Beispiel #1
0
def register():
    import bpy
    bpy.utils.register_module(__name__)

    scene = bpy.context.scene
    if scene:
        ui.init_data(scene.network_render)
Beispiel #2
0
def register():
    import bpy
    bpy.utils.register_module(__name__)

    scene = bpy.context.scene
    if scene:
        ui.init_data(scene.network_render)
def register():
    ui.addProperties()

    import bpy
    scene = bpy.context.scene
    if scene:
        netsettings = scene.network_render
        ui.init_data(netsettings)