def create_item(self, parent, list): section_header = [] # List of the section headers for i in range (len(list)): if (list[i][1] == '' and list[i][0] != ''): section_header.append(list[i][0]) k = 0 # Iterate through the different sections for j in range (len(section_header)): # Child refers to the sections (mechanical, avionics, etc) child = QTreeWidgetItem(parent) child.setFlags(child.flags() | Qt.ItemIsTristate | Qt.ItemIsUserCheckable) child.setText(0, section_header[j]) while k < len(list): if list[k][0] in section_header: # When the while loop encounters the first title, continue the loop if (list[k][0] == section_header[0]): k += 1 continue # When the while loop encounters the next titles, break the loop so that the value of j increases k += 1 break # when the list contains empty cells, skip the cell and continue elif list[k][0] == '': k += 1 continue # Add the list items to the treewidgetitem # Grandchild refers to the items under each section (wing nuts, tail nuts, etc) grandchild = QTreeWidgetItem(child) grandchild.setText(0, list[k][0]) grandchild.setText(1, list[k][1]) grandchild.setCheckState(0, Qt.Unchecked) # Set all checkbox to its unchecked state k += 1
def refresh_tree(self): self.select_tree.itemChanged.disconnect() self.select_tree.clear() for joint_name in self.joint_names: item = QTreeWidgetItem(self.select_tree) item.setText(0, joint_name) item.setCheckState(0, Qt.Unchecked) item.setFlags(Qt.ItemIsUserCheckable | Qt.ItemIsEnabled) for traj_name in ['position', 'velocity', 'acceleration', 'effort']: sub_item = QTreeWidgetItem(item) sub_item.setText(0, traj_name) sub_item.setCheckState(0, Qt.Unchecked) sub_item.setFlags(Qt.ItemIsUserCheckable | Qt.ItemIsEnabled) self.select_tree.itemChanged.connect(self.update_checkbox)
def motor_switcher(self): ''' Loads the motors into the tree and adds the checkboxes ''' self._widget.motorTree.setHeaderLabel("Stiff Motors") self._motorCheckBody.setText(0, "Body") self._motorCheckBody.setFlags(self._motorCheckBody.flags() | Qt.ItemIsTristate | Qt.ItemIsUserCheckable) self._motorCheckBody.setExpanded(True) self._motorCheckHead.setText(0, "Head") self._motorCheckHead.setFlags(self._motorCheckHead.flags() | Qt.ItemIsTristate | Qt.ItemIsUserCheckable) self._motorCheckHead.setExpanded(True) self._motorCheckArms.setText(0, "Arms") self._motorCheckArms.setFlags(self._motorCheckArms.flags() | Qt.ItemIsTristate | Qt.ItemIsUserCheckable) self._motorCheckArms.setExpanded(True) self._motorCheckLegs.setText(0, "Legs") self._motorCheckLegs.setFlags(self._motorCheckLegs.flags() | Qt.ItemIsTristate | Qt.ItemIsUserCheckable) self._motorCheckLegs.setExpanded(True) self._motorCheckLArm.setText(0, "Left Arm") self._motorCheckLArm.setFlags(self._motorCheckLArm.flags() | Qt.ItemIsTristate | Qt.ItemIsUserCheckable) self._motorCheckLArm.setExpanded(True) self._motorCheckRArm.setText(0, "Right Arm") self._motorCheckRArm.setFlags(self._motorCheckRArm.flags() | Qt.ItemIsTristate | Qt.ItemIsUserCheckable) self._motorCheckRArm.setExpanded(True) self._motorCheckLLeg.setText(0, "Left Leg") self._motorCheckLLeg.setFlags(self._motorCheckLLeg.flags() | Qt.ItemIsTristate | Qt.ItemIsUserCheckable) self._motorCheckLLeg.setExpanded(True) self._motorCheckRLeg.setText(0, "Right Leg") self._motorCheckRLeg.setFlags(self._motorCheckRLeg.flags() | Qt.ItemIsTristate | Qt.ItemIsUserCheckable) self._motorCheckRLeg.setExpanded(True) for k, v in self._currentGoals.items(): parent = None if 'LHip' in k or 'LKnee' in k or 'LAnkle' in k: parent = self._motorCheckLLeg elif 'RHip' in k or 'RKnee' in k or 'RAnkle' in k: parent = self._motorCheckRLeg elif 'LShoulder' in k or 'LElbow' in k: parent = self._motorCheckLArm elif 'RShoulder' in k or 'RElbow' in k: parent = self._motorCheckRArm elif 'Head' in k: parent = self._motorCheckHead child = QTreeWidgetItem(parent) child.setText(0, k) child.setFlags(child.flags() | Qt.ItemIsUserCheckable) child.setCheckState(0, Qt.Checked) self._treeItems[k] = child self._widget.motorTree.itemClicked.connect(self.box_ticked)
