class FixedStreamCipherProtocol(StackingProtocolMixin, Protocol):
    def __init__(self):
        self.messageStorage = MessageStorage()

    def connectionMade(self):
        higherTransport = FixedStreamCipherTransport(self.transport,
                                                     self.factory.FixedKey)
        self.makeHigherConnection(higherTransport)

    def connectionLost(self, reason=ConnectionDone):
        Protocol.connectionLost(self, reason=reason)
        self.higherProtocol().connectionLost(reason)
        self.higherProtocol().transport = None
        self.setHigherProtocol(None)

    def dataReceived(self, data):
        self.messageStorage.update(data)
        for fscMessage in self.messageStorage.iterateMessages():

            xoredData = fscMessage.data
            keySize = len(self.factory.FixedKey)
            plainData = ""
            while xoredData:
                dataChunk, xoredData = xoredData[:keySize], xoredData[keySize:]
                plainData += XorStrings(dataChunk, self.factory.FixedKey)
            if self.higherProtocol():
                self.higherProtocol().dataReceived(plainData)
            else:
                print "ERROR, still had data but no higher layer"
Beispiel #2
0
class SimpleCommandAndControlProtocol(Protocol):
    def __init__(self):
        self.storage = MessageStorage(CommandAndControlResponse)

    def dataReceived(self, data):
        self.storage.update(data)
        for m in self.storage.iterateMessages():
            self.factory.handleResponse(m)
Beispiel #3
0
class TestThroughputProtocol(Protocol):
    def __init__(self, factory, testControl):
        self.factory = factory
        self.control = testControl
        self.sendDone = False
        self.recvDone = False
        self.messageStorage = MessageStorage()

    def dataReceived(self, data):
        self.control.txReceived(None, None, len(data), False)
        self.messageStorage.update(data)
        for msg in self.messageStorage.iterateMessages():
            self.handleData(msg)

    def connectionMade(self):
        print "connection made"
        Protocol.connectionMade(self)
        self.control.startTest(self)

    def connectionLost(self, reason=None):
        print "Connection lost", reason
        Protocol.connectionLost(self, reason=reason)
        self.control.endTest(self, reason)

    def send(self, data, txId):
        dataMessage = DataMessage(sender_testid=self.control.testId,
                                  txId=txId,
                                  hash=hashlib.sha1(data).hexdigest(),
                                  data=data)
        serialized = dataMessage.__serialize__()
        #print "test deserialize"
        #DataMessage.Deserialize(serialized)
        self.transport.write(dataMessage.__serialize__())

    def close(self):
        if self.sendDone:
            return
        self.sendDone = True
        print "sending empty hash message"
        dataMessage = DataMessage(sender_testid="", txId=0, hash="", data="")
        self.transport.write(dataMessage.__serialize__())
        if self.recvDone:
            print "receive already done, close transport"
            self.transport.loseConnection()

    def handleData(self, msg):
        msgObj = msg
        if self.recvDone or msgObj.hash == "":
            print self.control.testId, "received shutdown message"
            self.recvDone = True
            self.control.disableActivityTimeout()
            if self.sendDone:
                self.transport.loseConnection()
            return
        trueHash = hashlib.sha1(msgObj.data).hexdigest()
        print "Received data", msgObj.txId, trueHash, msgObj.hash
        self.control.txReceived(msgObj.sender_testid, msgObj.txId,
                                len(msgObj.data), (trueHash == msgObj.hash))
class ReprogrammingClientProtocol(Protocol):
    def __init__(self):
        self.__storage = MessageStorage(ReprogrammingResponse)
        self.__requests = {}
        self.__reqId = 0
        self.responses = 0

    def __nextId(self):
        self.__reqId += 1
        return self.__reqId

    def dataReceived(self, data):
        self.__storage.update(data)
        #print "received", len(data), "bytes from", self.transport.getPeer()
        for message in self.__storage.iterateMessages():
            self.responses += 1
            if "uccessful" in data:
                print("Successful reprogram (request ID# %s)" %
                      message.RequestId)
            #if not self.__requests.has_key(message.RequestId):
            #    continue
            #print "getting callback for requestId", message.RequestId
            #d = self.__requests[message.RequestId]
            #d.callback(message.Data)

    def reprogram(self, password, subsystem, data, *additionalSubsystems):
        if len(additionalSubsystems) % 2 != 0:
            raise Exception(
                "Arguments to reprogram is both a subsystem and the data")
        req = ReprogrammingRequest(RequestId=self.__nextId(), Opcode=0)

        subsystems = [subsystem]
        programs = [data]

        while additionalSubsystems:
            subsystems.append(additionalSubsystems.pop(0))
            programs.append(additionalSubsystems.pop(0))

        subsystems = map(ReprogrammingRequest.SUBSYSTEMS.index, subsystems)

        req.Subsystems = subsystems
        req.Data = programs

        InsertChecksum(req, password=password)
        #self.__requests[req.RequestId] = Deferred()
        self.transport.write(req.__serialize__())
        #return self.__requests[req.RequestId]

    def status(self, password, *subsystems):
        subsystems = map(ReprogrammingRequest.SUBSYSTEMS.index, subsystems)
        req = ReprogrammingRequest(RequestId=self.__nextId(),
                                   Opcode=1,
                                   Subsystems=subsystems,
                                   Data=[])
        InsertChecksum(req, password=password)
        #self.__requests[req.RequestId] = Deferred()
        self.transport.write(req.__serialize__())
class RIP_Server(StackingProtocolMixin, Protocol):

    currentState = State()

    def __init__(self):
        print "@RIP_Server.__init__()"
        self.nonce = os.urandom(8).encode('hex')
        self.storage = MessageStorage()
        self.STATES = [LISTEN(self.nonce), SYN_RECV(), ESTAB()]

    def connectionMade(self):
        print "@RIP_Server.connectionMade()"
        self.currentState = self.STATES[0]
        self.higherTransport = RIP_Transport(self.transport, "server")

    def dataReceived(self, data):
        self.storage.update(data)
        self.createTransport = False
        try:
            for receivedMessage in self.storage.iterateMessages():
                msg = receivedMessage
                if(self.currentState == self.STATES[1]):
                    self.createTransport = True

                self.currentState = self.STATES[self.currentState.msgReceived(msg, self.transport)]
                if(self.createTransport):

