Beispiel #1
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 def test_pose_vector(self):
     value = PoseVector()
     self.assertTrue(isinstance(value, BasicVector))
     self.assertTrue(isinstance(copy.copy(value), PoseVector))
     self.assertTrue(isinstance(value.Clone(), PoseVector))
     self.assertEqual(value.size(), PoseVector.kSize)
     # - Accessors.
     self.assertTrue(isinstance(value.get_isometry(), Isometry3))
     self.assertTrue(isinstance(value.get_rotation(), Quaternion))
     self.assertTrue(isinstance(value.get_translation(), np.ndarray))
     # - Value.
     self.assertTrue(
         np.allclose(value.get_isometry().matrix(), np.eye(4, 4)))
     # - Mutators.
     p = [0, 1, 2]
     q = Quaternion(wxyz=normalized([0.1, 0.3, 0.7, 0.9]))
     X_expected = Isometry3(q, p)
     value.set_translation(p)
     value.set_rotation(q)
     self.assertTrue(
         np.allclose(value.get_isometry().matrix(), X_expected.matrix()))
     # - Ensure ordering is ((px, py, pz), (qw, qx, qy, qz))
     vector_expected = np.hstack((p, q.wxyz()))
     vector_actual = value.get_value()
     self.assertTrue(np.allclose(vector_actual, vector_expected))
     # - Fully-parameterized constructor.
     value1 = PoseVector(rotation=q, translation=p)
     self.assertTrue(
         np.allclose(value1.get_isometry().matrix(), X_expected.matrix()))
Beispiel #2
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    def test_pure_pursuit(self):
        rg = make_two_lane_road()
        lane = rg.junction(0).segment(0).lane(0)
        pure_pursuit = PurePursuitController()
        context = pure_pursuit.CreateDefaultContext()
        output = pure_pursuit.AllocateOutput()

        # Fix the inputs.
        ld_value = framework.AbstractValue.Make(
            LaneDirection(lane=lane, with_s=True))
        lane_index = pure_pursuit.lane_input().get_index()
        context.FixInputPort(lane_index, ld_value)

        pos = [1., 2., 3.]  # An aribtrary position with the lane.
        pose_vector = PoseVector()
        pose_vector.set_translation(pos)
        pose_index = pure_pursuit.ego_pose_input().get_index()
        context.FixInputPort(pose_index, pose_vector)

        # Verify the inputs.
        pose_vector_eval = pure_pursuit.EvalVectorInput(context, pose_index)
        self.assertTrue(np.allclose(pose_vector.get_translation(),
                                    pose_vector_eval.get_translation()))

        # Verify the outputs.
        pure_pursuit.CalcOutput(context, output)
        command_index = pure_pursuit.steering_command_output().get_index()
        steering = output.get_vector_data(command_index)
        self.assertEqual(len(steering.get_value()), 1)
        self.assertTrue(steering.get_value() < 0.)
Beispiel #3
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    def test_pure_pursuit(self):
        rg = make_two_lane_road()
        lane = rg.junction(0).segment(0).lane(0)
        pure_pursuit = PurePursuitController()
        context = pure_pursuit.CreateDefaultContext()
        output = pure_pursuit.AllocateOutput()

        # Fix the inputs.
        ld_value = framework.AbstractValue.Make(
            LaneDirection(lane=lane, with_s=True))
        lane_index = pure_pursuit.lane_input().get_index()
        context.FixInputPort(lane_index, ld_value)

        pos = [1., 2., 3.]  # An arbitrary position with the lane.
        pose_vector = PoseVector()
        pose_vector.set_translation(pos)
        pose_index = pure_pursuit.ego_pose_input().get_index()
        context.FixInputPort(pose_index, pose_vector)

        # Verify the inputs.
        pose_vector_eval = pure_pursuit.EvalVectorInput(context, pose_index)
        self.assertTrue(np.allclose(pose_vector.get_translation(),
                                    pose_vector_eval.get_translation()))

