Beispiel #1
0
async def _create_description(generator_params: GeneratorParameters,
                              status_update: Callable[[str], None],
                              attempts: int,
                              ) -> LayoutDescription:
    """
    :param generator_params:
    :param status_update:
    :return:
    """
    rng = Random(generator_params.as_bytes)

    presets = [
        generator_params.get_preset(i)
        for i in range(generator_params.player_count)
    ]

    retrying = tenacity.AsyncRetrying(
        stop=tenacity.stop_after_attempt(attempts),
        retry=tenacity.retry_if_exception_type(UnableToGenerate),
        reraise=True
    )

    filler_results = await retrying(_create_pools_and_fill, rng, presets, status_update)

    all_patches = _distribute_remaining_items(rng, filler_results.player_results)
    return LayoutDescription.create_new(
        generator_parameters=generator_params,
        all_patches=all_patches,
        item_order=filler_results.action_log,
    )
Beispiel #2
0
async def test_create_patches(
    mock_random: MagicMock,
    mock_distribute_remaining_items: MagicMock,
    mock_create_player_pool: MagicMock,
    mock_validate_item_pool_size: MagicMock,
    mocker,
):
    # Setup
    filler_result = MagicMock()
    mock_run_filler: AsyncMock = mocker.patch(
        "randovania.generator.generator.run_filler",
        new_callable=AsyncMock,
        return_value=filler_result)
    mock_dock_weakness_distributor: AsyncMock = mocker.patch(
        "randovania.generator.dock_weakness_distributor.distribute_post_fill_weaknesses",
        new_callable=AsyncMock,
        return_value=filler_result)
    mock_distribute_remaining_items.return_value = filler_result

    num_players = 1
    rng = mock_random.return_value
    status_update: Union[MagicMock, Callable[[str], None]] = MagicMock()
    player_pools = [MagicMock() for _ in range(num_players)]
    presets = [MagicMock() for _ in range(num_players)]

    mock_create_player_pool.side_effect = player_pools

    generator_parameters = MagicMock()
    generator_parameters.get_preset.side_effect = lambda i: presets[i]

    # Run
    result = await generator._create_description(generator_parameters,
                                                 status_update, 0)

    # Assert
    mock_random.assert_called_once_with(generator_parameters.as_bytes)
    mock_create_player_pool.assert_has_calls([
        call(rng, presets[i].configuration, i, num_players)
        for i in range(num_players)
    ])
    mock_validate_item_pool_size.assert_has_calls([
        call(player_pools[i].pickups, player_pools[i].game,
             player_pools[i].configuration) for i in range(num_players)
    ])
    mock_run_filler.assert_awaited_once_with(
        rng, [player_pools[i] for i in range(num_players)], status_update)
    mock_distribute_remaining_items.assert_called_once_with(rng, filler_result)
    mock_dock_weakness_distributor.assert_called_once_with(
        rng, filler_result, status_update)

    assert result == LayoutDescription.create_new(
        generator_parameters=generator_parameters,
        all_patches={},
        item_order=filler_result.action_log,
    )