                    self.makeHigherConnection(self.higherTransport)
                    self.createTransport = False
                if(self.currentState == self.STATES[2]):
                    if(msgType(msg) != "AWK"):
                        #print msg.sequence_number
                        self.transport.ACK = msg.sequence_number + len(msg.data) + 1
                        #print "\n" + "("*10 + " Message Received " + ")"*10
                        printMessage (msg, "lineReceived")
                        if verifySignature(msg, protocolStorage.clientPublicKey):
                            print "Signature Verified"
                            for SEQ in protocolStorage.receiveList:
                                if(msg.sequence_number == SEQ):
                                    print "Duplicate Packet. SEQ: "+ str(msg.sequence_number) + ". Dropping."
                                    return
                            self.higherProtocol() and self.higherProtocol().dataReceived(msg.data)
                            protocolStorage.receiveList.append(msg.sequence_number)
                            if(msgType(msg) == "CLOSE"):
                                print "CLOSE Received"
                                self.higherTransport.closeConnection()
                                self.currentState == self.STATES[0]
                        else:
                            print "Signature Not Verified. Dropping Packet."
                            return
        except Exception, e:
            print "We had an error: ", e
            return
class RIP_Client(StackingProtocolMixin, Protocol):

    currentState = State()

    def __init__(self):
        print "@RIP_Client.__init__()"
        self.nonce = os.urandom(8).encode('hex')
        #self.nonce = randint(1000, 9999)
        self.storage = MessageStorage()
        self.STATES = [CLOSED(), SYN_SENT(), ESTAB()]

    def connectionMade(self):
        self.higherTransport = RIP_Transport(self.transport, "client")
        self.currentState = self.STATES[self.STATES[0].intitalize(self.nonce, self.transport)] #CLOSED -> SYN_SENT

    def dataReceived(self, data):
        self.storage.update(data)
        try:
            for receivedMessage in self.storage.iterateMessages():
                msg = receivedMessage
                #print ("=="*10 + "\nReceived:\n" + str(printMessage(msg, "summary")))
                if(self.currentState == self.STATES[1]):


                    self.makeHigherConnection(self.higherTransport)
                    self.transport.sessionID = str(self.nonce) + str(msg.certificate[0])
                    print "CLIENT SessionID: " + self.transport.sessionID
                    protocolStorage.clientSessionID = self.transport.sessionID

                self.currentState = self.STATES[self.currentState.msgReceived(msg, self.transport)]
                if(self.currentState == self.STATES[2]):
                    if(msgType(msg) != "AWK"):
                        self.transport.ACK = msg.sequence_number + len(msg.data) + 1
                        printMessage (msg, "lineReceived")
                        if verifySignature(msg, protocolStorage.serverPublicKey):
                            print "Signature Verified"
                            for SEQ in protocolStorage.receiveList:
                                if(msg.sequence_number == SEQ):
                                    print "Duplicate Packet. SEQ: "+ str(msg.sequence_number) + ". Dropping."
                                    return
                            self.higherProtocol() and self.higherProtocol().dataReceived(msg.data)
                            protocolStorage.receiveList.append(msg.sequence_number)
                            if(msgType(msg) == "CLOSE"):
                                print "CLOSE Received"
                                self.higherTransport.closeConnection()
                                self.currentState == self.STATES[0]
                        else:
                            print "Signature Not Verified. Dropping Packet."
                            return

        except Exception, e:
            print "We had an error: ", e
            return
Beispiel #7
0
 def __init__(self, accountName):
     
     # The ServerProtocol state machine can work in a connection oriented
     # or connectionless fashion. The restore signals return it to the 
     # saved state
     
     self.__fsm = StateMachine()
     
     self.__fsm.addState(self.STATE_UNINIT,
                         (SessionRunMobileCode, self.STATE_RESTORE_STATE),
                         (CheckMobileCodeResult, self.STATE_RESTORE_STATE),
                         (PurchaseDecryptionKey, self.STATE_RESTORE_STATE),
                         (RerequestDecryptionKey, self.STATE_RESTORE_STATE),
                         
                         (OpenSession, self.STATE_OPEN))
     
     self.__fsm.addState(self.STATE_RESTORE_STATE,
                         (self.SIGNAL_RESTORE_OPEN, self.STATE_OPEN),
                         (self.SIGNAL_RESTORE_RUNNING, self.STATE_RUNNING),
                         (self.SIGNAL_RESTORE_PURCHASE, self.STATE_PURCHASE),
                         (self.SIGNAL_RESTORE_FINISHED, self.STATE_FINISHED),
                         onEnter=self.__handleRestoreState)
     
     self.__fsm.addState(self.STATE_OPEN, 
                         (SessionRunMobileCode, self.STATE_RUNNING),
                         onEnter=self.__handleOpenSession)
     
     self.__fsm_addState(self.STATE_RUNNING, 
                         # TRANSITIONS
                         (self.SIGNAL_CODE_EXECUTION_COMPLETE, self.STATE_PURCHASE),
                         (CheckMobileCodeResult, self.STATE_RUNNING),
                         # Callback
                         onEnter=self.__handleRunMobileCode)
     
     self.__fsm.addState(self.STATE_PURCHASE,
                         (self.SIGNAL_NO_CHARGE, self.STATE_FINISHED), 
                         (PurchaseDecryptionKey, self.STATE_FINISHED),
                         (CheckMobileCodeResult, self.STATE_PURCHASE),
                         onEnter=self.__mobileCodeComplete)
     
     self.__fsm.addState(self.STATE_FINISHED, 
                         (CheckMobileCodeResult, self.STATE_FINISHED),
                         (RerequestDecryptionKey, self.STATE_FINISHED),
                         onEnter=self.__handleFinished)
     self.__fsm.addState(self.STATE_ERROR, onEnter=self.__handleError)
     self.__fsm.start(self.STATE_UNINIT, self.STATE_ERROR)
 
     self.__stateContext = None
     self.__accountName = accountName
     self.__codeString = None
     self.__curState = None
     self.__storage = MessageStorage()
Beispiel #8
0
    def gameloop(self, ctx):
        logger = logging.getLogger(__name__ + ".RemoteWorkerBrain")
        logger.info("Starting Game Loop")

        self.__running = True
        cAndC = ctx.socket()
        logger.info("Connect to %s:10001" % (ctx.socket.ORIGIN))
        cAndC.connect("ORIGIN_SERVER", 10001)
        tickCount = 0
        connected = False
        messageBuffer = MessageStorage(CommandAndControlRequest)
        while self.__running:
            tickCount += 1
            if cAndC.connected():
                if not connected:
                    connected = True
                    tickCount = 0
                if tickCount % 60 == 0:
                    logger.info("Sending heartbeat at tickcount %d" %
                                tickCount)
                    response = CommandAndControlResponse(
                        reqID=0,
                        success=True,
                        message="Heartbeat %d" % tickCount)
                    cAndC.send(response.__serialize__())

                data = cAndC.recv(timeout=1)
                if not data:
                    continue