        # Verify the outputs.
        pure_pursuit.CalcOutput(context, output)
        command_index = pure_pursuit.steering_command_output().get_index()
        steering = output.get_vector_data(command_index)
        self.assertEqual(len(steering.get_value()), 1)
        self.assertTrue(steering.get_value() < 0.)
 def test_pose_vector(self):
     value = PoseVector()
     self.assertTrue(isinstance(value, BasicVector))
     self.assertTrue(isinstance(copy.copy(value), PoseVector))
     self.assertTrue(isinstance(value.Clone(), PoseVector))
     self.assertEqual(value.size(), PoseVector.kSize)
     # - Accessors.
     self.assertTrue(isinstance(
         value.get_isometry(), Isometry3))
     self.assertTrue(isinstance(
         value.get_rotation(), Quaternion))
     self.assertTrue(isinstance(
         value.get_translation(), np.ndarray))
     # - Value.
     self.assertTrue(np.allclose(
         value.get_isometry().matrix(), np.eye(4, 4)))
     # - Mutators.
     p = [0, 1, 2]
     q = Quaternion(wxyz=normalized([0.1, 0.3, 0.7, 0.9]))
     X_expected = Isometry3(q, p)
     value.set_translation(p)
     value.set_rotation(q)
     self.assertTrue(np.allclose(
         value.get_isometry().matrix(), X_expected.matrix()))
     # - Ensure ordering is ((px, py, pz), (qw, qx, qy, qz))
     vector_expected = np.hstack((p, q.wxyz()))
     vector_actual = value.get_value()
     self.assertTrue(np.allclose(vector_actual, vector_expected))
     # - Fully-parameterized constructor.
     value1 = PoseVector(rotation=q, translation=p)
     self.assertTrue(np.allclose(
         value1.get_isometry().matrix(), X_expected.matrix()))
Beispiel #5
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    def test_pose_selector(self):
        kScanDistance = 4.
        rg = make_two_lane_road()
        lane = rg.junction(0).segment(0).lane(0)
        pose0 = PoseVector()
        pose0.set_translation([1., 0., 0.])
        pose1 = PoseVector()
        # N.B. Set pose1 3 meters ahead of pose0.
        pose1.set_translation([4., 0., 0.])

        bundle = PoseBundle(num_poses=2)
        bundle.set_pose(0, Isometry3(Quaternion(), pose0.get_translation()))
        bundle.set_pose(1, Isometry3(Quaternion(), pose1.get_translation()))

        closest_pose = PoseSelector.FindSingleClosestPose(
            lane=lane,
            ego_pose=pose0,
            traffic_poses=bundle,
            scan_distance=kScanDistance,
            side=AheadOrBehind.kAhead,
            path_or_branches=ScanStrategy.kPath)
        self.assertEqual(closest_pose.odometry.lane.id().string(),
                         lane.id().string())
        self.assertTrue(closest_pose.distance == 3.)

        closest_pair = PoseSelector.FindClosestPair(
            lane=lane,
            ego_pose=pose0,
            traffic_poses=bundle,
            scan_distance=kScanDistance,
            path_or_branches=ScanStrategy.kPath)
        self.assertEqual(
            closest_pair[AheadOrBehind.kAhead].odometry.lane.id().string(),
            lane.id().string())
        self.assertEqual(closest_pair[AheadOrBehind.kAhead].distance, 3.)
        self.assertEqual(
            closest_pair[AheadOrBehind.kBehind].odometry.lane.id().string(),
            lane.id().string())
        self.assertEqual(closest_pair[AheadOrBehind.kBehind].distance,
                         float('inf'))

        lane_pos = LanePosition(s=1., r=0., h=0.)
        road_pos = RoadPosition(lane=lane, pos=lane_pos)
        w = [1., 2., 3.]
        v = [-4., -5., -6.]
        frame_velocity = FrameVelocity(SpatialVelocity(w=w, v=v))
        road_odom = RoadOdometry(road_position=road_pos,
                                 frame_velocity=frame_velocity)
        sigma_v = PoseSelector.GetSigmaVelocity(road_odom)
        self.assertEqual(sigma_v, v[0])
Beispiel #6
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    def test_idm_controller(self):
        rg = make_two_lane_road()
        idm = IdmController(
            road=rg,
            path_or_branches=ScanStrategy.kPath,
            road_position_strategy=RoadPositionStrategy.kExhaustiveSearch,
            period_sec=0.)
        context = idm.CreateDefaultContext()
        output = idm.AllocateOutput()

