Beispiel #1
0
	def __init__(self):
		PhysX_Object.__init__(self, (0, 100), (0, 0), (0, 0), (50, 50), 2.2e3)

		self.img_thrust_full = pygame.image.load("../img/toastercat_thrust_full.png")
		self.img_thrust_med  = pygame.image.load("../img/toastercat_thrust_med.png")
		self.img_thrust_low  = pygame.image.load("../img/toastercat_thrust_low.png")
		self.img_thrust_off  = pygame.image.load("../img/toastercat_thrust_off.png")

		self.image = self.img_thrust_off

		# control attributes
		self.x_thrust = 0
		self.y_thrust = 0
		self.thrust_mode = True
		self.thrust_max  = 10
		self.inert_damp  = 0.25
Beispiel #2
0
	def __init__(self, location, category = 2):
		PhysX_Object.__init__(self, location, (0, 0), (0, 0), (200, 200), 1e10, 1)

		source = "../img/planet_" + str(category) + ".png"
		self.load_image(pygame.image.load(source))