def getPoint(self, mapPoint):
        self.set_rad.setEnabled(True)
        # change tool so you don't get more than one POI
        self.canvas.unsetMapTool(self.emitPoint)
        self.canvas.setMapTool(self.userTool)
        # Get the click
        if mapPoint:
            self.atk_pt = QgsPoint(mapPoint)
            self.distance()
            # Specify the geometry type
            layer = QgsVectorLayer('Point?crs=epsg:28992', 'Attack Point',
                                   'memory')

            style = "style_attack.qml"
            qml_path = self.plugin_dir + "/data/" + style
            layer.loadNamedStyle(qml_path)
            layer.triggerRepaint()

            # Set the provider to accept the data source
            prov = layer.dataProvider()

            # Add a new feature and assign the geometry
            feat = QgsFeature()
            feat.setGeometry(QgsGeometry.fromPoint(mapPoint))
            prov.addFeatures([feat])

            # Update extent of the layer
            layer.updateExtents()

            # Add the layer to the Layers panel
            QgsMapLayerRegistry.instance().addMapLayers([layer])
Beispiel #2
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def createASiteFeature(point, attrs):
    feature = QgsFeature()
    feature.initAttributes(len(attrs) + 1)
    for (index, attr) in enumerate(attrs):
        feature.setAttribute(index + 1, attr)
    # 如果是小区要素,id为(RNC-BSC_SiteId_CellId)
    feature.setAttribute(0, str(uuid4()).replace('-', ''))
    geom = QgsGeometry.fromPoint(point)
    feature.setGeometry(geom)
    return feature
Beispiel #3
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def createACellFeature(point, attrs):
    feature = QgsFeature()
    feature.initAttributes(len(attrs) + 1)
    for (index, attr) in enumerate(attrs):
        feature.setAttribute(index + 1, attr)
    # 如果是小区要素,id为(RNC-BSC_SiteId_CellId)
    feature.setAttribute(
        0,
        str(attrs[6]) + '_' + str(attrs[0]) + '_' + str(attrs[2]))
    geom = QgsGeometry.fromPolygon([point])
    feature.setGeometry(geom)
    return feature
Beispiel #4
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def createASCellFeature(attrs):
    feature = QgsFeature()
    feature.initAttributes(len(attrs) + 1)
    feature.setAttribute(0, str(uuid4()).replace('-', ''))
    for (index, attr) in enumerate(attrs):
        feature.setAttribute(index + 1, attr)
    return feature
Beispiel #5
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    def new_feature(self, set_defaults=True, geometry=None, data=None):
        """
        Returns a new feature that is created for the layer this form is bound too
        :return: A new QgsFeature
        """

        layer = self.QGISLayer
        fields = layer.fields()
        feature = QgsFeature(fields)
        if data:
            for key, value in data.items():
                feature[key] = value
        else:
            data = {}

        if geometry:
            feature.setGeometry(geometry)

        if set_defaults:
            for index in range(fields.count()):
                pkindexes = layer.dataProvider().pkAttributeIndexes()
                if index in pkindexes and layer.dataProvider().name(
                ) == 'spatialite':
                    continue

                # Don't override fields we have already set.
                if fields.field(index).name() in data:
                    continue

                value = layer.dataProvider().defaultValue(index)
                feature[index] = value
            # Update the feature with the defaults from the widget config
            defaults = self.default_values(feature)
            roam.utils.log(defaults)
            for key, value in defaults.items():
                # Don't override fields we have already set.
                if key is None:
                    continue
                datakeys = [key.lower() for key in data.keys()]
                if key.lower() in datakeys:
                    roam.utils.log("Skippping {0}".format(key))
                    continue
                try:
                    feature[key] = value
                except KeyError:
                    roam.utils.info(
                        "Couldn't find key {} on feature".format(key))

        return feature
Beispiel #6
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def createABasicPointFeature(point, attrs):
    feature = QgsFeature()
    feature.initAttributes(len(attrs))
    for (index, attr) in enumerate(attrs):
        feature.setAttribute(index, attr)
    geom = QgsGeometry.fromPoint(point)
    feature.setGeometry(geom)
    return feature
Beispiel #7
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    def create_point(self, p1, name):
        layer = QgsVectorLayer('Point?crs=%s' % int(self.crs), name, "memory")
        mycrs = QgsCoordinateReferenceSystem(int(self.crs), 0)
        self.reprojectgeographic = QgsCoordinateTransform(
            self.iface.mapCanvas().mapRenderer().destinationCrs(), mycrs)
        pr = layer.dataProvider()
        point = QgsFeature()
        point.setGeometry(
            QgsGeometry.fromPoint(self.reprojectgeographic.transform(p1)))
        pr.addFeatures([point])
        #layer.setCrs(QgsCoordinateReferenceSystem(int(self.crs), 0))
        layer.updateExtents()

        QgsMapLayerRegistry.instance().addMapLayer(layer)

        return p1
    def poly(self):
        geom = self.rubberband.asGeometry()

        # Set the provider to accept the data source
        pr = self.layer.dataProvider()

        # Add a new feature and assign the geometry
        feat = QgsFeature()
        feat.setGeometry(geom)
        pr.addFeatures([feat])

        # Update extent of the layer
        self.layer.updateExtents()
        self.refreshCanvas(self.layer)

        # Add the layer to the Layers panel
        QgsMapLayerRegistry.instance().addMapLayers([self.layer])
Beispiel #9
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class Create_vlayer(object):
    '''creation of a virtual layer'''
    def __init__(self, nom, type):
        self.type = type
        self.name = nom
        self.layer = QgsVectorLayer(self.type, self.name, "memory")
        self.pr = self.layer.dataProvider()

    def create_point(self, geometry):
        # add point to the layer
        self.seg = QgsFeature()
        self.seg.setGeometry(QgsGeometry.fromPoint(geometry))
        self.pr.addFeatures([self.seg])
        self.layer.updateExtents()

    @property
    def display_layer(self):
        #end of layer and display layer
        QgsProject.instance().addMapLayers([self.layer])
Beispiel #10
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    def exit_dialog(self, points, crs):
        self.dialog.close()

        layer = QgsVectorLayer('LineString', self.name_tracado, "memory")
        pr = layer.dataProvider()
        print points
        anterior = QgsPoint(points[0])
        fets = []
        for p in points[1:]:
            fet = QgsFeature(layer.pendingFields())
            fet.setGeometry(QgsGeometry.fromPolyline([anterior, QgsPoint(p)]))
            fets.append(fet)
            anterior = QgsPoint(p)
        pr.addFeatures(fets)
        self.crs = crs
        layer.setCrs(QgsCoordinateReferenceSystem(int(crs), 0))
        layer.updateExtents()

        QgsMapLayerRegistry.instance().addMapLayer(layer)
Beispiel #11
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def createMemLayer(line, breaksList):
    '''
    create memory layer storing all reaches
    :return:
    '''
    # create layer
    vl = QgsVectorLayer("LineString", "sinuosity_river", "memory")
    pr = vl.dataProvider()
    # add fields
    pr.addAttributes([
        QgsField("reach", QVariant.Int),
        QgsField("sinuosity", QVariant.Double),
        QgsField("Length", QVariant.Double)
    ])
    vl.updateFields()
    # create breaks with initial and final
    bk = sorted(breaksList)
    bk.insert(0, 0)
    bk.append(line.length())
    for breack in range(1, len(bk)):
        ptInt = line.interpolate(bk[breack - 1])
        ptFin = line.interpolate(bk[breack])
        reach = splitLine(line, ptInt, ptFin)
        # sinuosity calc
        dist = qgisdist(ptInt, ptFin)
        lenReach = bk[breack] - bk[breack - 1]
        # add a feature
        fet = QgsFeature()
        fet.setGeometry(QgsGeometry.fromPolylineXY(reach))
        fet.setAttributes([breack, lenReach / dist, str(lenReach)])
        pr.addFeatures([fet])
    #vl.updateExtents()
    vl.commitChanges()
    return vl
Beispiel #12
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 def add_point(self, attributes, location_point, layer):
     """
     добавление точки по координатам
     :param layer:
     :param point:
     :param attributes:
     :return:
     """
     caps = layer.dataProvider().capabilities()
     if caps & QgsVectorDataProvider.AddFeatures:
         feature = QgsFeature(layer.pendingFields())
         feature.setAttributes(
             attributes
         )  # feat.setAttribute('name', name) or feat.setAttribute(4, name)
         feature.setGeometry(QgsGeometry.fromPoint(location_point))
         res = layer.dataProvider().addFeatures([feature])
         print("add point")
         return res
     pass
Beispiel #13
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    def run(self):
        QgsMessageLog.logMessage(f'Started task {self.description()}',
                                 'TracingCAJ', Qgis.Info)

        epsg = self.__hidrometers.crs().postgisSrid()
        uri = "LineString?crs=epsg:" + str(
            epsg
        ) + "&field=id:integer" "&field=distance:double(20,2)&index=yes"
        dist = QgsVectorLayer(uri, 'dist', 'memory')

        QgsProject.instance().addMapLayer(dist)
        prov = dist.dataProvider()
        points_features = [
            point_feature
            for point_feature in self.__hidrometers.getFeatures()
        ]

        feats = []
        if len(points_features) > 0:
            for p in points_features:
                nearest_pipe = self.find_nearest_pipelines(p.geometry())
                try:
                    minDistPoint = nearest_pipe.closestSegmentWithContext(
                        p.geometry().asPoint())[1]
                    feat = QgsFeature()
                    feat.setGeometry(
                        QgsGeometry.fromPolylineXY(
                            [p.geometry().asPoint(), minDistPoint]))
                    feat.setAttributes(
                        [points_features.index(p),
                         feat.geometry().length()])
                    feats.append(feat)
                except Exception as e:
                    print(p.id())

        prov.addFeatures(feats)
Beispiel #14
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    def plotar(self):
        vl = QgsVectorLayer("Point", "temporary_points", "memory")
        pr = vl.dataProvider()