        # Fix the inputs.
        pose_vector1 = PoseVector()
        pose_vector1.set_translation([1., 2., 3.])
        ego_pose_index = idm.ego_pose_input().get_index()
        context.FixInputPort(ego_pose_index, pose_vector1)

        w = [0., 0., 0.]
        v = [1., 0., 0.]
        frame_velocity1 = FrameVelocity(SpatialVelocity(w=w, v=v))
        ego_velocity_index = idm.ego_velocity_input().get_index()
        context.FixInputPort(ego_velocity_index, frame_velocity1)

        pose_vector2 = PoseVector()
        pose_vector2.set_translation([6., 0., 0.])
        bundle = PoseBundle(num_poses=1)
        bundle.set_pose(
            0, Isometry3(Quaternion(), pose_vector2.get_translation()))
        traffic_index = idm.traffic_input().get_index()
        context.FixInputPort(traffic_index,
                             framework.AbstractValue.Make(bundle))

        # Verify the inputs.
        pose_vector_eval = idm.EvalVectorInput(context, 0)
        self.assertTrue(
            np.allclose(pose_vector1.get_translation(),
                        pose_vector_eval.get_translation()))
        frame_velocity_eval = idm.EvalVectorInput(context, 1)
        self.assertTrue(
            np.allclose(frame_velocity1.get_velocity().translational(),
                        frame_velocity_eval.get_velocity().translational()))
        self.assertTrue(
            np.allclose(frame_velocity1.get_velocity().rotational(),
                        frame_velocity_eval.get_velocity().rotational()))

        # Verify the outputs.
        idm.CalcOutput(context, output)
        accel_command_index = idm.acceleration_output().get_index()
        accel = output.get_vector_data(accel_command_index)
        self.assertEqual(len(accel.get_value()), 1)
        self.assertTrue(accel.get_value() < 0.)
Beispiel #7
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 def test_pose_vector(self):
     value = PoseVector()
     self.assertTrue(isinstance(value, BasicVector))
     self.assertTrue(isinstance(copy.copy(value), PoseVector))
     self.assertTrue(isinstance(value.Clone(), PoseVector))
     self.assertEqual(value.size(), PoseVector.kSize)
     # - Accessors.
     with catch_drake_warnings(expected_count=1):
         self.assertTrue(isinstance(value.get_isometry(), Isometry3))
     self.assertTrue(isinstance(value.get_transform(), RigidTransform))
     self.assertTrue(isinstance(
         value.get_rotation(), Quaternion))
     self.assertTrue(isinstance(
         value.get_translation(), np.ndarray))
     # - Value.
     with catch_drake_warnings(expected_count=1):
         self.assertTrue(np.allclose(
             value.get_isometry().matrix(), np.eye(4, 4)))
     self.assertTrue(np.allclose(
         value.get_transform().GetAsMatrix4(), np.eye(4, 4)))
     # - Mutators.
     p = [0, 1, 2]
     q = Quaternion(wxyz=normalized([0.1, 0.3, 0.7, 0.9]))
     X_expected = RigidTransform(quaternion=q, p=p)
     value.set_translation(p)
     value.set_rotation(q)
     with catch_drake_warnings(expected_count=1):
         self.assertTrue(np.allclose(
             value.get_isometry().matrix(), X_expected.GetAsMatrix4()))
     self.assertTrue(np.allclose(
         value.get_transform().GetAsMatrix4(), X_expected.GetAsMatrix4()))
     # - Ensure ordering is ((px, py, pz), (qw, qx, qy, qz))
     vector_expected = np.hstack((p, q.wxyz()))
     vector_actual = value.get_value()
     self.assertTrue(np.allclose(vector_actual, vector_expected))
     # - Fully-parameterized constructor.
     value1 = PoseVector(rotation=q, translation=p)
     with catch_drake_warnings(expected_count=1):
         self.assertTrue(np.allclose(
             value1.get_isometry().matrix(), X_expected.GetAsMatrix4()))
     self.assertTrue(np.allclose(
         value1.get_transform().GetAsMatrix4(), X_expected.GetAsMatrix4()))
     # Test mutation via RigidTransform
     p2 = [10, 20, 30]
     q2 = Quaternion(wxyz=normalized([0.2, 0.3, 0.5, 0.8]))
     X2_expected = RigidTransform(quaternion=q2, p=p2)
     value.set_transform(X2_expected)
     self.assertTrue(np.allclose(
         value.get_transform().GetAsMatrix4(), X2_expected.GetAsMatrix4()))
Beispiel #8
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    def test_idm_controller(self):
        rg = make_two_lane_road()
        idm = IdmController(
            road=rg, path_or_branches=ScanStrategy.kPath,
            road_position_strategy=RoadPositionStrategy.kExhaustiveSearch,
            period_sec=0.)
        context = idm.CreateDefaultContext()
        output = idm.AllocateOutput()

