Beispiel #1
0
 def test_proceed_game(self):
     game = Game()
     state, player_id = game.init_game()
     while not game.is_over():
         action = np.random.choice(list(state['actions']))
         state, next_player_id = game.step(action)
         player = game.players[player_id]
         self.assertEqual(get_downstream_player_id(
             player, game.players), next_player_id)
         player_id = next_player_id
         if not game.is_over():
             self.assertIsNotNone(state['actions'])
     for player_id in range(3):
         state = game.get_state(player_id)
         self.assertIsNone(state['actions'])
 def test_proceed_game(self):
     game = Game()
     state, player_id = game.init_game()
     while not game.is_over():
         action = np.random.choice(list(state['actions']))
         state, next_player_id = game.step(action)
         player = game.players[player_id]
         self.assertEqual((player.player_id + 1) % len(game.players),
                          next_player_id)
         player_id = next_player_id
     for player_id in range(3):
         state = game.get_state(player_id)
         self.assertEqual(state['actions'], [])