Beispiel #1
0
    def set_pol_entries(self, choices, default):
        """
        Create radio buttons to switch between pol positions within legend.
        If only one pol pos present in data, display pol pos as static text.
        :param choices: polarization positions found in data
        """
        self.clear()

        if len(choices) > 1:
            # if we have multiple choices -> select between choices with radio button
            self.pol_display = GraphicalRadioButtonControl(self, choices=choices, labels=choices)
            self.pol_display.SetToolTip("Select a polarization direction for display.")
            self.pol_display.Bind(wx.EVT_BUTTON, self.OnPolarizationButton)
            self.pol_display.SetValue(default)
        else:
            self.pol_display = wx.TextCtrl(self, style=wx.NO_BORDER | wx.CB_READONLY)
            self.pol_display.SetBackgroundColour(self.bg_color)
            self.pol_display.SetForegroundColour(self.fg_color)
            # if only one choice -> only text displayed
            self.pol_display.SetValue(next(iter(choices)))

        self.control_sizer.Add(self.text, 0, border=10, flag=wx.ALIGN_CENTER | wx.RIGHT)
        self.control_sizer.Add(self.pol_display, 1, border=10, flag=wx.ALIGN_CENTER | wx.RIGHT)

        # refresh layout
        self.border_sizer.Layout()
        self.Parent.Layout()  # need to be called as method is called after self.Layout im main thread
Beispiel #2
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 def createRadioButtons(self, choices, value=None):
     """
     Creates the radio buttons in the legend.
     :param choices: (list or tuple) Choices to be set for the radio buttons.
     :param value: (str or None) Radio button that should be active.
     """
     self.pos_display = GraphicalRadioButtonControl(self, choices=choices, labels=choices)
     self.pos_display.SetToolTip("Select a position for display.")
     self.pos_display.Bind(wx.EVT_BUTTON, self.OnPositionButton)
     if value:
         self.pos_display.SetValue(value)  # set the value
Beispiel #3
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    def add_radio_control(self, label_text, value=None, conf=None):
        """ Add a series of radio buttons to the settings panel

        :param label_text: (str) Label text to display
        :param value: (None or float) Value to display
        :param conf: (None or dict) Dictionary containing parameters for the control

        """
        if conf is None:
            conf = {}

        lbl_ctrl = self._add_side_label(label_text)
        value_ctrl = GraphicalRadioButtonControl(self, -1, style=wx.NO_BORDER, **conf)
        self.gb_sizer.Add(value_ctrl, (self.num_rows, 1),
                          flag=wx.ALL | wx.EXPAND | wx.ALIGN_CENTER_VERTICAL, border=5)
        if value is not None:
            value_ctrl.SetValue(value)

        return lbl_ctrl, value_ctrl
Beispiel #4
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class RadioLegend(wx.Panel):
    """
    This class describes a legend containing radio buttons,
    where each button represents a possible selection of a VA.
    """

    def __init__(self, parent, wid=-1, pos=(0, 0), size=wx.DefaultSize, style=wx.NO_BORDER):
        wx.Panel.__init__(self, parent, wid, pos, size, style)

        # Store the colours now, as we'll need them whenever the radio button choices change, and by that time the
        # parent (ARViewport) might be focused, which causes it to have a different background colour.
        self.bg_color = parent.GetBackgroundColour()
        self.fg_color = parent.GetForegroundColour()

        self.SetBackgroundColour(self.bg_color)
        self.SetForegroundColour(self.fg_color)

        # descriptive VA text
        self.text = wx.TextCtrl(self, value="Polarization", style=wx.NO_BORDER | wx.CB_READONLY)
        self.text.SetBackgroundColour(self.bg_color)
        self.text.SetForegroundColour(self.fg_color)
        self.text.SetToolTip("Polarization direction currently displayed")

        # current polarization displayed in the legend (or None)
        # can be radio buttons or text only depending on the number of polarization directions
        self.pol_display = None
        self.control_sizer = wx.BoxSizer(wx.HORIZONTAL)

