ability = Ability(level) ability.generate() ability.wisdom = 22 class_ = Class() statistics = Statistics(ability, level, class_) def yell(): """docstring for debug""" print "hp:%s ap:%s mb:%s rb:%s mab:%s ad:%s ed:%s md:%s rd:%s spd:%s at level: %s" % ( statistics.max_health_points(), statistics.max_anima_points(), statistics.melee_bonus(), statistics.ranged_bonus(), statistics.magic_bonus(), statistics.armor_defense(10), statistics.evasion_defense(), statistics.magic_defense(), statistics.resilience_defense(), statistics.movemnet_speed(), level.get()) print ability.dump() print race.dump() ability.apply_race_bonus(race) print ability.dump() i = 1 while level.get() < 20: level.set(i) yell() i += 1