmltext = "30071-03.htm"
     elif npcId == Xaber:
         if cond == 8:
             htmltext = "30075-01.htm"
         elif cond == 9:
             htmltext = "30075-02.htm"
     elif npcId == Liam:
         if cond == 8:
             htmltext = "30076-01.htm"
             st.set("cond", "9")
             st.playSound("ItemSound.quest_middle")
         elif cond == 9:
             htmltext = "30076-02.htm"
     elif npcId == Zerome:
         if cond == 9:
             htmltext = "30124-01.htm"
         elif cond == 10:
             htmltext = "30124-02.htm"
     elif npcId == Vesa:
         if cond == 9:
             htmltext = "30123-01.htm"
             st.set("cond", "10")
             st.playSound("ItemSound.quest_middle")
         elif cond == 10:
             htmltext = "30123-02.htm"
     elif npcId == Meldina:
         if cond == 10:
             htmltext = "32214-01.htm"
         elif cond == 11:
             htmltext = "32214-03.htm"
     elif npcId == Felton:
         if cond == 11:
             htmltext = "30879-01.htm"
         elif cond == 12:
             htmltext = "30879-04.htm"
     elif npcId == CargoBox:
         if cond == 12:
             htmltext = "32243-01.htm"
             if st.getInt("angel") == 0 and self.isAngelSpawned == 0:
                 angel = st.addSpawn(27332, 36198, 191949, -3728, 180000)
                 angel.broadcastPacket(
                     NpcSay(
                         angel.getObjectId(), 0, angel.getNpcId(),
                         player.getName() +
                         "! Step back from the confounded box! I will take it myself!"
                     ))
                 angel.setRunning()
                 angel.addDamageHate(player, 0, 999)
                 angel.getAI().setIntention(
                     CtrlIntention.AI_INTENTION_ATTACK, player)
                 self.isAngelSpawned = 1
                 self.startQuestTimer("angel_cleanup", 180000, angel,
                                      player)
             elif self.isKatenarSpawned == 0 and st.getInt("angel") == 1:
                 katenar = st.addSpawn(32242, 36110, 191921, -3712, 60000)
                 katenar.broadcastPacket(
                     NpcSay(katenar.getObjectId(), 0, katenar.getNpcId(),
                            "I am late!"))
                 self.isKatenarSpawned == 1
                 self.startQuestTimer("katenar_cleanup", 60000, katenar,
                                      player)
                 htmltext = "32243-02.htm"
         elif cond == 13:
             htmltext = "32243-03.htm"
     return htmltext
Beispiel #26
0
 def onAdvEvent(self, event, npc, player):
     st = player.getQuestState(qn)
     if not st: return
     htmltext = event
     if event == "32018-04.htm":
         st.playSound("ItemSound.quest_middle")
         st.set("cond", "7")
         st.takeItems(Letter2, 1)
     elif event == "32020-02.htm":
         st.setState(State.STARTED)
         st.playSound("ItemSound.quest_accept")
         st.set("cond", "1")
     elif event == "32020-05.htm":
         st.playSound("ItemSound.quest_middle")
         st.set("cond", "3")
         st.takeItems(Letter, 1)
     elif event in ["32020-06.htm", "32020-08a.htm"]:
         st.exitQuest(1)
         st.playSound("ItemSound.quest_finish")
     elif event in ["32020-08.htm", "32020-07a.htm"]:
         st.playSound("ItemSound.quest_middle")
         st.set("cond", "4")
     elif event == "32020-12.htm":
         st.playSound("ItemSound.quest_middle")
         st.set("cond", "5")
     elif event == "32020-16.htm":
         st.playSound("ItemSound.quest_middle")
         st.set("cond", "10")
         st.takeItems(Report, 1)
     elif event == "32020-18.htm":
         if st.getQuestItemsCount(Tablet) == 0:
             st.playSound("ItemSound.quest_middle")
             st.set("cond", "11")
             htmltext = "32020-19.htm"
         else:
             st.exitQuest(false)
             st.playSound("ItemSound.quest_finish")
             st.giveItems(57, 115673)
             st.addExpAndSp(493595, 40442)
     elif event == "32020-19.htm":
         st.playSound("ItemSound.quest_middle")
         st.set("cond", "11")
     elif event == "32022-02.htm":
         st.playSound("ItemSound.quest_middle")
         st.set("cond", "9")
         man = st.addSpawn(Suspicious, 104562, -107598, -3688, 0, False,
                           4000)
         man.broadcastPacket(
             NpcSay(man.getObjectId(), 0, man.getNpcId(), "竟能與你在這兒再次相逢!"))
