Beispiel #1
0
from poly import polygon
from poly import face
from gi.repository import Gtk

from drawlight import drawlight

sources = []
allpolys = []

tgtlen = 1.5
#tgtrad = 0.04
#tgtrad = 0.002
tgtrad = 1.414 * 0.0025

target = polygon(([-tgtlen / 2,
                   -tgtrad], [tgtlen / 2,
                              -tgtrad], [tgtlen / 2,
                                         tgtrad], [-tgtlen / 2, tgtrad]))

################################################################

###### Lead collar (for collimating photons)

#seg 1
x1_collar = 0.074
z1_collar = 2.75

x2_collar = 0.185  #*1.414 The collar is a rectangle (in CAD), but the narrow dimension is the one relevant for here
z2_collar = 2.75

x3_collar = 0.185  #*1.414
z3_collar = 2.95
Beispiel #2
0
#!/usr/bin/python

from poly import polygon
from poly import face 
from gi.repository import Gtk


from drawlight import drawlight

sources = []
allpolys = []

target = polygon( ([0,0.0], [1.0 ,0.0] , [1.0 ,0.01], [0 ,0.01]) )

mypoly2 = polygon( ([2,0], [3, 0], [3,1], [2,1]), isDetector=True )

mypoly3 = polygon( ([1.7, 0.1], [1.85,  0.1], [1.85,0.2], [1.7,0.2]) )
mypoly4 = polygon( ([1.7, 0.4], [1.8,  0.4], [1.8,1.0], [1.7,1.0]) )

mirror = polygon( ([1.5, -0.5], [1.6,  -0.5], [1.6,-0.4], [1.5,-0.4]) )

sources.append(target)
allpolys.append(mypoly2)
allpolys.append(mypoly3)

allpolys.append(mypoly4)
allpolys.append(mirror)

print sources
print allpolys
#!/usr/bin/python

from poly import polygon
from poly import face 
from gi.repository import Gtk


from drawlight import drawlight

sources = []
allpolys = []

tgtlen = 1.5
tgtrad = 0.04

target = polygon( ([-tgtlen/2,-tgtrad], [tgtlen/2, -tgtrad], [tgtlen/2,tgtrad], [-tgtlen/2,tgtrad]) )


uscoll1_r1    = 0.023
uscoll1_r2    = 0.030
uscoll1_thick = 0.2
uscoll1_z     = 5.575

uscoll1_up   = polygon( ([uscoll1_z-uscoll1_thick/2, uscoll1_r1], [uscoll1_z+uscoll1_thick/2, uscoll1_r1], [uscoll1_z+uscoll1_thick/2, uscoll1_r2], [uscoll1_z-uscoll1_thick/2, uscoll1_r2] ))

uscoll1_down = polygon( ([uscoll1_z-uscoll1_thick/2, -uscoll1_r2], [uscoll1_z+uscoll1_thick/2, -uscoll1_r2], [uscoll1_z+uscoll1_thick/2, -uscoll1_r1], [uscoll1_z-uscoll1_thick/2, -uscoll1_r1] ))


uscoll2_r1    = 0.026
uscoll2_r2    = 0.034
uscoll2_r3    = 0.110
Beispiel #4
0
from poly import polygon
from poly import face 
from gi.repository import Gtk


from drawlight import drawlight

sources = []
allpolys = []

tgtlen = 1.5
#tgtrad = 0.04
#tgtrad = 0.002
tgtrad = 0.0025

target = polygon( ([-tgtlen/2,-tgtrad], [tgtlen/2, -tgtrad], [tgtlen/2,tgtrad], [-tgtlen/2,tgtrad]) )


uscoll1_r1    = 0.023
uscoll1_r2    = 0.030
uscoll1_thick = 0.2
uscoll1_z     = 5.575

uscoll1_up   = polygon( ([uscoll1_z-uscoll1_thick/2, uscoll1_r1], [uscoll1_z+uscoll1_thick/2, uscoll1_r1], [uscoll1_z+uscoll1_thick/2, uscoll1_r2], [uscoll1_z-uscoll1_thick/2, uscoll1_r2] ), notSource=False)

uscoll1_down = polygon( ([uscoll1_z-uscoll1_thick/2, -uscoll1_r2], [uscoll1_z+uscoll1_thick/2, -uscoll1_r2], [uscoll1_z+uscoll1_thick/2, -uscoll1_r1], [uscoll1_z-uscoll1_thick/2, -uscoll1_r1] ), notSource=False)


uscoll2_r1    = 0.026
uscoll2_r2    = 0.034
uscoll2_r3    = 0.110
from poly import polygon
from poly import face 
from gi.repository import Gtk


from drawlight import drawlight

sources = []
allpolys = []

tgtlen = 1.5
#tgtrad = 0.04
#tgtrad = 0.002
tgtrad = 0.0025

target = polygon( ([-tgtlen/2,-tgtrad], [tgtlen/2, -tgtrad], [tgtlen/2,tgtrad], [-tgtlen/2,tgtrad]) )


uscoll1_r1_up    = 0.024
uscoll1_r1_dn    = 0.015529
uscoll1_r2    = 0.031703
uscoll1_thick = 0.5
uscoll1_z     = 5.425-0.25

uscoll1_up   = polygon( ([uscoll1_z-uscoll1_thick/2, uscoll1_r1_up], [uscoll1_z+uscoll1_thick/2, uscoll1_r1_dn], [uscoll1_z+uscoll1_thick/2, uscoll1_r2], [uscoll1_z-uscoll1_thick/2, uscoll1_r2] ), notSource=False)

