def __init__(self, x, y, r): if self.frames == None: self.frames = [] for frame in range(1, 9): self.frames.append(Picture("items/spring%04d" % frame)) self.frame = 0 self.animating = 0 self.movey = -1 Orb.__init__(self, x, y, r)
def __init__(self, x, y, r): Orb.__init__(self, x, y, r) if self.frames == None: self.frames = [] for frame in range(1, self.framecount + 1): self.frames.append(Picture(self.files % frame)) self.frame = random.randint(0, self.framecount - 1) self.anim = 0 self.flipped = False
def __init__(self, x, y, r): if self.frames == None: self.frames = [] for frame in range(1, 9): self.frames.append(Picture("items/cogwheel%04d" % frame)) self.frame = 0 self.stuck = 0 self.revolve = 0 self.movex = 1 Orb.__init__(self, x, y, r)
def __init__(self, x, y, r): Orb.__init__(self, x, y, r) if self.frames == None: self.frames = [] for frame in range(1, 9): self.frames.append(Picture("items/lever%04d" % frame)) self.frame = 7 self.anim = 0 self.laser = 0
def __init__(self, master, pos, dir=(0, 1), starting_orbs=15): Orb.__init__(self, master, pos, dir, [random.randrange(100, 255) for i in range(3)]) self.speed = self.defaultspeed self.tracer = tracer.Tracer(self.pos, self.dir, self.dashing_f) self.radius = 15 self.children = [ Orb(self, self.pos, self.dir, self.color) for i in range(starting_orbs) ] self.state = state.Flight_state(**{"head": self}) self.action = False
def __init__(self, x, y, r): Orb.__init__(self, x, y, r) self.frames = [] for frame in range(1, 17): self.frames.append(Picture("allefant/run/%04d" % frame)) self.frames.append(Picture("allefant/jump/0001")) self.frame = 0 self.runcycle = 0 self.flipped = False self.kx = 0 self.ky = 0 self.jumping = 0 self.health = 100 self.coins = 0
def __init__(self, master, pos, direction): Orb.__init__(self, master, pos, direction) self.color
def __init__(self, x, y, r): Orb.__init__(self, x, y, r) self.pic = Picture("items/spikes0001")
def __init__(self, x, y, r): Orb.__init__(self, x, y, r) self.pic = Picture("items/laser0001") self.id = 0
def __init__(self, x, y, r): Orb.__init__(self, x, y, r) self.pic = Picture("items/wall10001")
def __init__(self, x, y, r): Orb.__init__(self, x, y, r) if self.pic == None: self.pic = Picture("items/ball10001")