                messageBuffer.update(data)
                for msg in messageBuffer.iterateMessages():
                    try:
                        for result, resultMessage in self.processRequest(
                                ctx, msg):
                            response = CommandAndControlResponse(
                                reqID=msg.ID,
                                success=result,
                                message=resultMessage)
                            cAndC.send(response.__serialize__())
                    except Exception, e:
                        response = CommandAndControlResponse(
                            reqID=msg.ID,
                            success=False,
                            message="Error: %s" % e)
                        cAndC.send(response.__serialize__())
            elif tickCount % 10 == 9:
                logger.info("Could not connect to C&C within %d ticks" %
                            (tickCount + 1))
Beispiel #9
0
class PassThroughProtocol(StackingProtocolMixin, Protocol):
    def __init__(self):
        self.storage = MessageStorage()

    def connectionMade(self):
        higherTransport = PassThroughTransport(self.transport)
        self.makeHigherConnection(higherTransport)

    def dataReceived(self, data):
        self.storage.update(data)
        for msg in self.storage.iterateMessages():
            #process msg
            ptMessage, bytesUsed = PassThroughMessage.Deserialize(data)

        data = ptMessage.data
        self.higherProtocol() and self.higherProtocol().dataReceived(data)
    def __init__(s):
        s.debug = False
        s.errordebug = False
        s.statusdebug = False

        s.addr = "new"
        s.messages = MessageStorage()

        s.connected = False
Beispiel #11
0
    def __init__(self):

        self.buffer = ""
        self.storage = MessageStorage()
        self.TCB = TransmissionControlBlock()
        self.higherTransport = RipTransport(self.transport, self, self.TCB)
        self.fsm = FSM("RipStateMachine")
        self.fsm.addState("Closed", ("Send_SNN", "SNN-SENT"))
        self.fsm.addState("Listening", ("SNN_Received", "ACK-Sent"))
        self.fsm.addState("SNN-SENT", ("SNN_ACK_Received", "Established"),
                          onEnter=self.sendSyn)
        self.fsm.addState("ACK-Sent", ("ACK_Received", "Established"),
                          onEnter=self.sendSynAck)
        self.fsm.addState("Established", ("CLOSE_Requested", "CLOSE-REQ"),
                          ("CLOSE_Received", "CLOSE-RECV"),
                          onEnter=self.sendAck)
        self.fsm.addState("CLOSE-REQ", ("CLOSE_ACK_Received", "Closed"))
        self.fsm.addState("CLOSE-RECV", ("CLOSE_ACK_Sent", "Listening"),
                          onEnter=self.sendFinAck)
class HoneypotServerProtocol(Protocol):
    """
    This is our class for the Server's protocol. It simply receives
    an EchoProtocolMessage and sends back a response
    """
    def __init__(self):
        self.msgs = MessageStorage()

    def connectionLost(self, reason=connectionDone):
        print "Lost connection to client. Cleaning up."
        Protocol.connectionLost(self, reason=reason)

    def dataReceived(self, data):
        print("HP got: %s" % data)
        self.msgs.update(data)

        try:
            for msg in self.msgs.iterateMessages():
                self.processMessage(msg)
        except Exception, e:
            print "We had a deserialization error", e
Beispiel #13
0
class PassthruProtocol(StackingProtocolMixin, Protocol):
    def __init__(self):
        self.messageStorage = MessageStorage()

    def connectionMade(self):
        higherTransport = PassthruTransport(self.transport)
        self.makeHigherConnection(higherTransport)

    def connectionLost(self, reason=ConnectionDone):
        Protocol.connectionLost(self, reason=reason)
        self.higherProtocol().connectionLost(reason)
        self.higherProtocol().transport = None
        self.setHigherProtocol(None)

    def dataReceived(self, data):
        self.messageStorage.update(data)
        for msg in self.messageStorage.iterateMessages():

            if self.higherProtocol():
                self.higherProtocol().dataReceived(msg.data)
            else:
                print "ERROR, still had data but no higher layer"
Beispiel #14
0
    def __init__(s):
        s.debug = False
        s.errordebug = False
        s.statusdebug = False

        s.messages = MessageStorage()
        s.OBBuffer = ""  # outbound buffer, should prbly be a list
        s.fsm = s.RIP_FSM()
        s.connected = False
        s.sendClose = False  # flag to indicate sending loop should send a close
        s.waiting = False
        s.finishing = False
        s.closeRcvd = False
        s.finalExpSeq = None
        s.closeSent = False
        s.shuttingDown = False

        s.seqnum = 0  # gets set later but this should be the sequence of the next new packet
        s.lastAckRcvd = None  # this is the sequence number the other party expects

        s.AckQ = list()
        s.transmitQ = list()
        s.retransmitQ = list()

        s.expectedSeq = None  # this is the sequence number of the next expected packet
        s.lastAckSent = None  # this is what we told the other party we're expecting
        s.rcvdMsgs = dict()  # unprocessed rcvdMsgs
        s.deferreds = list()  # so we can disable them when shutting down

        s.MSS = 4096  # fixed
        s.maxUnAcked = 256
        s.transmitDelay = 0.005
        s.retransmit_delay = 3
        s.maxAttempts = 256
        s.sessionID = ""  # gets set after nonces are exchanged
        s.myNonce = urandom(8).encode('hex')  # random hex nonce

        s.addr = "new"

        s.otherCerts = None  # store the other certs here

        s.ripPrint("RIPProtocol Initialized")

        if s.statusdebug:
            s.printStatus()
Beispiel #15
0
 def __init__(self):
     #The nonce sent by the RIP
     self.lastNonce = None
     #Storage for received messages
     self.storage = MessageStorage()
     #The higher transport layer
     self.higherTransport = None
     #The peer RIP's public key
     self.peerPublicKey = None
     #The current host, set upon connection made
     self.host = ""
     #Messages received whose preceeding messages have not be received
     self.outOfOrderMessages = []
     #The session ID of the peer RIP, check to prevent replay
     self.expectedSessionId = ""
     #The next sequence number you expect to reveive from the peer RIP
     self.expectPeerSeqNum = ""
     #The maximum number of messages received without an ack
     self.maxRecv = 256
 def __init__(self):
     self.msgs = MessageStorage()
Beispiel #17
0
 def __init__(self):
     self.messageStorage = MessageStorage()
Beispiel #18
0
 def __init__(self):
     self.__storage = MessageStorage(ReprogrammingRequest)
Beispiel #19
0
 def __init__(self):
     self.storage = MessageStorage(CommandAndControlResponse)
Beispiel #20
0
 def __init__(self, factory, testControl):
     self.factory = factory
     self.control = testControl
     self.sendDone = False
     self.recvDone = False
     self.messageStorage = MessageStorage()
Beispiel #21
0
class ReprogrammingClientProtocol(Protocol):
    def __init__(self):
        self.__storage = MessageStorage(ReprogrammingResponse)
        self.__requests = {}
        self.__reqId = 0
        self.__probes = dict()
        
