Beispiel #1
0
def auto_setup(props, prop): # Todo: add BO3 and BO5
    global game_item
    global social_item
    global overlay_item
    global bar_0_item
    global blue_cheer_item
    global orange_cheer_item
    global bar_1_item
    global blue_name_item
    global orange_name_item
    global blue_dev_name_item
    global orange_dev_name_item
    global blue_boost_item
    global orange_boost_item
    global boost_0_item
    global boost_1_item
    global goal_item
    global game_source
    global social_source
    global overlay_source
    global bar_0_source
    global blue_cheer_source
    global orange_cheer_source
    global bar_1_source
    global blue_name_source
    global orange_name_source
    global blue_boost_source
    global orange_boost_source
    global boost_0_source
    global boost_1_source
    global goal_source

    if not check_for_scene('RLBot - AutoLeague'):
        main_scene = obs.obs_scene_create('RLBot - AutoLeague')

        # Game Capture
        temp_settings = get_settings('Game Capture')
        game_source = obs.obs_source_create('game_capture', 'Game', temp_settings, None)
        game_item = obs.obs_scene_add(main_scene, game_source)
        obs.obs_data_release(temp_settings)
        obs.obs_source_release(game_source)
        # obs.obs_sceneitem_release(game_item)

        # Social
        temp_settings = get_settings('Social')
        temp_path = os.path.join(files_path, 'social.png')
        obs.obs_data_set_string(temp_settings, 'file', temp_path)
        social_source = obs.obs_source_create('image_source', 'Social', temp_settings, None)
        social_item = obs.obs_scene_add(main_scene, social_source)
        obs.obs_data_release(temp_settings)
        obs.obs_source_release(social_source)
        # obs.obs_sceneitem_release(social_item)

        # RLBot Overlay
        temp_settings = get_settings('RLBot Overlay')
        temp_path = os.path.join(files_path, 'overlay.png')
        obs.obs_data_set_string(temp_settings, 'file', temp_path)
        overlay_source = obs.obs_source_create('image_source', 'Overlay', temp_settings, None)
        overlay_item = obs.obs_scene_add(main_scene, overlay_source)
        obs.obs_data_release(temp_settings)
        obs.obs_source_release(overlay_source)
        # obs.obs_sceneitem_release(overlay_item)

        # Blue-Name
        temp_settings = get_settings('Blue Team Name')
        blue_name_source = obs.obs_source_create('text_gdiplus', 'Blue-Name', temp_settings, None)
        blue_name_item = obs.obs_scene_add(main_scene, blue_name_source)
        obs.obs_data_release(temp_settings)
        obs.obs_source_release(blue_name_source)
        # obs.obs_sceneitem_release(blue_name_item)

        # Orange-Name
        temp_settings = get_settings('Orange Team Name')
        orange_name_source = obs.obs_source_create('text_gdiplus', 'Orange-Name', temp_settings, None)
        orange_name_item = obs.obs_scene_add(main_scene, orange_name_source)
        obs.obs_data_release(temp_settings)
        obs.obs_source_release(orange_name_source)
        # obs.obs_sceneitem_release(orange_name_item)

        # Blue-Dev-Name
        temp_settings = get_settings('Blue Dev Name')
        blue_dev_name_source = obs.obs_source_create('text_gdiplus', 'Blue-Dev-Name', temp_settings, None)
        blue_dev_name_item = obs.obs_scene_add(main_scene, blue_dev_name_source)
        obs.obs_data_release(temp_settings)
        obs.obs_source_release(blue_dev_name_source)
        # obs.obs_sceneitem_release(blue_name_item)

        # Orange-Dev-Name
        temp_settings = get_settings('Orange Dev Name')
        orange_dev_name_source = obs.obs_source_create('text_gdiplus', 'Orange-Dev-Name', temp_settings, None)
        orange_dev_name_item = obs.obs_scene_add(main_scene, orange_dev_name_source)
        obs.obs_data_release(temp_settings)
        obs.obs_source_release(orange_dev_name_source)
        # obs.obs_sceneitem_release(orange_name_item)

        logo_pos = [300, 10]
        logo_scale = 0.25

        # Logo-0
        temp_settings = get_settings('Logo')
        temp_path = os.path.join(files_path, 'logo.png')
        obs.obs_data_set_string(temp_settings, 'file', temp_path)
        logo_0_source = obs.obs_source_create('image_source', 'Logo-0', temp_settings, None)
        logo_0_item = obs.obs_scene_add(main_scene, logo_0_source)
        obs.obs_data_release(temp_settings)
        obs.obs_source_release(logo_0_source)
        vec = obs.vec2()
        obs.vec2_set(vec, logo_pos[0], logo_pos[1])
        obs.obs_sceneitem_set_pos(logo_0_item, vec)
        obs.vec2_set(vec, logo_scale, logo_scale)
        obs.obs_sceneitem_set_scale(logo_0_item, vec)
        # obs.obs_sceneitem_release(social_item)