        # Enter editing mode
        vl.startEditing()

        # add fields
        pr.addAttributes([
            QgsField("estaca", QVariant.String),
            QgsField("descrição", QVariant.String),
            QgsField("north", QVariant.String),
            QgsField("este", QVariant.String),
            QgsField("cota", QVariant.String),
            QgsField("azimite", QVariant.String)
        ])
        fets = []

        for r in range(self.tableWidget.rowCount()):
            ident = self.tableWidget.item(r, 0).text()
            if ident in ["", None]: break
            fet = QgsFeature(vl.pendingFields())
            n = 0.0
            e = 0.0
            try:
                es = self.tableWidget.item(r, 0).text()
                d = self.tableWidget.item(r, 1).text()
                n = float(self.tableWidget.item(r, 3).text())
                e = float(self.tableWidget.item(r, 4).text())
                c = float(self.tableWidget.item(r, 5).text())
                a = self.tableWidget.item(r, 6).text()
            except:
                break
            fet.setGeometry(QgsGeometry.fromPoint(QgsPoint(e, n)))
            fet.setAttributes([es, d, n, e, c, a])
            fets.append(fet)
        pr.addFeatures(fets)
        vl.commitChanges()
        QgsMapLayerRegistry.instance().addMapLayer(vl)
Beispiel #15
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    def ltefpsOKBtn(self):
        currentInputCRS = self.dlg.inputCRS.text().replace(" ", "")
        try:
            sourceLayer = QgsMapLayerRegistry.instance().mapLayersByName(u'4G基础信息图层')[0]
        except:
            self.showErrorDialog(u'未找到图层', u'请检查是否已加载“4G基础信息图层”')
            return
        try:
            inputFreq = int(self.ltefpsdlg.inputFreq.text())
            inputPCI = int(self.ltefpsdlg.inputPCI.text())
        except:
            self.showErrorDialog(u'错误的输入', u'请输入数字')
            return

        # 隐藏之前的同名图层
        try:
            sameLayers = QgsMapLayerRegistry.instance().mapLayersByName(u'4G图层频点PCI查找')
            for oneLayer in sameLayers:
                qgis.utils.iface.legendInterface().setLayerVisible(oneLayer, False)
        except:
            pass

        ltefpsLayer = QgsVectorLayer("Polygon?crs=EPSG:"+currentInputCRS, u"4G图层频点PCI查找", "memory")
        ltefpsPr = ltefpsLayer.dataProvider()
        ltefpsPr.addAttributes(self.createAttributesTable('4GFreqPCISearch'))
        ltefpsLayer.updateFields()
        qgis.utils.iface.legendInterface().setLayerVisible(sourceLayer, False)
        ltefpsFet = QgsFeature()

        PCI_Types = {
            1: ('#FFFF00', u'频点='+str(inputFreq)+',PCI='+str(inputPCI)),
            0: ('#EEEEEE', u'无关频点PCI')
        }
        categories = []
        for pci_type, (color, label) in PCI_Types.items():
            symbol = QgsSymbolV2.defaultSymbol(ltefpsLayer.geometryType())
            symbol.setColor(QColor(color))
            category = QgsRendererCategoryV2(pci_type, symbol, label)
            categories.append(category)
            # 创建属性表
            fetAttrs = []
            relatedAttrs = []
            Longitude, Latitude, Azimuth = 11, 12, 14
            for feature in sourceLayer.getFeatures():
                attrs = feature.attributes()
                if (inputFreq == attrs[9]) & (inputPCI == int(attrs[13])):
                    temp = []
                    for j in range(21):
                        temp.append(attrs[j])
                    temp.append(1)
                    relatedAttrs.append(temp)
                else:
                    temp = []
                    for j in range(21):
                        temp.append(attrs[j])
                    temp.append(0)
                    fetAttrs.append(temp)
            for one in relatedAttrs:
                fetAttrs.append(one)
            for fetAttr in fetAttrs:
                ltefpsFet.setAttributes(fetAttr)
                # 开始画图
                points = [QgsPoint(fetAttr[Longitude], fetAttr[Latitude])]  # start point
                startAngle = -20
                endAngle = 20
                while startAngle <= endAngle:
                    points.append(
                        QgsPoint(fetAttr[Longitude] + 0.001 * math.sin(math.radians(fetAttr[Azimuth] + startAngle)),
                                 fetAttr[Latitude] + 0.001 * math.cos(math.radians(fetAttr[Azimuth] + startAngle))))
                    startAngle += 2
                points.append(QgsPoint(fetAttr[Longitude], fetAttr[Latitude]))  # end point
                ltefpsFet.setGeometry(QgsGeometry.fromPolygon([points]))
                ltefpsPr.addFeatures([ltefpsFet])
                # 根据字段值渲染颜色
                expression = 'FreqPCI'  # field name
                renderer = QgsCategorizedSymbolRendererV2(expression, categories)
                ltefpsLayer.setRendererV2(renderer)

                ltefpsLayer.updateExtents()
                ltefpsLayer.commitChanges()
                ltefpsLayer.updateFields()
                # 更新图层
                QgsMapLayerRegistry.instance().addMapLayer(ltefpsLayer)
        self.ltefpsdlg.close()
        self.saveEPSGChange()
        self.dlg.close()
    def __init__(self, parent=None):
        """Constructor."""
        super(Evacu8DockWidget, self).__init__(parent)
        # Set up the user interface from Designer.
        # After setupUI you can access any designer object by doing
        # self.<objectname>, and you can use autoconnect slots - see
        # http://qt-project.org/doc/qt-4.8/designer-using-a-ui-file.html
        # #widgets-and-dialogs-with-auto-connect
        self.setupUi(self)

        #define globals
        self.iface = iface
        self.canvas = self.iface.mapCanvas()
        self.plugin_dir = os.path.dirname(__file__)
        self.emitPoint = QgsMapToolEmitPoint(self.canvas)
        self.toolPoly = PolyMapTool(self.canvas)
        self.emitEvac = QgsMapToolEmitPoint(self.canvas)
        self.emitShel = QgsMapToolEmitPoint(self.canvas)
        self.emitDel = QgsMapToolEmitPoint(self.canvas)
        self.input_template = self.scen_info.toHtml()

        # set up GUI operation signals
        # data
        self.load_scen.clicked.connect(self.openScenario)
        self.tabs.setTabEnabled(1, False)
        self.set_pt.clicked.connect(self.enterPoi)
        self.emitPoint.canvasClicked.connect(self.getPoint)
        self.set_rad.clicked.connect(self.calculateBuffer)
        self.set_rad.setEnabled(False)
        self.send_notes.clicked.connect(self.sendNotes)
        self.set_danger.clicked.connect(self.setDangerZone)
        self.get_danger.clicked.connect(self.getDangerZone)
        self.del_danger.clicked.connect(self.delDangerZone)
        self.emitDel.canvasClicked.connect(self.get_del)

        # set images and icons
        self.logo.setPixmap(QtGui.QPixmap(':images/Logosmall.jpeg'))
        self.load_scen.setIcon(QtGui.QIcon(':images/Open.png'))
        self.load_scen.setIconSize(QSize(25, 25))
        self.set_danger.setIcon(QtGui.QIcon(':images/Draw1.svg'))
        self.set_danger.setIconSize(QSize(25, 25))
        self.get_danger.setIcon(QtGui.QIcon(':images/Check.png'))
        self.get_danger.setIconSize(QSize(25, 25))
        self.del_danger.setIcon(QtGui.QIcon(':images/Delete.png'))
        self.del_danger.setIconSize(QSize(30, 30))
        self.shortestRouteButton.setIcon(QtGui.QIcon(':images/Route.png'))
        self.shortestRouteButton.setIconSize(QSize(25, 25))
        self.to_wiki1.setIcon(QtGui.QIcon(':images/Info.png'))
        self.to_wiki1.setIconSize(QSize(20, 20))

        # analysis
        self.evac = QgsPoint()
        self.evacId = int()
        self.shel = QgsPoint()
        self.shelId = int()

        self.evac_layer = QgsVectorLayer()
        self.evac_feat = QgsFeature()
        self.shel_layer = QgsVectorLayer()
        self.shel_feat = QgsFeature()

        self.select_POI.clicked.connect(self.enterEvac)
        self.emitEvac.canvasClicked.connect(self.getEvac)
        self.desel_POI.clicked.connect(self.deleteEvac)
        self.select_shelter.setEnabled(False)
        self.select_shelter.clicked.connect(self.enterShel)
        self.emitShel.canvasClicked.connect(self.getShel)
        self.shortestRouteButton.setEnabled(False)
        self.shortestRouteButton.clicked.connect(self.buildNetwork)
        self.shortestRouteButton.clicked.connect(self.calculateRoute)
        self.network_layer = QgsVectorLayer()
        self.tied_points = []
        self.to_evac_info.setVerticalHeaderLabels(
            ["Type", "Name", "Address", "Population", "Dist from Attack(m)"])
        self.shelter_info.setVerticalHeaderLabels(
            ["Type", "Name", "Address", "Capacity", "Route distance (m)"])

