Beispiel #1
0
 def entry_point(argv):
     os.write(1, "hello world\n")
     state.xlist = []
     x2 = Cons(51, Cons(62, Cons(74, None)))
     # start 5 new threads
     state.ll_lock = ll_thread.allocate_ll_lock()
     after()
     invoke_around_extcall(before, after)
     ident1 = ll_thread.start_new_thread(bootstrap, ())
     ident2 = ll_thread.start_new_thread(bootstrap, ())
     #
     gc.collect()
     #
     ident3 = ll_thread.start_new_thread(bootstrap, ())
     ident4 = ll_thread.start_new_thread(bootstrap, ())
     ident5 = ll_thread.start_new_thread(bootstrap, ())
     # wait for the 5 threads to finish
     while True:
         gc.collect()
         if len(state.xlist) == 5:
             break
         time.sleep(0.1)  # invokes before/after
     # check that the malloced structures were not overwritten
     assert x2.head == 51
     assert x2.tail.head == 62
     assert x2.tail.tail.head == 74
     assert x2.tail.tail.tail is None
     # check the structures produced by the threads
     for i in range(5):
         assert state.xlist[i].head == 123
         assert state.xlist[i].tail.head == 456
         assert state.xlist[i].tail.tail is None
         os.write(1, "%d ok\n" % (i + 1))
     return 0
Beispiel #2
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 def entry_point(argv):
     os.write(1, "hello world\n")
     state.xlist = []
     x2 = Cons(51, Cons(62, Cons(74, None)))
     # start 5 new threads
     state.ll_lock = ll_thread.allocate_ll_lock()
     after()
     invoke_around_extcall(before, after)
     ident1 = new_thread()
     ident2 = new_thread()
     #
     gc.collect()
     #
     ident3 = new_thread()
     ident4 = new_thread()
     ident5 = new_thread()
     # wait for the 5 threads to finish
     while True:
         gc.collect()
         if len(state.xlist) == 5:
             break
         time.sleep(0.1)      # invokes before/after
     # check that the malloced structures were not overwritten
     assert x2.head == 51
     assert x2.tail.head == 62
     assert x2.tail.tail.head == 74
     assert x2.tail.tail.tail is None
     # check the structures produced by the threads
     for i in range(5):
         assert state.xlist[i].head == 123
         assert state.xlist[i].tail.head == 456
         assert state.xlist[i].tail.tail is None
         os.write(1, "%d ok\n" % (i+1))
     return 0
Beispiel #3
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 def entry_point(argv):
     os.write(1, "hello world\n")
     error = ll_thread.set_stacksize(int(argv[1]))
     assert error == 0
     # malloc a bit
     s1 = State()
     s2 = State()
     s3 = State()
     s1.x = 0x11111111
     s2.x = 0x22222222
     s3.x = 0x33333333
     # start 3 new threads
     state.ll_lock = ll_thread.allocate_ll_lock()
     after()
     state.count = 0
     invoke_around_extcall(before, after)
     ident1 = ll_thread.start_new_thread(bootstrap, ())
     ident2 = ll_thread.start_new_thread(bootstrap, ())
     ident3 = ll_thread.start_new_thread(bootstrap, ())
     # wait for the 3 threads to finish
     while True:
         if state.count == 3:
             break
         time.sleep(0.1)  # invokes before/after
     # check that the malloced structures were not overwritten
     assert s1.x == 0x11111111
     assert s2.x == 0x22222222
     assert s3.x == 0x33333333
     os.write(1, "done\n")
     return 0
 def entry_point(argv):
     os.write(1, "hello world\n")
     error = ll_thread.set_stacksize(int(argv[1]))
     assert error == 0
     # malloc a bit
     s1 = State(); s2 = State(); s3 = State()
     s1.x = 0x11111111; s2.x = 0x22222222; s3.x = 0x33333333
     # start 3 new threads
     state.ll_lock = ll_thread.Lock(ll_thread.allocate_ll_lock())
     state.count = 0
     ident1 = ll_thread.start_new_thread(bootstrap, ())
     ident2 = ll_thread.start_new_thread(bootstrap, ())
     ident3 = ll_thread.start_new_thread(bootstrap, ())
     # wait for the 3 threads to finish
     while True:
         state.ll_lock.acquire(True)
         if state.count == 3:
             break
         state.ll_lock.release()
         time.sleep(0.1)
     # check that the malloced structures were not overwritten
     assert s1.x == 0x11111111
     assert s2.x == 0x22222222
     assert s3.x == 0x33333333
     os.write(1, "done\n")
     return 0
Beispiel #5
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    def setup_threads(self, space):
        """Enable threads in the object space, if they haven't already been."""