uscoll1_down = polygon( ([uscoll1_z-uscoll1_thick/2, -uscoll1_r2], [uscoll1_z+uscoll1_thick/2, -uscoll1_r2], [uscoll1_z+uscoll1_thick/2, -uscoll1_r1_dn], [uscoll1_z-uscoll1_thick/2, -uscoll1_r1_up] ), notSource=False)


uscoll2_r1    = 0.026
uscoll2_r2    = 0.034
Beispiel #6
0
from poly import polygon
from poly import face
from gi.repository import Gtk

from drawlight import drawlight

sources = []
allpolys = []

tgtlen = 1.5
#tgtrad = 0.04
#tgtrad = 0.002
tgtrad = 0.0025

target = polygon(([-tgtlen / 2,
                   -tgtrad], [tgtlen / 2,
                              -tgtrad], [tgtlen / 2,
                                         tgtrad], [-tgtlen / 2, tgtrad]))

#################################################################

######inner photon collimator (Col 1)
# Previous implementation assumed it was a solid shape from front face to back face,
# but this neglects the fact that it tapers inwards a lot in the first 30cm and then
# untapers in the last 10cm - updating by splitting into 5 segments

x1_inner_photon_1 = 0.024
z1_inner_photon_1 = 5.175

x2_inner_photon_1 = 0.031703
z2_inner_photon_1 = 5.175
Beispiel #7
0
from poly import polygon
from poly import face
from gi.repository import Gtk

from drawlight import drawlight

sources = []
allpolys = []

tgtlen = 1.5
#tgtrad = 0.04
#tgtrad = 0.002
tgtrad = 0.0025

target = polygon(([-tgtlen / 2,
                   -tgtrad], [tgtlen / 2,
                              -tgtrad], [tgtlen / 2,
                                         tgtrad], [-tgtlen / 2, tgtrad]))

uscoll1_r1 = 0.023
uscoll1_r2 = 0.030
uscoll1_thick = 0.2
uscoll1_z = 5.575

uscoll1_up = polygon(([uscoll1_z - uscoll1_thick / 2, uscoll1_r1], [
    uscoll1_z + uscoll1_thick / 2, uscoll1_r1
], [uscoll1_z + uscoll1_thick / 2, uscoll1_r2
    ], [uscoll1_z - uscoll1_thick / 2, uscoll1_r2]),
                     notSource=False)

uscoll1_down = polygon(([uscoll1_z - uscoll1_thick / 2, -uscoll1_r2], [
    uscoll1_z + uscoll1_thick / 2, -uscoll1_r2
Beispiel #8
0
from poly import polygon
from poly import face
from gi.repository import Gtk

from drawlight import drawlight

sources = []
allpolys = []

tgtlen = 1.5
#tgtrad = 0.04
#tgtrad = 0.002
tgtrad = 0.0025

target = polygon(([-tgtlen / 2,
                   -tgtrad], [tgtlen / 2,
                              -tgtrad], [tgtlen / 2,
                                         tgtrad], [-tgtlen / 2, tgtrad]))

uscoll1_r1_up = 0.024
uscoll1_r1_dn = 0.015529
uscoll1_r2 = 0.031703
uscoll1_thick = 0.5
uscoll1_z = 5.425 - 0.25

uscoll1_up = polygon(([uscoll1_z - uscoll1_thick / 2, uscoll1_r1_up], [
    uscoll1_z + uscoll1_thick / 2, uscoll1_r1_dn
], [uscoll1_z + uscoll1_thick / 2, uscoll1_r2
    ], [uscoll1_z - uscoll1_thick / 2, uscoll1_r2]),
                     notSource=False)

uscoll1_down = polygon(([uscoll1_z - uscoll1_thick / 2, -uscoll1_r2], [
Beispiel #9
0
gi.require_version('Gtk', '3.0')
from gi.repository import Gtk

from drawlight import drawlight

sources = []
allpolys = []

tgtoffset = 0.5
tgtlen = 1.25
#tgtrad = 0.04
#tgtrad = 0.002
tgtrad = 1.4142 * 0.0025

target = polygon(([-tgtlen / 2,
                   -tgtrad], [tgtlen / 2,
                              -tgtrad], [tgtlen / 2,
                                         tgtrad], [-tgtlen / 2, tgtrad]))

################################################################

###### Lead collar (for collimating photons)

#seg 1
x1_collar = 0.074  #+0.05
z1_collar = 2.851  #+1.5

x2_collar = 0.185  #*1.414 The collar is a rectangle (in CAD), but the narrow dimension is the one relevant for here
z2_collar = 2.851  #+1.5

x3_collar = 0.185  #*1.414
z3_collar = 3.051  #+1.5
Beispiel #10
0
#!/usr/bin/python

from poly import polygon
from poly import face 
from gi.repository import Gtk


from drawlight import drawlight

mypoly1 = polygon( ([0,0.5], [1.0 ,0.5] , [1.0 ,0.51], [0 ,0.51]) )

mypoly2 = polygon( ([2,0], [3, 0], [3,1], [2,1]) )

print mypoly1.pts
print mypoly2.pts

mypoly2.light( [mypoly1], () )

for aface in mypoly2.faces:
    print [aface.v1, aface.v2], aface.lit1
    if aface.getlitfaces():
	for lface in aface.getlitfaces():
	    print lface.v1, lface.v2
    print ""

mydraw = drawlight( [mypoly1, mypoly2] )

Gtk.main()