        # Open wiki
        self.to_wiki1.clicked.connect(self.open_wiki)

        self.big_button.clicked.connect(self.evacuateThis)
        self.savelog.clicked.connect(self.saveLog)

        self.big_button.setEnabled(False)
        self.warning_msg.setVisible(False)

        self.show_selected.clicked.connect(self.showSelected)
        self.hide_selected.clicked.connect(self.hideSelected)
        self.save_map.pressed.connect(self.showSelected)
        self.save_map.released.connect(self.saveMap)

        self.savelog.clicked.connect(self.timerMessage)
        self.save_map.released.connect(self.timerMessage)
        self.saved_msg.setVisible(False)

        self.sent_msg.setVisible(False)
class Evacu8DockWidget(QtGui.QDockWidget, FORM_CLASS):

    closingPlugin = pyqtSignal()

    def __init__(self, parent=None):
        """Constructor."""
        super(Evacu8DockWidget, self).__init__(parent)
        # Set up the user interface from Designer.
        # After setupUI you can access any designer object by doing
        # self.<objectname>, and you can use autoconnect slots - see
        # http://qt-project.org/doc/qt-4.8/designer-using-a-ui-file.html
        # #widgets-and-dialogs-with-auto-connect
        self.setupUi(self)

        #define globals
        self.iface = iface
        self.canvas = self.iface.mapCanvas()
        self.plugin_dir = os.path.dirname(__file__)
        self.emitPoint = QgsMapToolEmitPoint(self.canvas)
        self.toolPoly = PolyMapTool(self.canvas)
        self.emitEvac = QgsMapToolEmitPoint(self.canvas)
        self.emitShel = QgsMapToolEmitPoint(self.canvas)
        self.emitDel = QgsMapToolEmitPoint(self.canvas)
        self.input_template = self.scen_info.toHtml()

        # set up GUI operation signals
        # data
        self.load_scen.clicked.connect(self.openScenario)
        self.tabs.setTabEnabled(1, False)
        self.set_pt.clicked.connect(self.enterPoi)
        self.emitPoint.canvasClicked.connect(self.getPoint)
        self.set_rad.clicked.connect(self.calculateBuffer)
        self.set_rad.setEnabled(False)
        self.send_notes.clicked.connect(self.sendNotes)
        self.set_danger.clicked.connect(self.setDangerZone)
        self.get_danger.clicked.connect(self.getDangerZone)
        self.del_danger.clicked.connect(self.delDangerZone)
        self.emitDel.canvasClicked.connect(self.get_del)

        # set images and icons
        self.logo.setPixmap(QtGui.QPixmap(':images/Logosmall.jpeg'))
        self.load_scen.setIcon(QtGui.QIcon(':images/Open.png'))
        self.load_scen.setIconSize(QSize(25, 25))
        self.set_danger.setIcon(QtGui.QIcon(':images/Draw1.svg'))
        self.set_danger.setIconSize(QSize(25, 25))
        self.get_danger.setIcon(QtGui.QIcon(':images/Check.png'))
        self.get_danger.setIconSize(QSize(25, 25))
        self.del_danger.setIcon(QtGui.QIcon(':images/Delete.png'))
        self.del_danger.setIconSize(QSize(30, 30))
        self.shortestRouteButton.setIcon(QtGui.QIcon(':images/Route.png'))
        self.shortestRouteButton.setIconSize(QSize(25, 25))
        self.to_wiki1.setIcon(QtGui.QIcon(':images/Info.png'))
        self.to_wiki1.setIconSize(QSize(20, 20))

        # analysis
        self.evac = QgsPoint()
        self.evacId = int()
        self.shel = QgsPoint()
        self.shelId = int()

        self.evac_layer = QgsVectorLayer()
        self.evac_feat = QgsFeature()
        self.shel_layer = QgsVectorLayer()
        self.shel_feat = QgsFeature()

        self.select_POI.clicked.connect(self.enterEvac)
        self.emitEvac.canvasClicked.connect(self.getEvac)
        self.desel_POI.clicked.connect(self.deleteEvac)
        self.select_shelter.setEnabled(False)
        self.select_shelter.clicked.connect(self.enterShel)
        self.emitShel.canvasClicked.connect(self.getShel)
        self.shortestRouteButton.setEnabled(False)
        self.shortestRouteButton.clicked.connect(self.buildNetwork)
        self.shortestRouteButton.clicked.connect(self.calculateRoute)
        self.network_layer = QgsVectorLayer()
        self.tied_points = []
        self.to_evac_info.setVerticalHeaderLabels(
            ["Type", "Name", "Address", "Population", "Dist from Attack(m)"])
        self.shelter_info.setVerticalHeaderLabels(
            ["Type", "Name", "Address", "Capacity", "Route distance (m)"])

        # Open wiki
        self.to_wiki1.clicked.connect(self.open_wiki)

        self.big_button.clicked.connect(self.evacuateThis)
        self.savelog.clicked.connect(self.saveLog)

        self.big_button.setEnabled(False)
        self.warning_msg.setVisible(False)

        self.show_selected.clicked.connect(self.showSelected)
        self.hide_selected.clicked.connect(self.hideSelected)
        self.save_map.pressed.connect(self.showSelected)
        self.save_map.released.connect(self.saveMap)

        self.savelog.clicked.connect(self.timerMessage)
        self.save_map.released.connect(self.timerMessage)
        self.saved_msg.setVisible(False)

        self.sent_msg.setVisible(False)

    def closeEvent(self, event):
        # disconnect interface signal
        self.closingPlugin.emit()
        event.accept()

    ##Functions##

    #Open Scenario
    def openScenario(self, filename=""):
        self.iface.addProject(
            unicode(self.plugin_dir + "/data/Evacu8_dataset_new.qgs"))
        self.set_rad.setEnabled(False)
        self.tabs.setTabEnabled(1, False)
        self.scen_info.clear()
        self.scen_info.insertHtml(self.input_template)
        self.buildings.clear()
        self.log.clear()

    # Attack Point
    def enterPoi(self):
        if not (QgsMapLayerRegistry.instance().mapLayersByName('Attack Point')
                ):
            # remember currently selected tool
            self.userTool = self.canvas.mapTool()
            # activate coordinate capture tool
            self.canvas.setMapTool(self.emitPoint)

    def getPoint(self, mapPoint):
        self.set_rad.setEnabled(True)
        # change tool so you don't get more than one POI
        self.canvas.unsetMapTool(self.emitPoint)
        self.canvas.setMapTool(self.userTool)
        # Get the click
        if mapPoint:
            self.atk_pt = QgsPoint(mapPoint)
            self.distance()
            # Specify the geometry type
            layer = QgsVectorLayer('Point?crs=epsg:28992', 'Attack Point',
                                   'memory')

            style = "style_attack.qml"
            qml_path = self.plugin_dir + "/data/" + style
            layer.loadNamedStyle(qml_path)
            layer.triggerRepaint()

            # Set the provider to accept the data source
            prov = layer.dataProvider()

            # Add a new feature and assign the geometry
            feat = QgsFeature()
            feat.setGeometry(QgsGeometry.fromPoint(mapPoint))
            prov.addFeatures([feat])

            # Update extent of the layer
            layer.updateExtents()

            # Add the layer to the Layers panel
            QgsMapLayerRegistry.instance().addMapLayers([layer])

    # Add distance from point to Attack Point as attribute
    def distance(self):
        layers = ["POI_Evacu8"]
        for layer in layers:
            vl = uf.getLegendLayerByName(self.iface, layer)
            uf.addFields(vl, ['distance'], [QVariant.Double])
            index = vl.fieldNameIndex('distance')

            feats = vl.getFeatures()
            dist = QgsDistanceArea()
            vl.startEditing()
            for feat in feats:
                geom = feat.geometry()
                pt = geom.asPoint()
                m = dist.measureLine(self.atk_pt, pt) // 1
                vl.changeAttributeValue(feat.id(), index, m)
            vl.commitChanges()

    # Duplicate POI layer
    def dup_layer(self, crs, names):
        for name in names:
            layer = uf.getLegendLayerByName(self.iface, "POI_Evacu8")
            layer_type = {'0': 'Point', '1': 'LineString', '2': 'Polygon'}
            mem_layer = QgsVectorLayer(
                layer_type[str(layer.geometryType())] + "?crs=epsg:" +
                str(crs), name, "memory")
            feats = [feat for feat in layer.getFeatures()]
            mem_layer_data = mem_layer.dataProvider()
            attr = layer.dataProvider().fields().toList()
            mem_layer_data.addAttributes(attr)
            mem_layer.updateFields()
            mem_layer_data.addFeatures(feats)
            QgsMapLayerRegistry.instance().addMapLayer(mem_layer)

    # Load style
    def load_style(self, names, styles):
        for name, style in zip(names, styles):
            layer = uf.getLegendLayerByName(self.iface, name)
            qml_path = self.plugin_dir + "/data/" + style
            layer.loadNamedStyle(qml_path)
            layer.triggerRepaint()

    # Select and delete
    def intersectANDdelete(self):
        lay1 = uf.getLegendLayerByName(self.iface, "Perimeter")
        lay2 = uf.getLegendLayerByName(self.iface, "Shelters")
        lay3 = uf.getLegendLayerByName(self.iface, "Buildings to evacuate")
        if lay1 and lay2:
            to_delete = uf.getFeaturesByIntersection(lay2, lay1, True)

            lay2.startEditing()
            for feat in to_delete:
                lay2.deleteFeature(feat.id())
            lay2.commitChanges()

        if lay1 and lay3:
            to_delete2 = uf.getFeaturesByIntersection(lay3, lay1, False)

            lay3.startEditing()
            for feat in to_delete2:
                lay3.deleteFeature(feat.id())
            lay3.commitChanges()

    # Get inserted buffer
    def getBufferCutoff(self):
        buffer = self.buff_area.text()
        if uf.isNumeric(buffer):
            return uf.convertNumeric(buffer)
        else:
            return 0