        # Fix the inputs.
        pose_vector1 = PoseVector()
        pose_vector1.set_translation([1., 2., 3.])
        ego_pose_index = idm.ego_pose_input().get_index()
        context.FixInputPort(ego_pose_index, pose_vector1)

        w = [0., 0., 0.]
        v = [1., 0., 0.]
        frame_velocity1 = FrameVelocity(SpatialVelocity(w=w, v=v))
        ego_velocity_index = idm.ego_velocity_input().get_index()
        context.FixInputPort(ego_velocity_index, frame_velocity1)

        pose_vector2 = PoseVector()
        pose_vector2.set_translation([6., 0., 0.])
        bundle = PoseBundle(num_poses=1)
        bundle.set_pose(
            0, Isometry3(Quaternion(), pose_vector2.get_translation()))
        traffic_index = idm.traffic_input().get_index()
        context.FixInputPort(
            traffic_index, framework.AbstractValue.Make(bundle))

        # Verify the inputs.
        pose_vector_eval = idm.EvalVectorInput(context, 0)
        self.assertTrue(np.allclose(pose_vector1.get_translation(),
                                    pose_vector_eval.get_translation()))
        frame_velocity_eval = idm.EvalVectorInput(context, 1)
        self.assertTrue(np.allclose(
            frame_velocity1.get_velocity().translational(),
            frame_velocity_eval.get_velocity().translational()))
        self.assertTrue(np.allclose(
            frame_velocity1.get_velocity().rotational(),
            frame_velocity_eval.get_velocity().rotational()))

        # Verify the outputs.
        idm.CalcOutput(context, output)
        accel_command_index = idm.acceleration_output().get_index()
        accel = output.get_vector_data(accel_command_index)
        self.assertEqual(len(accel.get_value()), 1)
        self.assertTrue(accel.get_value() < 0.)
Beispiel #9
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    def test_pose_selector(self):
        kScanDistance = 4.
        rg = make_two_lane_road()
        lane = rg.junction(0).segment(0).lane(0)
        pose0 = PoseVector()
        pose0.set_translation([1., 0., 0.])
        pose1 = PoseVector()
        # N.B. Set pose1 3 meters ahead of pose0.
        pose1.set_translation([4., 0., 0.])

        bundle = PoseBundle(num_poses=2)
        bundle.set_pose(0, Isometry3(Quaternion(), pose0.get_translation()))
        bundle.set_pose(1, Isometry3(Quaternion(), pose1.get_translation()))

        closest_pose = PoseSelector.FindSingleClosestPose(
            lane=lane, ego_pose=pose0, traffic_poses=bundle,
            scan_distance=kScanDistance, side=AheadOrBehind.kAhead,
            path_or_branches=ScanStrategy.kPath)
        self.assertEqual(closest_pose.odometry.lane.id().string(),
                         lane.id().string())
        self.assertTrue(closest_pose.distance == 3.)

