Beispiel #1
0
class TestCards(unittest.TestCase):
    def setUp(self):
        self.deck = Deck(2)

    def test_all(self):
        cards = self.deck.deal(4)
        cards += self.deck.deal()
        cards.append(self.deck.deal_one())
Beispiel #2
0
symbols = set(deck.symbols)
_dealer_poss = sorted(set(Hand(Card(s)).name for s in deck.symbols))
_player_poss = sorted(set([Hand(Card(a), Card(b)).name for a,b in combinations_with_replacement(symbols, 2)]))
_poss = list(product(_dealer_poss, _player_poss))
stats = {x: {'count':0, 'gains':0} for x in _poss}

players = [Player()]
dealer = Dealer()


for _ in xrange(nb_runs):

    # Give some cards
    for p in players + [dealer]:
        p.hand = Hand(deck.deal(2))

    for p in players:

        stats_key = (Hand(dealer.hand[0]).name, p.hand.name)
        stats[stats_key]['count'] += 1

        action = p.ask()
        if action == 'hit':
            p.hand.hit(deck.deal_one())



    if player_hand.bust:
        stats[stats_key]['gains'] -= 1
        continue