    # Make buffer layer
    def calculateBuffer(self):
        layer = uf.getLegendLayerByName(self.iface, "Attack Point")
        origins = layer.getFeatures()
        if origins > 0:
            cutoff_distance = self.getBufferCutoff()
            if cutoff_distance:
                if (QgsMapLayerRegistry.instance().mapLayersByName("Perimeter")
                    ):
                    buffer_layer = uf.getLegendLayerByName(
                        self.iface, "Perimeter")
                    QgsMapLayerRegistry.instance().removeMapLayer(
                        buffer_layer.id())
                buffers = {}
                for point in origins:
                    geom = point.geometry()
                    buffers[point.id()] = geom.buffer(cutoff_distance,
                                                      12).asPolygon()
                # store the buffer results in temporary layer called "Perimeter"
                buffer_layer = uf.getLegendLayerByName(self.iface, "Perimeter")
                # Create one if it doesn't exist
                if not buffer_layer:
                    attribs = ['id', 'distance']
                    types = [QtCore.QVariant.String, QtCore.QVariant.Double]
                    buffer_layer = uf.createTempLayer(
                        'Perimeter', 'POLYGON',
                        layer.crs().postgisSrid(), attribs, types, 70)
                    uf.loadTempLayer(buffer_layer)
                    buffer_layer.setLayerName('Perimeter')
                    symbols = buffer_layer.rendererV2().symbols()
                    symbol = symbols[0]
                    symbol.setColor(QColor.fromRgb(220, 220, 0))
                # Insert buffer polygons
                geoms = []
                values = []
                for buffer in buffers.iteritems():
                    # Each buffer has an id and a geometry
                    geoms.append(buffer[1])
                    # In the case of values, it expects a list of multiple values in each item - list of lists
                    values.append([buffer[0], cutoff_distance])
                uf.insertTempFeatures(buffer_layer, geoms, values)
                self.refreshCanvas(buffer_layer)

                extent = buffer_layer.extent()
                self.canvas.setExtent(extent)

                layers = ["road_net"]
                for layer in layers:
                    vl = uf.getLegendLayerByName(self.iface, layer)
                    iface.legendInterface().setLayerVisible(vl, True)

                # Make half transparent Open Street Map
                rlayer = uf.getLegendLayerByName(self.iface, "OpenStreetMap")
                rlayer.renderer().setOpacity(0.5)  # 0.5 = 50%; 0.1 = 90%...
                rlayer.triggerRepaint()

                # Jump to tab 2
                self.tabs.setTabEnabled(1, True)
                self.tabs.setCurrentIndex(1)
                self.scrollArea.verticalScrollBar().setValue(0)

                # If POIs in and out already exist, remove them
                check_layer = uf.getLegendLayerByName(self.iface,
                                                      "Buildings to evacuate")
                check_layer2 = uf.getLegendLayerByName(self.iface, "Shelters")
                if check_layer:
                    QgsMapLayerRegistry.instance().removeMapLayer(
                        check_layer.id())
                    QgsMapLayerRegistry.instance().removeMapLayer(
                        check_layer2.id())
                    self.buildings.clear()
                if buffer_layer:
                    names = ["Buildings to evacuate", "Shelters"]
                    styles = ["style.qml", "style2.qml"]
                    self.dup_layer(28992, names)
                    self.load_style(names, styles)
                    self.intersectANDdelete()

                    build = uf.getLegendLayerByName(iface,
                                                    "Buildings to evacuate")
                    feats = build.getFeatures()
                    n = 0
                    for feat in feats:
                        if feat.attributes(
                        )[2] != 'police' and feat.attributes(
                        )[2] != 'fire_station':
                            n += 1
                    self.buildings.append('%s' % n)

    # Making notes and sending to livechat
    def getNotes(self):
        notes = self.scen_info.toHtml()
        return notes

    def sendNotes(self):
        input_data = self.getNotes()
        if len(input_data) == 1042:
            return
        time = strftime("%d-%m-%Y %H:%M:%S", localtime())
        new_notes = time + ": " + input_data + "\n"
        old_notes = self.live_chat.toHtml()
        self.live_chat.clear()
        self.live_chat.insertHtml(new_notes)
        self.live_chat.append("\n")
        self.live_chat.insertHtml(old_notes)
        self.live_chat.moveCursor(QtGui.QTextCursor.Start)

    # Set danger polygon
    def setDangerZone(self):
        self.canvas.setMapTool(self.toolPoly)

    def getDangerZone(self):
        self.canvas.unsetMapTool(self.toolPoly)

    def delDangerZone(self):
        self.canvas.unsetMapTool(self.toolPoly)
        self.canvas.setMapTool(self.emitDel)

    def get_del(self, delete):
        self.canvas.unsetMapTool(self.emitDel)

        if delete:
            layer = "Danger Zones"

            min_dist = QgsDistanceArea()
            vl = uf.getLegendLayerByName(self.iface, layer)
            point = QgsPoint(delete)
            feats = vl.getFeatures()
            for feat in feats:
                geom = feat.geometry()
                pt = geom.centroid().asPoint()
                dist = QgsDistanceArea().measureLine(point, pt)
                if dist < min_dist:
                    min_dist = dist
                    fid = feat.id()

            vl.startEditing()
            vl.deleteFeature(fid)
            vl.commitChanges()

    # Picking to_evac buildings and shelters
    def enterEvac(self):
        self.canvas.setMapTool(self.emitEvac)

    def getEvac(self, evac):
        self.canvas.unsetMapTool(self.emitEvac)
        self.select_POI.setEnabled(False)
        self.select_shelter.setEnabled(True)

        if evac:
            self.evac = QgsPoint(evac)
            self.evac_layer, self.evac_feat = self.select(self.evac)
            self.to_evac_table()

    def select(self, point):
        layers = ["Buildings to evacuate", "Shelters"]

        min_dist = QgsDistanceArea()
        min_layer = QgsVectorLayer()
        for layer in layers:
            vl = uf.getLegendLayerByName(self.iface, layer)

            feats = vl.getFeatures()
            for feat in feats:
                geom = feat.geometry()
                pt = geom.asPoint()
                dist = QgsDistanceArea().measureLine(point, pt)
                if dist < min_dist:
                    min_dist = dist
                    min_feat = feat
                    min_id = feat.id()
                    min_layer = vl

        min_layer.select(min_id)
        self.canvas.setSelectionColor(QColor("red"))
        self.canvas.refresh()

        return min_layer, min_feat

    def enterShel(self):
        self.shortestRouteButton.setEnabled(False)
        routes_layer = uf.getLegendLayerByName(self.iface, "Routes")
        if routes_layer:
            QgsMapLayerRegistry.instance().removeMapLayer(routes_layer.id())
        if self.shel_layer:
            self.shel_layer.deselect(self.shel_feat.id())
        lineLayer = uf.getLegendLayerByName(iface, "road_net")
        lineLayer.deselect(self.shelId)
        self.canvas.setMapTool(self.emitShel)

    def getShel(self, shel):
        self.canvas.unsetMapTool(self.emitShel)

        if shel:
            self.shel = QgsPoint(shel)
            self.shel_layer, self.shel_feat = self.select(self.shel)
            self.shelter_table()
        if self.evac and self.shel:
            self.shortestRouteButton.setEnabled(True)

    # Clear selection of to_evac and shelters
    def deleteEvac(self):
        routes_layer = uf.getLegendLayerByName(self.iface, "Routes")
        if routes_layer:
            QgsMapLayerRegistry.instance().removeMapLayer(routes_layer.id())
        lineLayer = uf.getLegendLayerByName(iface, "road_net")
        lineLayer.removeSelection()

        layers = ["Buildings to evacuate", "Shelters"]
        for layer in layers:
            uf.getLegendLayerByName(self.iface, layer).removeSelection()
        self.refreshCanvas(lineLayer)

        item = ''
        for i in range(5):
            # i is the table row, items must be added as QTableWidgetItems
            self.to_evac_info.setItem(i, 0,
                                      QtGui.QTableWidgetItem(unicode(item)))
            self.shelter_info.setItem(i, 0,
                                      QtGui.QTableWidgetItem(unicode(item)))

        self.select_POI.setEnabled(True)
        self.select_shelter.setEnabled(False)
        self.shortestRouteButton.setEnabled(False)
        self.warning_msg.setVisible(False)
        self.big_button.setEnabled(False)

    # Route functions
    def getNetwork(self):
        roads_layer = uf.getLegendLayerByName(self.iface, "road_net")
        if roads_layer:
            # see if there is an obstacles layer to subtract roads from the network
            obstacles_layer = uf.getLegendLayerByName(self.iface,
                                                      "Danger Zones")
            if obstacles_layer:
                # retrieve roads outside obstacles (inside = False)
                features = uf.getFeaturesByIntersection(
                    roads_layer, obstacles_layer, False)
                # add these roads to a new temporary layer
                road_network = uf.createTempLayer(
                    'Temp_Network', 'LINESTRING',
                    roads_layer.crs().postgisSrid(), [], [])
                road_network.dataProvider().addFeatures(features)
            else:
                road_network = roads_layer
            return road_network
        else:
            return

    def buildNetwork(self):
        self.network_layer = self.getNetwork()
        if self.network_layer:
            # get the points to be used as origin and destination
            # in this case gets the centroid of the selected features
            selected_sources = uf.getLegendLayerByName(
                self.iface, "road_net").selectedFeatures()
            source_points = [self.evac, self.shel]
            # build the graph including these points
            if len(source_points) > 1:
                self.graph, self.tied_points = uf.makeUndirectedGraph(
                    self.network_layer, source_points)
                # the tied points are the new source_points on the graph
                if self.graph and self.tied_points:
                    text = "network is built for %s points" % len(
                        self.tied_points)