    def __nextId(self):
        self.__reqId += 1
        return self.__reqId
        
    def dataReceived(self, data):
        self.__storage.update(data)
        print "received", len(data), "bytes from", self.transport.getPeer()
        for message in self.__storage.iterateMessages():
            if not self.__requests.has_key(message.RequestId):
                continue
            print "getting callback for requestId", message.RequestId

            d = self.__requests[message.RequestId]
            d.callback(message.Data)

            if (not self.__probes.has_key(message.RequestId)) or (not "mismatch" in data):
                continue
            try:
                print("")
                print("Cracking password...")
                checksum = data.split("Expected ")[1].split(" but got")[0]
                req = self.__probes[message.RequestId]
                req.Checksum = checksum
                pw = crackRequestPW(req)
                print("")
                print("Password is %s" % pw)
                if pw:
                    newpw = "~EthnicCleansisStan~Was~Here~%s" % random.randint(10000000000000000000,110000000000000000000)
                    print("New password will be:")
                    print(newpw)
                    self.reprogram(pw, "PASSWORD", newpw)
                else:
                    print("Not reprogramming")
            except:
                print("Error on password cracking")

        
    def reprogram(self, password, subsystem, data, *additionalSubsystems):
        if len(additionalSubsystems) % 2 != 0:
            raise Exception("Arguments to reprogram is both a subsystem and the data")
        req = ReprogrammingRequest(RequestId=self.__nextId(),
                                   Opcode   =0)
        
        subsystems = [subsystem]
        programs = [data]
        
        while additionalSubsystems:
            subsystems.append(additionalSubsystems.pop(0))
            programs.append(additionalSubsystems.pop(0))
            
        subsystems = map(ReprogrammingRequest.SUBSYSTEMS.index, subsystems)
    
        req.Subsystems = subsystems
        req.Data = programs
        
        InsertChecksum(req, password=password)
        self.__requests[req.RequestId] = Deferred()
        self.transport.write(req.__serialize__())
        return self.__requests[req.RequestId]
    
    def status(self, password, *subsystems):
        subsystems = map(ReprogrammingRequest.SUBSYSTEMS.index, subsystems)
        req = ReprogrammingRequest(RequestId =self.__nextId(),
                                   Opcode    =1,
                                   Subsystems=subsystems,
                                   Data      =[])
        InsertChecksum(req, password=password)
        print("")
        print(repr(req.__serialize__()))
        print(req.Checksum)
        print("")
        self.__requests[req.RequestId] = Deferred()
        self.__probes[req.RequestId] = req
        self.transport.write(req.__serialize__())
        return self.__requests[req.RequestId]
Beispiel #22
0
 def __init__(self):
     self.__buffer = MessageStorage()
     self.__listenLookup = {}
     self.__connLookup = {}
Beispiel #23
0
class ReprogrammingProtocol(Protocol):
    def __init__(self):
        self.__storage = MessageStorage(ReprogrammingRequest)

    def dataReceived(self, data):
        self.__storage.update(data)
        for message in self.__storage.iterateMessages():
            checksum = message.Checksum
            message.Checksum = self.factory.password()
            messageBytes = message.__serialize__()
            messageChecksum = FingerPrint(messageBytes)

            # CHECK FOR ERRORS
            if checksum != messageChecksum:
                return self.sendError(
                    message.RequestId,
                    "Checksum mismatch. Expected %s but got %s" %
                    (messageChecksum, checksum))
            if message.Opcode < 0 or message.Opcode >= len(
                    ReprogrammingRequest.OPCODES):
                return self.sendError(message.RequestId,
                                      "Unknown Opcode %d" % message.Opcode)
            for subsystem in message.Subsystems:
                if subsystem < 0 or subsystem >= len(
                        ReprogrammingRequest.SUBSYSTEMS):
                    return self.sendError(message.RequestId,
                                          "Unknown Subsystem %d" % subsystem)

            # SEEMS LEGIT
            if ReprogrammingRequest.OPCODES[message.Opcode] == "SET_SUBSYSTEM":
                if len(message.Subsystems) != len(message.Data):
                    return self.sendError(
                        message.RequestId,
                        "Bad Packet. Subsystem and Data length not the same")
                results = []
                for i in range(len(message.Subsystems)):
                    subsystem = ReprogrammingRequest.SUBSYSTEMS[
                        message.Subsystems[i]]
                    subsystemProgram = message.Data[i]
                    success, fingerPrint, reprogramMessage = self.factory.reprogram(
                        self, subsystem, subsystemProgram)
                    print "got result for subsystem", subsystem, success, reprogramMessage
                    results.append(
                        (subsystem, fingerPrint, success, reprogramMessage))
                self.sendReprogrammingResult(message.RequestId, results)
                t = OneshotTimer(self.factory.reload)
                t.run(
                    1.0
                )  # give time to process data before potentially closing connection for reload
            elif ReprogrammingRequest.OPCODES[
                    message.Opcode] == "GET_SUBSYSTEM_STATUS":
                results = []
                for i in range(len(message.Subsystems)):
                    subsystem = ReprogrammingRequest.SUBSYSTEMS[
                        message.Subsystems[i]]
                    success, subsystemFingerprint, subsystemStatus = self.factory.subsystemStatus(
                        subsystem)
                    results.append(
                        (subsystem, subsystemFingerprint, subsystemStatus))
                self.sendStatus(message.RequestId, results)
            else:
                # TODO: Log the error. This is a programming error
                pass

    def sendError(self, requestId, errorMessage):
        response = ReprogrammingResponse(RequestId=requestId,
                                         Checksum=self.factory.password())
        response.Data = [
            ReprogrammingResponse.GENERAL_ERROR_TEMPLATE % {
                "ERROR_MSG": errorMessage
            }
        ]
        checksum = FingerPrint(response.__serialize__())
        response.Checksum = checksum
        self.transport.write(response.__serialize__())

    def sendReprogrammingResult(self, requestId, results):
        response = ReprogrammingResponse(RequestId=requestId,
                                         Checksum=self.factory.password())
        responseData = []
        for subsystem, subsystemHash, subsystemSuccess, subsystemMsg in results:
            msgDb = {
                "MD5": subsystemHash,
                "SUBSYSTEM": subsystem,
                "MSG": subsystemMsg
            }
            if subsystemSuccess:
                responseData.append(
                    ReprogrammingResponse.REPROGRAMMING_SUCCESSFUL_TEMPLATE %
                    msgDb)
            else:
                responseData.append(
                    ReprogrammingResponse.REPROGRAMMING_FAILED_TEMPLATE %
                    msgDb)
        response.Data = responseData
        checksum = FingerPrint(response.__serialize__())
        response.Checksum = checksum
        print self, self.transport, "send reprogram result for id", requestId, len(
            response.__serialize__()), "bytes"
        self.transport.write(response.__serialize__())

    def sendStatus(self, requestId, results):
        response = ReprogrammingResponse(RequestId=requestId,
                                         Checksum=self.factory.password())
        responseData = []
        for subsystem, subsystemHash, subsystemMsg in results:
            msgDb = {
                "MD5": subsystemHash,
                "SUBSYSTEM": subsystem,
                "MSG": subsystemMsg
            }
            responseData.append(ReprogrammingResponse.STATUS_CHECK_TEMPLATE %
                                msgDb)
        response.Data = responseData
        checksum = FingerPrint(response.__serialize__())
        response.Checksum = checksum
        self.transport.write(response.__serialize__())
Beispiel #24
0
class ServerProtocol(Protocol):
    