         self.startQuestTimer("2", 3700, man, player)
         st.giveItems(Report, 1)
     elif event == "Sculpture-04.htm":
         st.set("talk", "1")
         htmltext = "Sculpture-05.htm"
         st.set(str(npc.getNpcId()), "1")
     elif event == "Sculpture-04a":
         st.playSound("ItemSound.quest_middle")
         st.set("cond", "8")
         man = st.addSpawn(Suspicious, 117890, -126478, -2584, 0, False,
                           4000)
         man.broadcastPacket(
             NpcSay(man.getObjectId(), 0, man.getNpcId(), "好像就是這兒..."))
         self.startQuestTimer("1", 3700, man, player)
         htmltext = "Sculpture-04.htm"
         if st.getInt(str(Sculpture1)) == 0 and st.getInt(
                 str(Sculpture2)) == 0:
             st.giveItems(Tablet, 1)
     elif event == "Sculpture-05.htm":
         st.set(str(npc.getNpcId()), "1")
     elif event == "1":
         npc.broadcastPacket(
             NpcSay(npc.getObjectId(), 0, npc.getNpcId(),
                    "有人在此,難道這也是註定的嗎?"))
     elif event == "2":
         npc.broadcastPacket(
             NpcSay(npc.getObjectId(), 0, npc.getNpcId(),
                    "有關於我的事情你不必知道。你只要順從你的命運就對了。"))
     return htmltext
Beispiel #27
0
    def onKill(self, npc, player, isPet):
        st = player.getQuestState(qn)
        if not st: return
        if st.getState() != State.STARTED: return

        npcId = npc.getNpcId()
        if npcId == 20479:
            st.set("id", "0")
            if st.getInt("cond") and st.getQuestItemsCount(
                    FIRE_CHARM
            ) == 1 and st.getQuestItemsCount(KASHA_BEAR_PELT) < 1:
                if st.getQuestItemsCount(
                        KASHA_BEAR_PELT) + st.getQuestItemsCount(
                            KASHA_BSPIDER_HUSK) + st.getQuestItemsCount(
                                FIERY_EGG1) == 2:
                    st.giveItems(KASHA_BEAR_PELT, 1)
                    st.playSound("ItemSound.quest_middle")
                    st.set("cond", "2")
                else:
                    st.giveItems(KASHA_BEAR_PELT, 1)
                    st.playSound("ItemSound.quest_itemget")
        elif npcId == 27319:
            if st.getInt("cond") == 14:
                st.set("cond", "15")
                st.playSound("ItemSound.quest_middle")
                npc.broadcastPacket(
                    NpcSay(
                        npc.getObjectId(), 0, npc.getNpcId(),
                        "My dear friend of " + player.getName() +
                        ", who has gone on ahead of me!"))
            elif st.getInt("cond") == 16:
                st.set("cond", "17")
                st.playSound("ItemSound.quest_middle")
                npc.broadcastPacket(
                    NpcSay(
                        npc.getObjectId(), 0, npc.getNpcId(),
                        "Listen to Tejakar Gandi, young Oroka! The spirit of the slain leopard is calling you, "
                        + player.getName() + "!"))
            elif st.getInt("cond") == 18:
                st.set("cond", "19")
                st.playSound("ItemSound.quest_middle")
        elif npcId == 20478:
            st.set("id", "0")
            if st.getInt("cond") and st.getQuestItemsCount(
                    FIRE_CHARM
            ) == 1 and st.getQuestItemsCount(KASHA_BSPIDER_HUSK) < 1:
                if st.getQuestItemsCount(
                        KASHA_BEAR_PELT) + st.getQuestItemsCount(
                            KASHA_BSPIDER_HUSK) + st.getQuestItemsCount(
                                FIERY_EGG1) == 2:
                    st.giveItems(KASHA_BSPIDER_HUSK, 1)
                    st.playSound("ItemSound.quest_middle")
                    st.set("cond", "2")
                else:
                    st.giveItems(KASHA_BSPIDER_HUSK, 1)
                    st.playSound("ItemSound.quest_itemget")
        elif npcId == 20415:
            st.set("id", "0")
            if st.getInt("cond") and st.getQuestItemsCount(
                    FIRE_CHARM) == 1 and st.getQuestItemsCount(FIERY_EGG1) < 1:
                if st.getQuestItemsCount(
                        KASHA_BEAR_PELT) + st.getQuestItemsCount(
                            KASHA_BSPIDER_HUSK) + st.getQuestItemsCount(
                                FIERY_EGG1) == 2:
                    st.giveItems(FIERY_EGG1, 1)
                    st.playSound("ItemSound.quest_middle")
                    st.set("cond", "2")
                else:
