def __init__(self, air, worldFile=None, gameZone=WorldGlobals.ISLAND_GRID_STARTING_ZONE): WorldCreatorBase.__init__(self, air, worldFile) self.air = air self.world = None self.ocean = None self.gameZone = gameZone
def __init__(self, air): self.air = air self.world = None WorldCreatorBase.__init__(self, air)