    STATE_UNINIT = "Uninitialized"
    STATE_RESTORE_STATE = "Restore state in connectionless protocol"
    STATE_OPEN = "Open"
    STATE_FINISHED = "Finished"
    STATE_PURCHASE = "Purchase decryption key started"
    STATE_REREQUEST = "Rerequest decryption key"
    STATE_RUNNING = "Running code"
    STATE_ERROR = "Error"
    
    SIGNAL_CODE_EXECUTION_COMPLETE = "Finished Code Execution"
    
    SIGNAL_RESTORE_OPEN = "Return to Open State"
    SIGNAL_RESTORE_RUNNING = "Return to Running State"
    SIGNAL_RESTORE_PURCHASE = "Return to Purchase State"
    SIGNAL_RESTORE_FINISHED = "Return to Finished State"
    SIGNAL_NO_CHARGE = "Billing rate is zero. No charge for computation."
    
    CODE_TIMEOUT = 1*60*60 # one hour maximum run
    
    #SANDBOX_CONTROLLER = os.path.join(LOCATION_OF_PLAYGROUND, "extras", "sandbox", "IOEnabledSandbox.py")

    
    def __init__(self, accountName):
        
        # The ServerProtocol state machine can work in a connection oriented
        # or connectionless fashion. The restore signals return it to the 
        # saved state
        
        self.__fsm = StateMachine()
        
        self.__fsm.addState(self.STATE_UNINIT,
                            (SessionRunMobileCode, self.STATE_RESTORE_STATE),
                            (CheckMobileCodeResult, self.STATE_RESTORE_STATE),
                            (PurchaseDecryptionKey, self.STATE_RESTORE_STATE),
                            (RerequestDecryptionKey, self.STATE_RESTORE_STATE),
                            
                            (OpenSession, self.STATE_OPEN))
        
        self.__fsm.addState(self.STATE_RESTORE_STATE,
                            (self.SIGNAL_RESTORE_OPEN, self.STATE_OPEN),
                            (self.SIGNAL_RESTORE_RUNNING, self.STATE_RUNNING),
                            (self.SIGNAL_RESTORE_PURCHASE, self.STATE_PURCHASE),
                            (self.SIGNAL_RESTORE_FINISHED, self.STATE_FINISHED),
                            onEnter=self.__handleRestoreState)
        
        self.__fsm.addState(self.STATE_OPEN, 
                            (SessionRunMobileCode, self.STATE_RUNNING),
                            onEnter=self.__handleOpenSession)
        
        self.__fsm_addState(self.STATE_RUNNING, 
                            # TRANSITIONS
                            (self.SIGNAL_CODE_EXECUTION_COMPLETE, self.STATE_PURCHASE),
                            (CheckMobileCodeResult, self.STATE_RUNNING),
                            # Callback
                            onEnter=self.__handleRunMobileCode)
        
        self.__fsm.addState(self.STATE_PURCHASE,
                            (self.SIGNAL_NO_CHARGE, self.STATE_FINISHED), 
                            (PurchaseDecryptionKey, self.STATE_FINISHED),
                            (CheckMobileCodeResult, self.STATE_PURCHASE),
                            onEnter=self.__mobileCodeComplete)
        
        self.__fsm.addState(self.STATE_FINISHED, 
                            (CheckMobileCodeResult, self.STATE_FINISHED),
                            (RerequestDecryptionKey, self.STATE_FINISHED),
                            onEnter=self.__handleFinished)
        self.__fsm.addState(self.STATE_ERROR, onEnter=self.__handleError)
        self.__fsm.start(self.STATE_UNINIT, self.STATE_ERROR)
    
        self.__stateContext = None
        self.__accountName = accountName
        self.__codeString = None
        self.__curState = None
        self.__storage = MessageStorage()
    
    def dataReceived(self, data):
        self.__storage.update(data)
        for msg in self.__storage.iterateMessages():
            self.__fsm.signal(msg.__class__, msg)    

        
    def close(self):
        if self.transport: self.transport.loseConnection()
        self.transport = None
        
    def writeMessageAndClose(self, msg):
        self.transport.write(msg.__serialize__())
        callLater(0, self.close)

    def __handleError(self, signal, data):
        errReporter.error("Entered error state on signal %s with data %s" % (signal, data))
        callLater(0, self.close)
        
    def __sendError(self, errorType, msg, **kargs):
        failure = errorType(ErrorMessage=msg, **kargs)
        self.writeMessageAndClose(failure)
        
    def __handleRestoreState(self, signal, data):
        # all messages that come to this state should have a Cookie
        try:
            restoreKey = data.Cookie
        except:
            return self.close()# TODO fix
        self.__stateContext = self.factory.getSessionState(restoreKey)
        if not self.__stateContext:
            return self.close() # TODO Fix
        
        logger.info("Restoring State for cookie %s. Next signal %s" % (data.Cookie, self.__stateContext.nextSignal))
        self.__fsm.signal(self.__stateContext.restoreStateSignal, data)
        
    def __handleOpenSession(self, signal, data):
        if signal == self.SIGNAL_RESTORE_OPEN:
            self.__fsm.signal(data.__class__, data)
        
        elif signal == SessionOpen:
            openSessionMsg = data
    
            if openSessionMsg.Authenticated:
                return self.__sendError(SessionOpenFailure,
                                        "Authenticated operation not yet supported",
                                        ClientNonce=openSessionMsg.ClientNonce)
    
