def __init__(self, ident): Agent.__init__(self, ident) self._homeRange = 10 self._plots = [] # list of individuals. if value==-1 means that the individual is dead # if value != -1 defines the current age of individual self._population = [] self._population.append(15) self._population.append(15) self._starvationRate = 0 self._surplus = 0 self._numAnimals = 0 self._animalsProbability = 1.0 self._yearsWithoutAnimals = 0
def __init__(self, id, numId): Agent.__init__(self, id) self._age = 0 self._deathAge = 0 self._fertility = 0.0 self._fertilityAge = 0 self._fertilityEndsAge = 0 self._lastHarvest = 0.0 self._stock = [] self._stock.append(0.0) self._stock.append(0.0) self._stock.append(0.0) self._estimates = 0.0 self._bestFarm = Point2DInt(0, 0)
def __init__(self, id, numId): Agent.__init__( self, id) self._age = 0 self._deathAge = 0 self._fertility = 0.0 self._fertilityAge = 0 self._fertilityEndsAge = 0 self._lastHarvest = 0.0 self._stock = [] self._stock.append(0.0) self._stock.append(0.0) self._stock.append(0.0) self._estimates = 0.0 self._bestFarm = Point2DInt(0,0)
def __init__(self, id): Agent.__init__( self, id)
def __init__(self, id): Agent.__init__(self, id) self._averageAsabiya = 0.0 self._empireId = 0 self._numRegions = 1
def __init__(self, id): Agent.__init__(self, id)
def __init__(self, id): """ constructor of class HelloAgent """ Agent.__init__(self, id) self._value = 1
def __init__(self, id): Agent.__init__(self, id) print('constructing agent: ', self.id)
def __init__(self, id): Agent.__init__(self, id) self._aggressiveness = 1.0 self._strength = 1.0 self._naturalGrowth = 0.0
def __init__(self, id): Agent.__init__( self, id) print('constructing agent: ',self.id)
def __init__(self, id): Agent.__init__( self, id) self._aggressiveness = 1.0 self._strength = 1.0 self._naturalGrowth = 0.0
def __init__(self, id): Agent.__init__( self, id) self._averageAsabiya= 0.0 self._empireId = 0 self._numRegions = 1