Beispiel #1
0
    def solve_ik_for_arm(arm_index, arm_state, cur_arm_pose=None):
        '''Finds an  IK solution for a particular arm pose'''
        # We need to find IK only if the frame is relative to an object
        if (arm_state.refFrame == ArmState.OBJECT):
            #rospy.loginfo('solve_ik_for_arm: Arm ' + str(arm_index) + ' is relative')
            solution = ArmState()
            target_pose = World.transform(arm_state.ee_pose,
                                          arm_state.refFrameObject.name,
                                          'base_link')
            target_joints = Arms.arms[arm_index].get_ik_for_ee(
                target_pose, arm_state.joint_pose)
            if (target_joints == None):
                rospy.logerr('No IK for relative end-effector pose.')
                return solution, False
            else:
                solution.refFrame = ArmState.ROBOT_BASE
                solution.ee_pose = Pose(target_pose.position,
                                        target_pose.orientation)
                solution.joint_pose = target_joints
                return solution, True
        elif (arm_state.refFrame == ArmState.ROBOT_BASE):
            #rospy.loginfo('solve_ik_for_arm: Arm ' + str(arm_index) + ' is absolute')
            target_joints = Arms.arms[arm_index].get_ik_for_ee(
                arm_state.ee_pose, arm_state.joint_pose)
            if (target_joints == None):
                rospy.logerr('No IK for absolute end-effector pose.')
                return arm_state, False
            else:
                solution = ArmState()
                solution.refFrame = ArmState.ROBOT_BASE
                solution.ee_pose = Pose(arm_state.ee_pose.position,
                                        arm_state.ee_pose.orientation)
                solution.joint_pose = target_joints
                return solution, True
        elif (arm_state.refFrame == ArmState.PREVIOUS_POSE):
            #Calculate new arm state offset based on previous arm state
            solution = ArmState()
            target_ee_pose = Pose(
                Point(cur_arm_pose.position.x + arm_state.ee_pose.position.x,
                      cur_arm_pose.position.y + arm_state.ee_pose.position.y,
                      cur_arm_pose.position.z + arm_state.ee_pose.position.z),
                Quaternion(cur_arm_pose.orientation.x,
                           cur_arm_pose.orientation.y,
                           cur_arm_pose.orientation.z,
                           cur_arm_pose.orientation.w))

            target_joints = Arms.arms[arm_index].get_ik_for_ee(
                target_ee_pose, arm_state.joint_pose)

            if (target_joints == None):
                rospy.logerr('No IK for relative end-effector pose.')
                return solution, False
            else:
                solution.refFrame = ArmState.ROBOT_BASE
                solution.ee_pose = target_ee_pose
                solution.joint_pose = target_joints
                return solution, True
        else:
            return arm_state, True
Beispiel #2
0
    def solve_ik_for_arm(arm_index, arm_state, cur_arm_pose=None):
        '''Finds an  IK solution for a particular arm pose'''
        # We need to find IK only if the frame is relative to an object
        if (arm_state.refFrame == ArmState.OBJECT):
	    #rospy.loginfo('solve_ik_for_arm: Arm ' + str(arm_index) + ' is relative')
            solution = ArmState()
            target_pose = World.transform(arm_state.ee_pose,
                            arm_state.refFrameObject.name, 'base_link')
            target_joints = Arms.arms[arm_index].get_ik_for_ee(target_pose,
                                            arm_state.joint_pose)
            if (target_joints == None):
                rospy.logerr('No IK for relative end-effector pose.')
                return solution, False
            else:
                solution.refFrame = ArmState.ROBOT_BASE
                solution.ee_pose = Pose(target_pose.position,
                                        target_pose.orientation)
                solution.joint_pose = target_joints
                return solution, True
        elif (arm_state.refFrame == ArmState.ROBOT_BASE):
	    #rospy.loginfo('solve_ik_for_arm: Arm ' + str(arm_index) + ' is absolute')
            target_joints = Arms.arms[arm_index].get_ik_for_ee(
                                                    arm_state.ee_pose,
                                                    arm_state.joint_pose)
            if (target_joints == None):
                rospy.logerr('No IK for absolute end-effector pose.')
                return arm_state, False
            else:
                solution = ArmState()
                solution.refFrame = ArmState.ROBOT_BASE
                solution.ee_pose = Pose(arm_state.ee_pose.position,
                                        arm_state.ee_pose.orientation)
                solution.joint_pose = target_joints
                return solution, True
        elif (arm_state.refFrame == ArmState.PREVIOUS_POSE):
            #Calculate new arm state offset based on previous arm state
            solution = ArmState()
            target_ee_pose = Pose(Point(
                        cur_arm_pose.position.x + arm_state.ee_pose.position.x,
                        cur_arm_pose.position.y + arm_state.ee_pose.position.y,
                        cur_arm_pose.position.z + arm_state.ee_pose.position.z),
                        Quaternion(cur_arm_pose.orientation.x,
                        cur_arm_pose.orientation.y,
                        cur_arm_pose.orientation.z,
                        cur_arm_pose.orientation.w))
            