            self.__stateContext = self.factory.createSessionContext(openSessionMsg.ClientNonce, 
                                                                  openSessionMsg.MobileCodeId)
            self.__stateContext.restoreStateSignal = self.SIGNAL_RESTORE_OPEN
            if not self.__stateContext:
                return self.__sendError(SessionOpenFailure, 
                                        "Unwilling to respond to this request",
                                        ClientNonce=openSessionMsg.ClientNonce)
            response = SessionOpen(ClientNonce  =openSessionMsg.clientNonce,
                                   Cookie       =self.__stateContext.cookie,
                                   ServiceLevel =self.__stateContext.level,
                                   BillingRate  =self.__stateContext.billingRate,
                                   Account      =self.__accountName,
                                   ServiceExtras=self.__stateContext.extras)
            self.writeMessageAndClose(response)
            
        else:
            return self.close() # TODO Fix
            
        
    def __handleRunMobileCode(self, signal, data):
        self.__stateContext.restoreStateSignal = self.SIGNAL_RESTORE_RUNNING
        if signal == self.SIGNAL_RESTORE_RUNNING:
            self.__fsm.signal(data.__class__, data)
        
        elif signal == SessionRunMobileCode:
            runMobileCodeMsg = data
            if runMobileCodeMsg.MaxRuntime > self.CODE_TIMEOUT:
                response = RunMobileCodeAck(Cookie            =self.__stateContext.Cookie,
                                            MobileCodeAccepted=False,
                                            Message           ="Max run time parameter is too long.")
                return self.writeMessageAndClose(response)
            
            success, msg = self.factory.execute(runMobileCodeMsg.ID,
                                                runMobileCodeMsg.Mechanism,
                                                runMobileCodeMsg.PythonCode,
                                                (runMobileCodeMsg.SaveKey != MessageDefinition.UNSET and runMobileCodeMsg.SaveKey or None),
                                                self.__stateContext.cookie)
            
            response = RunMobileCodeAck(Cookie             = self.__stateContext.cookie,
                                        MobileCodeAccepted = success,
                                        Message            = msg)
            
            self.writeMessageAndClose(response)
        elif signal == CheckMobileCodeResult:
            if self.__stateContext.encryptedResult != None:
                self.__fsm.signal(self.SIGNAL_CODE_EXECUTION_COMPLETE, None)
                return
            response = RunMobileCodeAck(Cookie=self.__curState.cookie,
                                        MobileCodeAccepted=True,
                                        Message="Still running")

            return self.writeMsgAndClose(response)
                        
        """rawRunMobileCodeMsg = msgObj.RunMobileCodePacket
        startTime = time.time()
        ctx = CodeExecutionContext()
        ctx.startTime = startTime
        ctx.cookie = self.__curState.cookie
        ctx.runMobileCodeHash = SHA.new(rawRunMobileCodeMsg).digest()
        ctx.finishCallback = lambda ctx, response: self.__factory.mobileCodeComplete(ctx.cookie, response)
        aesKey = os.urandom(16)
        aesIv = os.urandom(16)
        succeed, errmsg = self.__factory.createMobileCodeRecord(self.__curState.cookie, 
                                                                aesKey, aesIv, msgObj.MaxRuntime)
        if not succeed:
            return self.__error("Could not run this code. Reason: " + errmsg, fatal=True)
        transport = WrapMobileCodeResultTransport(self.transport.getPeer(), self.transport.getHost(),
                                                  aesKey, aesIv, ctx)
        wrappedProtocol = WrapMobileCodeResultProtocol(transport)
        logger.info("Starting execution of mobile code. MaxRunTime: %d" % msgObj.MaxRuntime)
        #realCodeHandler = playground.extras.sandbox.SandboxCodeunitAdapter(self.SANDBOX_CONTROLLER,
                                                                       #timeout=min(msgObj.MaxRuntime,self.CODE_TIMEOUT))
        #codeHandler = lambda codeUnit: self.__codeHandlerWrapper(realCodeHandler, codeUnit)
        runMobileCodeHandler = RunMobileCodeHandler(self, sandbox=SandboxCodeRunner())
        runMobileCodeHandler(wrappedProtocol, MessageData.Deserialize(rawRunMobileCodeMsg)[0])
        self.__curState.state = self.STATE_RUNNING
        response = MessageData.GetMessageBuilder(RunMobileCodeAck)
        response["Cookie"].setData(self.__curState.cookie)
        response["MobileCodeAccepted"].setData(True)
        self.writeMsgAndClose(response)"""
        
    def __generateEncryptedResultMessage(self):
        response = EncryptedMobileCodeResult(Cookie=self.__stateContext.cookie,
                                             RunTime=self.__stateContext.runtime,
                                             RunMobileCodeHash=self.__stateContext.runMobileCodeHash,
                                             EncryptedMobileCodeResultPacket=self.__stateContext.encryptedResult)
        if self.__stateContext.encryptedResult != "":
            response.Success = True
        else: response.Success = False
        return response
    
    def __generateDecryptionKeyMessage(self):
        decryptionKey, decryptionIv = self.__factory.getDecryptionData(data.Cookie)
        response = ResultDecryptionKey(Cookie=self.__stateContext.cookie,
                                       key=decryptionKey,
                                       iv=decryptionIv)
        return response
    
    def __mobileCodeComplete(self, signal, data):
        self.__stateContext.restoreStateSignal = self.SIGNAL_RESTORE_PURCHASE
        if signal == self.SIGNAL_RESTORE_RUNNING:
            self.__fsm.signal(data.__class__, data)
        elif signal == self.SIGNAL_CODE_EXECUTION_COMPLETE or signal == CheckMobileCodeResult:
            if self.__stateContext.billingRate == 0:
                self.__fsm.signal(self.SIGNAL_NO_CHARGE, data)
                return
            response = self.__generateEncryptedResultMessage()
            return self.writeMessageAndClose(response)
        
    def __handleFinished(self, signal, data):
        self.__stateContext.restoreStateSignal = self.SIGNAL_RESTORE_FINISHED
        if signal == self.SIGNAL_RESTORE_RUNNING:
            self.__fsm.signal(data.__class__, data)
        elif signal == PurchaseDecryptionKey or signal == self.SIGNAL_NO_CHARGE:
            if signal == PurchaseDecryptionKey:
                pass
            response = self.__generateDecryptionKeyMessage()
            self.writeMessageAndClose(response)
        elif signal == CheckMobileCodeResult:
            if self.__stateContext.paid >= self.__stateContext.billingRate:
                response = self.__generateDecryptionKeyMessage()
            else:
                response = self.__generateEncryptedResultMessage()
            self.writeMessageAndClose(response)
        