def _add_msg_object(self, parent, path, name, obj, obj_type): label = name if hasattr(obj, '__slots__'): subobjs = [(slot, getattr(obj, slot)) for slot in obj.__slots__] elif type(obj) in [list, tuple]: len_obj = len(obj) if len_obj == 0: subobjs = [] else: w = int(math.ceil(math.log10(len_obj))) subobjs = [('[%*d]' % (w, i), subobj) for (i, subobj) in enumerate(obj)] else: subobjs = [] plotitem = False if type(obj) in [int, long, float]: plotitem = True if type(obj) == float: obj_repr = '%.6f' % obj else: obj_repr = str(obj) if obj_repr[0] == '-': label += ': %s' % obj_repr else: label += ': %s' % obj_repr elif type(obj) in [str, bool, int, long, float, complex, rospy.Time]: # Ignore any binary data obj_repr = codecs.utf_8_decode(str(obj), 'ignore')[0] # Truncate long representations if len(obj_repr) >= 50: obj_repr = obj_repr[:50] + '...' label += ': ' + obj_repr item = QTreeWidgetItem([label]) if name == '': pass elif path.find('.') == -1 and path.find('[') == -1: self.addTopLevelItem(item) else: parent.addChild(item) if plotitem == True: if path.replace(' ', '') in self._checked_states: item.setCheckState(0, Qt.Checked) else: item.setCheckState(0, Qt.Unchecked) item.setData(0, Qt.UserRole, (path, obj_type)) for subobj_name, subobj in subobjs: if subobj is None: continue if path == '': subpath = subobj_name # root field elif subobj_name.startswith('['): subpath = '%s%s' % (path, subobj_name) # list, dict, or tuple else: subpath = '%s.%s' % (path, subobj_name) # attribute (prefix with '.') if hasattr(subobj, '_type'): subobj_type = subobj._type else: subobj_type = type(subobj).__name__ self._add_msg_object(item, subpath, subobj_name, subobj, subobj_type)
class ChecklistWindow(QWidget): def __init__(self, aircraft_id): super(ChecklistWindow, self).__init__() # Set properties of the window self.setWindowTitle("BTO and BPO Checklist") self.resize(500, 700) self.move(200,100) self.checklist_state = 0 # Relative path for the default BPO and BTO checklist BPO_checklist_file = os.path.join(rospkg.RosPack().get_path('yonah_rqt'), 'src/yonah_rqt', 'BPO_checklist.csv') BTO_checklist_file = os.path.join(rospkg.RosPack().get_path('yonah_rqt'), 'src/yonah_rqt', 'BTO_checklist.csv') # Check whether checklist is present, if not print a error message to terminal try: # If checklist is present, parse it and pass it to its respective variable self.BPO_checklist = self.excel_parser(BPO_checklist_file) self.BTO_checklist = self.excel_parser(BTO_checklist_file) except: rospy.logerr("Checklist files are missing or named wrongly. Please follow the original directory and naming") exit() # Create the layout self.main_layout = QVBoxLayout() self.buttons_layout = QHBoxLayout() self.tree_widget_layout = QHBoxLayout() # Create the widgets self.create_widget() self.has_message_opened = 0 # Add the widgets into the layouts self.main_layout.addLayout(self.tree_widget_layout) self.main_layout.addLayout(self.buttons_layout) self.setLayout(self.main_layout) # Create the main layout of widget def create_widget(self): # Create tree structure self.create_tree() # Declare buttons and connect each of them to a function self.load_button = QPushButton('Load') self.ok_button = QPushButton('OK') self.cancel_button = QPushButton('Cancel') self.load_button.pressed.connect(self.load_clicked) self.ok_button.pressed.connect(self.ok_clicked) self.cancel_button.pressed.connect(self.cancel_clicked) # Add buttons into the layout