Beispiel #1
0
    def mouseReleaseEvent(self, ev):
        point = self.mapToScene(ev.pos())
        if self.widgetSelectionRect:
            self.widgetSelectionRect.hide()
            self.scene().removeItem(self.widgetSelectionRect)
            self.widgetSelectionRect = None

        # if we are moving a widget
        if self.bWidgetDragging:
            validPos = True
            for item in self.getSelectedWidgets():
                items = self.scene().collidingItems(item)
                validPos = validPos and (self.findItemTypeCount(
                    items, orngCanvasItems.CanvasWidget) == 0)

            for item in self.getSelectedWidgets():
                if not validPos:
                    item.restorePosition()
                item.updateTooltip()
                item.setAllLinesFinished(True)
                orngHistory.logChangeWidgetPosition(
                    self.doc.schemaID, id(item),
                    (item.widgetInfo.category, item.widgetInfo.name), item.x(),
                    item.y())

        # if we are drawing line
        elif self.tempLine:
            # show again the empty input/output boxes
            for widget in self.doc.widgets:
                widget.resetLeftRightEdges()

            start = self.tempLine.startWidget or self.tempLine.widget
            end = self.tempLine.endWidget or self.tempLine.widget
            self.tempLine.remove()
            self.tempLine = None

            # we must check if we have really connected some output to input
            if start and end and start != end:
                self.doc.addLine(start, end)
            else:
                state = [
                    self.doc.widgets[i].widgetInfo.name
                    for i in range(min(len(self.doc.widgets), 5))
                ]
                predictedWidgets = orngHistory.predictWidgets(state, 20)
                if start:
                    orngTabs.categoriesPopup.updatePredictedWidgets(
                        predictedWidgets, 'inputClasses',
                        start.widgetInfo.outputClasses)
                    orngTabs.categoriesPopup.updateWidgetsByInputs(
                        start.widgetInfo)
                else:
                    orngTabs.categoriesPopup.updatePredictedWidgets(
                        predictedWidgets, 'outputClasses',
                        end.widgetInfo.inputClasses)
                    orngTabs.categoriesPopup.updateWidgesByOutputs(
                        end.widgetInfo)

                newCoords = QPoint(ev.globalPos())
                orngTabs.categoriesPopup.updateMenu()
                action = orngTabs.categoriesPopup.exec_(
                    newCoords -
                    QPoint(0, orngTabs.categoriesPopup.categoriesYOffset))
                if action and hasattr(action, "widgetInfo"):
                    xOff = -48 * bool(end)
                    newWidget = self.doc.addWidget(action.widgetInfo,
                                                   point.x() + xOff,
                                                   point.y() - 24)
                    if newWidget != None:
                        self.doc.addLine(start or newWidget, end or newWidget)

        elif ev.button() == Qt.RightButton:
            activeItem = self.scene().itemAt(point)
            diff = self.mouseDownPosition - point
            if not activeItem and (
                    diff.x()**2 + diff.y()**2
            ) < 25:  # if no active widgets and we pressed and released mouse at approx same position
                newCoords = QPoint(ev.globalPos())
                orngTabs.categoriesPopup.showAllWidgets()
                state = [
                    self.doc.widgets[i].widgetInfo.name
                    for i in range(min(len(self.doc.widgets), 5))
                ]
                predictedWidgets = orngHistory.predictWidgets(state, 20)
                orngTabs.categoriesPopup.updatePredictedWidgets(
                    predictedWidgets, 'inputClasses')
                orngTabs.categoriesPopup.updateMenu()
                height = sum([
                    orngTabs.categoriesPopup.actionGeometry(action).height()
                    for action in orngTabs.categoriesPopup.actions()
                ])
                action = orngTabs.categoriesPopup.exec_(
                    newCoords -
                    QPoint(0, orngTabs.categoriesPopup.categoriesYOffset))
                if action and hasattr(action, "widgetInfo"):
                    newWidget = self.doc.addWidget(action.widgetInfo,
                                                   point.x(), point.y())

        self.scene().update()
        self.bWidgetDragging = False
        return QGraphicsView.mouseReleaseEvent(self, ev)
Beispiel #2
0
    def mouseReleaseEvent(self, ev):
        point = self.mapToScene(ev.pos())
        if self.widgetSelectionRect:
            self.widgetSelectionRect.hide()
            self.scene().removeItem(self.widgetSelectionRect)
            self.widgetSelectionRect = None

