Beispiel #1
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 def test_conversions(self):
     """ of frequencies to midi note numbers and ansi note names.
     """
     from pygame.midi import (frequency_to_midi, midi_to_frequency,
                              midi_to_ansi_note)
     self.assertEqual(frequency_to_midi(27.5), 21)
     self.assertEqual(frequency_to_midi(36.7), 26)
     self.assertEqual(frequency_to_midi(4186.0), 108)
     self.assertEqual(midi_to_frequency(21), 27.5)
     self.assertEqual(midi_to_frequency(26), 36.7)
     self.assertEqual(midi_to_frequency(108), 4186.0)
     self.assertEqual(midi_to_ansi_note(21), 'A0')
     self.assertEqual(midi_to_ansi_note(102), 'F#7')
     self.assertEqual(midi_to_ansi_note(108), 'C8')
Beispiel #2
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 def __init__(self, midi_output):
     self.data = midi_output[0]
     self.timestamp = midi_output[1]
     self._event_type = self.data[0]  #key press or release
     self.note_number = self.data[1]
     self.velocity = self.data[2]
     self.frequency = midi.midi_to_frequency(self.note_number)
Beispiel #3
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    def test_conversions(self):
        """of frequencies to midi note numbers and ansi note names."""
        from pygame.midi import frequency_to_midi, midi_to_frequency, midi_to_ansi_note

        self.assertEqual(frequency_to_midi(27.5), 21)
        self.assertEqual(frequency_to_midi(36.7), 26)
        self.assertEqual(frequency_to_midi(4186.0), 108)
        self.assertEqual(midi_to_frequency(21), 27.5)
        self.assertEqual(midi_to_frequency(26), 36.7)
        self.assertEqual(midi_to_frequency(108), 4186.0)
        self.assertEqual(midi_to_ansi_note(21), "A0")
        self.assertEqual(midi_to_ansi_note(71), "B4")
        self.assertEqual(midi_to_ansi_note(82), "A#5")
        self.assertEqual(midi_to_ansi_note(83), "B5")
        self.assertEqual(midi_to_ansi_note(93), "A6")
        self.assertEqual(midi_to_ansi_note(94), "A#6")
        self.assertEqual(midi_to_ansi_note(95), "B6")
        self.assertEqual(midi_to_ansi_note(96), "C7")
        self.assertEqual(midi_to_ansi_note(102), "F#7")
        self.assertEqual(midi_to_ansi_note(108), "C8")
Beispiel #4
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    def generate_wave_list(self):
        waves = []  # list of waves

        for e in self.midi_events:
            if e.status == 144:  # press event
                start_time = e.timestamp
                end_time = next(
                    x for x in self.midi_events
                    if x.status == 128 and x.data1 == e.data1).timestamp
                duration = (end_time - start_time) / 1000  # from ms to s
                frequency = midi.midi_to_frequency(e.data1)
                velocity = e.data2 / 127  # vel ranges from 1 to 127

                waves.append(Wave(frequency, dur=duration, vol=velocity))

        return waves
Beispiel #5
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    def update(self):
        """ To be called in a pygame event loop.
        """
        audios = []
        while not self.audio_queue.empty():
            # print('-----audio from queue')
            # print(time.time() - time_start)
            audio = self.audio_queue.get()
            audios.append(audio)

        if audios:
            pg.event.post(pg.event.Event(AUDIOS, audios=audios))

        onsets = []
        while not self.oneset_queue.empty():
            onsets.append(self.oneset_queue.get())

        if onsets:
            pg.event.post(pg.event.Event(ONSETS, onsets=onsets))

        pitches = []
        notes = []
        frequencies = []
        while not self.pitch_queue.empty():

            # print("pitch, confidence", pitch, confidence, midi_to_ansi_note(pitch))
            pitch = self.pitch_queue.get()
            pitches.append(pitch)
            notes.append(midi_to_ansi_note(pitch))
            frequencies.append(midi_to_frequency(pitch))

        if pitches:
            pg.event.post(
                pg.event.Event(PITCHES,
                               pitches=pitches,
                               notes=notes,
                               frequencies=frequencies))
Beispiel #6
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 def generate_wave(self):
     return Wave(midi.midi_to_frequency(self.data1), vol=self.data2 / 127)
Beispiel #7
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                                format=pyaudio.paInt16,
                                output=True,
                                frames_per_buffer=BUFFER_SIZE)

# -- RUN THE SYNTH --
try:
    print("Starting...")
    notes_dict = {}
    while True:
        if notes_dict:
            # Play the notes
            samples = get_samples(notes_dict)
            samples = np.int16(samples).tobytes()
            stream.write(samples)

        if midi_input.poll():
            # Add or remove notes from notes_dict
            for event in midi_input.read(num_events=16):
                (status, note, vel, _), _ = event
                if status == 0x80 and note in notes_dict:
                    del notes_dict[note]
                elif status == 0x90 and note not in notes_dict:
                    freq = midi.midi_to_frequency(note)
                    notes_dict[note] = get_sin_oscillator(freq=freq,
                                                          amp=vel / 127)

except KeyboardInterrupt as err:
    midi_input.close()
    stream.close()
    print("Stopping...")
import pyaudio
import numpy as np
from math import pi, sin
from pygame import midi
from itertools import count
midi.init()
mi=midi.Input(device_id=midi.get_default_input_id())
st=pyaudio.PyAudio().open(44100,1,pyaudio.paInt16,output=True,frames_per_buffer=256)
try:
  nd={}
  while True:
    if nd:st.write(np.int16([sum([int(next(osc)*32767) for _,osc in nd.items()]) for _ in range(256)]).tobytes())
    if mi.poll():
      for(s,n,v,_),_ in mi.read(16):
        if s==0x80 and n in nd:del nd[n]
        elif s==0x90 and n not in nd:nd[n]=(sin(c)*v*0.1/127 for c in count(0,(2*pi*midi.midi_to_frequency(n))/44100))
except KeyboardInterrupt as err:
  mi.close()
  st.close()