        return

    def calculateRoute(self):
        # origin and destination must be in the set of tied_points
        options = len(self.tied_points)
        if options > 1:
            # origin and destination are given as an index in the tied_points list
            origin = 0
            destination = random.randint(1, options - 1)
            # calculate the shortest path for the given origin and destination
            path = uf.calculateRouteDijkstra(self.graph, self.tied_points,
                                             origin, destination)
            # store the route results in temporary layer called "Routes"
            routes_layer = uf.getLegendLayerByName(self.iface, "Routes")
            # create one if it doesn't exist
            if not routes_layer:
                attribs = ['id']
                types = [QtCore.QVariant.String]
                routes_layer = uf.createTempLayer(
                    'Routes', 'LINESTRING',
                    self.network_layer.crs().postgisSrid(), attribs, types)

                style = "style_red_routes.qml"
                qml_path = self.plugin_dir + "/data/" + style
                routes_layer.loadNamedStyle(qml_path)
                routes_layer.triggerRepaint()

                uf.loadTempLayer(routes_layer)
            # calculate route length
            d = 0
            for i in range(len(path) - 1):
                pt1 = path[i]
                pt2 = path[i + 1]
                dx = pt2[0] - pt1[0]
                dy = pt2[1] - pt1[1]
                d += ((dx**2 + dy**2)**0.5) // 1
            uf.insertTempFeatures(routes_layer, [path], [['testing']])
            self.refreshCanvas(routes_layer)
            self.shelter_info.setItem(4, 0, QtGui.QTableWidgetItem(unicode(d)))

            lineLayer = uf.getLegendLayerByName(iface, "road_net")
            lineLayer.deselect(self.shelId)
            self.refreshCanvas(lineLayer)
            self.big_button.setEnabled(True)

            # Set ROUTE text color Red
            self.shelter_info.item(4, 0).setTextColor(QColor(255, 0, 0))

    # After adding features to layers, needs a refresh (sometimes)
    def refreshCanvas(self, layer):
        if self.canvas.isCachingEnabled():
            layer.setCacheImage(None)
        else:
            self.canvas.refresh()

    # Displaying POI information
    def to_evac_table(self):
        tent_values = self.evac_feat.attributes()
        indices = [2, 3, 7, 8, 9]
        values = [tent_values[i] for i in indices]
        # takes a list of label / value pairs, can be tuples or lists. not dictionaries to control order
        for i, item in enumerate(values):
            # i is the table row, items must be added as QTableWidgetItems
            self.to_evac_info.setItem(i, 0,
                                      QtGui.QTableWidgetItem(unicode(item)))

    def shelter_table(self):
        tent_values = self.shel_feat.attributes()
        indices = [2, 3, 7, 8]
        values = [tent_values[i] for i in indices]

        # takes a list of label / value pairs, can be tuples or lists. not dictionaries to control order
        for i, item in enumerate(values):
            # i is the table row, items must tbe added as QTableWidgetItems
            self.shelter_info.setItem(i, 0,
                                      QtGui.QTableWidgetItem(unicode(item)))
        cap = values[3]
        pop = int(self.to_evac_info.item(3, 0).text())
        if cap - pop < 0:
            self.warning_msg.setVisible(True)
        else:
            self.warning_msg.setVisible(False)

    # Open the wiki
    def open_wiki(self):
        webbrowser.open(
            'https://github.com/fhb1990/GEO1005_2017-18_group3/wiki/06.-Plugin-manual'
        )

    # Combine toEvacuate building and shelter
    def evacuateThis(self):
        # Write to log
        time = strftime("%d-%m-%Y %H:%M:%S", localtime())
        evac_type = self.to_evac_info.item(0, 0).text()
        to_evac = self.to_evac_info.item(1, 0).text()
        adr = self.to_evac_info.item(2, 0).text()
        pop = int(self.to_evac_info.item(3, 0).text())
        log_str = time + ":" + "\nBuilding selected for evacuation." \
                               "\nType:\t%s\nName:\t%s\nAddress:\t%s\nPredicted pop:\t%d\n" %(evac_type, to_evac, adr, pop)
        self.log.append(log_str)

        evac_type = self.shelter_info.item(0, 0).text()
        to_evac = self.shelter_info.item(1, 0).text()
        adr = self.shelter_info.item(2, 0).text()
        log_str = "Evacuate to:\nType:\t%s\nName:\t%s\nAddress:\t%s\n" % (
            evac_type, to_evac, adr)
        self.log.append(log_str)

        # Mark things as DONE
        if not (uf.getLegendLayerByName(self.iface, "Done")):
            done = QgsVectorLayer('Point?crs=epsg:28992', 'Done', 'memory')
            QgsMapLayerRegistry.instance().addMapLayers([done])
            style = "style for green marks.qml"
            qml_path = self.plugin_dir + "/data/" + style
            done.loadNamedStyle(qml_path)
            done.triggerRepaint()
        prov = uf.getLegendLayerByName(self.iface, "Done").dataProvider()
        prov.addFeatures([self.evac_feat])
        self.refreshCanvas(uf.getLegendLayerByName(self.iface, "Done"))

        # Store Selected Routes
        lay1 = uf.getLegendLayerByName(self.iface, "Selected Routes")
        if not (lay1):
            selected = QgsVectorLayer('LINESTRING?crs=epsg:28992',
                                      'Selected Routes', 'memory')
            QgsMapLayerRegistry.instance().addMapLayers([selected])
            style = "style_blue_routes.qml"
            qml_path = self.plugin_dir + "/data/" + style
            selected.loadNamedStyle(qml_path)
            selected.triggerRepaint()
            iface.legendInterface().setLayerVisible(selected, False)
        prov = uf.getLegendLayerByName(self.iface,
                                       "Selected Routes").dataProvider()
        if uf.getLegendLayerByName(self.iface, "Routes"):
            route_layer = uf.getLegendLayerByName(self.iface, "Routes")
            feats = route_layer.getFeatures()
        for feat in feats:
            prov.addFeatures([feat])
        self.refreshCanvas(
            uf.getLegendLayerByName(self.iface, "Selected Routes"))

        uf.addFields(lay1, ['number'], [QVariant.Int])
        uf.updateField(lay1, 'number', 'rand(1,100)')

        # Lower capacity of shelter
        layer = uf.getLegendLayerByName(self.iface, "Shelters")
        layer.startEditing()
        cap = int(self.shelter_info.item(3, 0).text())
        m = cap - pop
        if m > 0:
            layer.changeAttributeValue(self.shel_feat.id(), 8, cap - pop)
        else:
            layer.changeAttributeValue(self.shel_feat.id(), 8, 0)
        layer.commitChanges()

        # Change Number of Buildings to Evacuate
        build = uf.getLegendLayerByName(iface, "Buildings to evacuate")
        buildings = build.getFeatures()
        n = 0
        for building in buildings:
            if building.attributes()[2] != 'police' and building.attributes(
            )[2] != 'fire_station':
                n += 1

        ev = uf.getLegendLayerByName(iface, "Selected Routes")
        evacs = ev.getFeatures()
        m = 0
        for evac in evacs:
            m += 1

        self.buildings.clear()
        if n - m > 0:
            self.buildings.append('%s' % (n - m))
        else:
            self.buildings.append('0')

        # Display confirmation message
        self.sent_msg.setVisible(True)
        QTimer.singleShot(3000, lambda: (self.sent_msg.setVisible(False)))

        # Clear selections to start picking new targets
        self.deleteEvac()

    # Save the log to desktop
    def saveLog(self):
        log_text = self.log.toPlainText()
        # path = 'C:/Users/'+os.getenv('USERNAME')+'/Desktop/Evacu8_log.txt'
        path1 = os.path.join(os.path.expanduser('~'),
                             'Desktop') + '/Evacu8_log.txt'
        print path1
        with open(path1, "w") as fh:
            fh.write("%s" % (log_text))

    # Show all the chosen routes on the map
    def showSelected(self):
        selected = uf.getLegendLayerByName(self.iface, "Selected Routes")
        if selected:
            iface.legendInterface().setLayerVisible(selected, True)

    # Hide all the chosen routes on the map
    def hideSelected(self):
        selected = uf.getLegendLayerByName(self.iface, "Selected Routes")
        if selected:
            iface.legendInterface().setLayerVisible(selected, False)

    # Save the shown canvas to desktop
    def saveMap(self):
        #filename = 'C:/Users/' + os.getenv('USERNAME') + '/Desktop/Evacu8_log.png'
        filename1 = os.path.join(os.path.expanduser('~'),
                                 'Desktop') + '/Evacu8_log.png'
        self.showSelected()
        if filename1 != '':
            self.canvas.saveAsImage(filename1, None, "PNG")

    # Show "saved to desktop" message for 2 seconds
    def timerMessage(self):
        self.saved_msg.setVisible(True)
        QTimer.singleShot(2000, lambda: (self.saved_msg.setVisible(False)))
Beispiel #18
0
    def addCellFeature2(self):
        if self.__dataprovider.capabilities(
        ) & QgsVectorDataProvider.AddFeatures:
            cellfeatures = []
            ncells = {}
            ncell_dict = self.getNCellList()
            allCells = self.cellLayer.getFeatures()

            update_dict = {}  # 要更新的features dict
            updateGemo_dict = {}  # 要更新的features gemotry dict
            '''获得该小区的相邻小区数'''
            count = {}
            count = self.countCell(self.SCell, count)
            '''获得服务小区的SiteId'''
            scell = self.getCell()
            scell_SiteId = (scell[u"基站ID"])
            scell_point = QgsPoint(scell[u'经度'], scell[u'纬度'])
            '''添加小区到相邻小区表中'''
            for ncell in self.selections:
                ncell_id = ncell[u'RNC-BSC'] + '_' + (ncell[u"基站ID"]) + '_' + (
                    ncell[u"小区ID"])
                ncells[ncell_id] = str(ncell[u"基站ID"])
                '''计算ncell的相邻小区个数'''
                count = self.countCell(ncell_id, count)
                '''若服务小区与选中的小区重叠,返回  1 '''
                if ncell_id == self.SCell:
                    return 1

                if not ncell_dict.has_key((self.SCell, ncell_id)):
                    '''若相邻小区表中不存在要添加的相邻小区信息,则添加'''
                    ncell_point = QgsPoint(ncell[u'经度'], ncell[u'纬度'])

                    if (scell_point is not None) and (ncell_point is not None):
                        d = QgsDistanceArea()
                        distance = d.convertMeasurement(
                            d.measureLine(scell_point, ncell_point), 2, 0,
                            False)[0]

                    cellfaeture = QgsFeature()
                    cellfaeture.initAttributes(8)
                    cellfaeture.setAttribute(0,
                                             str(uuid4()).replace(
                                                 '-', ''))  # 生成唯一标识id
                    cellfaeture.setAttribute(1, self.SCell)
                    cellfaeture.setAttribute(2, ncell_id)

