def register_player(self, uuid, player):
     if not isinstance(player, BasePokerPlayer):
         raise TypeError("player must inherit %s class." % BasePokerPlayer)
     
     # Wrap the function with a timeout
     default_action_info      = ("fold",0)  # Fold
     player.declare_action = timeout2(0.5,default_action_info)(player.declare_action)
     
     self.players_holder[uuid] = player
Beispiel #2
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    def register_player(self, name, algorithm):
        if not isinstance(algorithm, BasePokerPlayer):
            base_msg = 'Poker player must be child class of "BasePokerPlayer". But its parent was "%s"'
            raise TypeError(base_msg % algorithm.__class__.__bases__)

        # Wrap the function with a timeout
        default_action_info      = "fold"
        algorithm.declare_action = timeout2(0.5,default_action_info)(algorithm.declare_action)
        info = { "name" : name, "algorithm" : algorithm }
        self.players_info.append(info)