Beispiel #1
0
    def cursor_forward(self, amount):
        sr = self.get_win32_screen_buffer_info().dwCursorPosition
        #        assert sr.X + amount >= 0, 'Negative cursor position: x=%r amount=%r' % (sr.X, amount)

        pos = COORD(max(0, sr.X + amount), sr.Y)
        self._winapi(windll.kernel32.SetConsoleCursorPosition, self.hconsole,
                     _coord_byval(pos))
Beispiel #2
0
    def erase_screen(self):
        start = COORD(0, 0)
        sbinfo = self.get_win32_screen_buffer_info()
        length = sbinfo.dwSize.X * sbinfo.dwSize.Y

        self.cursor_goto(row=0, column=0)
        self._erase(start, length)
Beispiel #3
0
 def cursor_up(self, amount):
     sr = self.get_win32_screen_buffer_info().dwCursorPosition
     pos = COORD(sr.X, sr.Y - amount)
     self._winapi(windll.kernel32.SetConsoleCursorPosition, self.hconsole,
                  _coord_byval(pos))
Beispiel #4
0
 def cursor_goto(self, row=0, column=0):
     pos = COORD(x=column, y=row)
     self._winapi(windll.kernel32.SetConsoleCursorPosition, self.hconsole,
                  _coord_byval(pos))
 def cursor_move(self, drow=0, dcolumn=0):
     sr = self.get_win32_screen_buffer_info().dwCursorPosition
     pos = COORD(sr.X + dcolumn, sr.Y - drow)
     self._winapi(windll.kernel32.SetConsoleCursorPosition, self.hconsole,
                  _coord_byval(pos))
 def cursor_goto(self, row: int = 0, column: int = 0) -> None:
     pos = COORD(X=column, Y=row)
     self._winapi(windll.kernel32.SetConsoleCursorPosition, self.hconsole,
                  _coord_byval(pos))