Beispiel #1
0
def draw_pallet():
    # draw color / image pallet
    pythonGraph.draw_rectangle(0, 0, 29, 29, pythonGraph.colors.BLUE, True)
    pythonGraph.draw_rectangle(30, 0, 59, 29, pythonGraph.colors.YELLOW, True)
    pythonGraph.draw_rectangle(60, 0, 89, 29, pythonGraph.colors.GREEN, True)
    pythonGraph.draw_rectangle(90, 0, 119, 29, pythonGraph.colors.RED, True)
    pythonGraph.draw_image('lander.jpg', 120, 0, 29, 29)
Beispiel #2
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def draw_on():
    """ TODO #1: Complete and test the draw_on function. Functionality is
        described in the comments below.  Test prior to continuing.
    """
    if pythonGraph.mouse_button_down(pythonGraph.mouse_buttons.LEFT):
        if place_image == True:
            pythonGraph.draw_image('lander.jpg', mouse_x, mouse_y, 29, 29)
        else:
            pythonGraph.draw_circle(mouse_x, mouse_y, 10, color, True)
Beispiel #3
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def draw_on():
    # if the mouse is not on the pallet and the left mouse button is down do the following
    #    if an image is to be drawn draw an image at the current mouse location
    #    otherwise draw a circle at the current mouse location
    # if the mouse is not on the pallet and the left mouse button is down draw the image or the circle based
    # on global variables place_image
    if (mouse_y >= 30 or mouse_x >= 150) and pythonGraph.mouse_button_down(
            pythonGraph.mouse_buttons.LEFT):
        if not place_image:
            pythonGraph.draw_circle(mouse_x, mouse_y, radius, color, True)
        else:
            pythonGraph.draw_image('lander.jpg', mouse_x, mouse_y, 29, 29)
        if laser_on:
            pythonGraph.play_sound_effect('laser.wav')
Beispiel #4
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def draw_rocket():
    global rocket_x, rocket_y, rocket_width, rocket_height, rocket_ref
    pythonGraph.draw_image('rocket.png', rocket_x, rocket_y, rocket_width,
                           rocket_height)
    #Draws the appropiate thrusters to match input
    if rocket_boost_up > 0.0:
        pythonGraph.draw_image('fired.png', rocket_x + rocket_width * .40,
                               rocket_y + rocket_height * .95,
                               rocket_width * .25, rocket_height * .25)
    if rocket_boost_right > 0.0:
        pythonGraph.draw_image('firel.png', rocket_x,
                               rocket_y + rocket_height * .85,
                               rocket_width * .25, rocket_height * .25)
    if rocket_boost_left < 0.0:
        pythonGraph.draw_image('firer.png', rocket_x + rocket_width * .85,
                               rocket_y + rocket_height * .85,
                               rocket_width * .25, rocket_height * .25)
Beispiel #5
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def analyze_results():
    global time_elapsed, rocket_y, score, landings, crashes, max_score, boat_left_side, boat_right_side, rocket_right_side, rocket_left_side, fuel_consumed, AI_run_count

    rocket_left_side = rocket_x
    rocket_right_side = rocket_x + rocket_width
    boat_left_side = boat_x
    boat_right_side = boat_x + boat_width
    #End Screen Music
    pythonGraph.play_music('metroid16.mp3')
    #Score Calc
    if boat_left_side <= rocket_left_side and rocket_right_side < boat_right_side:
        score = 10000 - fuel_consumed - time_elapsed - Vrocket_x - Vrocket_y
        landings += 1
        fuel_consumed = 0

    else:
        score = 5000 - fuel_consumed - time_elapsed - Vrocket_x - Vrocket_y
        crashes += 1
        fuel_consumed = 0

    #Passes Score to Ai
    pex3_helper.score_ai(AI_run_count, score)

    #New highscore screen
    if score > max_score:
        max_score = score

        #Landing
        if boat_left_side <= rocket_left_side and rocket_right_side <= boat_right_side:
            pythonGraph.draw_image('win.png', 0, 0, WINDOW_WIDTH,
                                   WINDOW_HEIGHT)
            pythonGraph.draw_text("THE ROCKET HAS LANDED SAFELY!",
                                  WINDOW_WIDTH / 8, WINDOW_HEIGHT * 2 / 3 - 50,
                                  "WHITE", 100)
            pythonGraph.draw_text("NEW HIGHSCORE: " + str(round(score, 2)),
                                  WINDOW_WIDTH / 4,
                                  WINDOW_HEIGHT * 2 / 3 + 100, "WHITE", 100)
            pythonGraph.update_window()
            time.sleep(8.6)

        #Crash
        else:
            pythonGraph.draw_image('win.png', 0, 0, WINDOW_WIDTH,
                                   WINDOW_HEIGHT)
            pythonGraph.draw_text("THE ROCKET HAS CRASHED!", WINDOW_WIDTH / 5,
                                  WINDOW_HEIGHT * 2 / 3 - 50, "WHITE", 100)
            pythonGraph.draw_text("NEW HIGHSCORE: " + str(round(score, 2)),
                                  WINDOW_WIDTH / 4,
                                  WINDOW_HEIGHT * 2 / 3 + 100, "WHITE", 100)
            pythonGraph.update_window()
            time.sleep(8.6)

    #Score screen if it is not a new highscore
    else:
        #Landing
        if boat_left_side <= rocket_left_side and rocket_right_side <= boat_right_side:
            pythonGraph.draw_image('win.png', 0, 0, WINDOW_WIDTH,
                                   WINDOW_HEIGHT)
            pythonGraph.draw_text("THE ROCKET HAS LANDED SAFELY!",
                                  WINDOW_WIDTH / 8, WINDOW_HEIGHT * 2 / 3 - 50,
                                  "WHITE", 100)
            pythonGraph.draw_text("SCORE: " + str(round(score, 2)),
                                  WINDOW_WIDTH / 3,
                                  WINDOW_HEIGHT * 2 / 3 + 100, "WHITE", 100)
            pythonGraph.update_window()
            time.sleep(8.6)

        #Crash
        else:
            pythonGraph.draw_image('win.png', 0, 0, WINDOW_WIDTH,
                                   WINDOW_HEIGHT)
            pythonGraph.draw_text("THE ROCKET HAS CRASHED!", WINDOW_WIDTH / 5,
                                  WINDOW_HEIGHT * 2 / 3 - 50, "WHITE", 100)
            pythonGraph.draw_text("SCORE: " + str(round(score, 2)),
                                  WINDOW_WIDTH / 3,
                                  WINDOW_HEIGHT * 2 / 3 + 100, "WHITE", 100)
            pythonGraph.update_window()
            time.sleep(8.5)
    score = 0
    time_elapsed = 0
    rocket_y = rocket_height
Beispiel #6
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def draw_boat():
    global boat_x, boat_y, Vboat_x, boat_height, boat_width
    pythonGraph.draw_image('boat.png', boat_x, boat_y, boat_width, boat_height)