Beispiel #1
0
    def __init__(self, viewer):
        BUTTON_WIDTH = 72

        super().__init__(layoutDirection=VERTICAL)
        self.viewer = viewer
        # Title
        self.children.append(ui.SubTitle(text='##Toon Edges'))
        # The first row
        enable = ui.Switch(text='Enable', fixedSize=True, width=80,
            active=viewer.canvas.renderer.toonRenderEnable)
        enable.connect_signal('toggled', self.update_enable, enable)

        insertButton = ui.Button(text='Insert', fixedSize=True, width=BUTTON_WIDTH)
        removeButton = ui.Button(text='Remove', fixedSize=True, width=BUTTON_WIDTH)
        copyButton = ui.Button(text='Copy', fixedSize=True, width=BUTTON_WIDTH)
        self.children.append(ui.make_hbox(
            fixedSize=True, height=18,
            children=[enable, insertButton, removeButton, copyButton]))
        insertButton.connect_signal('clicked', self.insert_edge, .5)
        removeButton.connect_signal('clicked', self.remove_edge)
        copyButton.connect_signal('clicked', self.copy)
        # Edges controllers
        self.edgeList = ui.make_vbox()
        edges = viewer.canvas.renderer.toonRenderEdges
        viewer.canvas.renderer.toonRenderEdges = []
        for e in edges:
            self.insert_edge(e)
        self.children.append(self.edgeList)
Beispiel #2
0
    def __init__(self, title, props, **kwargs):
        super().__init__(layoutDirection=VERTICAL, **kwargs)
        self.children.append(ui.SubTitle(text=title, fontSize=12))

        self.propWidgets = {}
        for i, prop in enumerate(props):
            name, cls, attrs = prop
            label = ui.Label(
                text=name, align=ui.TextAlign.RIGHT, wrap=True, fixedSize=True, width=80)
            self.propWidgets[name] = edit = cls(**attrs)
            self.children.append(ui.make_hbox(children=[label, edit]))