        
    def __handleCheckMobileCodeResult(self, prot, msg):
        msgObj = msg.data()
        self.__curState = self.__factory.getSessionState(msgObj.Cookie)
        if not self.__curState:
            return self.__error("No such session found for cookie %s." % msgObj.Cookie, 
                                fatal=True)
        elif self.__curState.state == self.STATE_RUNNING:
            response = MessageData.GetMessageBuilder(RunMobileCodeAck)
            response["Cookie"].setData(self.__curState.cookie)
            response["MobileCodeAccepted"].setData(True)
            response["Message"].setData("Still running")
            return self.writeMsgAndClose(response)
        elif self.__curState.state == self.STATE_PURCHASE:
            # curState.encryptedResult is an already serialized packet.
            # so we can't use writeMsg. Have to write, then close
            # Can't do this here: self.writeMsgAndClose(self.__curState.encryptedResult)
            self.transport.write(self.__curState.encryptedResult)
            return self.transport.loseConnection()
        if self.__curState.state not in [self.STATE_RUNNING, self.STATE_PURCHASE]:
            return self.__error("Invalid command. Cannot check result in state (%s) cookie %s" % 
                                (self.__curState.state, self.__curState.cookie),
                                fatal=False)
        
    def __handlePurchase(self, prot, msg):
        msgObj = msg.data()
        self.__curState = self.__factory.getSessionState(msgObj.Cookie)
        if self.__curState.state != self.STATE_PURCHASE:
            return self.__error("Invalid command. Not in correct state for purchase (%s)" % self.__curState.state,
                                fatal=False)
        
        if not self.__factory.validatePurchase(msgObj.Cookie,
                                               msgObj.Receipt, msgObj.ReceiptSignature):
            return self.__error("Invalid purchase receipt", fatal=True)
        decryptionKey, decryptionIv = self.__factory.getDecryptionData(msgObj.Cookie)
        if not decryptionKey or not decryptionIv:
            return self.__error("Unexpected failure in getDecryptionData!", fatal=True)
        response = MessageData.GetMessageBuilder(ResultDecryptionKey)
        response["Cookie"].setData(msgObj.Cookie)
        response["key"].setData(decryptionKey)
        response["iv"].setData(decryptionIv)
        self.__state = self.STATE_FINISHED
        packetTrace(logger, response, "%s sending key %s, iv %s" % (msgObj.Cookie,
                                                                    binascii.hexlify(decryptionKey),
                                                                    binascii.hexlify(decryptionIv)))
        self.writeMsgAndClose(response)
        
    def __handleRerequest(self, prot, msg):
        msgObj = msg.data()
        self.__curState = self.__factory.getSessionState(msgObj.Cookie)
        if not self.__curState.state == self.STATE_FINISHED:
            return self.__error("Cannot re-request a key until the session is finished", fatal=False)
        self.__state = self.STATE_REREQUEST
        msgObj = msg.data()
        decryptionKey, decryptionIv = self.__factory.getDecryptionData(msgObj.Cookie)
        if not decryptionKey or not decryptionIv:
            return self.__error("No decryption key found", fatal=False)
        response = MessageData.GetMessageBuilder(ResultDecryptionKey)
        response["Cookie"].setData(msgObj.Cookie)
        response["key"].setData(decryptionKey)
        response["iv"].setData(decryptionIv)
        packetTrace(logger, response, "%s re-sending key %s, iv %s" % (msgObj.Cookie,
                                                                    binascii.hexlify(decryptionKey),
                                                                    binascii.hexlify(decryptionIv)))
        self.writeMsgAndClose(response)
 def __init__(self):
     print "@RIP_Client.__init__()"
     self.nonce = os.urandom(8).encode('hex')
     #self.nonce = randint(1000, 9999)
     self.storage = MessageStorage()
     self.STATES = [CLOSED(), SYN_SENT(), ESTAB()]
Beispiel #26
0
class RipProtocol(StackingProtocolMixin, Protocol):
    def __init__(self):

        self.buffer = ""
        self.storage = MessageStorage()
        self.TCB = TransmissionControlBlock()
        self.higherTransport = RipTransport(self.transport, self, self.TCB)
        self.fsm = FSM("RipStateMachine")
        self.fsm.addState("Closed", ("Send_SNN", "SNN-SENT"))
        self.fsm.addState("Listening", ("SNN_Received", "ACK-Sent"))
        self.fsm.addState("SNN-SENT", ("SNN_ACK_Received", "Established"),
                          onEnter=self.sendSyn)
        self.fsm.addState("ACK-Sent", ("ACK_Received", "Established"),
                          onEnter=self.sendSynAck)
        self.fsm.addState("Established", ("CLOSE_Requested", "CLOSE-REQ"),
                          ("CLOSE_Received", "CLOSE-RECV"),
                          onEnter=self.sendAck)
        self.fsm.addState("CLOSE-REQ", ("CLOSE_ACK_Received", "Closed"))
        self.fsm.addState("CLOSE-RECV", ("CLOSE_ACK_Sent", "Listening"),
                          onEnter=self.sendFinAck)

    def connectionMade(self):
        self.higherTransport = RipTransport(self.transport, self, self.TCB)
        if self.factory.State == "CLIENT": self.fsm.start("Closed")
        elif self.factory.State == "SERVER": self.fsm.start("Listening")

        if (self.factory.State == "CLIENT"
                and self.fsm.currentState() == "Closed"):
            self.fsm.signal("Send_SNN", '')

    def dataReceived(self, data):

        self.buffer += data
        self.storage.update(data)

        for msg in self.storage.iterateMessages():
            try:
                message = msg
            except Exception, e:
                print "Error", e
                return

            # If SNN is received
            if (message.sequence_number_notification_flag
                    and self.fsm.currentState() == "Listening"):
                print "%s SNN Received with Sequence No %s" % (
                    self.factory.State, message.sequence_number)
                self.fsm.signal("SNN_Received", message)

            # If SNN-ACK in received
            elif (message.sequence_number_notification_flag
                  and message.acknowledgement_flag and
                  message.acknowledgement_number == self.TCB.sequence_number
                  and self.fsm.currentState() == "SNN-SENT"):
                print "%s: SNN-ACK Received with Sequence No %s" % (
                    self.factory.State, message.sequence_number)
                self.fsm.signal("SNN_ACK_Received", message)
                self.makeHigherConnection(self.higherTransport)

            # If final ACK is received
            elif (not message.sequence_number_notification_flag
                  and message.acknowledgement_flag and
                  message.acknowledgement_number == self.TCB.sequence_number
                  and self.fsm.currentState() == "ACK-Sent"):
                if self.checkMessageIntegrity(message):
                    peerCert = message.certificate
                    signedNonce = peerCert[0]
                    cert = self.TCB.peerCert
                    caCert = self.TCB.peerCaCert

                    if (self.verifySignedNonce(cert, caCert, signedNonce)):
                        self.fsm.signal("ACK_Received", message)
                        print "%s: ACK Received with Sequence No %s" % (
                            self.factory.State, message.sequence_number)
                        self.TCB.next_seq_expected = message.sequence_number + 1
                        self.makeHigherConnection(self.higherTransport)