        # if we are moving a widget
        if self.bWidgetDragging:
            validPos = True
            for item in self.getSelectedWidgets():
                items = self.scene().collidingItems(item)
                validPos = validPos and (self.findItemTypeCount(items, orngCanvasItems.CanvasWidget) == 0)

            for item in self.getSelectedWidgets():
                if not validPos:
                    item.restorePosition()
                item.updateTooltip()
                item.setAllLinesFinished(True)
                orngHistory.logChangeWidgetPosition(self.doc.schemaID, id(item), (item.widgetInfo.category, item.widgetInfo.name), item.x(), item.y())

        # if we are drawing line
        elif self.tempLine:
            # show again the empty input/output boxes
            for widget in self.doc.widgets:
                widget.resetLeftRightEdges()
            
            start = self.tempLine.startWidget or self.tempLine.widget
            end = self.tempLine.endWidget or self.tempLine.widget
#            self.tempLine.hide()
            self.tempLine.remove()
            self.tempLine = None

            # we must check if we have really connected some output to input
            if start and end and start != end:
                if self.doc.signalManager.signalProcessingInProgress: # TODO: Remove this check when signal manager handles out of sync signals
                    QMessageBox.information( self, "Orange Canvas", "Unable to connect widgets while signal processing is in progress. Please wait.")
                else:
                    self.doc.addLine(start, end)
            else:
                state = [self.doc.widgets[i].widgetInfo.name for i in range(min(len(self.doc.widgets), 5))]
                predictedWidgets = orngHistory.predictWidgets(state, 20)
                if start:
                    orngTabs.categoriesPopup.updatePredictedWidgets(predictedWidgets, 'inputClasses', start.widgetInfo.outputClasses)
                    orngTabs.categoriesPopup.updateWidgetsByInputs(start.widgetInfo)
                else:
                    orngTabs.categoriesPopup.updatePredictedWidgets(predictedWidgets, 'outputClasses', end.widgetInfo.inputClasses)
                    orngTabs.categoriesPopup.updateWidgesByOutputs(end.widgetInfo)
                    
                newCoords = QPoint(ev.globalPos())
                orngTabs.categoriesPopup.updateMenu()
                action = orngTabs.categoriesPopup.exec_(newCoords- QPoint(0, orngTabs.categoriesPopup.categoriesYOffset))
                if action and hasattr(action, "widgetInfo"):
                    xOff = -48 * bool(end)
                    newWidget = self.doc.addWidget(action.widgetInfo, point.x()+xOff, point.y()-24)
                    if newWidget != None:
                        if self.doc.signalManager.signalProcessingInProgress:
                            QMessageBox.information( self, "Orange Canvas", "Unable to connect widgets while signal processing is in progress. Please wait.")
                        else:
                            self.doc.addLine(start or newWidget, end or newWidget)

        elif ev.button() == Qt.RightButton:
            activeItem = self.scene().itemAt(point)
            diff = self.mouseDownPosition - point
            if not activeItem and (diff.x()**2 + diff.y()**2) < 25:     # if no active widgets and we pressed and released mouse at approx same position
                newCoords = QPoint(ev.globalPos())
                orngTabs.categoriesPopup.showAllWidgets()
                state = [self.doc.widgets[i].widgetInfo.name for i in range(min(len(self.doc.widgets), 5))]
                predictedWidgets = orngHistory.predictWidgets(state, 20)
                orngTabs.categoriesPopup.updatePredictedWidgets(predictedWidgets, 'inputClasses')
                orngTabs.categoriesPopup.updateMenu()
                height = sum([orngTabs.categoriesPopup.actionGeometry(action).height() for action in orngTabs.categoriesPopup.actions()])
                action = orngTabs.categoriesPopup.exec_(newCoords - QPoint(0, orngTabs.categoriesPopup.categoriesYOffset))
                if action and hasattr(action, "widgetInfo"):
                    newWidget = self.doc.addWidget(action.widgetInfo, point.x(), point.y())
                    

        self.scene().update()
        self.bWidgetDragging = False
#        self.doc.canvasDlg.widgetPopup.setEnabled(len(self.getSelectedWidgets()) == 1)
        return QGraphicsView.mouseReleaseEvent(self, ev)