Beispiel #1
0
    def __init__(self, identifier, nick, color, pos, vel=(0,0)):
        WorldObject.__init__(self, identifier)

        self.nick = nick
        self.color = color
        self.rect = Rect((0,0), settings.PLAYER_SIZE)
        self.vx, self.vy = vel
        self.x, self.y = pos
        self.rect.center = pos

        dispatcher.connect(self.move, signal=signals.MOVE_PLAYER, sender=self)
Beispiel #2
0
    def __init__(self, identifier, nick, color, pos, vel=(0, 0)):
        WorldObject.__init__(self, identifier)

        self.nick = nick
        self.color = color
        self.rect = Rect((0, 0), settings.PLAYER_SIZE)
        self.vx, self.vy = vel
        self.x, self.y = pos
        self.rect.center = pos
        self.local = False

        dispatcher.connect(self.move, signal=signals.MOVE_PLAYER, sender=self)
Beispiel #3
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    def __init__(self, identifier, loc):
        WorldObject.__init__(self, identifier)

        self.rect = Rect((0, 0), settings.COIN_SIZE)
        self.rect.center = loc
Beispiel #4
0
    def __init__(self, identifier, loc):
        WorldObject.__init__(self, identifier)

        self.rect = Rect((0,0), settings.COIN_SIZE)
        self.rect.center = loc