                    # 把 NType 置为 2 (双向)
                    cellfaeture.setAttribute(3, '2')

                    if distance >= 0 and (distance is not None):
                        cellfaeture.setAttribute(7, distance)
                        cellfaeture.setGeometry(
                            QgsGeometry.fromPolyline(
                                [scell_point, ncell_point]))
                    cellfeatures.append(cellfaeture)
                    if count.has_key(self.SCell):
                        count[self.SCell] = count[self.SCell] + 1
                    else:
                        count[self.SCell] = 1
                else:
                    # 若已存在则更新信息
                    update_data_id = ncell_dict[(self.SCell, ncell_id)]
                    update_data_value = {}  # 需要更新的 features 的值得dict
                    # 计算距离
                    ncell_point = QgsPoint(ncell[u'经度'], ncell[u'纬度'])
                    if (scell_point is not None) and (ncell_point is not None):
                        d = QgsDistanceArea()
                        distance = d.convertMeasurement(
                            d.measureLine(scell_point, ncell_point), 2, 0,
                            False)[0]
                    update_data_value[self.scellLayer.fieldNameIndex(
                        'Distance')] = distance
                    #  NType 设为 2(双向)
                    update_data_value[self.scellLayer.fieldNameIndex(
                        'NType')] = 2
                    update_dict[update_data_id] = update_data_value
                    updateGemo_dict[update_data_id] = QgsGeometry.fromPolyline(
                        [scell_point, ncell_point])
                '''判断原先是否存在对称相邻小区'''
                if not ncell_dict.has_key((ncell_id, self.SCell)):
                    # 如果不存在则添加对称相邻小区信息
                    ncell_point = QgsPoint(ncell[u'经度'], ncell[u'纬度'])
                    if (scell_point is not None) and (ncell_point is not None):
                        d = QgsDistanceArea()
                        distance = d.convertMeasurement(
                            d.measureLine(ncell_point, scell_point), 2, 0,
                            False)[0]

                    cellfaeture = QgsFeature()
                    cellfaeture.initAttributes(8)
                    cellfaeture.setAttribute(0,
                                             str(uuid4()).replace(
                                                 '-', ''))  # 生成唯一标识id
                    cellfaeture.setAttribute(1, ncell_id)
                    cellfaeture.setAttribute(2, self.SCell)
                    # NType 置为 2 (双向)
                    cellfaeture.setAttribute(3, '2')

                    if distance >= 0 and (distance is not None):
                        cellfaeture.setAttribute(7, distance)
                        cellfaeture.setGeometry(
                            QgsGeometry.fromPolyline(
                                [ncell_point, scell_point]))
                    cellfeatures.append(cellfaeture)
                    '''再次计算服务小区的相邻小区数'''
                    if count.has_key(ncell_id):
                        count[ncell_id] = count[ncell_id] + 1
                    else:
                        count[ncell_id] = 1

                else:
                    # 若已存在则对称小区的更新信息
                    # 把要更新的对称小区的 NType 信息加入到 update_dict 中
                    update_data_id = ncell_dict[(ncell_id, self.SCell)]
                    update_data_value = {}  # 需要更新的 features 的值得dict
                    # 计算距离
                    ncell_point = QgsPoint(ncell[u'经度'], ncell[u'纬度'])
                    if (scell_point is not None) and (ncell_point is not None):
                        d = QgsDistanceArea()
                        distance = d.convertMeasurement(
                            d.measureLine(scell_point, ncell_point), 2, 0,
                            False)[0]
                    update_data_value[self.scellLayer.fieldNameIndex(
                        'Distance')] = distance
                    #  NType 设为 2 (双向)
                    update_data_value[self.scellLayer.fieldNameIndex(
                        'NType')] = 2
                    update_dict[update_data_id] = update_data_value
                '''若服务小区的相邻小区数大于31则不添加,并返回 2 '''
                if count[self.SCell] > 31:
                    return 2
                if count[ncell_id] > 31:
                    return 3
            '''添加'''
            self.__dataprovider.addFeatures(cellfeatures)
            # 更新相邻小区表内数据
            if len(update_dict) > 0:
                modifyFeatures(self.scellLayer, update_dict)
            if len(updateGemo_dict) > 0:
                modifyFeaturesGeom(self.scellLayer, updateGemo_dict)
            return 0
Beispiel #19
0
    def saveCurva(self):
        self.layer: QgsVectorLayer
        self.comboCurva: QtWidgets.QComboBox
        self.draw()
        if self.curvaFailed:
            return

        curvaFeats = featuresList(self.c.layer)
        features = []
        if hasattr(self, "justStarted") and self.justStarted:
            i = 0
            for f, tipo in zip(curvaFeats, self.c.dados):
                feat = QgsFeature(self.layer.fields())
                feat.setGeometry(f.geometry())
                feat.setAttributes([i, str(tipo[0]), "Traçado"])
                features.append(feat)
                i += 1
            self.justStarted = False

        elif len(curvaFeats) > 0:
            fid = 1
            nomes = []
            #Delete all features of self.layer and add layer geometry in between
            for i, feat in enumerate(self.layer.getFeatures()):
                if i > self.current_index and i < self.next_index:
                    continue
                f = QgsFeature(self.layer.fields())
                attr = feat.attributes()
                attr[0] = len(features) + 1
                f.setAttributes(attr)
                if i == self.current_index:
                    PI = p2QgsPoint(featureToPolyline(curvaFeats[0])[0])
                    f.setGeometry(
                        QgsGeometry.fromPolyline(
                            [p2QgsPoint(featureToPolyline(feat)[0]), PI]))
                    features.append(f)

                    for i, cf in enumerate(curvaFeats):
                        f = QgsFeature(self.layer.fields())
                        attr = cf.attributes()
                        attr = [len(features) + 1] + attr
                        f.setAttributes(attr)
                        f.setGeometry(cf.geometry())
                        features.append(f)
                        if i == 0: nomes.append(str(attr[1]))
                    nomes.append(str(attr[1]))

                elif i == self.next_index:
                    PF = p2QgsPoint(featureToPolyline(curvaFeats[-1])[-1])
                    f.setGeometry(
                        QgsGeometry.fromPolyline(
                            [PF, p2QgsPoint(featureToPolyline(feat)[-1])]))
                    features.append(f)
                else:
                    f.setGeometry(feat.geometry())
                    features.append(f)

        self.layer.dataProvider().deleteFeatures(
            [f.id() for f in self.layer.getFeatures()])
        self.layer.dataProvider().addFeatures(features)
        self.layer.updateExtents()

        try:
            QgsProject.instance().removeMapLayer(self.c.layer.id())
        except:
            pass
        refreshCanvas(self.iface, self.layer)
Beispiel #20
0
    def apagar(self):
        if self.curva_id:
            self.model.delete_curva(self.curva_id, self.dados)
            self.update()
            features = []
            PI = 0
            for i, feat in enumerate(self.layer.getFeatures()):
                if i > self.current_index and i < self.next_index:
                    continue
                f = QgsFeature(self.layer.fields())
                attr = feat.attributes()
                attr[0] = len(features) + 1
                f.setAttributes(attr)
                if i == self.current_index:
                    l1 = featureToPolyline(feat)
                    l2 = featureToPolyline(
                        self.layer.getFeature(self.next_index + 1))
                    PI = seg_intersect(l1[0], l1[-1], l2[0], l2[-1])
                    f.setGeometry(
                        QgsGeometry.fromPolyline(
                            [p2QgsPoint(featureToPolyline(feat)[0]), PI]))
                    features.append(f)
                elif i == self.next_index:
                    PF = PI
                    f.setGeometry(
                        QgsGeometry.fromPolyline(
                            [PF, p2QgsPoint(featureToPolyline(feat)[-1])]))
                    features.append(f)
                else:
                    f.setGeometry(feat.geometry())
                    features.append(f)

            self.layer.dataProvider().deleteFeatures(
                [f.id() for f in self.layer.getFeatures()])
            self.layer.dataProvider().addFeatures(features)
            self.layer.updateExtents()
            self.curva_id = False

        try:
            QgsProject.instance().removeMapLayer(self.c.layer.id())
        except:
            pass
        refreshCanvas(self.iface, self.layer)
 def init_state(self):
     dirname = os.path.dirname(__file__)
     layer = QgsProject.instance().mapLayersByName('copy_energy_plant')[0]
     if layer.featureCount() < NUMB_ENERGY_PLANT:
         filename = os.path.join(dirname,
                                 'dataset/global_power_plant_database.csv')
         layer.startEditing()
         with open(filename, 'r') as file:
             reader = csv.reader(file)
             for i, row in enumerate(reader):
                 if i > 0 and row[7] == "Nuclear":
                     pr = layer.dataProvider()
                     # insert in attribute table
                     poly = QgsFeature(layer.fields())
                     poly.setAttribute("Country", row[0])
                     poly.setAttribute("count_long", row[1])
                     poly.setAttribute("name", row[2])
                     poly.setAttribute("qppd_idnr", row[3])
                     poly.setAttribute("cap_mw", row[4])
                     poly.setAttribute("latitude", row[5])
                     poly.setAttribute("longitude", row[6])
                     poly.setAttribute("Radiation", random.randint(1, 200))
                     poly.setGeometry(
                         QgsGeometry.fromPointXY(
                             QgsPointXY(float(row[6]), float(row[5]))))
                     pr.addFeatures([poly])
             layer.updateExtents()
             layer.commitChanges()
             layer.reload()
Beispiel #22
0
 def create_point(self, geometry):
     # add point to the layer
     self.seg = QgsFeature()
     self.seg.setGeometry(QgsGeometry.fromPoint(geometry))
     self.pr.addFeatures([self.seg])
     self.layer.updateExtents()
Beispiel #23
0
 def addPoint(self, ref, attrs):
     
     refLen = len(ref)
     
     if refLen > 3:
         code = ref[0:2].upper()
         #print code
         e = self.east[code]
         n = self.north[code]
         #print "East: ", e, " North: ", n
         # Should now have the northings and eastings values... now need to add some more precision
         metres = ref[2:]
         l = len(metres)
         # print l
         if l & 0x1: # bad news, shouldn't have an odd number of digits... bomb out!
             
