Beispiel #1
0
from project.pokemon import Pokemon
from project.trainer import Trainer


pokemon = Pokemon("Pikachu", 90)
print(pokemon.pokemon_details())
trainer = Trainer("Ash")
print(trainer.add_pokemon(pokemon))
second_pokemon = Pokemon("Charizard", 110)
print(trainer.add_pokemon(second_pokemon))
print(trainer.add_pokemon(second_pokemon))
print(trainer.release_pokemon("Pikachu"))
print(trainer.release_pokemon("Pikachu"))
print(trainer.trainer_data())
Beispiel #2
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 def add_pokemon(self, pokemon: Pokemon):
     pokemons = [p for p in self.pokemon if p.name == pokemon]
     if pokemon in pokemons:
         return "This pokemon is already caught"
     self.pokemon.append(pokemon)
     return "Caught " + pokemon.pokemon_details()
Beispiel #3
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    def __init__(self, name: str):
        self.name = name
        self.pokemon = []

    def add_pokemon(self, pokemon: Pokemon):
        if pokemon.pokemon_details() not in self.pokemon:
            self.pokemon.append(pokemon.pokemon_details())
            return f'Caught {pokemon.name} with health {pokemon.health}'
        else:
            return f'This pokemon is already caught'

    def release_pokemon(self, pokemon_name: str):
        for p in self.pokemon:
            if pokemon_name in p:
                self.pokemon.remove(p)
                return f'You have released {pokemon_name}'
            else:
                return 'Pokemon is not caught'

    def trainer_data(self):
        result = f'Pokemon Trainer {self.name}\nPokemon count {len(self.pokemon)}\n'
        for p in self.pokemon:
            result += f'- {p}'
        return result


trainer = Trainer("Stamat")
pokemon = Pokemon("Pesho", 90)
trainer.add_pokemon(pokemon)
print(trainer.trainer_data())
Beispiel #4
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 def add_pokemon(self, pokemon: Pokemon):
     if pokemon.pokemon_details() not in self.pokemon:
         self.pokemon.append(pokemon.pokemon_details())
         return f'Caught {pokemon.name} with health {pokemon.health}'
     else:
         return f'This pokemon is already caught'
Beispiel #5
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from project.pokemon import Pokemon
from project.trainer import Trainer

pokemon = Pokemon("Pikachu", 90)
pokemon2 = Pokemon("Pikachu2", 90)
trainer = Trainer("Ash")
print(trainer.add_pokemon(pokemon))
print(trainer.add_pokemon(pokemon2))
print(trainer.trainer_data())