        if not self.ll_GIL:
            try:
                self.ll_GIL = thread.allocate_ll_lock()
            except thread.error:
                raise wrap_thread_error(space, "can't allocate GIL")
            thread.acquire_NOAUTO(self.ll_GIL, True)
            self.enter_thread(space)   # setup the main thread
            result = True
        else:
            result = False      # already set up

        # add the GIL-releasing callback around external function calls.
        #
        # XXX we assume a single space, but this is not quite true during
        # testing; for example, if you run the whole of test_lock you get
        # a deadlock caused by the first test's space being reused by
        # test_lock_again after the global state was cleared by
        # test_compile_lock.  As a workaround, we repatch these global
        # fields systematically.
        spacestate.ll_GIL = self.ll_GIL
        spacestate.actionflag = space.actionflag
        invoke_around_extcall(before_external_call, after_external_call)
        return result
Beispiel #6
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 def entry_point(argv):
     os.write(1, "hello world\n")
     error = ll_thread.set_stacksize(int(argv[1]))
     if error != 0:
         os.write(2, "set_stacksize(%d) returned %d\n" % (
             int(argv[1]), error))
         raise AssertionError
     # malloc a bit
     s1 = State(); s2 = State(); s3 = State()
     s1.x = 0x11111111; s2.x = 0x22222222; s3.x = 0x33333333
     # start 3 new threads
     state.ll_lock = ll_thread.allocate_ll_lock()
     after()
     state.count = 0
     invoke_around_extcall(before, after)
     ident1 = ll_thread.start_new_thread(bootstrap, ())
     ident2 = ll_thread.start_new_thread(bootstrap, ())
     ident3 = ll_thread.start_new_thread(bootstrap, ())
     # wait for the 3 threads to finish
     while True:
         if state.count == 3:
             break
         time.sleep(0.1)      # invokes before/after
     # check that the malloced structures were not overwritten
     assert s1.x == 0x11111111
     assert s2.x == 0x22222222
     assert s3.x == 0x33333333
     os.write(1, "done\n")
     return 0
Beispiel #7
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    def setup_threads(self, space):
        """Enable threads in the object space, if they haven't already been."""
        if not self.ll_GIL:
            try:
                self.ll_GIL = thread.allocate_ll_lock()
            except thread.error:
                raise wrap_thread_error(space, "can't allocate GIL")
            thread.acquire_NOAUTO(self.ll_GIL, True)
            self.enter_thread(space)  # setup the main thread
            result = True
        else:
            result = False  # already set up

        # add the GIL-releasing callback around external function calls.
        #
        # XXX we assume a single space, but this is not quite true during
        # testing; for example, if you run the whole of test_lock you get
        # a deadlock caused by the first test's space being reused by
        # test_lock_again after the global state was cleared by
        # test_compile_lock.  As a workaround, we repatch these global
        # fields systematically.
        spacestate.ll_GIL = self.ll_GIL
        spacestate.actionflag = space.actionflag
        invoke_around_extcall(before_external_call, after_external_call)
        return result
Beispiel #8
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 def entry_point(argv):
     os.write(1, "hello world\n")
     state.xlist = []
     state.deleted = 0
     state.read_end, state.write_end = os.pipe()
     x2 = Cons(51, Cons(62, Cons(74, None)))
     # start 5 new threads
     state.ll_lock = ll_thread.allocate_ll_lock()
     after()
     invoke_around_extcall(before, after)
     start_all_threads()
     # force freeing
     gc.collect()
     gc.collect()
     gc.collect()
     # return everything that was written to the pipe so far,
     # followed by the final dot.
     os.write(state.write_end, '.')
     result = os.read(state.read_end, 256)
     os.write(1, "got: %s\n" % result)
     return 0
Beispiel #9
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 def entry_point(argv):
     os.write(1, "hello world\n")
     state.xlist = []
     state.deleted = 0
     state.read_end, state.write_end = os.pipe()
     x2 = Cons(51, Cons(62, Cons(74, None)))
     # start 5 new threads
     state.ll_lock = ll_thread.allocate_ll_lock()
     after()
     invoke_around_extcall(before, after)
     start_all_threads()
     # force freeing
     gc.collect()
     gc.collect()
     gc.collect()
     # return everything that was written to the pipe so far,
     # followed by the final dot.
     os.write(state.write_end, '.')
     result = os.read(state.read_end, 256)
     os.write(1, "got: %s\n" % result)
     return 0
Beispiel #10
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Datei: gil.py Projekt: ieure/pypy
 def reinit_threads(self, space):
     if self.ll_GIL:
         self.ll_GIL = thread.allocate_ll_lock()
         thread.acquire_NOAUTO(self.ll_GIL, True)
         self.enter_thread(space)
Beispiel #11
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def PyThread_allocate_lock(space):
    lock = ll_thread.allocate_ll_lock()
    return rffi.cast(LOCKP, lock)
Beispiel #12
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def PyThread_allocate_lock(space):
    lock = ll_thread.allocate_ll_lock()
    return rffi.cast(LOCKP, lock)