             self.badGridError()
             return 1
         
         else:
             # Good news so far... even number of digits... split 'em in half and pad with zeroes
             l /= 2
             eMetres = metres[0:l]
             while len(eMetres) < 5:
                 eMetres = eMetres + "0"
             
             nMetres = metres[l:]
             while len(nMetres) < 5:
                 nMetres = nMetres + "0"
             
             # Add the metres onto the eastings and northings
             e += eMetres
             n += nMetres
             # print e
             # print n
             
             # Great... now have out coordinates in QGIS acceptable format... add a new point
             # Get active layer
             layer = qgis.utils.iface.activeLayer()
             caps = layer.dataProvider().capabilities()
             if caps:
                 
                 # Declare a feature
                 feat = QgsFeature()
                 
                 # Add attributes
                 if len(attrs) > 0: # Just use comma delimited attList
                     attList = attrs.split(",")
                     # print attList
                     feat.setAttributes(attList)
                 
                 # Add the points
                 feat.setGeometry(QgsGeometry.fromPoint(QgsPoint(int(e), int(n))))
                 res, outFeats = layer.dataProvider().addFeatures([feat])
                 if not res:
                     qgis.utils.iface.messageBar().pushMessage("Error", "An error occurred adding points", level=QgsMessageBar.CRITICAL)
                     self.stayOpen = False
                     return 1
                 
                 # Must update the UI for user to enjoy the new points
                 layer.triggerRepaint()
             
             else:
                 self.badGridError()    
     else:
         self.badGridError()
         return 1
     
     # Must be OK
     return 0
Beispiel #24
0
    def painting(self, data, fileType):
        currentInputCRS = self.dlg.inputCRS.text().replace(" ", "")
        table = data.sheets()[0]
        nrows = table.nrows
        if fileType == '4G':
            vl = QgsVectorLayer("Polygon?crs=EPSG:"+currentInputCRS, u"4G基础信息图层", "memory")
            vlLabel = QgsVectorLayer("Polygon?crs=EPSG:"+currentInputCRS, u"4G基础信息标签层", "memory")
        elif fileType == '3G':
            vl = QgsVectorLayer("Polygon?crs=EPSG:"+currentInputCRS, u"3G基础信息图层", "memory")
            vlLabel = QgsVectorLayer("Polygon?crs=EPSG:"+currentInputCRS, u"3G基础信息标签层", "memory")
        elif fileType == '2G':
            vl = QgsVectorLayer("Polygon?crs=EPSG:"+currentInputCRS, u"2G基础信息图层", "memory")
            vlLabel = QgsVectorLayer("Polygon?crs=EPSG:"+currentInputCRS, u"2G基础信息标签层", "memory")

        pr = vl.dataProvider()
        vlLabelPr = vlLabel.dataProvider()

        attrs = self.createAttributesTable(fileType)

        pr.addAttributes(attrs)
        vlLabelPr.addAttributes(attrs)
        vl.updateFields()
        vlLabel.updateFields()

        fet = QgsFeature()
        self.dlg.progressBar.setVisible(True)
        '''开始读取到内存'''
        list = [[] for row in range(nrows-1)]
        for i in range(nrows):
            if i > 0:
                try:
                    if fileType == '4G':
                        for j in range(21):
                             list[i - 1].append(table.cell(i, j).value)
                             if j == 20:
                                 list[i - 1].append(table.cell(i, 13).value % 3)
                    if fileType == '3G':
                        for j in range(73):
                             list[i - 1].append(table.cell(i, j).value)
                             if j == 72:
                                 list[i - 1].append(int(table.cell(i, 5).value) % 3)
                    if fileType =='2G':
                        for j in range(67):
                             list[i - 1].append(table.cell(i, j).value)
                             if j == 66:
                                 list[i - 1].append(int(table.cell(i, 2).value) % 3)
                except:
                    self.showErrorDialog(u'文档读取出错', u'文档可能存在错误或格式不符合规范')
                    self.dlg.progressBar.setVisible(False)
                    return
        '''完成读取到内存'''

        PCI_Types = {
            '0': ('#F49ECC', 'Mod3=0'),
            '1': ('#65F0FF', 'Mod3=1'),
            '2': ('#00FF00', 'Mod3=2'),
            '3': ('#000', u'未知值'),
        }
        categories = []
        for pci_type, (color, label) in PCI_Types.items():
            symbol = QgsSymbolV2.defaultSymbol(vl.geometryType())
            # symbol = QgsFillSymbolV2.createSimple({'color': color, 'color_border': color, 'width_border': '2'})
            symbol.setColor(QColor(color))
            # symbol.symbolLayer(0).setOutlineColor(QColor('#75263b'))
            category = QgsRendererCategoryV2(pci_type, symbol, label)
            categories.append(category)

        for i in range(len(list)):
            fetAttrs =[]
            if fileType == '4G':
                for j in range(22):
                    fetAttrs.append(list[i][j])
            elif fileType == '3G':
                for j in range(74):
                    fetAttrs.append(list[i][j])
            elif fileType == '2G':
                for j in range(68):
                    fetAttrs.append(list[i][j])
            fet.setAttributes(fetAttrs)
            if fileType == '4G':
                Longitude = 11
                Latitude = 12
                Azimuth = list[i][14]
            elif fileType == '3G':
                Longitude = 12
                Latitude = 13
                Azimuth = list[i][15]
            elif fileType == '2G':
                Longitude = 15
                Latitude = 16
                Azimuth = list[i][5]

            points = [QgsPoint(list[i][Longitude], list[i][Latitude])]  # start point
            startAngle = -20
            endAngle = 20
            while startAngle <= endAngle:
                # midway points
                points.append(QgsPoint(list[i][Longitude] + 0.001 * math.sin(math.radians(Azimuth + startAngle)),
                                       list[i][Latitude] + 0.001 * math.cos(math.radians(Azimuth + startAngle))))
                startAngle += 2
            points.append(QgsPoint(list[i][Longitude], list[i][Latitude]))  # end point

            # create the renderer and assign it to a layer
            expression = 'Mod3'  # field name
            renderer = QgsCategorizedSymbolRendererV2(expression, categories)
            vl.setRendererV2(renderer)

            fet.setGeometry(QgsGeometry.fromPolygon([points]))
            pr.addFeatures([fet])

            # fet.setGeometry(QgsGeometry.fromPoint(QgsPoint(Longitude, Latitude)))
            vlLabelPr.addFeatures([fet])

            vlLabel.setLayerTransparency(100)

            vl.updateExtents()
            vlLabel.updateExtents()
            vl.commitChanges()
            vlLabel.commitChanges()
            vl.updateFields()
            vlLabel.updateFields()
            if i % 200 == 0:
                print 'progress:', float(pr.featureCount()) / nrows * 100
                self.dlg.progressBar.setValue(float(pr.featureCount()) / nrows * 100.0)

            palyr = QgsPalLayerSettings()
            # palyr.readFromLayer(vl)
            palyr.enabled = True
            palyr.fieldName = 'CellName'
            if fileType =='2G':
                palyr.fieldName = 'CELL_NAME'
            palyr.placement = QgsPalLayerSettings.OverPoint
            # palyr.setDataDefinedProperty(QgsPalLayerSettings.Size,False,False,'','')
            palyr.writeToLayer(vlLabel)
            QgsMapLayerRegistry.instance().addMapLayer(vl)
            QgsMapLayerRegistry.instance().addMapLayer(vlLabel)
        print 'progress:', 100
        self.dlg.progressBar.setValue(0)
        self.dlg.progressBar.setVisible(False)
        self.iface.messageBar().clearWidgets()
        qgis.utils.iface.setActiveLayer(vl)
        self.saveEPSGChange()
        self.dlg.close()
Beispiel #25
0
    def addCellFeature1(self):
        if self.__dataprovider.capabilities(
        ) & QgsVectorDataProvider.AddFeatures:
            cellfeatures = []
            ncells = {}
            ncell_dict = self.getNCellList()
            allCells = self.cellLayer.getFeatures()
            update_dict = {}  # 要更新的features dict
            updateGemo_dict = {}  # 要更新的features gemotry dict
            '''获得该小区的相邻小区数'''
            count = {}
            count = self.countCell(self.SCell, count)
            '''获得服务小区的基站ID'''
            scell = self.getCell()
            scell_SiteId = (scell[u'基站ID'])
            scell_point = QgsPoint(scell[u"经度"], scell[u"纬度"])
            '''添加小区到相邻小区表中'''
            for ncell in self.selections:
                ncell_id = ncell[u'RNC-BSC'] + '_' + (ncell[u'基站ID']) + '_' + (
                    ncell[u'小区ID'])
                ncells[ncell_id] = str(ncell[u'基站ID'])
                '''若服务小区与选中的小区重叠,返回  1 '''
                if ncell_id == self.SCell:
                    return 1
                '''检查相邻小区表中是否已存在要添加的相邻小区信息,若否则添加'''
                if not ncell_dict.has_key((self.SCell, ncell_id)):
                    ncell_point = QgsPoint(ncell[u"经度"], ncell[u"纬度"])
                    if (scell_point is not None) and (ncell_point is not None):
                        d = QgsDistanceArea()
                        distance = d.convertMeasurement(
                            d.measureLine(scell_point, ncell_point), 2, 0,
                            False)[0]

