Beispiel #1
0
    def __init__(self, bot, game_handler, game_jid, gamelist_jid, bot_nick, autoload,
                 allow_invites, size_limit):
        MucRoomHandler.__init__(self)
        self.ia_avatarcache = u''.join([random.choice('0123456789abcdef') for x in range(32)])
        self.game_jid = game_jid
        self.gamelist_jid = gamelist_jid
        self.bot = bot
        self.game_handler = game_handler
        self.commands = IAPartyCommands(self, game=game_handler)
        self.allow_invites = allow_invites
        self.size_limit = size_limit
        self.private = False
        self.config_form = None

        # Lobby state
        self.lobby_started = datetime.utcnow().replace(microsecond=0).isoformat()
        self.lobby_registered = False

        # Lobby settings
        self.bot_nick = bot_nick
        self.autoload = autoload

        # Game state
        self.state = 'lobby'
        self.loaded = False

        # Game settings
        self.level = None
        self.level_id = None
        self.mode = 'CTF'
        self.timelimit = None
        self.scorelimit = None
        self.teams = None
        self.autostart = None
Beispiel #2
0
 def message_received(self, user, stanza):
     MucRoomHandler.message_received(self, user, stanza)
     print str(user.room_jid)
     if self._jid != user.room_jid and self._listener:
         msg = util.message.Message(user.nick, user.room_jid.node+u"@"+user.room_jid.domain, stanza.get_body())
         print(str(msg))
         self._listener(msg)
Beispiel #3
0
    def message_received(self, user, stanza):
        MucRoomHandler.message_received(self, user, stanza)

        # Messages can come from the party and not a user
        if not user:
            return

        if not self.commands.is_admin(user.nick):
            return

        msg = stanza.get_body()

        if not msg:
            return

        bang_re = re.compile('^!(\w+)( .*)?$')
        bang_cmd = bang_re.match(msg)

        if not bang_cmd:
            return

        (command, args) = bang_cmd.groups()
        command = command.lower()

        if args:
            args = args.strip().rstrip()

        bang_command = self.commands.get_command(command)

        if bang_command:
            result = bang_command(user, args)

            if result:
                self.room_state.send_message(result)
Beispiel #4
0
 def message_received(self, user, stanza):
     MucRoomHandler.message_received(self, user, stanza)
     print str(user.room_jid)
     if self._jid != user.room_jid and self._listener:
         msg = util.message.Message(
             user.nick, user.room_jid.node + u"@" + user.room_jid.domain,
             stanza.get_body())
         print(str(msg))
         self._listener(msg)
Beispiel #5
0
    def user_left(self, user, stanza):
        MucRoomHandler.user_left(self, user, stanza)

        print "*** User left: %s" % user.nick

        # Why doesn't pyxmpp delete it?
        if user.nick in self.room_state.users:
            del self.room_state.users[user.nick]

        self.shazbot_update_usercount()
Beispiel #6
0
    def user_joined(self, user, stanza):
        MucRoomHandler.user_joined(self, user, stanza)

        print "*** User joined: %s" % user.nick
        stream = self.room_state.manager.stream

        if user.nick == self.bot_nick:
            # Send a basic presence until the game is loaded
            self.show_presence()

            self.game_handler.party_handler = self
            self.game_handler.gamelist_jid = unicode(self.gamelist_jid)

            # CHANGE: game process will be managed by this, eventually
            #         but our socket will always listen whilst this party is here
            # if self.autoload:
            #    self.game_thread.start()
            self.bot.game_listener.listen_for_game()
        else:
            pass

        self.shazbot_update_usercount()
Beispiel #7
0
    def join_room(self, jid, nick=None, handler=None, **options):
        if not isinstance(jid, JID):
            jid = JID(jid)

        if nick is None:
            nick = self.jid.node

        kwargs = {
            'history_maxchars': 0,
        }
        kwargs.update(options)

        if jid in self.rooms:
            return

        if handler is None:
            handler = MucRoomHandler()
        self.rooms[jid] = self.room_manager.join(jid, nick, handler, **kwargs)
Beispiel #8
0
 def user_left(self, user, stanza):
     MucRoomHandler.user_left(self, user, stanza)
Beispiel #9
0
 def nick_changed(self, user, old_nick, stanza):
     MucRoomHandler.nick_changed(self, user, old_nick, stanza)
Beispiel #10
0
 def subject_changed(self, user, stanza):
     MucRoomHandler.subject_changed(self, user, stanza)
Beispiel #11
0
 def user_left(self, user, stanza):
     MucRoomHandler.user_left(self, user, stanza)
Beispiel #12
0
 def role_changed(self, user, old_role, new_role, stanza):
     MucRoomHandler.role_changed(self, user, old_role, new_role, stanza)
Beispiel #13
0
 def __init__(self, jid, listener=None):
     MucRoomHandler.__init__(self)
     self._listener = listener
     self._jid = jid
Beispiel #14
0
 def user_joined(self, user, stanza):
     MucRoomHandler.user_joined(self, user, stanza)
Beispiel #15
0
 def subject_changed(self, user, stanza):
     MucRoomHandler.subject_changed(self, user, stanza)
Beispiel #16
0
 def room_created(self, stanza):
     MucRoomHandler.room_created(self, stanza)
     print "************** Room Created"
Beispiel #17
0
 def room_configured(self):
     print "Room Configured"
     MucRoomHandler.room_configured(self)
Beispiel #18
0
 def nick_changed(self, user, old_nick, stanza):
     MucRoomHandler.nick_changed(self, user, old_nick, stanza)
Beispiel #19
0
	def __init__(self):
		MucRoomHandler.__init__(self)
		self.setns = False
Beispiel #20
0
 def user_joined(self, user, stanza):
     MucRoomHandler.user_joined(self, user, stanza)
Beispiel #21
0
 def __init__(self, jid, listener=None):
     MucRoomHandler.__init__(self)
     self._listener = listener
     self._jid = jid
Beispiel #22
0
 def __init__(self, jid):
     self.jid = jid
     MucRoomHandler.__init__(self)
Beispiel #23
0
 def presence_changed(self, user, stanza):
     MucRoomHandler.presence_changed(self, user, stanza)
Beispiel #24
0
 def __init__(self):
     MucRoomHandler.__init__(self)
     self.setns = False
Beispiel #25
0
 def role_changed(self, user, old_role, new_role, stanza):
     MucRoomHandler.role_changed(self, user, old_role, new_role, stanza)