Beispiel #1
0
    def onMouseUp(self, sender, x, y):
        #        event = DOM.eventGetCurrentEvent()
        self.dragging = NOT_DRAGGING
        if self.draggingImage:
            GlassWidget.hide()
            if (self.currentDragOperation == 'none'
                    or not self.currentTargetElement):
                if self.currentTargetElement:
                    #                    leave_event = self.makeDragEvent(event, 'dragleave',
                    #                        self.currentTargetElement)
                    self.fireDNDEvent('dragleave', self.currentTargetElement,
                                      self.currentDropWidget)
#                    self.currentDropWidget.onDragLeave(leave_event)
#                    self.finalize(leave_event)
                else:
                    self.currentDragOperation = 'none'
                self.returnDrag()
            else:
                #                self.dragDataStore.mode = READ_ONLY
                #                drop_event = self.makeDragEvent(event, 'drop',
                #                    self.currentTargetElement)
                drop_event = self.fireDNDEvent('drop',
                                               self.currentTargetElement,
                                               self.currentDropWidget)
                #self.dropEffect = self.currentDragOperation
                #                self.currentDropWidget.onDrop(drop_event)
                #                self.finalize(drop_event)
                if isCanceled(drop_event):
                    self.currentDragOperation = drop_event.dataTransfer.dropEffect
                else:
                    self.currentDragOperation = 'none'
                self.zapDragImage()

            #self.dropEffect = self.currentDragOperation
            self.fireDNDEvent('dragend', None, self.dragWidget)
Beispiel #2
0
    def onMouseUp(self, sender, x, y):
#        event = DOM.eventGetCurrentEvent()
        self.dragging = NOT_DRAGGING
        if self.draggingImage:
            GlassWidget.hide()
            if (self.currentDragOperation == 'none'
                    or not self.currentTargetElement):
                if self.currentTargetElement:
#                    leave_event = self.makeDragEvent(event, 'dragleave',
#                        self.currentTargetElement)
                    self.fireDNDEvent('dragleave', self.currentTargetElement,
                                      self.currentDropWidget)
#                    self.currentDropWidget.onDragLeave(leave_event)
#                    self.finalize(leave_event)
                else:
                    self.currentDragOperation = 'none'
                self.returnDrag()
            else:
#                self.dragDataStore.mode = READ_ONLY
#                drop_event = self.makeDragEvent(event, 'drop',
#                    self.currentTargetElement)
                drop_event = self.fireDNDEvent('drop', self.currentTargetElement,
                                  self.currentDropWidget)
                #self.dropEffect = self.currentDragOperation
#                self.currentDropWidget.onDrop(drop_event)
#                self.finalize(drop_event)
                if isCanceled(drop_event):
                    self.currentDragOperation = drop_event.dataTransfer.dropEffect
                else:
                    self.currentDragOperation = 'none'
                self.zapDragImage()

            #self.dropEffect = self.currentDragOperation
            self.fireDNDEvent('dragend', None, self.dragWidget)
Beispiel #3
0
 def _stopDragging(self):
     if self._drag_start is not None:
         # we are no longer dragging
         self._drag_start = None
         # deactivate the transparent overlay
         GlassWidget.hide()
         # don't let a mouse-up become a click event
         DOM.eventCancelBubble(DOM.eventGetCurrentEvent(), True)
 def _stopDragging(self):
     if self._drag_start is not None:
         # we are no longer dragging
         self._drag_start = None
         # deactivate the transparent overlay
         GlassWidget.hide()
         # don't let a mouse-up become a click event
         DOM.eventCancelBubble(DOM.eventGetCurrentEvent(), True)
Beispiel #5
0
 def endDragging(self):
     if not self.dragging:
         return
     self.dragging = False
     GlassWidget.hide()
Beispiel #6
0
 def endDragging(self):
     if not self.dragging:
         return
     self.dragging = False
     GlassWidget.hide()