Beispiel #1
0
 def handleWSMessage(self,message):
     packet = packets.messageToPacket(message)
     if isinstance(packet,packets.SetTargetPacket):
         if self.isStopVector(packet.getTargetVector()):
             self.goal = None
             self.velocity = Vector()
             return
         goalVector = packet.getTargetVector()
         self.goal = Goal(self.game,goalVector)
         self.goal.calculatePath(self.position)
         if (self.recordingPath):
             locTuple = goalVector.toTuple()
             self.recordedPath.append(locTuple)
     elif isinstance(packet,packets.SetTargetEntityPacket):
         targetId = packet.targetId
         targetEntity = self.game.getEntityById(targetId)
         if targetEntity != None:
             self.target = targetEntity
     elif isinstance(packet,packets.ChatRecvPacket):
         message = packet.message
         if (message == "recordpath"):
             self.recordingPath = not self.recordingPath
         if (message == "printpath"):
             jsonString = json.dumps(self.recordedPath)
             print(jsonString)
         message = "%s: %s" % (self.username,message)
         self.game.sendPacketToAll(packets.ChatPacket(message))
Beispiel #2
0
 def on_message(self,message):
     if hasattr(self,'clientId'):
         game.onMsg(self.clientId,message)
     else:
         packet = packets.messageToPacket(message)
         if isinstance(packet,packets.ReconnectPacket):
             player = game.entitiesById[packet.entityId]
             player.sendMessageFunction = self.sendFunction
             player.hasConnection = True
         if isinstance(packet,packets.LoginPacket):
             username = packet.name
             champ = packet.champ
             team = packet.team
             self.clientId = game.connectPlayer(username,team,champ,self.sendFunction)
             print("connected client", self.clientId, username)
Beispiel #3
0
 def handleWSMessage(self,message):
     super().handleWSMessage(message)
     packet = packets.messageToPacket(message)
     if isinstance(packet,packets.CastSpell):
         self.performSpell(packet.spell,packet)