                    st.giveItems(FIERY_EGG1, 1)
                    st.playSound("ItemSound.quest_itemget")
        elif npcId == 20335:
            st.set("id", "0")
            if st.getInt("cond") and st.getQuestItemsCount(
                    FLAME_CHARM
            ) == 1 and st.getQuestItemsCount(GRIZZLY_BLOOD) < 3:
                if st.getQuestItemsCount(GRIZZLY_BLOOD) == 2:
                    st.giveItems(GRIZZLY_BLOOD, 1)
                    st.playSound("ItemSound.quest_middle")
                    st.set("cond", "7")
                else:
                    st.giveItems(GRIZZLY_BLOOD, 1)
                    st.playSound("ItemSound.quest_itemget")
        elif npcId == 20038:
            st.set("id", "0")
            if st.getInt("cond") and st.getQuestItemsCount(
                    SPIRIT_NET) == 1 and st.getQuestItemsCount(
                        BOUND_DURKA_SPIRIT
                    ) == 0 and st.getQuestItemsCount(DURKA_PARASITE) < 8:
                n = st.getRandom(10)
                if st.getQuestItemsCount(DURKA_PARASITE) == 5 and n < 1:
                    st.takeItems(DURKA_PARASITE,
                                 st.getQuestItemsCount(DURKA_PARASITE))
                    st.addSpawn(27056)
                    st.playSound("ItemSound.quest_itemget")
                elif st.getQuestItemsCount(DURKA_PARASITE) == 6 and n < 2:
                    st.takeItems(DURKA_PARASITE,
                                 st.getQuestItemsCount(DURKA_PARASITE))
                    st.playSound("ItemSound.quest_itemget")
                    st.addSpawn(27056)
                elif st.getQuestItemsCount(DURKA_PARASITE) == 7 and n < 2:
                    st.takeItems(DURKA_PARASITE,
                                 st.getQuestItemsCount(DURKA_PARASITE))
                    st.playSound("ItemSound.quest_itemget")
                    st.addSpawn(27056)
                elif st.getQuestItemsCount(DURKA_PARASITE) >= 7:
                    st.addSpawn(27056)
                    st.playSound("ItemSound.quest_itemget")
                    st.takeItems(DURKA_PARASITE,
                                 st.getQuestItemsCount(DURKA_PARASITE))
                else:
                    st.giveItems(DURKA_PARASITE, 1)
                    st.playSound("ItemSound.quest_itemget")
        elif npcId == 20043:
            st.set("id", "0")
            if st.getInt("cond") and st.getQuestItemsCount(
                    SPIRIT_NET) == 1 and st.getQuestItemsCount(
                        BOUND_DURKA_SPIRIT
                    ) == 0 and st.getQuestItemsCount(DURKA_PARASITE) < 8:
                n = st.getRandom(10)
                if st.getQuestItemsCount(DURKA_PARASITE) == 5 and n < 1:
                    st.takeItems(DURKA_PARASITE,
                                 st.getQuestItemsCount(DURKA_PARASITE))
                    st.addSpawn(27056)
                    st.playSound("ItemSound.quest_itemget")
                elif st.getQuestItemsCount(DURKA_PARASITE) == 6 and n < 2:
                    st.takeItems(DURKA_PARASITE,
                                 st.getQuestItemsCount(DURKA_PARASITE))
                    st.playSound("ItemSound.quest_itemget")
                    st.addSpawn(27056)
                elif st.getQuestItemsCount(DURKA_PARASITE) == 7 and n < 2:
                    st.takeItems(DURKA_PARASITE,
                                 st.getQuestItemsCount(DURKA_PARASITE))
                    st.playSound("ItemSound.quest_itemget")
                    st.addSpawn(27056)
                elif st.getQuestItemsCount(DURKA_PARASITE) >= 7:
                    st.addSpawn(27056)
                    st.playSound("ItemSound.quest_itemget")
                    st.takeItems(DURKA_PARASITE,
                                 st.getQuestItemsCount(DURKA_PARASITE))
                else:
                    st.giveItems(DURKA_PARASITE, 1)
                    st.playSound("ItemSound.quest_itemget")
        elif npcId == 27056:
            st.set("id", "0")
            if st.getInt("cond") and st.getQuestItemsCount(
                    SPIRIT_NET) == 1 and st.getQuestItemsCount(
                        BOUND_DURKA_SPIRIT) == 0:
                st.giveItems(BOUND_DURKA_SPIRIT, 1)
                st.takeItems(SPIRIT_NET, 1)
                st.takeItems(DURKA_PARASITE,
                             st.getQuestItemsCount(DURKA_PARASITE))
                st.playSound("ItemSound.quest_middle")
                st.set("cond", "10")
        return