                    cellfaeture = QgsFeature()
                    cellfaeture.initAttributes(8)
                    cellfaeture.setAttribute(0,
                                             str(uuid4()).replace(
                                                 '-', ''))  # 生成唯一标识id
                    cellfaeture.setAttribute(1, self.SCell)
                    cellfaeture.setAttribute(2, ncell_id)
                    # 判断是否存在对称相邻小区
                    if ncell_dict.has_key((ncell_id, self.SCell)):
                        # 如果存在对称小区,则新添加的小区为双向邻区
                        cellfaeture.setAttribute(3, '2')
                        # 把要更新的对称小区的 NType 信息加入到 update_dict 中
                        update_data_id = ncell_dict[(ncell_id, self.SCell)]
                        update_data_value = {
                            self.scellLayer.fieldNameIndex('NType'): 2
                        }
                        update_dict[update_data_id] = update_data_value
                    else:
                        # 如是单向相邻小区 NType 置为 1
                        cellfaeture.setAttribute(3, '1')
                    if distance >= 0 and (distance is not None):
                        cellfaeture.setAttribute(7, distance)
                        cellfaeture.setGeometry(
                            QgsGeometry.fromPolyline(
                                [scell_point, ncell_point]))
                    cellfeatures.append(cellfaeture)
                    '''再次计算服务小区的相邻小区数'''
                    if count.has_key(self.SCell):
                        count[self.SCell] = count[self.SCell] + 1
                    else:
                        count[self.SCell] = 1
                else:
                    # 若已存在则更新信息
                    update_data_id = ncell_dict[(self.SCell, ncell_id)]
                    update_data_value = {}  # 需要更新的 features 的值得dict
                    # 计算距离
                    ncell_point = QgsPoint(ncell[u"经度"], ncell[u"纬度"])
                    if (scell_point is not None) and (ncell_point is not None):
                        d = QgsDistanceArea()
                        distance = d.convertMeasurement(
                            d.measureLine(scell_point, ncell_point), 2, 0,
                            False)[0]
                    update_data_value[self.scellLayer.fieldNameIndex(
                        'Distance')] = distance
                    # 判断是否存在对称相邻小区
                    if ncell_dict.has_key((ncell_id, self.SCell)):
                        # 若存在对称小区则 NType 设为 2
                        update_data_value[self.scellLayer.fieldNameIndex(
                            'NType')] = 2
                    else:
                        # 反之,NType 设为 1
                        update_data_value[self.scellLayer.fieldNameIndex(
                            'NType')] = 1
                    update_dict[update_data_id] = update_data_value
                    updateGemo_dict[update_data_id] = QgsGeometry.fromPolyline(
                        [scell_point, ncell_point])
                '''若服务小区的相邻小区数大于31则不添加,并返回 2 '''
                if count[self.SCell] > 31:
                    return 2
            '''添加'''
            self.__dataprovider.addFeatures(cellfeatures)
            # 更新相邻小区表内数据
            if len(update_dict) > 0:
                modifyFeatures(self.scellLayer, update_dict)
            if len(updateGemo_dict) > 0:
                modifyFeaturesGeom(self.scellLayer, updateGemo_dict)
            return 0

        else:
            # 图层不能够添加新的Feature,提示错误消息给用户
            self.iface.messageBar().pushMessage(u'错误', u'添加相邻小区失败',
                                                QgsMessageBar.CRITICAL, 3)
Beispiel #26
0
    def gsmfsOKBtn(self):

        currentInputCRS = self.dlg.inputCRS.text().replace(" ", "")

        inputFreq = self.gsmfsdlg.inputFreq.text()
        try:
            sourceLayer = QgsMapLayerRegistry.instance().mapLayersByName(u'2G基础信息图层')[0]
        except:
            self.showErrorDialog(u'未找到图层', u'请检查是否已加载“2G基础信息图层”')
            return

        # 隐藏之前的同名图层
        try:
            sameLayer = QgsMapLayerRegistry.instance().mapLayersByName(u'2G图层频点查找')
            for oneLayer in sameLayer:
                qgis.utils.iface.legendInterface().setLayerVisible(oneLayer, False)
        except:
            pass
        gsmfsLayer = QgsVectorLayer("Polygon?crs=EPSG:"+currentInputCRS, u"2G图层频点查找", "memory")
        gsmfsPr = gsmfsLayer.dataProvider()
        gsmfsPr.addAttributes(self.createAttributesTable('2GFreqSearch'))
        gsmfsLayer.updateFields()

        # QgsMapLayerRegistry.instance().addMapLayer(gsmfsLayer)
        qgis.utils.iface.legendInterface().setLayerVisible(sourceLayer, False)
        gsmfsFet = QgsFeature()
        try:
            inputFreq.replace(" ", "")
            B = int(inputFreq)
        except:
            self.showErrorDialog(u'错误的输入', u'请输入数字')
            return
        A = B - 1
        C = B + 1
        PCI_Types = {
            A: ('#FF63F2', u'频点='+ str(A)),
            B: ('#FFFF00', u'指定频点='+ str(B)),
            C: ('#01FF8D', u'频点='+ str(C)),
            '-1': ('#eeeeee', u'无关频点')
        }
        categories = []
        for pci_type, (color, label) in PCI_Types.items():
            symbol = QgsSymbolV2.defaultSymbol(gsmfsLayer.geometryType())
            symbol.setColor(QColor(color))
            category = QgsRendererCategoryV2(pci_type, symbol, label)
            categories.append(category)

        # 创建属性表
        fetAttrs = []
        relatedAttrs = []
        Longitude, Latitude, Azimuth = 15, 16, 5
        for feature in sourceLayer.getFeatures():
            attrs = feature.attributes()
            if (int(inputFreq) == attrs[3]):
                temp = []
                for j in range(67):
                    temp.append(attrs[j])
                temp.append(B)
                relatedAttrs.append(temp)
            elif int(inputFreq) == int(attrs[3]) - 1:
                temp = []
                for j in range(67):
                    temp.append(attrs[j])
                temp.append(A)
                relatedAttrs.append(temp)
            elif int(inputFreq) == int(attrs[3]) + 1:
                temp = []
                for j in range(67):
                    temp.append(attrs[j])
                temp.append(C)
                relatedAttrs.append(temp)
            else:
                temp = []
                for j in range(67):
                    temp.append(attrs[j])
                    if j == 66:
                        if (int(inputFreq) != attrs[3]) & (int(inputFreq) != int(attrs[3])-1) & (int(inputFreq) != int(attrs[3])+1):
                            temp.append('-1')
                fetAttrs.append(temp)
        for one in relatedAttrs:
            fetAttrs.append(one)
        for fetAttr in fetAttrs:
            gsmfsFet.setAttributes(fetAttr)
            #开始画图
            points = [QgsPoint(fetAttr[Longitude], fetAttr[Latitude])]  # start point
            startAngle = -20
            endAngle = 20
            while startAngle <= endAngle:
                points.append(QgsPoint(fetAttr[Longitude] + 0.001 * math.sin(math.radians(fetAttr[Azimuth] + startAngle)),
                                       fetAttr[Latitude] + 0.001 * math.cos(math.radians(fetAttr[Azimuth] + startAngle))))
                startAngle += 2
            points.append(QgsPoint(fetAttr[Longitude], fetAttr[Latitude]))  # end point
            gsmfsFet.setGeometry(QgsGeometry.fromPolygon([points]))
            gsmfsPr.addFeatures([gsmfsFet])
            #根据字段值渲染颜色
            expression = 'Condition'  # field name
            renderer = QgsCategorizedSymbolRendererV2(expression, categories)
            gsmfsLayer.setRendererV2(renderer)

            gsmfsLayer.updateExtents()
            gsmfsLayer.commitChanges()
            gsmfsLayer.updateFields()
            QgsMapLayerRegistry.instance().addMapLayer(gsmfsLayer)
        self.gsmfsdlg.close()
        self.saveEPSGChange()
        self.dlg.close()
    def addPlaceMark(self, pos, name, description, category, timestamp):
        ''' adds a point to the layer

        :param pos: lat/lon position of the placemark
        :type pos: QgsPoint

        :param name: name of the placemark
        :type name: string

        :param description: extended text for the placemark
        :type description: string

        :param category: category to define the
        :type category: string

        :param timestamp: creation time of the placemark
        :type timestamp: string
        '''
        if self.hasLayer:
            feat = QgsFeature(self.layer.pendingFields())
            feat.setAttribute('name', name)
            feat.setAttribute('description', description)
            feat.setAttribute('class', category)
            feat.setAttribute('timestamp', timestamp)
            feat.setGeometry(QgsGeometry.fromPoint(pos))
            (res, _) = self.layer.dataProvider().addFeatures([feat])
            if res:
                self.layer.updateExtents()
            return res
        return False