        closest_pair = PoseSelector.FindClosestPair(
            lane=lane, ego_pose=pose0, traffic_poses=bundle,
            scan_distance=kScanDistance, path_or_branches=ScanStrategy.kPath)
        self.assertEqual(
            closest_pair[AheadOrBehind.kAhead].odometry.lane.id().string(),
            lane.id().string())
        self.assertEqual(closest_pair[AheadOrBehind.kAhead].distance, 3.)
        self.assertEqual(
            closest_pair[AheadOrBehind.kBehind].odometry.lane.id().string(),
            lane.id().string())
        self.assertEqual(closest_pair[AheadOrBehind.kBehind].distance,
                         float('inf'))

        lane_pos = LanePosition(s=1., r=0., h=0.)
        road_pos = RoadPosition(lane=lane, pos=lane_pos)
        w = [1., 2., 3.]
        v = [-4., -5., -6.]
        frame_velocity = FrameVelocity(SpatialVelocity(w=w, v=v))
        road_odom = RoadOdometry(
            road_position=road_pos, frame_velocity=frame_velocity)
        sigma_v = PoseSelector.GetSigmaVelocity(road_odom)
        self.assertEqual(sigma_v, v[0])
    def test_pose_aggregator(self):
        aggregator = PoseAggregator()
        # - Set-up.
        instance_id1 = 5  # Supply a random instance id.
        port1 = aggregator.AddSingleInput("pose_only", instance_id1)
        self.assertEqual(port1.get_data_type(), PortDataType.kVectorValued)
        self.assertEqual(port1.size(), PoseVector.kSize)
        instance_id2 = 42  # Supply another random, but unique, id.
        ports2 = aggregator.AddSinglePoseAndVelocityInput(
            "pose_and_velocity", instance_id2)
        self.assertEqual(ports2.pose_input_port.get_data_type(),
                         PortDataType.kVectorValued)
        self.assertEqual(ports2.pose_input_port.size(), PoseVector.kSize)
        self.assertEqual(ports2.velocity_input_port.get_data_type(),
                         PortDataType.kVectorValued)
        self.assertEqual(ports2.velocity_input_port.size(),
                         FrameVelocity.kSize)
        num_poses = 1
        port3 = aggregator.AddBundleInput("pose_bundle", num_poses)
        self.assertEqual(port3.get_data_type(), PortDataType.kAbstractValued)

        # - CalcOutput.
        self.assertEqual(
            aggregator.get_output_port(0).get_data_type(),
            PortDataType.kAbstractValued)
        context = aggregator.CreateDefaultContext()
        output = aggregator.AllocateOutput()

        p1 = [0, 1, 2]
        pose1 = PoseVector()
        pose1.set_translation(p1)
        p2 = [5, 7, 9]
        pose2 = PoseVector()
        pose2.set_translation(p2)
        w = [0.3, 0.4, 0.5]
        v = [0.5, 0.6, 0.7]
        velocity = FrameVelocity()
        velocity.set_velocity(SpatialVelocity(w=w, v=v))
        p3 = [50, 70, 90]
        q3 = Quaternion(wxyz=normalized([0.1, 0.3, 0.7, 0.9]))
        bundle = PoseBundle(num_poses)
        bundle.set_transform(0, RigidTransform(quaternion=q3, p=p3))
        bundle_value = AbstractValue.Make(bundle)

        aggregator.get_input_port(0).FixValue(context, pose1)
        aggregator.get_input_port(1).FixValue(context, pose2)
        aggregator.get_input_port(2).FixValue(context, velocity)
        aggregator.get_input_port(3).FixValue(context, bundle_value)

        aggregator.CalcOutput(context, output)