self.buttons_layout.addWidget(self.load_button) self.buttons_layout.addWidget(self.cancel_button) self.buttons_layout.addWidget(self.ok_button) self.tree_widget_layout.addWidget(self.tree_widget) # Create the tree layout of widget inside of the main layout def create_tree(self): # Set up the main tree widget self.tree_widget = QTreeWidget() self.tree_widget.setColumnCount(2) self.tree_widget.setColumnWidth(0, 250) self.tree_widget.setHeaderLabels(['Parts', 'Status']) self.item = QTreeWidgetItem() # Create the BPO section self.BPO_header = QTreeWidgetItem(self.tree_widget) self.BPO_header.setFlags(self.BPO_header.flags() | Qt.ItemIsTristate | Qt.ItemIsUserCheckable) self.BPO_header.setText(0, 'BPO Checklist') self.BPO_header.setExpanded(True) self.create_item(self.BPO_header, self.BPO_checklist) # Adds the list of items into the section # Create the BTO section self.BTO_header = QTreeWidgetItem(self.tree_widget) self.BTO_header.setFlags(self.BTO_header.flags() | Qt.ItemIsTristate | Qt.ItemIsUserCheckable) self.BTO_header.setText(0, 'BTO Checklist') self.BTO_header.setExpanded(True) self.create_item(self.BTO_header, self.BTO_checklist) # Adds the list of items into the section # Populate the tree layout with items def create_item(self, parent, list): section_header = [] # List of the section headers for i in range (len(list)): if (list[i][1] == '' and list[i][0] != ''): section_header.append(list[i][0]) k = 0 # Iterate through the different sections for j in range (len(section_header)): # Child refers to the sections (mechanical, avionics, etc) child = QTreeWidgetItem(parent) child.setFlags(child.flags() | Qt.ItemIsTristate | Qt.ItemIsUserCheckable) child.setText(0, section_header[j]) while k < len(list): if list[k][0] in section_header: # When the while loop encounters the first title, continue the loop if (list[k][0] == section_header[0]): k += 1 continue # When the while loop encounters the next titles, break the loop so that the value of j increases k += 1 break # when the list contains empty cells, skip the cell and continue elif list[k][0] == '': k += 1 continue # Add the list items to the treewidgetitem # Grandchild refers to the items under each section (wing nuts, tail nuts, etc) grandchild = QTreeWidgetItem(child) grandchild.setText(0, list[k][0]) grandchild.setText(1, list[k][1]) grandchild.setCheckState(0, Qt.Unchecked) # Set all checkbox to its unchecked state k += 1 # Read the excel sheet and parse it as an array def excel_parser(self, file_name): with open(file_name, 'r') as file: checklist = [] reader = csv.reader(file) for row in reader: checklist.append(row) return checklist # Determines what happens when load button is clicked def load_clicked(self): # Use QFileDialog to open the system's file browser filenames = QFileDialog.getOpenFileNames( self, self.tr('Load from Files'), '.', self.tr('csv files {.csv} (*.csv)')) # Iterate through the file names selected for filename in filenames[0]: # If the file names has the word BPO or BTO in it, remove current widget, add the loaded one if (filename.find('BPO') != -1): self.BPO_checklist = self.excel_parser(filename) self.remove_widget() self.create_widget() elif (filename.find('BTO') != -1): self.BTO_checklist = self.excel_parser(filename) self.remove_widget() self.create_widget() else: rospy.logerr('rqt: Checklist name must contain BPO or BTO') self.close() # Close all the main_layout def remove_widget(self): self.main_layout.removeWidget(self.tree_widget) self.tree_widget.deleteLater() self.buttons_layout.removeWidget(self.ok_button) self.buttons_layout.removeWidget(self.cancel_button) self.buttons_layout.removeWidget(self.load_button) self.ok_button.deleteLater() self.cancel_button.deleteLater() self.load_button.deleteLater() # Declare