        # Logo-1
        temp_settings = get_settings('Logo')
        temp_path = os.path.join(files_path, 'logo.png')
        obs.obs_data_set_string(temp_settings, 'file', temp_path)
        logo_0_source = obs.obs_source_create('image_source', 'Logo-1', temp_settings, None)
        logo_0_item = obs.obs_scene_add(main_scene, logo_0_source)
        obs.obs_data_release(temp_settings)
        obs.obs_source_release(logo_0_source)
        vec = obs.vec2()
        obs.vec2_set(vec, 1920-100-logo_pos[0], logo_pos[1])
        obs.obs_sceneitem_set_pos(logo_0_item, vec)
        obs.vec2_set(vec, logo_scale, logo_scale)
        obs.obs_sceneitem_set_scale(logo_0_item, vec)
        # obs.obs_sceneitem_release(social_item)

        # Goal
        temp_settings = get_settings('Goal')
        temp_path = os.path.join(files_path, 'goal.mov')
        obs.obs_data_set_string(temp_settings, 'local_file', temp_path)
        goal_source = obs.obs_source_create('ffmpeg_source', 'Goal', temp_settings, None)
        goal_item = obs.obs_scene_add(main_scene, goal_source)
        obs.obs_data_release(temp_settings)
        obs.obs_source_release(goal_source)
        # obs.obs_sceneitem_release(goal_item)

        obs.obs_scene_release(main_scene)
        set_text_pos()
        do_reset_bar()
    else:

        print('Scene already exists, please delete or rename RLBot scene before continuing')
def scene_create_ar(name):
    try:
        _scene = obs.obs_scene_create(name)
        yield _scene
    finally:
        obs.obs_scene_release(_scene)
Beispiel #3
0
def auto_setup(props, prop):  # Todo: add BO3 and BO5
    global game_item
    global social_item
    global overlay_item
    global bar_0_item
    global blue_cheer_item
    global orange_cheer_item
    global bar_1_item
    global blue_name_item
    global orange_name_item
    global blue_boost_item
    global orange_boost_item
    global boost_0_item
    global boost_1_item
    global goal_item
    global game_source
    global social_source
    global overlay_source
    global bar_0_source
    global blue_cheer_source
    global orange_cheer_source
    global bar_1_source
    global blue_name_source
    global orange_name_source
    global blue_boost_source
    global orange_boost_source
    global boost_0_source
    global boost_1_source
    global goal_source

    if not check_for_scene('RLBot - AutoLeague'):
        main_scene = obs.obs_scene_create('RLBot - AutoLeague')

        # Game Capture
        temp_settings = get_settings('Game Capture')
        game_source = obs.obs_source_create('game_capture', 'Game',
                                            temp_settings, None)
        game_item = obs.obs_scene_add(main_scene, game_source)
        obs.obs_data_release(temp_settings)
        obs.obs_source_release(game_source)
        # obs.obs_sceneitem_release(game_item)

        # Social
        temp_settings = get_settings('Social')
        temp_path = os.path.join(files_path, 'social.png')
        obs.obs_data_set_string(temp_settings, 'file', temp_path)
        social_source = obs.obs_source_create('image_source', 'Social',
                                              temp_settings, None)
        social_item = obs.obs_scene_add(main_scene, social_source)
        obs.obs_data_release(temp_settings)
        obs.obs_source_release(social_source)
        # obs.obs_sceneitem_release(social_item)

        # RLBot Overlay
        temp_settings = get_settings('RLBot Overlay')
        temp_path = os.path.join(files_path, 'overlay.png')
        obs.obs_data_set_string(temp_settings, 'file', temp_path)
        overlay_source = obs.obs_source_create('image_source', 'Overlay',
                                               temp_settings, None)
        overlay_item = obs.obs_scene_add(main_scene, overlay_source)
        obs.obs_data_release(temp_settings)
        obs.obs_source_release(overlay_source)
        # obs.obs_sceneitem_release(overlay_item)