        # border_sizer is needed to add a border around the legend
        self.border_sizer = wx.BoxSizer(wx.VERTICAL)
        self.border_sizer.Add(self.control_sizer, border=8, flag=wx.ALL | wx.EXPAND)

        self.SetSizer(self.border_sizer)

    def clear(self):
        """Remove the display widget, to not show anything.
        It will be added again next time the polarization entries are set."""
        self.control_sizer.Clear()
        # destroy the old widgets (otherwise they are still displayed in the GUI)
        if self.pol_display:
            self.pol_display.Destroy()
        self.Refresh()

    @wxlimit_invocation(0.2)
    def Refresh(self):
        """
        Refresh, which can be called safely from other threads
        """
        if self:
            wx.Panel.Refresh(self)

    def OnPolarizationButton(self, event):
        """
        In the case of an event (select a button), the radio button selection is
        requested and the callback function, which changes the position is called.
        The _callback function can be overwritten by the viewport.
        """
        pol = self.pol_display.GetValue()
        self._callback(pol)

    def set_pol_callback(self, func):
        self._callback = func

    def set_pol_value(self, pol):
        self.pol_display.SetValue(pol)

    @call_in_wx_main
    def set_pol_entries(self, choices, default):
        """
        Create radio buttons to switch between pol positions within legend.
        If only one pol pos present in data, display pol pos as static text.
        :param choices: polarization positions found in data
        """
        self.clear()

        if len(choices) > 1:
            # if we have multiple choices -> select between choices with radio button
            self.pol_display = GraphicalRadioButtonControl(self, choices=choices, labels=choices)
            self.pol_display.SetToolTip("Select a polarization direction for display.")
            self.pol_display.Bind(wx.EVT_BUTTON, self.OnPolarizationButton)
            self.pol_display.SetValue(default)
        else:
            self.pol_display = wx.TextCtrl(self, style=wx.NO_BORDER | wx.CB_READONLY)
            self.pol_display.SetBackgroundColour(self.bg_color)
            self.pol_display.SetForegroundColour(self.fg_color)
            # if only one choice -> only text displayed
            self.pol_display.SetValue(next(iter(choices)))

        self.control_sizer.Add(self.text, 0, border=10, flag=wx.ALIGN_CENTER | wx.RIGHT)
        self.control_sizer.Add(self.pol_display, 1, border=10, flag=wx.ALIGN_CENTER | wx.RIGHT)

        # refresh layout
        self.border_sizer.Layout()
        self.Parent.Layout()  # need to be called as method is called after self.Layout im main thread
Beispiel #5
0
class RadioLegend(wx.Panel):
    """
    This class describes a legend containing radio buttons,
    where each button represents a possible selection of a VA.
    Optionally, for a larger selection of possible VA values,
    the VA values can be sorted according to functionality in
    a dict and the legend will represent grouped values in
    a combination of a drop down menu and radio buttons.
    """
    def __init__(self,
                 parent,
                 wid=-1,
                 pos=(0, 0),
                 size=wx.DefaultSize,
                 style=wx.NO_BORDER):
        wx.Panel.__init__(self, parent, wid, pos, size, style)

        # Store the colours now, as we'll need them whenever the radio button choices change, and by that time the
        # parent (ARViewport) might be focused, which causes it to have a different background colour.
        self.bg_color = parent.GetBackgroundColour()
        self.fg_color = parent.GetForegroundColour()

        self.SetBackgroundColour(self.bg_color)
        self.SetForegroundColour(self.fg_color)

        # descriptive VA text
        self.text = wx.StaticText(self, label="", style=wx.NO_BORDER)
        self.text.SetBackgroundColour(self.bg_color)
        self.text.SetForegroundColour(self.fg_color)
        self.text.SetToolTip("Position currently displayed")

        # current position displayed in the legend (or None)
        # can be radio buttons or text only depending on the number of positions
        self.pos_display = None
        self.pos_display_combo = None
        self.control_sizer = wx.BoxSizer(wx.HORIZONTAL)

        # border_sizer is needed to add a border around the legend
        self.border_sizer = wx.BoxSizer(wx.VERTICAL)
        self.border_sizer.Add(self.control_sizer,
                              border=8,
                              flag=wx.ALL | wx.EXPAND)

        self.SetSizer(self.border_sizer)