what will happen when ok button is clicked def ok_clicked(self): if self.BPO_header.checkState(0) != 2 or self.BTO_header.checkState(0) != 2: # User clicks ok without checking all self.dialog_window("Some items in the checklist are still unchecked", "Do you still want to continue?", True) else: self.checklist_state = 1 self.close() # Declare what will happen when cancel button is clicked def cancel_clicked(self): if self.BPO_header.checkState(0) != 0 or self.BTO_header.checkState(0) != 0: # User clicks cancel with some boxes checked self.dialog_window('Some of your items are checked. Cancelling will uncheck all your items', 'Do you still want to continue?', False) else: self.BTO_header.setCheckState(0, Qt.Unchecked) self.BPO_header.setCheckState(0, Qt.Unchecked) self.close() # Create a pop up window when user pre-emptively cancelled or clicked ok without completing the checklist def dialog_window(self, message, detail, check): self.message = QMessageBox() self.has_message_opened = 1 self.message.setIcon(QMessageBox.Warning) self.message.setText(message) self.message.setInformativeText(detail) self.message.setWindowTitle("Items are unchecked") self.message.setStandardButtons(QMessageBox.Yes | QMessageBox.No) self.message.show() if check == True: # Check == True means it is from ok_clicked self.message.buttonClicked.connect(self.message_action) else: self.message.buttonClicked.connect(self.message_action_uncheck) # Determines what happens after dialog_window pops up from ok_button def message_action(self, i): if i.text() == '&Yes': self.checklist_state = 1 self.close() else: self.message.close() # Determines what happens after dialog_window pops up from cancel_button def message_action_uncheck(self, i): self.response = i.text() if self.response == '&Yes': self.checklist_state = 1 self.BTO_header.setCheckState(0, Qt.Unchecked) self.BPO_header.setCheckState(0, Qt.Unchecked) self.close() else: self.message.close() # Shutdown function def shutdown(self): self.close() if self.has_message_opened == 1: self.message.close()
def _add_msg_object(self, parent, path, name, obj, obj_type): label = name if hasattr(obj, '__slots__'): subobjs = [(slot, getattr(obj, slot)) for slot in obj.__slots__] elif type(obj) in [list, tuple]: len_obj = len(obj) if len_obj == 0: subobjs = [] else: w = int(math.ceil(math.log10(len_obj))) subobjs = [('[%*d]' % (w, i), subobj) for (i, subobj) in enumerate(obj)] else: subobjs = [] plotitem=False if type(obj) in [int, long, float]: plotitem=True if type(obj) == float: obj_repr = '%.6f' % obj else: obj_repr = str(obj) if obj_repr[0] == '-': label += ': %s' % obj_repr else: label += ': %s' % obj_repr elif type(obj) in [str, bool, int, long, float, complex, rospy.Time]: # Ignore any binary data obj_repr = codecs.utf_8_decode(str(obj), 'ignore')[0] # Truncate long representations if len(obj_repr) >= 50: obj_repr = obj_repr[:50] + '...' label += ': ' + obj_repr item = QTreeWidgetItem([label]) if name == '': pass elif path.find('.') == -1 and path.find('[') == -1: self.addTopLevelItem(item) else: parent.addChild(item) if plotitem == True: if path.replace(' ', '') in self._checked_states: item.setCheckState (0, Qt.Checked) else: item.setCheckState (0, Qt.Unchecked) item.setData(0, Qt.UserRole, (path, obj_type)) for subobj_name, subobj in subobjs: if subobj is None: continue if path == '': subpath = subobj_name # root field elif subobj_name.startswith('['): subpath = '%s%s' % (path, subobj_name) # list, dict, or tuple else: subpath = '%s.%s' % (path, subobj_name) # attribute (prefix with '.') if hasattr(subobj, '_type'): subobj_type = subobj._type else: subobj_type = type(subobj).__name__ self._add_msg_object(item, subpath, subobj_name, subobj, subobj_type)