        value = output.get_data(0).get_value()
        self.assertEqual(value.get_num_poses(), 3)
        pose1_actual = RigidTransform(p=p1)
        self.assertTrue((value.get_transform(0).GetAsMatrix34() ==
                         pose1_actual.GetAsMatrix34()).all())
        pose2_actual = RigidTransform(p=p2)
        self.assertTrue((value.get_transform(1).GetAsMatrix34() ==
                         pose2_actual.GetAsMatrix34()).all())
        vel_actual = value.get_velocity(1).get_velocity()
        self.assertTrue(np.allclose(vel_actual.rotational(), w))
        self.assertTrue(np.allclose(vel_actual.translational(), v))
        pose3_actual = RigidTransform(quaternion=q3, p=p3)
        self.assertTrue((value.get_transform(2).GetAsMatrix34() ==
                         pose3_actual.GetAsMatrix34()).all())
Beispiel #11
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    def test_pose_aggregator(self):
        aggregator = PoseAggregator()
        # - Set-up.
        instance_id1 = 5  # Supply a random instance id.
        port1 = aggregator.AddSingleInput("pose_only", instance_id1)
        self.assertEqual(port1.get_data_type(), PortDataType.kVectorValued)
        self.assertEqual(port1.size(), PoseVector.kSize)
        instance_id2 = 42  # Supply another random, but unique, id.
        ports2 = aggregator.AddSinglePoseAndVelocityInput(
            "pose_and_velocity", instance_id2)
        self.assertEqual(ports2.pose_input_port.get_data_type(),
                         PortDataType.kVectorValued)
        self.assertEqual(ports2.pose_input_port.size(), PoseVector.kSize)
        self.assertEqual(ports2.velocity_input_port.get_data_type(),
                         PortDataType.kVectorValued)
        self.assertEqual(ports2.velocity_input_port.size(),
                         FrameVelocity.kSize)
        num_poses = 1
        port3 = aggregator.AddBundleInput("pose_bundle", num_poses)
        self.assertEqual(port3.get_data_type(), PortDataType.kAbstractValued)

        # - CalcOutput.
        self.assertEqual(aggregator.get_output_port(0).get_data_type(),
                         PortDataType.kAbstractValued)
        context = aggregator.CreateDefaultContext()
        output = aggregator.AllocateOutput()

        p1 = [0, 1, 2]
        pose1 = PoseVector()
        pose1.set_translation(p1)
        p2 = [5, 7, 9]
        pose2 = PoseVector()
        pose2.set_translation(p2)
        w = [0.3, 0.4, 0.5]
        v = [0.5, 0.6, 0.7]
        velocity = FrameVelocity()
        velocity.set_velocity(SpatialVelocity(w=w, v=v))
        p3 = [50, 70, 90]
        q3 = Quaternion(wxyz=normalized([0.1, 0.3, 0.7, 0.9]))
        bundle = PoseBundle(num_poses)
        bundle.set_pose(0, Isometry3(q3, p3))
        bundle_value = AbstractValue.Make(bundle)

        context.FixInputPort(0, pose1)
        context.FixInputPort(1, pose2)
        context.FixInputPort(2, velocity)
        context.FixInputPort(3, bundle_value)

        aggregator.CalcOutput(context, output)

        value = output.get_data(0).get_value()
        self.assertEqual(value.get_num_poses(), 3)
        isom1_actual = Isometry3()
        isom1_actual.set_translation(p1)
        self.assertTrue(
            (value.get_pose(0).matrix() == isom1_actual.matrix()).all())
        isom2_actual = Isometry3()
        isom2_actual.set_translation(p2)
        self.assertTrue(
            (value.get_pose(1).matrix() == isom2_actual.matrix()).all())
        vel_actual = value.get_velocity(1).get_velocity()
        self.assertTrue(np.allclose(vel_actual.rotational(), w))
        self.assertTrue(np.allclose(vel_actual.translational(), v))
        self.assertTrue(
            (value.get_pose(2).matrix() == Isometry3(q3, p3).matrix()).all())