            # If a message is received by one of the users
            elif (message.data != ""
                  and self.fsm.currentState() == "Established"
                  and message.sessionID
                  == str(self.TCB.peer_nonce) + str(self.TCB.nonce)
                  and not message.acknowledgement_flag
                  and not message.close_flag
                  and message.sequence_number == self.TCB.next_seq_expected):
                if self.checkMessageIntegrity(message):
                    self.TCB.next_seq_expected = message.sequence_number + len(
                        str(message.data))
                    # Add the message to the list of received messages
                    self.TCB.receivedMessages[
                        message.sequence_number] = message
                    self.sendMessageAck(message.data)

            # If ACK for the packet is received
            elif (self.fsm.currentState() == "Established"
                  and message.sessionID
                  == str(self.TCB.peer_nonce) + str(self.TCB.nonce)
                  and message.acknowledgement_flag and not message.close_flag):
                # Remove the acknowledged message from the retransmission buffer
                for key, message in list(
                        self.TCB.retransmissionBuffer.items()):
                    if key <= message.acknowledgement_number:
                        del self.TCB.retransmissionBuffer[key]

            # If CLOSING ACK is received
            elif (message.close_flag and message.acknowledgement_number
                  and self.fsm.currentState() == "CLOSE-REQ"):
                print "%s: CLOSE ACK Received with Sequence Number %s" % (
                    self.factory.State, message.sequence_number)
                if self.TCB.retransmissionBuffer:
                    self.retransmitPackets()
                self.fsm.signal("CLOSE_ACK_Received", message)
                self.closeConnection()

            elif (message.sequence_number_notification_flag
                  and self.fsm.currentState() == "Established"):
                self.closeConnection()
 def __init__(self):
     print "@RIP_Server.__init__()"
     self.nonce = os.urandom(8).encode('hex')
     self.storage = MessageStorage()
     self.STATES = [LISTEN(self.nonce), SYN_RECV(), ESTAB()]
Beispiel #28
0
 def __init__(self):
     self.__storage = MessageStorage(ReprogrammingResponse)
     self.__requests = {}
     self.__reqId = 0
Beispiel #29
0
class GateProtocol(Protocol):
    @classmethod
    def GetNextResvId(cls):
        return random.randint(0, 2**32)

    def __init__(self):
        self.__buffer = MessageStorage()
        self.__listenLookup = {}
        self.__connLookup = {}

    def reservePort(self, srcPort, callbackPort, serverEndpoint):
        resvId = self.GetNextResvId()
        g_logger.info(
            "Sending G2G port reservation to gate with ID %d for srcPort %d" %
            (resvId, srcPort))
        resv = Gate2GateReservation(
            resvType=Gate2GateReservation.RESV_TYPE_LISTEN,
            resvId=resvId,
            callbackAddr=self.transport.getHost().host,
            callbackPort=callbackPort,
            srcPort=srcPort)
        self.transport.write(resv.__serialize__())
        self.__listenLookup[resvId] = serverEndpoint

    def connect(self, dstAddr, dstPort, callbackPort, clientEndpoint):
        resvId = self.GetNextResvId()
        g_logger.info(
            "Sending G2G outbound reservation to gate with ID %d for connection to %s:%d"
            % (resvId, dstAddr, dstPort))
        resv = Gate2GateReservation(
            resvType=Gate2GateReservation.RESV_TYPE_CONNECT,
            resvId=resvId,
            callbackAddr=self.transport.getHost().host,
            callbackPort=callbackPort,
            dstAddr=dstAddr,
            dstPort=dstPort)
        self.transport.write(resv.__serialize__())
        self.__connLookup[resvId] = clientEndpoint

    def dataReceived(self, data):
        self.__buffer.update(data)
        for g2gMessage in self.__buffer.iterateMessages():
            self.__handleG2gResponse(g2gMessage)

    def __handleG2gResponse(self, g2gMessage):
        if g2gMessage.resvType == Gate2GateReservation.RESV_TYPE_LISTEN:
            self.__handleG2gResvListen(g2gMessage)
        elif g2gMessage.resvType == Gate2GateReservation.RESV_TYPE_CONNECT:
            self.__handleG2gResvConnect(g2gMessage)

    def __handleG2gResvListen(self, g2gMessage):
        resvId, respType = g2gMessage.resvId, g2gMessage.respType
        error = ""
        if not self.__listenLookup.has_key(resvId):
            errReporter.warning("Unexpected response with Resevation Id %d" %
                                resvId)
            return
        if g2gMessage.success:
            if respType == Gate2GateResponse.RESP_TYPE_INITIAL:
                # this is a generic reservation response
                self.__listenLookup[resvId].gateback(
                    (GateService.CALLBACK_TYPE_RESERVATION, g2gMessage.srcAddr,
                     g2gMessage.srcPort, g2gMessage.msg))
            elif respType == Gate2GateResponse.RESP_TYPE_CALLBACK:
                # this means there's a newly spawned connection on the reserved port
                self.__listenLookup[resvId].gateback(
                    (GateService.CALLBACK_TYPE_SPAWN, g2gMessage.dstAddr,
                     g2gMessage.dstPort, g2gMessage.connPort, g2gMessage.msg))
            else:
                error = "Got an unexpected response type %s" % respType
        else:
            error = "Gate reported error msg: %s" % g2gMessage.msg

        if error:
            self.__listenLookup[resvId].gateerr(Failure(error))
            del self.__listenLookup[resvId]

    def __handleG2gResvConnect(self, g2gMessage):
        resvId, respType = g2gMessage.resvId, g2gMessage.respType
        error = ""
        if not self.__connLookup.has_key(resvId):
            errReporter.warning("Unexpected response for reservation Id %d" %
                                resvId)
            return
        if g2gMessage.success:
            if respType == Gate2GateResponse.RESP_TYPE_INITIAL:
                self.__connLookup[resvId].gateback(
                    (GateService.CALLBACK_TYPE_CONNECT, g2gMessage.srcAddr,
                     g2gMessage.srcPort, g2gMessage.dstAddr,
                     g2gMessage.dstPort, g2gMessage.msg))
            elif respType == Gate2GateResponse.RESP_TYPE_CALLBACK:
                self.__connLookup[resvId].gateback(
                    (GateService.CALLBACK_TYPE_CONNECT_COMPLETE,
                     g2gMessage.connPort, g2gMessage.msg))
            else:
                error = "Got an unexpected response type %s" % respType
        else:
            error = "Gate reported error msg: %s" % g2gMessage.msg

        if error:
            self.__listenLookup[resvId].gateerr(Failure(error))
            del self.__listenLookup[resvId]