            target_joints = Arms.arms[arm_index].get_ik_for_ee(target_ee_pose,
                                            arm_state.joint_pose)
            
            if (target_joints == None):
                rospy.logerr('No IK for relative end-effector pose.')
                return solution, False
            else:
                solution.refFrame = ArmState.ROBOT_BASE
                solution.ee_pose = target_ee_pose
                solution.joint_pose = target_joints
                return solution, True
        else:
            return arm_state, True
 def _copy_arm_state(arm_state):
     '''Makes a copy of the arm state'''
     copy = ArmState()
     copy.refFrame = int(arm_state.refFrame)
     copy.joint_pose = arm_state.joint_pose[:]
     copy.ee_pose = Pose(arm_state.ee_pose.position,
                         arm_state.ee_pose.orientation)
     ## WARNING: the following is not really copying
     copy.refFrameObject = arm_state.refFrameObject
     return copy
Beispiel #4
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 def _copy_arm_state(arm_state):
     '''Makes a copy of the arm state'''
     copy = ArmState()
     copy.refFrame = int(arm_state.refFrame)
     copy.joint_pose = arm_state.joint_pose[:]
     copy.ee_pose = Pose(arm_state.ee_pose.position,
                         arm_state.ee_pose.orientation)
     ## WARNING: the following is not really copying
     copy.refFrameObject = arm_state.refFrameObject
     return copy
    def _copy_arm_state(arm_state):
        '''Returns a copy of arm_state.

        Args:
            arm_state (ArmState)

        Returns:
            ArmState
        '''
        copy = ArmState()
        copy.refFrame = int(arm_state.refFrame)
        copy.joint_pose = arm_state.joint_pose[:]
        copy.ee_pose = Pose(arm_state.ee_pose.position,
                            arm_state.ee_pose.orientation)
        # WARNING: the following is not really copying
        copy.refFrameLandmark = arm_state.refFrameLandmark
        return copy
Beispiel #6
0
    def solve_ik_for_arm(arm_index, arm_state, z_offset=0.0):
        '''Finds an  IK solution for a particular arm pose.

        Args:
            arm_index (int): Side.RIGHT or Side.LEFT
            arm_state (ArmState): The arm's state,
            z_offset (float, optional): Offset to add to z-values of
                pose positions. Defaults to 0.0.

        Returns:
            (ArmState, bool): Tuple of

                the ArmState, which will be an updated ArmState object
                with IK solved if an IK solution was found. If IK was
                not found, what is returned will depend on whether the
                reference frame is relative (ArmState.OBJECT) or
                absolute (ArmState.ROBOT_BASE). If the reference frame
                is relative and no IK was found, an empty ArmState is
                returned. If the reference frame is absolute and no IK
                was found, then the original passed arm_state is
                returned;

                the bool, which is whether an IK solution was
                successfully found.
        '''
        # Ideally we need to find IK only if the frame is relative to an
        # object, but users can edit absolute poses in the GUI to make
        # them unreachable, so we try IK for absolute poses too.
        if arm_state.refFrame == ArmState.OBJECT:
            # Arm is relative.
            solution = ArmState()
            target_pose_state = world.convert_ref_frame(arm_state,
                                                        ArmState.ROBOT_BASE)
            target_pose = target_pose_state.ee_pose
            target_pose.position.z = target_pose.position.z + z_offset

            # Try solving IK.
            target_joints = Arms.arms[arm_index].get_ik_for_ee(
                target_pose, arm_state.joint_pose)

            # Check whether solution found.
            if target_joints is None:
                # No solution: RETURN EMPTY ArmState.
                rospy.logdebug('No IK for relative end-effector pose.')
                return solution, False
            else:
                # Found a solution; update the solution arm_state and
                # return.
                solution.refFrame = ArmState.ROBOT_BASE
                solution.ee_pose = Pose(target_pose.position,
                                        target_pose.orientation)
                solution.joint_pose = target_joints
                return solution, True
        elif arm_state.refFrame == ArmState.ROBOT_BASE:
            # Arm is absolute.
            pos = arm_state.ee_pose.position
            target_position = Point(pos.x, pos.y, pos.z + z_offset)
            target_pose = Pose(target_position, arm_state.ee_pose.orientation)

            # Try solving IK.
            target_joints = Arms.arms[arm_index].get_ik_for_ee(
                target_pose, arm_state.joint_pose)
            if target_joints is None:
                # No IK found; return the original.
                rospy.logdebug('No IK for absolute end-effector pose.')
                return arm_state, False
            else:
                # IK found; fill in solution ArmState and return.
                solution = ArmState()
                solution.refFrame = ArmState.ROBOT_BASE
                solution.ee_pose = Pose(arm_state.ee_pose.position,
                                        arm_state.ee_pose.orientation)
                solution.joint_pose = target_joints
                return solution, True
        else:
            return arm_state, True