def run(): infileName = 'HSCT.inp' model = PanairGrid(infileName, log=None, debug=True) model.read_panair() p3d_name = 'HSCT.plt' model.write_plot3d(p3d_name)
def loadPanairGeometry(self, panairFileName, dirname, isNodal, isCentroidal): self.isNodal = isNodal self.isCentroidal = isCentroidal #key = self.caseKeys[self.iCase] #case = self.resultCases[key] skipReading = self.removeOldGeometry(panairFileName) if skipReading: return model = PanairGrid(panairFileName) self.modelType = model.modelType model.readGrid() nodes, elements = model.getPointsElements() #for nid,node in enumerate(nodes): #print "node[%s] = %s" %(nid,str(node)) self.nNodes = len(nodes) self.nElements = len(elements) #print "nNodes = ",self.nNodes print "nElements = ", self.nElements self.grid.Allocate(self.nElements, 1000) self.gridResult.SetNumberOfComponents(self.nElements) self.grid2.Allocate(1, 1000) points = vtk.vtkPoints() points.SetNumberOfPoints(self.nNodes) self.gridResult.Allocate(self.nNodes, 1000) #vectorReselt.SetNumberOfComponents(3) self.nidMap = {} #elem.SetNumberOfPoints(nNodes) if 0: fraction = 1. / nNodes # so you can color the nodes by ID for nid, node in sorted(nodes.iteritems()): points.InsertPoint(nid - 1, *point) self.gridResult.InsertNextValue(nid * fraction) #print str(element) #elem = vtk.vtkVertex() #elem.GetPointIds().SetId(0, i) #self.aQuadGrid.InsertNextCell(elem.GetCellType(), elem.GetPointIds()) #vectorResult.InsertTuple3(0, 0.0, 0.0, 1.0) for nid, node in enumerate(nodes): points.InsertPoint(nid, *node) #print "nid = ",nid for eid, element in enumerate(elements): (p1, p2, p3, p4) = element #print "element = ",element elem = vtkQuad() elem.GetPointIds().SetId(0, p1) elem.GetPointIds().SetId(1, p2) elem.GetPointIds().SetId(2, p3) elem.GetPointIds().SetId(3, p4) self.grid.InsertNextCell(elem.GetCellType(), elem.GetPointIds()) ### print "eid = ", eid self.grid.SetPoints(points) #self.grid2.SetPoints(points2) #self.grid.GetPointData().SetScalars(self.gridResult) #print dir(self.grid) #.SetNumberOfComponents(0) #self.grid.GetCellData().SetNumberOfTuples(1); #self.grid.GetCellData().SetScalars(self.gridResult) self.grid.Modified() self.grid2.Modified() self.grid.Update() self.grid2.Update() print "updated grid" return # loadCart3dResults - regions/loads self.TurnTextOn() self.scalarBar.VisibilityOn() self.scalarBar.Modified() self.iSubcaseNameMap = {1: ['Cart3d', '']} cases = {} ID = 1 #print "nElements = ",nElements cases = self.fillCart3dCase(cases, ID, regions, loads) self.resultCases = cases self.caseKeys = sorted(cases.keys()) #print "caseKeys = ",self.caseKeys #print "type(caseKeys) = ",type(self.caseKeys) self.iCase = -1 self.nCases = len(self.resultCases) - 1 # number of keys in dictionary self.cycleResults() # start at nCase=0