def get_flash_code_1(basename, path):
	code = \
	'\t\t[Embed(source = "<SPRPATH>")] public static const <SPRVARNAMECAPS>:Class;\n' + \
	'\t\t[Embed(source = "<XMLPATH>", mimeType = "application/octet-stream")] public static const <SPRVARNAMECAPS>_XML:Class;\n' + \
	'\t\tpublic static var <SPRVARNAME>:SpriteData;\n'
	path = path[:-6]
	sprpath = "sprites/" + path.replace(flash_spr_path,"") + ".png"
	xmlpath = sprpath[:-4] + ".xml"
	code = code.replace("<SPRPATH>",sprpath)
	code = code.replace("<XMLPATH>",xmlpath)
	code = code.replace("<SPRVARNAME>",basename.replace("spr_",""))
	code = code.replace("<SPRVARNAMECAPS>",basename.upper())
	return code
def get_flash_code_2(basename):
	code = "\t\t\t<VAL> = new SpriteData(SPR_PLAYER_IDLE_XML, <SPR>);"
	code = code.replace("SPR_PLAYER_IDLE",basename.upper())
	code = code.replace("<SPR>",basename.upper())
	code = code.replace("<VAL>","Sprites." + basename.replace("spr_",""))
	return code