def display(self):
		p.ellipseMode(p.CENTER)
		p.strokeWeight(4)
		p.stroke(0)
		if self.dragging: 
			p.fill(50)
		elif self.rollover: 
			p.fill(100)
		else: 
			p.fill(175,200)
		p.ellipse(self.location.x, self.location.y, self.mass*2, self.mass*2)
def draw():
	p.background(255)
	
	mouse = np.array([p.mouse.x, p.mouse.y]) 
	center = np.array([width/2, height/2]) 
	mouse = mouse - center
	
	p.translate(width/2, height/2)
	p.strokeWeight(2)
	p.stroke(0)
	p.line(0, 0, mouse[0], mouse[1])
def draw():
	global x,y,xspeed,yspeed
	p.background(255)
	
	x += xspeed
	y += yspeed
	
	if x > width or x < 0:
		xspeed *= -1
	if y > height or y < 0:
		yspeed *= -1
		
	p.stroke(0)
	p.strokeWeight(2)
	p.fill(127)
	p.ellipse(x, y, 48, 48)
def draw():
	p.background(255)
	
	mouse = np.array([p.mouse.x, p.mouse.y]) 
	center = np.array([width/2, height/2]) 
	mouse -= center
	
	m = np.linalg.norm(mouse)
	p.fill(0)
	p.noStroke()
	p.rect(0,0,m,10)
	
	p.translate(width/2, height/2)
	p.strokeWeight(2)
	p.stroke(0)
	p.line(0, 0, mouse[0], mouse[1])
Beispiel #5
0
def drawLEDs(network):
    for n in network.G.nodes_iter():
        pp.pushMatrix()
        pp.noStroke()
        pp.translate(*n.coords)
        pp.fill(pp.color(100, 100, 100)) #all nodes are grey for now
        pp.sphere(1)
        pp.popMatrix()
    pp.strokeWeight(3)
    for e in network.G.edges_iter(data=True):
        pp.pushMatrix()
        pp.stroke( pp.color(*e[2]['color']) )
        (x1, y1, z1) = e[0].coords
        (x2, y2, z2) = e[1].coords
        pp.line( x1, y1, z1, x2, y2, z2 )
        pp.popMatrix()
def draw():
	p.background(255)
	
	# pick a random number and increase the count
	index = randint(0,len(randomCounts)-1)
	randomCounts[index] += 1

	# draw a rectangle to graph results
	p.stroke(0);
	p.strokeWeight(2);
	p.fill(127);

	w = width/len(randomCounts)

	for x in range(0,len(randomCounts)):
		p.rect(x*w, height-randomCounts[x], w-1, randomCounts[x])
def draw():
	p.background(255)
	
	# vector that points to the mouse location
	mouse = np.array([p.mouse.x, p.mouse.y], dtype=float) 
	# vector that points to the center of the window
	center = np.array([width/2, height/2]) 
	# subtract center from mouse, gives vector pointing from center to mouse
	mouse -= center

	# normalize the vector
	mouse /= np.linalg.norm(mouse)
	# multiply length
	mouse *= 150

	# draw the resulting vector
	p.translate(width/2, height/2)
	p.strokeWeight(2)
	p.stroke(0)
	p.line(0, 0, mouse[0], mouse[1])
 def display(self):
     p.stroke(0)
     p.strokeWeight(2)
     p.fill(127)
     p.ellipse(self.location.x, self.location.y, 48, 48)
	def display(self):
		"""Displays mover as circle."""
		p.stroke(0)
		p.strokeWeight(2)
		p.fill(127)
		p.ellipse(self.location.x, self.location.y, 48, 48)	
Beispiel #10
0
def setup():
	p.size(400, 400)
	p.strokeWeight(10)
	p.stroke(255, 200)