        # dict used if legend consists of combo box (keys) plus radio buttons (values)
        self._choices_dict = None  # (dict str -> tuple of str)
        self._legend_on = False  # keeps track of, if a new value was requested via the legend or the stream panel
        self._callback = None  # (callable): function called when the value of the legend changes

    def clear(self):
        """
        Remove the display widget, to not show anything.
        It will be added again next time the entries are set.
        """
        self.control_sizer.Clear()
        # destroy the old widgets (otherwise they are still displayed in the GUI)
        if self.pos_display:
            self.pos_display.Destroy()
        if self.pos_display_combo:
            self.pos_display_combo.Destroy()
        self.Refresh()

    @wxlimit_invocation(0.2)
    def Refresh(self):
        """
        Refresh, which can be called safely from other threads.
        """
        if self:
            wx.Panel.Refresh(self)

    def OnGroupSelectionCombo(self, evt=None):
        """
        The combo box selection is requested and the corresponding radio buttons are
        created. The callback function, which changes the position VA on the
        stream/projection is called. The _callback function can be overwritten by the viewport.
        In the case of an event, this method was called by selecting a new position in the
        combo box (dropdown menu).
        :param evt: (wx.EVT_COMBOBOX or None) If event, the method was triggered via changing
                    the current value of the combo box.
        """
        if self.pos_display:
            self.pos_display.Destroy()

        key = self.pos_display_combo.GetValue()
        choices_radio = self._choices_dict[key]
        self.createRadioButtons(choices_radio)
        if self._legend_on:  # only call callback fct when change requested via legend (and not e.g. settings panel)
            self._callback(
                choices_radio[0]
            )  # set first value as default when combo box value was changed via legend

        self.control_sizer.Add(self.pos_display,
                               2,
                               border=10,
                               flag=wx.ALIGN_CENTER | wx.RIGHT)

        # refresh layout
        self.border_sizer.Layout()
        self.Parent.Layout(
        )  # need to be called as method is called after self.Layout im main thread

    def OnPositionButton(self, event):
        """
        In the case of an event (select a button), the radio button selection is
        requested and the callback function, which changes the position is called.
        The _callback function can be overwritten by the viewport.
        :param event: (wx.EVT_BUTTON) Event triggered by selecting a radio button in the legend.
        """
        pos = self.pos_display.GetValue()
        self._callback(pos)

    def set_callback(self, func):
        """
        Sets the callback function that is executed when a new radio button selection
        is requested (in OnPositionButton). The _callback function can be overwritten by the viewport.
        :param func: (callable) Callback function that is called when a new pos is requested.
                     Function param is "pos" (string): The position to be set in the legend.
        """
        self._callback = func

    def set_value(self, pos):
        """
        Sets the new position requested in the legend. Method should be called from the main
        GUI thread only.
        :param pos: (str) New radio button selection to be set active.
        """
        # Only called when the position is changed externally to update the widgets state.

        # Changing the value via the settings panel widgets, needs a bit special handling.
        # Note: No need to call the callback function as the stream VA is connected to settings panel widget.
        if self.pos_display_combo and pos not in self.pos_display.choices:
            self._legend_on = False
            # Get the matching combo box pos for the requested pos via the settings panel.
            # This is also the pos that needs to be active in the radio buttons.
            pos_combo, _ = self._matchRadioPosWithComboPos(
                self._choices_dict, pos)
            self.pos_display_combo.SetValue(
                pos_combo)  # set the value on the combo box
            self.OnGroupSelectionCombo(
            )  # create the corresponding radio buttons
            self.pos_display.SetValue(
                pos)  # set the value on the radio button explicitly
            self._legend_on = True
        else:
            self.pos_display.SetValue(pos)

    def createRadioButtons(self, choices, value=None):
        """
        Creates the radio buttons in the legend.
        :param choices: (list or tuple) Choices to be set for the radio buttons.
        :param value: (str or None) Radio button that should be active.
        """
        self.pos_display = GraphicalRadioButtonControl(self,
                                                       choices=choices,
                                                       labels=choices)
        self.pos_display.SetToolTip("Select a position for display.")
        self.pos_display.Bind(wx.EVT_BUTTON, self.OnPositionButton)
        if value:
            self.pos_display.SetValue(value)  # set the value

