Beispiel #1
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def rot33(magnitude, direction) -> numpy.float32:
    """Return the 3x3 matrix of float32 which rotates
    by the given magnitude and direction.
    """
    return matrix33.create_from_axis_rotation(AXIS.dot(
        matrix33.create_from_z_rotation(direction)),
                                              magnitude,
                                              dtype=numpy.float32)
Beispiel #2
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        def rotated_z():
            quat = quaternion.create_from_z_rotation( math.pi )
            result = matrix33.create_from_quaternion( quat )

            expected = matrix33.create_from_z_rotation( math.pi )

            self.assertTrue(
                numpy.allclose( result, expected ),
                "Matrix33 from quaternion incorrect with PI rotation about Z"
                )
Beispiel #3
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        def rotated_z():
            mat = matrix33.create_from_z_rotation( math.pi )
            vec = vector3.unit.x

            result = matrix33.apply_to_vector( mat, vec )

            expected = -vec

            self.assertTrue(
                numpy.allclose( result, expected ),
                "Matrix33 apply_to_vector incorrect with rotation about Y"
                )
Beispiel #4
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def create_from_z_rotation( theta ):
    """Creates a matrix with the specified rotation about the Z axis.

    :param float theta: The rotation, in radians, about the Z-axis.
    :rtype: numpy.array
    :return: A matrix with the shape (4,4) with the specified rotation about
        the Z-axis.
    
    .. seealso:: http://en.wikipedia.org/wiki/Rotation_matrix#In_three_dimensions
    """
    mat = create_identity()
    mat[ 0:3, 0:3 ] = matrix33.create_from_z_rotation( theta )
    return mat
Beispiel #5
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 def test_apply_to_vector_rotated_z(self):
     mat = matrix33.create_from_z_rotation(np.pi)
     vec = vector3.unit.x
     result = matrix33.apply_to_vector(mat, vec)
     expected = -vec
     self.assertTrue(np.allclose(result, expected))
Beispiel #6
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 def test_create_from_quaternion_rotated_z(self):
     quat = quaternion.create_from_z_rotation(np.pi)
     result = matrix33.create_from_quaternion(quat)
     expected = matrix33.create_from_z_rotation(np.pi)
     self.assertTrue(np.allclose(result, expected))
Beispiel #7
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 def test_create_from_z_rotation(self):
     mat = matrix33.create_from_z_rotation(np.pi / 2.)
     self.assertTrue(np.allclose(np.dot([1., 0., 0.], mat), [0., -1., 0.]))
     self.assertTrue(np.allclose(np.dot([0., 1., 0.], mat), [1., 0., 0.]))
     self.assertTrue(np.allclose(np.dot([0., 0., 1.], mat), [0., 0., 1.]))
Beispiel #8
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 def test_apply_to_vector_rotated_z(self):
     mat = matrix33.create_from_z_rotation(np.pi)
     vec = vector3.unit.x
     result = matrix33.apply_to_vector(mat, vec)
     expected = -vec
     self.assertTrue(np.allclose(result, expected))
Beispiel #9
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 def test_create_from_quaternion_rotated_z(self):
     quat = quaternion.create_from_z_rotation(np.pi)
     result = matrix33.create_from_quaternion(quat)
     expected = matrix33.create_from_z_rotation(np.pi)
     self.assertTrue(np.allclose(result, expected))
Beispiel #10
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 def test_create_from_z_rotation(self):
     mat = matrix33.create_from_z_rotation(np.pi / 2.)
     self.assertTrue(np.allclose(np.dot([1.,0.,0.], mat), [0.,-1.,0.]))
     self.assertTrue(np.allclose(np.dot([0.,1.,0.], mat), [1.,0.,0.]))
     self.assertTrue(np.allclose(np.dot([0.,0.,1.], mat), [0.,0.,1.]))