Beispiel #1
0
rule_set = []

p = game_players.split()
combos = [x for l in range(1, len(game_players)) for x in combinations(p, l)]
for y in combos:
    if "A1" in y and ("C2" in y or "C3" in y) and "C1" not in y:
        rule_set.append(y)
    if "A2" in y and ("C1" in y or "C3" in y) and "C2" not in y:
        rule_set.append(y)
    if "A3" in y and ("C1" in y or "C2" in y) and "C3" not in y:
        rule_set.append(y)

    # m_count = "".join(y).count("M")
    # c_count = "".join(y).count("C")
    # if len(y) > 2 and m_count > 0 and c_count > m_count:
    #     too_many_criminals.append(list(y))

rules = " ".join(x for x in [",".join(x) for x in rule_set])
# print rules
# exit(0)

rcs.setPlayers(game_players)
rcs.setdrivers(game_players)
rcs.startLeft()
rcs.setgoalStatus("", game_players)
rcs.setinvalidBoat("")
rcs.setinvalidBank(rules)
rcs.setboatCapacity(2)

rcs.solve()
Beispiel #2
0
import rivercrossingsolver as rcs
from itertools import combinations

game_players = "P F M D S"

rcs.setPlayers(game_players)
rcs.setdrivers(game_players)
rcs.startLeft()
rcs.setgoalStatus("", game_players)
rcs.settimeLimit(30)
rcs.settimeValues("P:1 F:3 M:6 D:8 S:12")
rcs.setduplicateNode(True)

rcs.solve("train")
Beispiel #3
0
import rivercrossingsolver as rcs

game_players = "A L B1 B2"

rcs.setPlayers(game_players)
rcs.setdrivers(game_players)
rcs.startLeft()
rcs.setgoalStatus("", game_players)
rcs.setinvalidBoat("L A,L A,B1 A,B2")
rcs.setinvalidBank("L")
rcs.setboatCapacity(2)

rcs.solve("soldiers")