    def createComboBox(self, choices, value):
        """
        Creates the combo box in the legend.
        :param choices: (list or tuple) Choices to be set for the combo box.
        :param value: (str) Combo box value that should be selected.
        :returns: (tuple) Choices for creating the corresponding radio buttons.
        """
        choices_combo = choices.keys()
        self.pos_display_combo = ComboBox(
            self,
            wx.ID_ANY,
            choices=choices_combo,
            labels=choices_combo,
            style=wx.NO_BORDER | wx.TE_PROCESS_ENTER | wx.CB_READONLY,
            pos=(0, 0),
            size=(290, 16))
        self.pos_display_combo.SetToolTip("Select a position for display.")
        self.pos_display_combo.Bind(wx.EVT_COMBOBOX,
                                    self.OnGroupSelectionCombo)

        pos_combo, choices_radio = self._matchRadioPosWithComboPos(
            choices, value)
        self.pos_display_combo.SetValue(pos_combo)  # set value

        return choices_radio

    def _matchRadioPosWithComboPos(self, choices, value):
        """
        Match the value for the radio button with the value to be set on the combo box.
        :param choices: (dict) Dictionary, whose keys are the choices for the combo box, and
                        whose values are the choices for the radio buttons.
        :param value: (str) Combo box value that should be selected.
        :returns: pos_combo (str) Value to be selected on the combo box.
                  choices_radio (tuple): Choices used to create the corresponding radio buttons.
        """
        for pos_combo, choices_radio in choices.items():
            if value in choices_radio:
                return pos_combo, choices_radio

    def createStaticText(self, value):
        """
        Creates the static text in the legend.
        Used, if only one choice (aka one image) needs to be displayed.
        :param value: (str) Value that should be displayed in the text.
        """
        self.pos_display = wx.TextCtrl(self,
                                       value=value,
                                       style=wx.NO_BORDER | wx.CB_READONLY)
        self.pos_display.SetBackgroundColour(self.bg_color)
        self.pos_display.SetForegroundColour(self.fg_color)

    @call_in_wx_main
    def set_pos_entries(self, choices, default_value, name):
        """
        Create radio buttons or a combination of radio buttons and a combo box, to switch between
        positions within legend. If only one pos present in data, display pos as static text.
        :param choices: (set or dict -> tuple or dict) Positions found in data. If too many choices,
                        it is possible to sort them in a dict and pass it to the radio legend.
                        Radio legend will then create a legend consisting of a drop down menu/combo box
                        (keys of dict) combined with radio buttons (values of dict).
        :param default_value: (str) Default value that should be active.
        :param name: (str) Text to be displayed describing the radio legend.
        """
        self.clear()

        # add descriptive text to legend
        self.control_sizer.Add(self.text,
                               0,
                               border=10,
                               flag=wx.ALIGN_CENTER | wx.RIGHT)
        self.text.SetLabel(name)  # set the descriptive text for the legend

        if len(choices) > 1:
            if isinstance(
                    choices,
                    collections.Mapping):  # create combo box + radio buttons
                self._choices_dict = choices

                choices_radio = self.createComboBox(choices, default_value)
                self.createRadioButtons(choices_radio,
                                        default_value)  # create radio buttons

                self.control_sizer.Add(self.pos_display_combo,
                                       1,
                                       border=10,
                                       flag=wx.ALIGN_CENTER | wx.RIGHT)
                self.control_sizer.Add(self.pos_display,
                                       2,
                                       border=10,
                                       flag=wx.ALIGN_CENTER | wx.RIGHT)

                self._legend_on = True  # True while not changes requested via stream panel

            elif isinstance(choices,
                            collections.Iterable):  # only create radio buttons
                # if we have multiple choices -> select between choices with radio button
                self.createRadioButtons(choices,
                                        default_value)  # create radio buttons
                self.control_sizer.Add(self.pos_display,
                                       1,
                                       border=10,
                                       flag=wx.ALIGN_CENTER | wx.RIGHT)

            else:
                raise TypeError(
                    "Choices for radio legend must be of type 'frozenset' or 'dict'."
                )

        else:  # if only one choice -> only text displayed
            self.createStaticText(default_value)
            self.control_sizer.Add(self.pos_display,
                                   1,
                                   border=10,
                                   flag=wx.ALIGN_CENTER | wx.RIGHT)

        # refresh layout
        self.border_sizer.Layout()
        self.Parent.Layout(
        )  # need to be called as method is called after self.Layout im main thread