        # Bar-0
        temp_settings = get_settings('bar-0')
        temp_path = os.path.join(files_path, 'bar-0.png')
        obs.obs_data_set_string(temp_settings, 'file', temp_path)
        bar_0_source = obs.obs_source_create('image_source', 'Bar-0',
                                             temp_settings, None)
        bar_0_item = obs.obs_scene_add(main_scene, bar_0_source)
        obs.obs_data_release(temp_settings)
        obs.obs_source_release(bar_0_source)
        # obs.obs_sceneitem_release(bar_0_item)

        # Bar-1
        temp_settings = get_settings('bar-1')
        temp_path = os.path.join(files_path, 'bar-1.png')
        obs.obs_data_set_string(temp_settings, 'file', temp_path)
        bar_1_source = obs.obs_source_create('image_source', 'Bar-1',
                                             temp_settings, None)
        bar_1_item = obs.obs_scene_add(main_scene, bar_1_source)
        obs.obs_data_release(temp_settings)
        obs.obs_source_release(bar_1_source)
        # obs.obs_sceneitem_release(bar_1_item)

        # Blue-Name
        temp_settings = get_settings('Blue Team Name')
        blue_name_source = obs.obs_source_create('text_gdiplus', 'Blue-Name',
                                                 temp_settings, None)
        blue_name_item = obs.obs_scene_add(main_scene, blue_name_source)
        obs.obs_data_release(temp_settings)
        obs.obs_source_release(blue_name_source)
        # obs.obs_sceneitem_release(blue_name_item)

        # Orange-Name
        temp_settings = get_settings('Orange Team Name')
        orange_name_source = obs.obs_source_create('text_gdiplus',
                                                   'Orange-Name',
                                                   temp_settings, None)
        orange_name_item = obs.obs_scene_add(main_scene, orange_name_source)
        obs.obs_data_release(temp_settings)
        obs.obs_source_release(orange_name_source)
        # obs.obs_sceneitem_release(orange_name_item)

        # Blue-Boost-0
        temp_settings = get_settings('Blue Boost 0')
        blue_boost_0_source = obs.obs_source_create('color_source',
                                                    'Blue-Boost-0',
                                                    temp_settings, None)
        blue_boost_0_item = obs.obs_scene_add(main_scene, blue_boost_0_source)
        obs.obs_data_release(temp_settings)
        obs.obs_source_release(blue_boost_0_source)
        # obs.obs_sceneitem_release(blue_boost_item)

        # Orange-Boost-0
        temp_settings = get_settings('Orange Boost 0')
        orange_boost_0_source = obs.obs_source_create('color_source',
                                                      'Orange-Boost-0',
                                                      temp_settings, None)
        orange_boost_0_item = obs.obs_scene_add(main_scene,
                                                orange_boost_0_source)
        obs.obs_data_release(temp_settings)
        obs.obs_source_release(orange_boost_0_source)
        # obs.obs_sceneitem_release(orange_boost_item)

        # Boost-0
        temp_settings = get_settings('Boost-0')
        temp_path = os.path.join(files_path, 'Boost-0.png')
        obs.obs_data_set_string(temp_settings, 'file', temp_path)
        boost_0_source = obs.obs_source_create('image_source', 'Boost-0',
                                               temp_settings, None)
        boost_0_item = obs.obs_scene_add(main_scene, boost_0_source)
        obs.obs_data_release(temp_settings)
        obs.obs_source_release(boost_0_source)
        # obs.obs_sceneitem_release(bar_1_item)

        # Goal
        temp_settings = get_settings('Goal')
        temp_path = os.path.join(files_path, 'goal.mov')
        obs.obs_data_set_string(temp_settings, 'local_file', temp_path)
        goal_source = obs.obs_source_create('ffmpeg_source', 'Goal',
                                            temp_settings, None)
        goal_item = obs.obs_scene_add(main_scene, goal_source)
        obs.obs_data_release(temp_settings)
        obs.obs_source_release(goal_source)
        # obs.obs_sceneitem_release(goal_item)

        obs.obs_scene_release(main_scene)
        set_text_pos()
        do_reset_bar()
    else:
        print(
            'Scene already exists, please delete or rename RLBot scene before continuing'
        )