def test_pygame2_base_Rect_left(self): # __doc__ (as of 2008-10-17) for pygame2.base.Rect.left: # Gets or sets the left edge position of the Rect. r = Rect( 1, 2, 3, 4 ) new_left = 10 r.left = new_left self.assertEqual( new_left, r.left ) self.assertEqual( Rect(new_left,2,3,4), r )
def test_pygame2_base_Rect_x(self): # __doc__ (as of 2008-10-17) for pygame2.base.Rect.x: # Gets or sets the horizontal top left position of the Rect. r = Rect (1, 2, 3, 4) self.assertEqual (r.x, 1) r.topleft = 32, 10 self.assertEqual (r.x, 32) r.left = -44 self.assertEqual (r.x, -44) r.move_ip (10, 33) self.assertEqual (r.x, -34)